gbdk_playground/big_sprite/sprite.c

12 lines
373 B
C

unsigned char sprite[] =
{
0xFF,0xFF,0x80,0x80,0x80,0x80,0x81,0x81,
0x83,0x83,0x87,0x87,0x81,0x81,0x81,0x81,
0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,
0x83,0x83,0x87,0x87,0x80,0x80,0xFF,0xFF,
0xFF,0xFF,0x01,0x01,0xC1,0xC1,0xC1,0xC1,
0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,
0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,
0xE1,0xE1,0xF1,0xF1,0x01,0x01,0xFF,0xFF
};