447 lines
9.5 KiB
Go
447 lines
9.5 KiB
Go
package main
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import (
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"errors"
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"github.com/pborman/uuid"
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)
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/**
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* Team
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*/
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type Team struct {
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UUID string
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Name string
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Members []TeamMember
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Game *Game
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}
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// Create a team
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func NewTeam(nm string) *Team {
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return &Team{
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UUID: uuid.New(),
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Name: nm,
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}
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}
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type TeamMember struct {
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UUID string
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Name string
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SlackId string
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Twitter string
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Email string
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}
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// Create a new team member, only a name is required
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func NewTeamMember(nm string) *TeamMember {
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m := TeamMember{Name: nm}
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return &m
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}
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// LoadAllTeams loads all teams for the jam out of the database
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func (gj *Gamejam) LoadAllTeams() []Team {
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var err error
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var ret []Team
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if err = gj.m.openDB(); err != nil {
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return err
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}
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defer gj.m.closeDB()
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teamsPath := []string{"jam", "teams"}
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if tmUUIDs, err = m.bolt.GetBucketList(mbrsPath); err != nil {
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return ret
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}
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for _, v := range tmUUIDs {
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tm := gj.LoadTeam(v)
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if tm != nil {
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ret = append(ret, tm)
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}
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}
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return ret
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}
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// Load a team out of the database
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func (gj *Gamejam) LoadTeam(uuid string) *Team {
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var err error
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if err = gj.m.openDB(); err != nil {
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return err
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}
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defer gj.m.closeDB()
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// Team Data
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tmPath := []string{"jam", "teams", uuid}
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tm := new(Team)
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tm.UUID = uuid
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if tm.Name, err = gj.m.bolt.GetValue(tmPath, "name"); err != nil {
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return nil
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}
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// Team Members
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tm.Members = gj.LoadTeamMembers(uuid)
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// Team Game
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tm.Game = gj.LoadTeamGame(uuid)
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}
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// Load the members of a team from the DB and return them
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func (gj *Gamejam) LoadTeamMembers(tmId string) []TeamMember {
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var err error
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var ret []TeamMember
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if err = gj.m.openDB(); err != nil {
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return ret
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}
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defer gj.m.closeDB()
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// Team Members
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var memberUuids []string
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mbrsPath := []string{"jam", "teams", tmId, "members"}
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if memberUuids, err = gj.m.bolt.GetBucketList(mbrsPath); err == nil {
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for _, v := range memberUuids {
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mbr := gj.LoadTeamMember(tmId, v)
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if mbr != nil {
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ret = append(ret, mbr)
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}
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}
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}
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return ret
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}
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// Load a team member from the DB and return it
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func (gj *Gamejam) LoadTeamMember(tmId, mbrId string) *TeamMember {
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var err error
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if err = gj.m.openDB(); err != nil {
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return nil
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}
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defer gj.m.closeDB()
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mbr := new(TeamMember)
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mbr.UUID = v
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teamMbrPath := append(mbrsPath, mbr.UUID)
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// Name is the only required field
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if mbr.Name, err = gj.m.bolt.GetValue(teamMbrPath, "name"); err != nil {
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return nil
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}
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if mbr.SlackId, err = gj.m.bolt.GetValue(teamMbrPath, "slackid"); err != nil {
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mbr.SlackId = ""
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}
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if mbr.Twitter, err = gj.m.bolt.GetValue(teamMbrPath, "twitter"); err != nil {
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mbr.Twitter = ""
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}
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if mbr.Email, err = gj.m.bolt.GetValue(teamMbrPath, "email"); err != nil {
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mbr.Email = ""
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}
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return mbr
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}
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/**
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* OLD FUNCTIONS
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*/
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// NewTeam creates a team with name nm and stores it in the DB
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func NewTeam(nm string) error {
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var err error
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if err = db.open(); err != nil {
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return err
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}
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defer db.close()
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// Generate a UUID
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uuid := uuid.New()
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teamPath := []string{"teams", uuid}
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if err := db.bolt.MkBucketPath(teamPath); err != nil {
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return err
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}
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if err := db.bolt.SetValue(teamPath, "name", nm); err != nil {
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return err
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}
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if err := db.bolt.MkBucketPath(append(teamPath, "members")); err != nil {
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return err
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}
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gamePath := append(teamPath, "game")
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if err := db.bolt.MkBucketPath(gamePath); err != nil {
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return err
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}
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if err := db.bolt.SetValue(append(gamePath), "name", ""); err != nil {
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return err
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}
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return db.bolt.MkBucketPath(append(gamePath, "screenshots"))
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}
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// getTeam returns a team with the given id, or nil
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func (db *currJamDb) getTeam(id string) *Team {
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var err error
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if err = db.open(); err != nil {
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return nil
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}
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defer db.close()
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teamPath := []string{"teams", id}
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tm := new(Team)
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tm.UUID = id
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if tm.Name, err = db.bolt.GetValue(teamPath, "name"); err != nil {
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return nil
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}
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tm.Members = tm.getTeamMembers()
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tm.Game = tm.getGame()
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return tm
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}
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// This function returns the team for a specific member
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func (db *currJamDb) getTeamForMember(mbrid string) (*Team, error) {
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var err error
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if err = db.open(); err != nil {
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return nil, err
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}
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defer db.close()
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teams := db.getAllTeams()
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for i := range teams {
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var tmMbrs []TeamMember
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tmMbrs = teams[i].getTeamMembers()
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if err == nil {
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for j := range tmMbrs {
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if tmMbrs[j].UUID == mbrid {
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return &teams[i], nil
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}
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}
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}
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}
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return nil, errors.New("Unable to find team member")
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}
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// getAllTeams returns all teams in the database
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func (db *currJamDb) getAllTeams() []Team {
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var ret []Team
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var err error
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if err = db.open(); err != nil {
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return ret
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}
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defer db.close()
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teamPath := []string{"teams"}
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var teamUids []string
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if teamUids, err = db.bolt.GetBucketList(teamPath); err != nil {
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return ret
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}
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for _, v := range teamUids {
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if tm := db.getTeam(v); tm != nil {
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ret = append(ret, *tm)
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}
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}
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return ret
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}
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// getTeamByName returns a team with the given name or nil
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func (db *currJamDb) getTeamByName(nm string) *Team {
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var err error
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if err = db.open(); err != nil {
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return nil
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}
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defer db.close()
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teamPath := []string{"teams"}
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var teamUids []string
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if teamUids, err = db.bolt.GetBucketList(teamPath); err != nil {
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for _, v := range teamUids {
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var name string
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if name, err = db.bolt.GetValue(append(teamPath, v), "name"); name == nm {
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return db.getTeam(v)
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}
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}
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}
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return nil
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}
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// save saves the team to the db
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func (tm *Team) save() error {
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var err error
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if err = db.open(); err != nil {
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return err
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}
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defer db.close()
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teamPath := []string{"teams", tm.UUID}
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if err = db.bolt.SetValue(teamPath, "name", tm.Name); err != nil {
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return err
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}
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// TODO: Save Team Members
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// TODO: Save Team Game
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return nil
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}
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// delete removes the team from the database
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func (tm *Team) delete() error {
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var err error
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if err = db.open(); err != nil {
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return err
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}
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defer db.close()
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teamPath := []string{"teams"}
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return db.bolt.DeleteBucket(teamPath, tm.UUID)
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}
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func (tm *Team) getGame() *Game {
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var err error
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if err = db.open(); err != nil {
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return nil
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}
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defer db.close()
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gamePath := []string{"teams", tm.UUID, "game"}
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gm := new(Game)
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if gm.Name, err = db.bolt.GetValue(gamePath, "name"); err != nil {
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gm.Name = ""
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}
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gm.TeamId = tm.UUID
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if gm.Description, err = db.bolt.GetValue(gamePath, "description"); err != nil {
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gm.Description = ""
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}
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if gm.Link, err = db.bolt.GetValue(gamePath, "link"); err != nil {
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gm.Link = ""
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}
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gm.Screenshots = tm.getScreenshots()
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return gm
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}
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// Screenshots are saved as base64 encoded pngs
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func (tm *Team) saveScreenshot(ss *Screenshot) error {
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var err error
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if err = db.open(); err != nil {
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return nil
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}
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defer db.close()
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ssPath := []string{"teams", tm.UUID, "game", "screenshots"}
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// Generate a UUID for this screenshot
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uuid := uuid.New()
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ssPath = append(ssPath, uuid)
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if err := db.bolt.MkBucketPath(ssPath); err != nil {
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return err
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}
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if err := db.bolt.SetValue(ssPath, "description", ss.Description); err != nil {
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return err
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}
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if err := db.bolt.SetValue(ssPath, "image", ss.Image); err != nil {
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return err
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}
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if err := db.bolt.SetValue(ssPath, "thumbnail", ss.Thumbnail); err != nil {
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return err
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}
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if err := db.bolt.SetValue(ssPath, "filetype", ss.Filetype); err != nil {
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return err
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}
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return nil
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}
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func (tm *Team) deleteScreenshot(ssId string) error {
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var err error
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if err = db.open(); err != nil {
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return nil
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}
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defer db.close()
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ssPath := []string{"teams", tm.UUID, "game", "screenshots"}
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return db.bolt.DeleteBucket(ssPath, ssId)
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}
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func (tm *Team) getTeamMember(mbrId string) *TeamMember {
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var err error
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if err = db.open(); err != nil {
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return nil
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}
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defer db.close()
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mbr := new(TeamMember)
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mbr.UUID = mbrId
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teamMbrPath := []string{"teams", tm.UUID, "members", mbr.UUID}
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if mbr.Name, err = db.bolt.GetValue(teamMbrPath, "name"); err != nil {
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return nil
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}
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if mbr.SlackId, err = db.bolt.GetValue(teamMbrPath, "slackid"); err != nil {
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return nil
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}
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if mbr.Twitter, err = db.bolt.GetValue(teamMbrPath, "twitter"); err != nil {
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return nil
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}
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if mbr.Email, err = db.bolt.GetValue(teamMbrPath, "email"); err != nil {
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return nil
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}
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return mbr
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}
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func (tm *Team) getTeamMembers() []TeamMember {
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var ret []TeamMember
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var err error
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if err = db.open(); err != nil {
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return ret
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}
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defer db.close()
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teamPath := []string{"teams", tm.UUID, "members"}
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var memberUuids []string
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if memberUuids, err = db.bolt.GetBucketList(teamPath); err == nil {
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for _, v := range memberUuids {
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var mbr *TeamMember
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if mbr = tm.getTeamMember(v); mbr != nil {
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ret = append(ret, *mbr)
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}
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}
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}
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return ret
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}
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func (tm *Team) updateTeamMember(mbr *TeamMember) error {
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var err error
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if err = db.open(); err != nil {
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return err
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}
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defer db.close()
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if mbr.UUID == "" {
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mbrs := tm.getTeamMembers()
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if len(mbrs) > 0 {
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for i := range mbrs {
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if mbrs[i].Name == mbr.Name {
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mbr.UUID = mbrs[i].UUID
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break
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}
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}
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}
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}
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if mbr.UUID == "" {
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// It's really a new one
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mbr.UUID = uuid.New()
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}
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mbrPath := []string{"teams", tm.UUID, "members", mbr.UUID}
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if db.bolt.SetValue(mbrPath, "name", mbr.Name) != nil {
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return err
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}
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if db.bolt.SetValue(mbrPath, "slackid", mbr.SlackId) != nil {
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return err
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}
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if db.bolt.SetValue(mbrPath, "twitter", mbr.Twitter) != nil {
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return err
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}
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if db.bolt.SetValue(mbrPath, "email", mbr.Email) != nil {
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return err
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}
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return nil
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}
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// deleteTeamMember removes a member from the database
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func (tm *Team) deleteTeamMember(mbr *TeamMember) error {
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var err error
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if err = db.open(); err != nil {
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return err
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}
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defer db.close()
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teamPath := []string{"teams", tm.UUID, "members"}
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return db.bolt.DeleteBucket(teamPath, mbr.UUID)
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}
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