Pushing up, done for the day
This commit is contained in:
parent
18eabf2f79
commit
9440565555
@ -62,7 +62,7 @@ func handleAdminSetMode(w http.ResponseWriter, req *http.Request, page *pageData
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if err != nil {
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page.session.setFlashMessage("Invalid Mode: "+vars["id"], "error")
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}
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if dbSetPublicSiteMode(newMode) != nil {
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if db.setPublicSiteMode(newMode) != nil {
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page.session.setFlashMessage("Invalid Mode: "+vars["id"], "error")
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}
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redirect("/admin", w, req)
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@ -74,7 +74,7 @@ func handleAdminSetAuthMode(w http.ResponseWriter, req *http.Request, page *page
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if err != nil {
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page.session.setFlashMessage("Invalid Authentication Mode: "+vars["id"], "error")
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}
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if db.setAuthMode(newMode) != nil {
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if db.site.setAuthMode(newMode) != nil {
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page.session.setFlashMessage("Invalid Authentication Mode: "+vars["id"], "error")
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}
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redirect("/admin", w, req)
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@ -33,7 +33,7 @@ func handleAdminGames(w http.ResponseWriter, req *http.Request, page *pageData)
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if tm != nil {
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switch vars["function"] {
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case "save":
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gm := newGame(tm.UUID)
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gm := db.newGame(tm.UUID)
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gm.Name = req.FormValue("gamename")
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gm.Link = req.FormValue("gamelink")
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gm.Description = req.FormValue("gamedesc")
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68
main.go
68
main.go
@ -60,9 +60,14 @@ var sessionSecret = "JCOP5e8ohkTcOzcSMe74"
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var sessionStore = sessions.NewCookieStore([]byte(sessionSecret))
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var site *siteData
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var r *mux.Router
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var m *model
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func main() {
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db = new(gjDatabase)
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var err error
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if m, err = NewModel(); err != nil {
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errorExit("Unable to initialize Model: " + err.Error())
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}
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loadConfig()
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site.save()
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initialize()
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@ -70,13 +75,10 @@ func main() {
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r = mux.NewRouter()
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r.StrictSlash(true)
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if site.DevMode {
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if m.site.DevMode {
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fmt.Println("Operating in Development Mode")
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}
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//s := http.StripPrefix("/assets/", http.FileServer(FS(site.DevMode)))
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//http.Dir(site.ServerDir+"assets/")))
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//r.PathPrefix("/assets/").Handler(s)
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r.PathPrefix("/assets/").Handler(http.FileServer(FS(site.DevMode)))
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r.PathPrefix("/assets/").Handler(http.FileServer(FS(m.site.DevMode)))
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// Public Subrouter
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pub := r.PathPrefix("/").Subrouter()
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@ -110,8 +112,6 @@ func main() {
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}
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func loadConfig() {
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site = db.getSiteConfig()
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if len(os.Args) > 1 {
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for _, v := range os.Args {
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key := v
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@ -124,27 +124,27 @@ func loadConfig() {
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}
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switch key {
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case "-title":
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site.Title = val
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fmt.Print("Set site title: ", site.Title, "\n")
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m.site.Title = val
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fmt.Print("Set site title: ", m.site.Title, "\n")
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case "-port":
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var tryPort int
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var err error
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if tryPort, err = strconv.Atoi(val); err != nil {
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fmt.Print("Invalid port given: ", val, " (Must be an integer)\n")
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tryPort = site.Port
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tryPort = m.site.Port
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}
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// TODO: Make sure a valid port number is given
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site.Port = tryPort
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m.site.Port = tryPort
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case "-session-name":
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site.SessionName = val
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m.site.SessionName = val
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case "-server-dir":
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// TODO: Probably check if the given directory is valid
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site.ServerDir = val
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m.site.ServerDir = val
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case "-help", "-h", "-?":
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printHelp()
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done()
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case "-dev":
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site.DevMode = true
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m.site.DevMode = true
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case "-reset-defaults":
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resetToDefaults()
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done()
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@ -154,10 +154,9 @@ func loadConfig() {
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}
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func initialize() {
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// Check if the database has been created
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assertError(db.initialize())
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if !db.hasUser() {
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// Test if we have an admin user first
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if !m.hasUser() {
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// Nope, create one
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reader := bufio.NewReader(os.Stdin)
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fmt.Println("Create new Admin user")
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fmt.Print("Email: ")
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@ -175,29 +174,26 @@ func initialize() {
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fmt.Println("Entered Passwords don't match!")
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}
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}
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assertError(db.updateUserPassword(email, string(pw1)))
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assertError(m.updateUserPassword(email, string(pw1)))
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}
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if !db.hasCurrentJam() {
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// Now test if the 'current jam' is named
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if m.jam.Name == "" {
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reader := bufio.NewReader(os.Stdin)
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fmt.Println("Create New Game Jam")
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fmt.Print("GameJam Name: ")
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gjName, _ := reader.ReadString('\n')
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gjName = strings.TrimSpace(gjName)
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if db.setCurrentJam(gjName) != nil {
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if db.setJamName(gjName) != nil {
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fmt.Println("Error saving Current Jam")
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}
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}
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jmNm, err := db.getCurrentJam()
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if err == nil {
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if m.jam.Name != "" {
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fmt.Println("Current Jam Name: " + jmNm)
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} else {
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fmt.Println(err.Error())
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fmt.Println("No Jam Name Specified")
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}
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// Load all votes into memory
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site.Votes = db.getAllVotes()
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site.Teams = db.getAllTeams()
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}
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func loggingHandler(h http.Handler) http.Handler {
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@ -261,7 +257,7 @@ func InitPageData(w http.ResponseWriter, req *http.Request) *pageData {
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}
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p.HideAdminMenu = true
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if p.CurrentJam, err = db.getCurrentJam(); err != nil {
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if p.CurrentJam = db.getJamName(); p.CurrentJam != "" {
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p.FlashMessage = "Error Loading Current GameJam: " + err.Error()
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p.FlashClass = "error"
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}
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@ -274,7 +270,7 @@ func InitPageData(w http.ResponseWriter, req *http.Request) *pageData {
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// Public Mode
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p.PublicMode = db.getPublicSiteMode()
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// Authentication Mode
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p.AuthMode = db.getAuthMode()
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p.AuthMode = db.site.getAuthMode()
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return p
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}
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@ -310,12 +306,12 @@ func redirect(url string, w http.ResponseWriter, req *http.Request) {
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}
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func resetToDefaults() {
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def := NewSiteData()
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def := NewSiteData(m)
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fmt.Println("Reset settings to defaults?")
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fmt.Print(site.Title, " -> ", def.Title, "\n")
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fmt.Print(site.Port, " -> ", def.Port, "\n")
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fmt.Print(site.SessionName, " -> ", def.SessionName, "\n")
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fmt.Print(site.ServerDir, " -> ", def.ServerDir, "\n")
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fmt.Print(m.site.Title, " -> ", def.Title, "\n")
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fmt.Print(m.site.Port, " -> ", def.Port, "\n")
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fmt.Print(m.site.SessionName, " -> ", def.SessionName, "\n")
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fmt.Print(m.site.ServerDir, " -> ", def.ServerDir, "\n")
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fmt.Println("Are you sure? (y/N): ")
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reader := bufio.NewReader(os.Stdin)
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conf, _ := reader.ReadString('\n')
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179
model.go
179
model.go
@ -2,45 +2,66 @@ package main
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import (
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"errors"
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"strings"
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"github.com/br0xen/boltease"
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)
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// TODO: I don't think we need a global for this...
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var db *currJamDb
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// model stores the current jam in memory, and has the ability to access archived dbs
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type model struct {
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bolt *boltease.DB
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dbOpened int
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dbFileName string
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// gjdb is the interface that works for the current jam database as well as all archive databases
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type gjdb interface {
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getDB() *boltease.DB
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open() error
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close() error
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getJamName() string
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setJamName(nm string)
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site *siteData // Configuration data for the site
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jam *Gamejam // The currently active gamejam
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clients []Client // Web clients that have connected to the server
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}
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// Authentication Modes: Flags for which clients are able to vote
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const (
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AuthModeAuthentication = iota
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AuthModeAll
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AuthModeError
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)
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// currJamDb also contains site configuration information
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type currJamDb struct {
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bolt *boltease.DB
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dbOpened int
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// Update Flags: Which parts of the model need to be updated
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const (
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UpdateSiteData = iota
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UpdateJamData
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)
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func NewModel() (*model, error) {
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var err error
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m := new(model)
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m.dbFileName = DbName
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if err = m.openDB(); err != nil {
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return nil, errors.New("Unable to open DB: " + err.Error())
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}
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defer m.closeDB()
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// Initialize the DB
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if err = m.initDB(); err != nil {
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return nil, errors.New("Unable to initialize DB: " + err.Error())
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}
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// Load the site data
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m.site = m.LoadSiteData()
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// Load the jam data
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m.jam = m.LoadCurrentJam()
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// Load web clients
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m.clients = m.LoadAllClients()
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return &m, nil
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}
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func (db *currJamDb) getDB() *boltease.DB {
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return db.bolt
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}
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func (db *currJamDb) open() error {
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db.dbOpened += 1
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func (m *model) openDB() error {
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m.dbOpened += 1
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if db.dbOpened == 1 {
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var err error
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db.bolt, err = boltease.Create(DbName, 0600, nil)
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m.bolt, err = boltease.Create(m.dbFileName, 0600, nil)
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if err != nil {
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return err
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}
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@ -48,112 +69,58 @@ func (db *currJamDb) open() error {
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return nil
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}
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func (db *currJamDb) close() error {
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db.dbOpened -= 1
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if db.dbOpened == 0 {
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return db.bolt.CloseDB()
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func (m *model) closeDB() error {
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m.dbOpened -= 1
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if m.dbOpened == 0 {
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return m.bolt.CloseDB()
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}
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return nil
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}
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// initialize the 'current jam' database
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func (db *currJamDb) initialize() error {
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func (m *model) initDB() error {
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var err error
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if err = db.open(); err != nil {
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if err = m.openDB(); err != nil {
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return err
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}
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defer db.close()
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defer m.closeDB()
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// Create the path to the bucket to store admin users
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if err := db.bolt.MkBucketPath([]string{"users"}); err != nil {
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if err = m.bolt.MkBucketPath([]string{"users"}); err != nil {
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return err
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}
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// Create the path to the bucket to store jam informations
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if err := db.bolt.MkBucketPath([]string{"jam"}); err != nil {
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// Create the path to the bucket to store the web clients
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if err = m.bolt.MkBucketPath([]string{"clients"}); err != nil {
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return err
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}
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// Create the path to the bucket to store the current jam & teams
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if err = m.bolt.MkBucketPath([]string{"jam", "teams"}); err != nil {
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return err
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}
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// Create the path to the bucket to store the list of archived jams
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if err = m.bolt.MkBucketPath([]string{"archive"}); err != nil {
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return err
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}
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// Create the path to the bucket to store site config data
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return db.bolt.MkBucketPath([]string{"site"})
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return m.bolt.MkBucketPath([]string{"site"})
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}
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func (db *currJamDb) getSiteConfig() *siteData {
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var ret *siteData
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def := NewSiteData()
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// saveChanges saves any parts of the model that have been flagged as changed to the database
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func (m *model) saveChanges() error {
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var err error
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if err = db.open(); err != nil {
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return def
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}
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defer db.close()
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ret = new(siteData)
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siteConf := []string{"site"}
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if ret.Title, err = db.bolt.GetValue(siteConf, "title"); err != nil {
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ret.Title = def.Title
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}
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if ret.Port, err = db.bolt.GetInt(siteConf, "port"); err != nil {
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ret.Port = def.Port
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}
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if ret.SessionName, err = db.bolt.GetValue(siteConf, "session-name"); err != nil {
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ret.SessionName = def.SessionName
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}
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if ret.ServerDir, err = db.bolt.GetValue(siteConf, "server-dir"); err != nil {
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ret.ServerDir = def.ServerDir
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}
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return ret
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}
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func (db *currJamDb) setJamName(name string) error {
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var err error
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if err = db.open(); err != nil {
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if err = m.openDB(); err != nil {
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return err
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}
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defer db.close()
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defer m.closeDB()
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return db.bolt.SetValue([]string{"site"}, "current-jam", name)
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}
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func (db *currJamDb) getJamName() string {
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var ret string
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var err error
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if err = db.open(); err != nil {
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return "", err
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if m.site.needsSave() {
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if err = m.site.saveToDB(); err != nil {
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return err
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}
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defer db.close()
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ret, err = db.bolt.GetValue([]string{"site"}, "current-jam")
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if err == nil && strings.TrimSpace(ret) == "" {
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return ret, errors.New("No Jam Name Specified")
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}
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return ret, err
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}
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func (db *currJamDb) getAuthMode() int {
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if ret, err := db.bolt.GetInt([]string{"site"}, "auth-mode"); err != nil {
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return AuthModeAuthentication
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} else {
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return ret
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if m.jam.needsSave() {
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if err = m.jam.saveToDB(); err != nil {
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return err
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}
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}
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func (db *currJamDb) setAuthMode(mode int) error {
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if mode < 0 || mode >= AuthModeError {
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return errors.New("Invalid site mode")
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}
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return db.bolt.SetInt([]string{"site"}, "auth-mode", mode)
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}
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func (db *currJamDb) getPublicSiteMode() int {
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if ret, err := db.bolt.GetInt([]string{"site"}, "public-mode"); err != nil {
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return SiteModeWaiting
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} else {
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return ret
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}
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}
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func (db *currJamDb) setPublicSiteMode(mode int) error {
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if mode < 0 || mode >= SiteModeError {
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return errors.New("Invalid site mode")
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}
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return db.bolt.SetInt([]string{"site"}, "public-mode", mode)
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return nil
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}
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111
model_clients.go
111
model_clients.go
@ -1,12 +1,15 @@
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package main
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import (
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"fmt"
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"strconv"
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"strings"
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"time"
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)
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/**
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* Client
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* A client is a system that is connecting to the web server
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*/
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type Client struct {
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UUID string
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Auth bool
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@ -14,57 +17,53 @@ type Client struct {
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IP string
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}
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func (db *currJamDb) getAllClients() []Client {
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var ret []Client
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// Load all clients
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func (m *model) LoadAllClients() []Client {
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var err error
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if err = db.open(); err != nil {
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return ret
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if err = m.openDB(); err != nil {
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return err
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}
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defer db.close()
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defer m.closeDB()
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var clientUids []string
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if clientUids, err = db.bolt.GetBucketList([]string{"clients"}); err != nil {
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return ret
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if clientUids, err = m.bolt.GetBucketList([]string{"clients"}); err != nil {
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return err
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}
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for _, v := range clientUids {
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if cl := db.getClient(v); cl != nil {
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ret = append(ret, *cl)
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if cl := m.LoadClient(v); cl != nil {
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m.clients = append(m.clients, *cl)
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}
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}
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return ret
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}
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func (db *currJamDb) getClient(id string) *Client {
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// Load a client from the DB and return it
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func (m *model) LoadClient(clId string) *Client {
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var err error
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if err = db.open(); err != nil {
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if err = m.openDB(); err != nil {
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return nil
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}
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defer db.close()
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defer m.closeDB()
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cl := new(Client)
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cl.UUID = id
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cl.Auth, _ = db.bolt.GetBool([]string{"clients", id}, "auth")
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cl.Name, _ = db.bolt.GetValue([]string{"clients", id}, "name")
|
||||
cl.IP, _ = db.bolt.GetValue([]string{"clients", id}, "ip")
|
||||
cl.Auth, _ = m.bolt.GetBool([]string{"clients", id}, "auth")
|
||||
cl.Name, _ = m.bolt.GetValue([]string{"clients", id}, "name")
|
||||
cl.IP, _ = m.bolt.GetValue([]string{"clients", id}, "ip")
|
||||
return cl
|
||||
}
|
||||
|
||||
func (db *currJamDb) getClientByIp(ip string) *Client {
|
||||
var err error
|
||||
if err = db.open(); err != nil {
|
||||
return nil
|
||||
}
|
||||
defer db.close()
|
||||
|
||||
allClients := db.getAllClients()
|
||||
for i := range allClients {
|
||||
if allClients[i].IP == ip {
|
||||
return &allClients[i]
|
||||
func (m *model) getClientById(ip string) *Client {
|
||||
for i := range m.clients {
|
||||
if m.clients[i].IP == ip {
|
||||
return &m.clients[i].IP
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
/**
|
||||
* OLD FUNCTIONS
|
||||
*/
|
||||
func (c *Client) save() error {
|
||||
var err error
|
||||
if err = db.open(); err != nil {
|
||||
@ -81,62 +80,6 @@ func (c *Client) save() error {
|
||||
return db.bolt.SetValue([]string{"clients", c.UUID}, "ip", c.IP)
|
||||
}
|
||||
|
||||
func (c *Client) getVotes() []Vote {
|
||||
var ret []Vote
|
||||
var err error
|
||||
if err = db.open(); err != nil {
|
||||
return ret
|
||||
}
|
||||
defer db.close()
|
||||
|
||||
var times []string
|
||||
votesBkt := []string{"votes", c.UUID}
|
||||
if times, err = db.bolt.GetBucketList(votesBkt); err != nil {
|
||||
return ret
|
||||
}
|
||||
for _, t := range times {
|
||||
var tm time.Time
|
||||
if tm, err = time.Parse(time.RFC3339, t); err == nil {
|
||||
var vt *Vote
|
||||
if vt, err = c.getVote(tm); err == nil {
|
||||
ret = append(ret, *vt)
|
||||
} else {
|
||||
fmt.Println(err)
|
||||
}
|
||||
}
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
func (c *Client) getVote(timestamp time.Time) (*Vote, error) {
|
||||
var err error
|
||||
if err = db.open(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer db.close()
|
||||
|
||||
vt := new(Vote)
|
||||
vt.Timestamp = timestamp
|
||||
vt.ClientId = c.UUID
|
||||
votesBkt := []string{"votes", c.UUID, timestamp.Format(time.RFC3339)}
|
||||
var choices []string
|
||||
if choices, err = db.bolt.GetKeyList(votesBkt); err != nil {
|
||||
// Couldn't find the vote...
|
||||
return nil, err
|
||||
}
|
||||
for _, v := range choices {
|
||||
ch := new(GameChoice)
|
||||
var rank int
|
||||
|
||||
if rank, err = strconv.Atoi(v); err == nil {
|
||||
ch.Rank = rank
|
||||
ch.Team, err = db.bolt.GetValue(votesBkt, v)
|
||||
vt.Choices = append(vt.Choices, *ch)
|
||||
}
|
||||
}
|
||||
return vt, nil
|
||||
}
|
||||
|
||||
func (c *Client) saveVote(timestamp time.Time, votes []string) error {
|
||||
var err error
|
||||
if err = db.open(); err != nil {
|
||||
|
107
model_gamejam.go
107
model_gamejam.go
@ -1,12 +1,11 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"time"
|
||||
import "time"
|
||||
|
||||
"github.com/br0xen/boltease"
|
||||
)
|
||||
|
||||
// Gamejam is specifically for an archived game jam
|
||||
/**
|
||||
* Gamejam
|
||||
* Gamejam is the struct for any gamejam (current or archived)
|
||||
*/
|
||||
type Gamejam struct {
|
||||
UUID string
|
||||
Name string
|
||||
@ -14,74 +13,56 @@ type Gamejam struct {
|
||||
Teams []Team
|
||||
Votes []Vote
|
||||
|
||||
db *boltease.DB
|
||||
dbOpened int
|
||||
m *model
|
||||
updates []string
|
||||
}
|
||||
|
||||
// Archived Gamejam data is stored in it's own file to keep things nice and organized
|
||||
func (gj *Gamejam) openDB() error {
|
||||
gj.dbOpened += 1
|
||||
if gj.dbOpened == 1 {
|
||||
var err error
|
||||
gj.db, err = boltease.Create(gj.UUID+".db", 0600, nil)
|
||||
if err != nil {
|
||||
func NewGamejam(m *model) *Gamejam {
|
||||
gj := new(Gamejam)
|
||||
gj.m = m
|
||||
return gj
|
||||
}
|
||||
|
||||
func (m *model) LoadCurrentJam() *Gamejam {
|
||||
if err := m.openDB(); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
defer m.closeDB()
|
||||
|
||||
func (gj *Gamejam) closeDB() error {
|
||||
gj.dbOpened -= 1
|
||||
if gj.dbOpened == 0 {
|
||||
return gj.db.CloseDB()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// archiveGameJam creates a separate gamejam file and populates it with the
|
||||
// given name, teams, and votes
|
||||
func archiveGamejam(nm string, teams []Team, votes []Vote) error {
|
||||
// TODO
|
||||
return nil
|
||||
}
|
||||
|
||||
// dbGetGamejam returns a gamejam with the given uuid
|
||||
// or nil if it couldn't be found
|
||||
func dbGetGamejam(id string) *Gamejam {
|
||||
var err error
|
||||
if err = openDatabase(); err != nil {
|
||||
return nil
|
||||
}
|
||||
defer closeDatabase()
|
||||
jamPath := []string{"jam"}
|
||||
gj := NewGamejam(m)
|
||||
gj.Name, _ = m.bolt.GetValue(jamPath, "name")
|
||||
|
||||
ret := Gamejam{UUID: id}
|
||||
// TODO: Load gamejam teams, other details
|
||||
return ret
|
||||
// Load all teams
|
||||
gj.Teams = gj.LoadAllTeams()
|
||||
|
||||
// Load all votes
|
||||
gj.Votes = gj.LoadAllVotes()
|
||||
|
||||
return gj
|
||||
}
|
||||
|
||||
// dbGetGamejamByName looks for a gamejam with the given name
|
||||
// and returns it, or it returns nil if it couldn't find it
|
||||
func dbGetGamejamByName(nm string) *Gamejam {
|
||||
var err error
|
||||
if err = openDatabase(); err != nil {
|
||||
func (gj *Gamejam) getTeamByUUID(uuid string) *Team {
|
||||
for i := range gj.Teams {
|
||||
if gj.Teams[i].UUID == uuid {
|
||||
return &gj.Teams[i]
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (gj *Gamejam) needsSave() bool {
|
||||
return len(updates) > 0
|
||||
}
|
||||
|
||||
func (gj *Gamejam) saveToDB() error {
|
||||
if err := s.m.openDB(); err != nil {
|
||||
return err
|
||||
}
|
||||
defer closeDatabase()
|
||||
defer s.m.closeDB()
|
||||
|
||||
var gjid string
|
||||
if gjs, err = db.GetBucketList([]string{"gamejams"}); err == nil {
|
||||
for _, v := range gjUids {
|
||||
tstNm, _ := db.GetValue([]string{"gamejams", v}, "name")
|
||||
if tstNm == nm {
|
||||
// We've got it
|
||||
gjid = v
|
||||
break
|
||||
for i := range updates {
|
||||
// TODO: Save
|
||||
}
|
||||
}
|
||||
}
|
||||
if gjid == "" {
|
||||
return nil
|
||||
}
|
||||
return dbGetGamejam(gjid)
|
||||
}
|
||||
|
103
model_games.go
103
model_games.go
@ -2,6 +2,10 @@ package main
|
||||
|
||||
import "errors"
|
||||
|
||||
/**
|
||||
* Game
|
||||
* A team's game, including links, description, and screenshots
|
||||
*/
|
||||
type Game struct {
|
||||
Name string
|
||||
TeamId string
|
||||
@ -18,8 +22,87 @@ type Screenshot struct {
|
||||
Filetype string
|
||||
}
|
||||
|
||||
// Load a team's game from the DB and return it
|
||||
func (gj *Gamejam) LoadTeamGame(tmId string) *Game {
|
||||
var err error
|
||||
if err = gj.m.openDB(); err != nil {
|
||||
return nil
|
||||
}
|
||||
defer gj.m.closeDB()
|
||||
|
||||
gamePath := []string{"jam", "teams", tmId, "game"}
|
||||
gm := new(Game)
|
||||
gm.TeamId = tm.UUID
|
||||
if gm.Name, err = gj.m.bolt.GetValue(gamePath, "name"); err != nil {
|
||||
gm.Name = ""
|
||||
}
|
||||
if gm.Description, err = gj.m.bolt.GetValue(gamePath, "description"); err != nil {
|
||||
gm.Description = ""
|
||||
}
|
||||
if gm.Link, err = gj.m.bolt.GetValue(gamePath, "link"); err != nil {
|
||||
gm.Link = ""
|
||||
}
|
||||
// Now get the game screenshots
|
||||
gm.Screenshots = gj.LoadTeamGameScreenshots(tmId)
|
||||
|
||||
return &gm
|
||||
}
|
||||
|
||||
func (gj *Gamejam) LoadTeamGameScreenshots(tmId string) []Screenshot {
|
||||
var err error
|
||||
if err = gj.m.openDB(); err != nil {
|
||||
return nil
|
||||
}
|
||||
defer gj.m.closeDB()
|
||||
|
||||
var ret []Screenshot
|
||||
ssBktPath := []string{"jam", "teams", tmId, "game", "screenshots"}
|
||||
var ssIds []string
|
||||
ssIds, _ = gj.m.bolt.GetBucketList(ssBktPath)
|
||||
for _, v := range ssIds {
|
||||
ssLd := gj.LoadTeamGameScreenshot(tmId, v)
|
||||
if ssLd != nil {
|
||||
ret = append(ret, ssLd)
|
||||
}
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
func (gj *Gamejam) LoadTeamGameScreenshot(tmId, ssId string) *Screenshot {
|
||||
var err error
|
||||
if err = gj.m.openDB(); err != nil {
|
||||
return nil
|
||||
}
|
||||
defer gj.m.closeDB()
|
||||
|
||||
var ret []Screenshot
|
||||
ssPath := []string{"jam", "teams", tmId, "game", "screenshots", ssId}
|
||||
ret := new(Screenshot)
|
||||
ret.UUID = ssId
|
||||
if ret.Description, err = gj.m.bolt.GetValue(ssPath, "description"); err != nil {
|
||||
return nil
|
||||
}
|
||||
if ret.Image, err = gj.m.bolt.GetValue(ssPath, "image"); err != nil {
|
||||
return nil
|
||||
}
|
||||
if ret.Thumbnail, err = gj.m.bolt.GetValue(ssPath, "thumbnail"); err != nil {
|
||||
return nil
|
||||
}
|
||||
if ret.Thumbnail == "" {
|
||||
ret.Thumbnail = ret.Image
|
||||
}
|
||||
if ret.Filetype, err = gj.m.bolt.GetValue(ssPath, "filetype"); err != nil {
|
||||
return nil
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
/**
|
||||
* OLD FUNCTIONS
|
||||
*/
|
||||
|
||||
// Create a new game object, must have a valid team id
|
||||
func newGame(tmId string) *Game {
|
||||
func (db *currJamDb) newGame(tmId string) *Game {
|
||||
var err error
|
||||
if err = db.open(); err != nil {
|
||||
return nil
|
||||
@ -33,6 +116,15 @@ func newGame(tmId string) *Game {
|
||||
return &Game{TeamId: tmId}
|
||||
}
|
||||
|
||||
func (db *currJamDb) getAllGames() []Game {
|
||||
var ret []Game
|
||||
tms := db.getAllTeams()
|
||||
for i := range tms {
|
||||
ret = append(ret, *tms[i].getGame())
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
func (gm *Game) save() error {
|
||||
var err error
|
||||
if err = db.open(); err != nil {
|
||||
@ -67,12 +159,3 @@ func (gm *Game) save() error {
|
||||
|
||||
return err
|
||||
}
|
||||
|
||||
func (db *gjDatabase) getAllGames() []Game {
|
||||
var ret []Game
|
||||
tms := db.getAllTeams()
|
||||
for i := range tms {
|
||||
ret = append(ret, *tms[i].getGame())
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
@ -1,62 +0,0 @@
|
||||
package main
|
||||
|
||||
const (
|
||||
SiteModeWaiting = iota
|
||||
SiteModeVoting
|
||||
SiteModeError
|
||||
)
|
||||
|
||||
// SiteData is stuff that stays the same
|
||||
type siteData struct {
|
||||
Title string
|
||||
Port int
|
||||
SessionName string
|
||||
ServerDir string
|
||||
DevMode bool
|
||||
Mode int
|
||||
|
||||
CurrentJam string
|
||||
|
||||
Teams []Team
|
||||
Votes []Vote
|
||||
}
|
||||
|
||||
// NewSiteData returns a siteData object with the default values
|
||||
func NewSiteData() *siteData {
|
||||
ret := new(siteData)
|
||||
ret.Title = "ICT GameJam"
|
||||
ret.Port = 8080
|
||||
ret.SessionName = "ict-gamejam"
|
||||
ret.ServerDir = "./"
|
||||
return ret
|
||||
}
|
||||
|
||||
func (s *siteData) getTeamByUUID(uuid string) *Team {
|
||||
for i := range s.Teams {
|
||||
if s.Teams[i].UUID == uuid {
|
||||
return &s.Teams[i]
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// save 's' to the database
|
||||
func (s *siteData) save() error {
|
||||
var err error
|
||||
if err = db.open(); err != nil {
|
||||
return err
|
||||
}
|
||||
defer db.close()
|
||||
|
||||
siteConf := []string{"site"}
|
||||
if err = db.bolt.SetValue(siteConf, "title", s.Title); err != nil {
|
||||
return err
|
||||
}
|
||||
if err = db.bolt.SetInt(siteConf, "port", s.Port); err != nil {
|
||||
return err
|
||||
}
|
||||
if err = db.bolt.SetValue(siteConf, "session-name", s.SessionName); err != nil {
|
||||
return err
|
||||
}
|
||||
return db.bolt.SetValue(siteConf, "server-dir", s.ServerDir)
|
||||
}
|
112
model_sitedata.go
Normal file
112
model_sitedata.go
Normal file
@ -0,0 +1,112 @@
|
||||
package main
|
||||
|
||||
/**
|
||||
* SiteData
|
||||
* Contains configuration for the website
|
||||
*/
|
||||
type siteData struct {
|
||||
title string
|
||||
port int
|
||||
sessionName string
|
||||
serverDir string
|
||||
authMode int
|
||||
publicMode int
|
||||
|
||||
DevMode bool
|
||||
Mode int
|
||||
|
||||
m *model
|
||||
changed bool
|
||||
}
|
||||
|
||||
// NewSiteData returns a siteData object with the default values
|
||||
func NewSiteData(m *model) *siteData {
|
||||
ret := new(siteData)
|
||||
ret.Title = "ICT GameJam"
|
||||
ret.Port = 8080
|
||||
ret.SessionName = "ict-gamejam"
|
||||
ret.ServerDir = "./"
|
||||
ret.m = m
|
||||
return ret
|
||||
}
|
||||
|
||||
// Mode flags for how the site is currently running
|
||||
const (
|
||||
SiteModeWaiting = iota
|
||||
SiteModeVoting
|
||||
SiteModeError
|
||||
)
|
||||
|
||||
// load the site data out of the database
|
||||
// If fields don't exist in the DB, don't clobber what is already in s
|
||||
func (s *siteData) loadFromDB() error {
|
||||
if err := s.m.openDB(); err != nil {
|
||||
return err
|
||||
}
|
||||
defer s.m.closeDB()
|
||||
|
||||
siteConf := []string{"site"}
|
||||
if title, err := s.m.bolt.GetValue(siteConf, "title"); err == nil {
|
||||
s.Title = title
|
||||
}
|
||||
if port, err := s.m.bolt.GetInt(siteConf, "port"); err == nil {
|
||||
s.Port = port
|
||||
}
|
||||
if sessionName, err = s.m.bolt.GetValue(siteConf, "session-name"); err == nil {
|
||||
s.SessionName = sessionName
|
||||
}
|
||||
if serverDir, err = s.m.bolt.GetValue(siteConf, "server-dir"); err == nil {
|
||||
s.ServerDir = serverDir
|
||||
}
|
||||
s.changed = false
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *siteData) needsSave() bool {
|
||||
return s.changed
|
||||
}
|
||||
|
||||
func (s *siteData) saveToDB() error {
|
||||
if err := s.m.openDB(); err != nil {
|
||||
return err
|
||||
}
|
||||
defer s.m.closeDB()
|
||||
|
||||
siteConf := []string{"site"}
|
||||
if err = s.m.bolt.SetValue(siteConf, "title", s.Title); err != nil {
|
||||
return err
|
||||
}
|
||||
if err = s.m.bolt.SetInt(siteConf, "port", s.Port); err != nil {
|
||||
return err
|
||||
}
|
||||
if err = s.m.bolt.SetValue(siteConf, "session-name", s.SessionName); err != nil {
|
||||
return err
|
||||
}
|
||||
if err = s.m.bolt.SetValue(siteConf, "server-dir", s.ServerDir); err != nil {
|
||||
return err
|
||||
}
|
||||
s.changed = false
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *siteData) getAuthMode() int {
|
||||
return s.authMode
|
||||
}
|
||||
|
||||
func (s *siteData) setAuthMode(mode int) {
|
||||
if mode != s.authMode {
|
||||
s.authMode = mode
|
||||
s.changed = true
|
||||
}
|
||||
}
|
||||
|
||||
func (s *siteData) getPublicMode() int {
|
||||
return s.publicMode
|
||||
}
|
||||
|
||||
func (s *siteData) setPublicMode(mode int) {
|
||||
if mode != s.publicMode {
|
||||
s.publicMode = mode
|
||||
s.changed = true
|
||||
}
|
||||
}
|
190
model_teams.go
190
model_teams.go
@ -6,6 +6,9 @@ import (
|
||||
"github.com/pborman/uuid"
|
||||
)
|
||||
|
||||
/**
|
||||
* Team
|
||||
*/
|
||||
type Team struct {
|
||||
UUID string
|
||||
Name string
|
||||
@ -13,8 +16,130 @@ type Team struct {
|
||||
Game *Game
|
||||
}
|
||||
|
||||
// newTeam creates a team with name nm and stores it in the DB
|
||||
func (db *gjDatabase) newTeam(nm string) error {
|
||||
// Create a team
|
||||
func NewTeam(nm string) *Team {
|
||||
return &Team{
|
||||
UUID: uuid.New(),
|
||||
Name: nm,
|
||||
}
|
||||
}
|
||||
|
||||
type TeamMember struct {
|
||||
UUID string
|
||||
Name string
|
||||
SlackId string
|
||||
Twitter string
|
||||
Email string
|
||||
}
|
||||
|
||||
// Create a new team member, only a name is required
|
||||
func NewTeamMember(nm string) *TeamMember {
|
||||
m := TeamMember{Name: nm}
|
||||
return &m
|
||||
}
|
||||
|
||||
// LoadAllTeams loads all teams for the jam out of the database
|
||||
func (gj *Gamejam) LoadAllTeams() []Team {
|
||||
var err error
|
||||
var ret []Team
|
||||
if err = gj.m.openDB(); err != nil {
|
||||
return err
|
||||
}
|
||||
defer gj.m.closeDB()
|
||||
|
||||
teamsPath := []string{"jam", "teams"}
|
||||
if tmUUIDs, err = m.bolt.GetBucketList(mbrsPath); err != nil {
|
||||
return ret
|
||||
}
|
||||
for _, v := range tmUUIDs {
|
||||
tm := gj.LoadTeam(v)
|
||||
if tm != nil {
|
||||
ret = append(ret, tm)
|
||||
}
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
// Load a team out of the database
|
||||
func (gj *Gamejam) LoadTeam(uuid string) *Team {
|
||||
var err error
|
||||
if err = gj.m.openDB(); err != nil {
|
||||
return err
|
||||
}
|
||||
defer gj.m.closeDB()
|
||||
|
||||
// Team Data
|
||||
tmPath := []string{"jam", "teams", uuid}
|
||||
tm := new(Team)
|
||||
tm.UUID = uuid
|
||||
if tm.Name, err = gj.m.bolt.GetValue(tmPath, "name"); err != nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
// Team Members
|
||||
tm.Members = gj.LoadTeamMembers(uuid)
|
||||
|
||||
// Team Game
|
||||
tm.Game = gj.LoadTeamGame(uuid)
|
||||
|
||||
}
|
||||
|
||||
// Load the members of a team from the DB and return them
|
||||
func (gj *Gamejam) LoadTeamMembers(tmId string) []TeamMember {
|
||||
var err error
|
||||
var ret []TeamMember
|
||||
if err = gj.m.openDB(); err != nil {
|
||||
return ret
|
||||
}
|
||||
defer gj.m.closeDB()
|
||||
|
||||
// Team Members
|
||||
var memberUuids []string
|
||||
mbrsPath := []string{"jam", "teams", tmId, "members"}
|
||||
if memberUuids, err = gj.m.bolt.GetBucketList(mbrsPath); err == nil {
|
||||
for _, v := range memberUuids {
|
||||
mbr := gj.LoadTeamMember(tmId, v)
|
||||
if mbr != nil {
|
||||
ret = append(ret, mbr)
|
||||
}
|
||||
}
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
// Load a team member from the DB and return it
|
||||
func (gj *Gamejam) LoadTeamMember(tmId, mbrId string) *TeamMember {
|
||||
var err error
|
||||
if err = gj.m.openDB(); err != nil {
|
||||
return nil
|
||||
}
|
||||
defer gj.m.closeDB()
|
||||
|
||||
mbr := new(TeamMember)
|
||||
mbr.UUID = v
|
||||
teamMbrPath := append(mbrsPath, mbr.UUID)
|
||||
// Name is the only required field
|
||||
if mbr.Name, err = gj.m.bolt.GetValue(teamMbrPath, "name"); err != nil {
|
||||
return nil
|
||||
}
|
||||
if mbr.SlackId, err = gj.m.bolt.GetValue(teamMbrPath, "slackid"); err != nil {
|
||||
mbr.SlackId = ""
|
||||
}
|
||||
if mbr.Twitter, err = gj.m.bolt.GetValue(teamMbrPath, "twitter"); err != nil {
|
||||
mbr.Twitter = ""
|
||||
}
|
||||
if mbr.Email, err = gj.m.bolt.GetValue(teamMbrPath, "email"); err != nil {
|
||||
mbr.Email = ""
|
||||
}
|
||||
return mbr
|
||||
}
|
||||
|
||||
/**
|
||||
* OLD FUNCTIONS
|
||||
*/
|
||||
|
||||
// NewTeam creates a team with name nm and stores it in the DB
|
||||
func NewTeam(nm string) error {
|
||||
var err error
|
||||
if err = db.open(); err != nil {
|
||||
return err
|
||||
@ -45,7 +170,7 @@ func (db *gjDatabase) newTeam(nm string) error {
|
||||
}
|
||||
|
||||
// getTeam returns a team with the given id, or nil
|
||||
func (db *gjDatabase) getTeam(id string) *Team {
|
||||
func (db *currJamDb) getTeam(id string) *Team {
|
||||
var err error
|
||||
if err = db.open(); err != nil {
|
||||
return nil
|
||||
@ -64,7 +189,7 @@ func (db *gjDatabase) getTeam(id string) *Team {
|
||||
}
|
||||
|
||||
// This function returns the team for a specific member
|
||||
func (db *gjDatabase) getTeamForMember(mbrid string) (*Team, error) {
|
||||
func (db *currJamDb) getTeamForMember(mbrid string) (*Team, error) {
|
||||
var err error
|
||||
if err = db.open(); err != nil {
|
||||
return nil, err
|
||||
@ -87,7 +212,7 @@ func (db *gjDatabase) getTeamForMember(mbrid string) (*Team, error) {
|
||||
}
|
||||
|
||||
// getAllTeams returns all teams in the database
|
||||
func (db *gjDatabase) getAllTeams() []Team {
|
||||
func (db *currJamDb) getAllTeams() []Team {
|
||||
var ret []Team
|
||||
var err error
|
||||
if err = db.open(); err != nil {
|
||||
@ -109,7 +234,7 @@ func (db *gjDatabase) getAllTeams() []Team {
|
||||
}
|
||||
|
||||
// getTeamByName returns a team with the given name or nil
|
||||
func (db *gjDatabase) getTeamByName(nm string) *Team {
|
||||
func (db *currJamDb) getTeamByName(nm string) *Team {
|
||||
var err error
|
||||
if err = db.open(); err != nil {
|
||||
return nil
|
||||
@ -212,45 +337,6 @@ func (tm *Team) saveScreenshot(ss *Screenshot) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (tm *Team) getScreenshots() []Screenshot {
|
||||
var ret []Screenshot
|
||||
var err error
|
||||
ssPath := []string{"teams", tm.UUID, "game", "screenshots"}
|
||||
var ssIds []string
|
||||
if ssIds, err = db.bolt.GetBucketList(ssPath); err != nil {
|
||||
return ret
|
||||
}
|
||||
for _, v := range ssIds {
|
||||
if ss := tm.getScreenshot(v); ss != nil {
|
||||
ret = append(ret, *ss)
|
||||
}
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
func (tm *Team) getScreenshot(ssId string) *Screenshot {
|
||||
var err error
|
||||
ssPath := []string{"teams", tm.UUID, "game", "screenshots", ssId}
|
||||
ret := new(Screenshot)
|
||||
ret.UUID = ssId
|
||||
if ret.Description, err = db.bolt.GetValue(ssPath, "description"); err != nil {
|
||||
return nil
|
||||
}
|
||||
if ret.Image, err = db.bolt.GetValue(ssPath, "image"); err != nil {
|
||||
return nil
|
||||
}
|
||||
if ret.Thumbnail, err = db.bolt.GetValue(ssPath, "thumbnail"); err != nil {
|
||||
return nil
|
||||
}
|
||||
if ret.Thumbnail == "" {
|
||||
ret.Thumbnail = ret.Image
|
||||
}
|
||||
if ret.Filetype, err = db.bolt.GetValue(ssPath, "filetype"); err != nil {
|
||||
return nil
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
func (tm *Team) deleteScreenshot(ssId string) error {
|
||||
var err error
|
||||
if err = db.open(); err != nil {
|
||||
@ -262,20 +348,6 @@ func (tm *Team) deleteScreenshot(ssId string) error {
|
||||
return db.bolt.DeleteBucket(ssPath, ssId)
|
||||
}
|
||||
|
||||
type TeamMember struct {
|
||||
UUID string
|
||||
Name string
|
||||
SlackId string
|
||||
Twitter string
|
||||
Email string
|
||||
}
|
||||
|
||||
// Create a new team member, only a name is required
|
||||
func newTeamMember(nm string) *TeamMember {
|
||||
m := TeamMember{Name: nm}
|
||||
return &m
|
||||
}
|
||||
|
||||
func (tm *Team) getTeamMember(mbrId string) *TeamMember {
|
||||
var err error
|
||||
if err = db.open(); err != nil {
|
||||
|
@ -2,46 +2,49 @@ package main
|
||||
|
||||
import "golang.org/x/crypto/bcrypt"
|
||||
|
||||
// dbHasUser
|
||||
// These are all model functions that have to do with users
|
||||
|
||||
// Returns true if there are any users in the database
|
||||
func (db *gjDatabase) hasUser() bool {
|
||||
return len(db.getAllUsers()) > 0
|
||||
func (m *model) hasUser() bool {
|
||||
return len(m.getAllUsers()) > 0
|
||||
}
|
||||
|
||||
func (db *gjDatabase) getAllUsers() []string {
|
||||
if err := db.open(); err != nil {
|
||||
func (m *model) getAllUsers() []string {
|
||||
if err := m.openDB(); err != nil {
|
||||
return []string{}
|
||||
}
|
||||
defer db.close()
|
||||
defer m.closeDB()
|
||||
|
||||
usrs, err := db.bolt.GetBucketList([]string{"users"})
|
||||
usrs, err := m.bolt.GetBucketList([]string{"users"})
|
||||
if err != nil {
|
||||
return []string{}
|
||||
}
|
||||
return usrs
|
||||
}
|
||||
|
||||
func (db *gjDatabase) isValidUserEmail(email string) bool {
|
||||
if err := db.open(); err != nil {
|
||||
// Is the given email one that is in our DB?
|
||||
func (m *model) isValidUserEmail(email string) bool {
|
||||
if err := m.openDB(); err != nil {
|
||||
return false
|
||||
}
|
||||
defer db.close()
|
||||
defer m.closeDB()
|
||||
|
||||
usrPath := []string{"users", email}
|
||||
_, err := db.bolt.GetValue(usrPath, "password")
|
||||
_, err := m.bolt.GetValue(usrPath, "password")
|
||||
return err == nil
|
||||
}
|
||||
|
||||
func (db *gjDatabase) checkCredentials(email, pw string) error {
|
||||
// Is the email and pw given valid?
|
||||
func (m *model) checkCredentials(email, pw string) error {
|
||||
var err error
|
||||
if err = db.open(); err != nil {
|
||||
if err = m.openDB(); err != nil {
|
||||
return err
|
||||
}
|
||||
defer db.close()
|
||||
defer m.closeDB()
|
||||
|
||||
var uPw string
|
||||
usrPath := []string{"users", email}
|
||||
if uPw, err = db.bolt.GetValue(usrPath, "password"); err != nil {
|
||||
if uPw, err = m.bolt.GetValue(usrPath, "password"); err != nil {
|
||||
return err
|
||||
}
|
||||
return bcrypt.CompareHashAndPassword([]byte(uPw), []byte(pw))
|
||||
@ -51,26 +54,26 @@ func (db *gjDatabase) checkCredentials(email, pw string) error {
|
||||
// Takes an email address and a password
|
||||
// Creates the user if it doesn't exist, encrypts the password
|
||||
// and updates it in the db
|
||||
func (db *gjDatabase) updateUserPassword(email, password string) error {
|
||||
func (m *model) updateUserPassword(email, password string) error {
|
||||
cryptPw, cryptError := bcrypt.GenerateFromPassword([]byte(password), bcrypt.DefaultCost)
|
||||
if cryptError != nil {
|
||||
return cryptError
|
||||
}
|
||||
if err := db.open(); err != nil {
|
||||
if err := m.openDB(); err != nil {
|
||||
return err
|
||||
}
|
||||
defer db.close()
|
||||
defer m.closeDB()
|
||||
|
||||
usrPath := []string{"users", email}
|
||||
return db.bolt.SetValue(usrPath, "password", string(cryptPw))
|
||||
return m.bolt.SetValue(usrPath, "password", string(cryptPw))
|
||||
}
|
||||
|
||||
func (db *gjDatabase) deleteUser(email string) error {
|
||||
func (m *model) deleteUser(email string) error {
|
||||
var err error
|
||||
if err = db.open(); err != nil {
|
||||
if err = m.openDB(); err != nil {
|
||||
return err
|
||||
}
|
||||
defer db.close()
|
||||
defer m.closeDB()
|
||||
|
||||
return db.bolt.DeleteBucket([]string{"users"}, email)
|
||||
return m.bolt.DeleteBucket([]string{"users"}, email)
|
||||
}
|
||||
|
@ -1,6 +1,9 @@
|
||||
package main
|
||||
|
||||
import "time"
|
||||
import (
|
||||
"strconv"
|
||||
"time"
|
||||
)
|
||||
|
||||
// A Choice is a ranking of a game in a vote
|
||||
type GameChoice struct {
|
||||
@ -15,7 +18,64 @@ type Vote struct {
|
||||
Choices []GameChoice
|
||||
}
|
||||
|
||||
func (db *gjDatabase) getAllVotes() []Vote {
|
||||
// LoadAllVotes loads all votes for the jam out of the database
|
||||
func (gj *Gamejam) LoadAllVotes() []Vote {
|
||||
var ret []Vote
|
||||
if err := gj.m.openDB(); err != nil {
|
||||
return err
|
||||
}
|
||||
defer gj.m.closeDB()
|
||||
|
||||
votesPath := []string{"jam", "votes"}
|
||||
if cliUUIDs, err = m.bolt.GetBucketList(votesPath); err != nil {
|
||||
return ret
|
||||
}
|
||||
for _, cId := range cliUUIDs {
|
||||
vtsPth := append(votesPath, cId)
|
||||
if times, err := m.bolt.GetBucketList(vtsPth); err != nil {
|
||||
// Error reading this bucket, move on to the next
|
||||
continue
|
||||
}
|
||||
for _, t := range times {
|
||||
vt := gj.LoadVote(cId, t)
|
||||
if vt != nil {
|
||||
ret = append(ret, vt)
|
||||
}
|
||||
}
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
// Load a vote from the DB and return it
|
||||
func (gj *Gamejam) LoadVote(clientId, tm string) *Vote {
|
||||
var tm time.Time
|
||||
if tm, err = time.Parse(time.RFC3339, t); err != nil {
|
||||
return nil
|
||||
}
|
||||
vt := new(Vote)
|
||||
vt.Timestamp = tm
|
||||
vt.ClientId = cId
|
||||
vtPth := append(vtsPth, t)
|
||||
var choices []string
|
||||
if choices, err = m.bolt.GetKeyList(vtPth); err != nil {
|
||||
return nil
|
||||
}
|
||||
for _, v := range choices {
|
||||
ch := new(GameChoices)
|
||||
var rank int
|
||||
if rank, err = strconv.Atoi(v); err == nil {
|
||||
ch.Rank = rank
|
||||
ch.Team, _ = m.bolt.GetValue(vtPth, v)
|
||||
vt.Choices = append(vt.Choices, *ch)
|
||||
}
|
||||
}
|
||||
return &vt
|
||||
}
|
||||
|
||||
/**
|
||||
* OLD FUNCTIONS
|
||||
*/
|
||||
func (db *currJamDb) getAllVotes() []Vote {
|
||||
var ret []Vote
|
||||
var err error
|
||||
if err = db.open(); err != nil {
|
||||
|
@ -28,7 +28,7 @@ func handleMain(w http.ResponseWriter, req *http.Request) {
|
||||
func loadVotingPage(w http.ResponseWriter, req *http.Request) {
|
||||
page := initPublicPage(w, req)
|
||||
// Client authentication required
|
||||
if (db.getAuthMode() == AuthModeAuthentication) && !page.ClientIsAuth {
|
||||
if (db.site.getAuthMode() == AuthModeAuthentication) && !page.ClientIsAuth {
|
||||
page.show("unauthorized.html", w)
|
||||
return
|
||||
}
|
||||
@ -55,7 +55,7 @@ func loadVotingPage(w http.ResponseWriter, req *http.Request) {
|
||||
func handlePublicSaveVote(w http.ResponseWriter, req *http.Request) {
|
||||
page := initPublicPage(w, req)
|
||||
// Client authentication required
|
||||
if (db.getAuthMode() == AuthModeAuthentication) && !page.ClientIsAuth {
|
||||
if (db.site.getAuthMode() == AuthModeAuthentication) && !page.ClientIsAuth {
|
||||
page.show("unauthorized.html", w)
|
||||
return
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user