Initial Commit
16
background/Makefile
Normal file
@ -0,0 +1,16 @@
|
||||
AS = lcc -c
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CC = lcc -Wa-l -Wl-m
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BIN = background.gb
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OBJS = background.o
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all: $(BIN)
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$.s: %.ms
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maccer -o $@ $<
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$(BIN): $(OBJS)
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$(CC) -o $(BIN) $(OBJS)
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clean:
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rm -rf $(BIN) $(OBJS) *~
|
13
background/background.c
Normal file
@ -0,0 +1,13 @@
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#include <gb/gb.h>
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#include "bg_data.c"
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#include "bg_data.map"
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void main() {
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set_bkg_data(0, 131, tiledata);
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VBK_REG = 1;
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VBK_REG = 0;
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set_bkg_tiles(0, 0, 20, 18, tilemap);
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SHOW_BKG;
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DISPLAY_ON;
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}
|
BIN
background/background.gb
Normal file
2642
background/background.lst
Normal file
132
background/bg_data.c
Normal file
@ -0,0 +1,132 @@
|
||||
unsigned const char tiledata[] = {
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xDF,0xDF,0xC1,0xC1,0xC0,0xC0,0xC0,0xC0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x3F,0x3F,0x0F,0x0F,0x01,0x01,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x7F,0x7F,0x1F,0x1F,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFE,0xFE,0xF8,0xF8,
|
||||
0xFE,0xFE,0xFC,0xFC,0xF8,0xF8,0xF0,0xF0,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x03,0x03,0x07,0x07,0x07,0x07,0x0F,0x0F,
|
||||
0xE0,0xE0,0xE0,0xE0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,
|
||||
0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0x0F,0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0x7F,0x7F,0x07,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x7F,0x7F,0x0F,0x0F,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x0F,0x0F,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF8,0xF8,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xE0,0xE0,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFC,0xFC,0xF0,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xE0,0xE0,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,
|
||||
0x0F,0x0F,0x1F,0x1F,0x3F,0x3F,0x3F,0x3F,0x7F,0x7F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0xF8,0xF8,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFE,0xFE,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x40,0x40,0x40,0xC0,0xC0,0x80,0x80,
|
||||
0xFF,0xFF,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xF0,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x04,0x0C,0x0C,0x18,0x18,
|
||||
0x01,0x01,0x03,0x03,0x07,0x07,0x07,0x07,0x0F,0x0F,0x0F,0x0F,0x1F,0x1F,0x1F,0x1F,
|
||||
0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x02,0x02,0x06,0x06,0x0C,0x0C,0x08,0x08,0x18,0x18,0x30,0x30,0x20,0x20,0x20,0x20,
|
||||
0x0C,0x0C,0x18,0x18,0x10,0x10,0x20,0x20,0x60,0x60,0x40,0x40,0xC0,0xC0,0x80,0x80,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x03,0x03,0x02,0x02,0x04,0x04,
|
||||
0x30,0x30,0x20,0x20,0x60,0x60,0xC0,0xC0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x7F,0x7F,0x7F,0x7F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x02,0x02,0x06,0x06,
|
||||
0x40,0x40,0xC0,0xC0,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x01,0x01,0x02,0x02,0x06,0x06,0x08,0x08,0x18,0x18,0x30,0x30,0x60,0x60,0x40,0x40,
|
||||
0x08,0x08,0x18,0x18,0x30,0x30,0x60,0x60,0x40,0x40,0xC0,0xC0,0x80,0x80,0x00,0x00,
|
||||
0x00,0x00,0x01,0x01,0x01,0x01,0x03,0x03,0x03,0x03,0x03,0x03,0x07,0x07,0x07,0x07,
|
||||
0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,
|
||||
0x04,0x04,0x08,0x08,0x08,0x08,0x10,0x10,0x30,0x30,0x20,0x20,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x01,0x01,0x03,0x03,0x02,0x02,0x06,0x06,0x04,0x04,0x08,0x08,0x18,0x18,
|
||||
0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x02,0x02,0x02,0x02,0x06,0x06,0x04,0x04,0x0C,0x0C,0x18,0x18,0x10,0x10,0x20,0x20,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0xC0,0xC0,0x20,0x20,0x18,0x18,
|
||||
0x07,0x07,0x07,0x07,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,
|
||||
0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,
|
||||
0x10,0x10,0x20,0x20,0x20,0x20,0x40,0x40,0xC0,0xC0,0x80,0x80,0x80,0x80,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x02,0x02,
|
||||
0x60,0x60,0x40,0x40,0x40,0x40,0xC0,0xC0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x0C,0x0C,0x02,0x02,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x60,0x60,0x18,0x18,0x04,0x04,0x03,0x03,
|
||||
0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,
|
||||
0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,
|
||||
0x02,0x02,0x06,0x06,0x0C,0x0C,0x08,0x08,0x18,0x18,0x30,0x30,0x20,0x20,0x40,0x40,
|
||||
0x02,0x02,0x06,0x06,0x0C,0x0C,0x08,0x08,0x18,0x18,0x10,0x10,0x10,0x10,0x20,0x20,
|
||||
0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x80,0x80,0x60,0x60,0x30,0x30,0x18,0x18,0x0E,0x0E,0x01,0x01,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0xC0,0xC0,0x60,0x60,
|
||||
0x1F,0x1F,0x1F,0x1F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,
|
||||
0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x02,0x02,0x02,0x02,0x04,0x04,
|
||||
0x40,0x40,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x40,0x40,0x40,0x40,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x1C,0x1C,0x06,0x06,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0xC0,0xC0,0x70,0x70,0x1C,0x1C,0x07,0x07,0x01,0x01,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0xC0,0x60,0x60,
|
||||
0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x1F,0x1F,0x1F,0x1F,
|
||||
0x08,0x08,0x10,0x10,0x10,0x10,0x10,0x10,0x20,0x20,0x20,0x20,0x40,0x40,0x40,0x40,
|
||||
0x0C,0x0C,0x08,0x08,0x10,0x10,0x10,0x10,0x30,0x30,0x60,0x60,0x40,0x40,0x40,0x40,
|
||||
0x00,0x00,0x01,0x01,0x01,0x01,0x03,0x03,0x02,0x02,0x04,0x04,0x04,0x04,0x08,0x08,
|
||||
0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x01,0x01,0x01,0x01,0x01,0x01,0x02,0x02,0x04,0x04,0x04,0x04,0x08,0x08,0x10,0x10,
|
||||
0x00,0x00,0x00,0x00,0x0E,0x0E,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x40,0x40,0x30,0x30,0x08,0x08,
|
||||
0x1F,0x1F,0x1F,0x1F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,
|
||||
0x08,0x08,0x10,0x10,0x20,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x02,0x02,
|
||||
0x10,0x10,0x20,0x20,0x60,0x60,0x40,0x40,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,
|
||||
0x0E,0x0E,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x80,0x80,0x60,0x60,0x38,0x38,0x0C,0x0C,0x07,0x07,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0xE0,0xE0,0x30,0x30,
|
||||
0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x03,0x03,0x03,0x03,0x03,0x03,
|
||||
0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xE0,0xE0,0xE0,0xE0,
|
||||
0x02,0x02,0x04,0x04,0x08,0x08,0x18,0x18,0x10,0x10,0x20,0x20,0x40,0x40,0x40,0x40,
|
||||
0x18,0x18,0x06,0x06,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x80,0x80,0xC0,0xC0,0x20,0x20,0x1C,0x1C,0x06,0x06,0x03,0x03,
|
||||
0x03,0x03,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x02,0x02,0x04,0x04,0x08,0x08,0x08,0x08,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0xC0,0x78,0x78,0x07,0x07,
|
||||
0xC0,0xC0,0x60,0x60,0x30,0x30,0x08,0x08,0x0E,0x0E,0x03,0x03,0x01,0x01,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x7F,0x7F,0x7F,0x7F,0x7F,0x7F,
|
||||
0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,
|
||||
0x10,0x10,0x20,0x20,0x20,0x20,0x40,0x40,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xC0,0xC0,0x40,0x40,0x60,0x60,0x30,0x30,0x0C,0x0C,0x02,0x02,0x03,0x03,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0xE0,0xE0,
|
||||
0x18,0x18,0x0E,0x0E,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x80,0x80,0xE0,0xE0,0x38,0x38,0x0E,0x0E,0x03,0x03,0x00,0x00,
|
||||
0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x1F,0x1F,0x1F,0x1F,0x0F,0x0F,0x0F,0x0F,
|
||||
0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x80,0x80,
|
||||
0x02,0x02,0x04,0x04,0x08,0x08,0x18,0x18,0x10,0x10,0x20,0x20,0x20,0x20,0x40,0x40,
|
||||
0x38,0x38,0x0C,0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x38,0x38,0x06,0x06,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x80,0x80,0xC0,0xC0,0x40,0x40,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x07,0x07,0x07,0x07,0x03,0x03,0x03,0x03,0x03,0x03,0x01,0x01,0x01,0x01,0x00,0x00,
|
||||
0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x01,0x01,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x0F,0x0F,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0x0F,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x3F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x3F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x1F,0x1F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0xF0,0xF0,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xF8,0xF8,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFC,0xFC,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0xC0,0xFE,0xFE,
|
||||
0xFF,0xFF,0x7F,0x7F,0x7F,0x7F,0x7F,0x7F,0x3F,0x3F,0x3F,0x3F,0x1F,0x1F,0x1F,0x1F,
|
||||
0xFF,0xFF,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFC,0xFC,0xFD,0xFD,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x1F,0x1F,0x7F,0x7F,0xFF,0xFF,
|
||||
0x00,0x00,0x03,0x03,0x0F,0x0F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x7F,0x7F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x80,0x80,0xF8,0xF8,0xFE,0xFE,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0xC0,0xFC,0xFC,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x0F,0x0F,0x0F,0x0F,0x07,0x07,0x07,0x07,0x03,0x03,0x01,0x01,0xE1,0xE1,0xF8,0xF8};
|
16
beep/Makefile
Normal file
@ -0,0 +1,16 @@
|
||||
AS = lcc -c
|
||||
CC = lcc -Wa-l -Wl-m
|
||||
|
||||
BIN = beep.gb
|
||||
OBJS = main.o
|
||||
|
||||
all: $(BIN)
|
||||
|
||||
%.s: %.ms
|
||||
maccer -o $@ $<
|
||||
|
||||
$(BIN): $(OBJS)
|
||||
$(CC) -o $(BIN) $(OBJS)
|
||||
|
||||
clean:
|
||||
rm -rf $(BIN) $(OBJS) *~
|
BIN
beep/beep.gb
Normal file
29
beep/main.c
Normal file
@ -0,0 +1,29 @@
|
||||
#include <gb/gb.h>
|
||||
#include <gb/drawing.h>
|
||||
|
||||
void main() {
|
||||
NR50_REG = 0xFF;
|
||||
NR51_REG = 0xFF;
|
||||
NR52_REG = 0x80;
|
||||
|
||||
gotogxy(1, 1);
|
||||
gprintf("====== Beep ======");
|
||||
|
||||
gotogxy(2, 3);
|
||||
gprintf("Press any button");
|
||||
|
||||
while(1) {
|
||||
UBYTE joypad_state = joypad();
|
||||
if(joypad_state) {
|
||||
NR10_REG = 0x38U;
|
||||
NR11_REG = 0x70U;
|
||||
NR12_REG = 0xE0U;
|
||||
NR13_REG = 0x0AU;
|
||||
NR14_REG = 0xC6U;
|
||||
|
||||
NR51_REG |= 0x11;
|
||||
|
||||
delay(200);
|
||||
}
|
||||
}
|
||||
}
|
235
beep/main.lst
Normal file
@ -0,0 +1,235 @@
|
||||
1 ;--------------------------------------------------------
|
||||
2 ; File Created by SDCC : FreeWare ANSI-C Compiler
|
||||
3 ; Version 2.3.1 Wed Jul 8 09:50:25 2020
|
||||
4
|
||||
5 ;--------------------------------------------------------
|
||||
6 .module lcc2312250
|
||||
7
|
||||
8 ;--------------------------------------------------------
|
||||
9 ; Public variables in this module
|
||||
10 ;--------------------------------------------------------
|
||||
11 .globl _main
|
||||
12 ;--------------------------------------------------------
|
||||
13 ; special function registers
|
||||
14 ;--------------------------------------------------------
|
||||
15 ;--------------------------------------------------------
|
||||
16 ; special function bits
|
||||
17 ;--------------------------------------------------------
|
||||
18 ;--------------------------------------------------------
|
||||
19 ; internal ram data
|
||||
20 ;--------------------------------------------------------
|
||||
21 .area _DATA
|
||||
22 ;--------------------------------------------------------
|
||||
23 ; overlayable items in internal ram
|
||||
24 ;--------------------------------------------------------
|
||||
25 .area _OVERLAY
|
||||
26 ;--------------------------------------------------------
|
||||
27 ; indirectly addressable internal ram data
|
||||
28 ;--------------------------------------------------------
|
||||
29 .area _ISEG
|
||||
30 ;--------------------------------------------------------
|
||||
31 ; bit data
|
||||
32 ;--------------------------------------------------------
|
||||
33 .area _BSEG
|
||||
34 ;--------------------------------------------------------
|
||||
35 ; external ram data
|
||||
36 ;--------------------------------------------------------
|
||||
37 .area _XSEG
|
||||
38 ;--------------------------------------------------------
|
||||
39 ; global & static initialisations
|
||||
40 ;--------------------------------------------------------
|
||||
41 .area _GSINIT
|
||||
42 .area _GSFINAL
|
||||
43 .area _GSINIT
|
||||
44 ;--------------------------------------------------------
|
||||
45 ; Home
|
||||
46 ;--------------------------------------------------------
|
||||
47 .area _HOME
|
||||
48 .area _CODE
|
||||
49 ;--------------------------------------------------------
|
||||
50 ; code
|
||||
51 ;--------------------------------------------------------
|
||||
52 .area _CODE
|
||||
53 ; main.c 4
|
||||
54 ; genLabel
|
||||
55 ; genFunction
|
||||
56 ; ---------------------------------
|
||||
57 ; Function main
|
||||
58 ; ---------------------------------
|
||||
0000 59 ___main_start:
|
||||
0000 60 _main:
|
||||
0000 E8 FD 61 lda sp,-3(sp)
|
||||
62 ; main.c 5
|
||||
63 ; genAssign
|
||||
0002 01 24 FF 64 ld bc,#0xFF24
|
||||
65 ; genAssign (pointer)
|
||||
0005 3E FF 66 ld a,#0xFF
|
||||
0007 02 67 ld (bc),a
|
||||
68 ; main.c 6
|
||||
69 ; genAssign
|
||||
0008 01 25 FF 70 ld bc,#0xFF25
|
||||
71 ; genAssign (pointer)
|
||||
000B 3E FF 72 ld a,#0xFF
|
||||
000D 02 73 ld (bc),a
|
||||
74 ; main.c 7
|
||||
75 ; genAssign
|
||||
000E 01 26 FF 76 ld bc,#0xFF26
|
||||
77 ; genAssign (pointer)
|
||||
0011 3E 80 78 ld a,#0x80
|
||||
0013 02 79 ld (bc),a
|
||||
80 ; main.c 9
|
||||
81 ; genIpush
|
||||
82 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0014 21 01 01 83 ld hl,#0x0101
|
||||
0017 E5 84 push hl
|
||||
85 ; genCall
|
||||
0018 CD 00 00 86 call _gotogxy
|
||||
001B E8 02 87 lda sp,2(sp)
|
||||
88 ; main.c 10
|
||||
89 ; genIpush
|
||||
90 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
001D 21 84 00 91 ld hl,#__str_0
|
||||
0020 E5 92 push hl
|
||||
93 ; genCall
|
||||
0021 CD 00 00 94 call _gprintf
|
||||
0024 E8 02 95 lda sp,2(sp)
|
||||
96 ; main.c 12
|
||||
97 ; genIpush
|
||||
98 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0026 21 02 03 99 ld hl,#0x0302
|
||||
0029 E5 100 push hl
|
||||
101 ; genCall
|
||||
002A CD 00 00 102 call _gotogxy
|
||||
002D E8 02 103 lda sp,2(sp)
|
||||
104 ; main.c 13
|
||||
105 ; genIpush
|
||||
106 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
002F 21 97 00 107 ld hl,#__str_1
|
||||
0032 E5 108 push hl
|
||||
109 ; genCall
|
||||
0033 CD 00 00 110 call _gprintf
|
||||
0036 E8 02 111 lda sp,2(sp)
|
||||
112 ; main.c 15
|
||||
113 ; genLabel
|
||||
0038 114 00104$:
|
||||
115 ; main.c 16
|
||||
116 ; genCall
|
||||
117 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0038 CD 00 00 118 call _joypad
|
||||
003B 4B 119 ld c,e
|
||||
120 ; genAssign
|
||||
003C 79 121 ld a,c
|
||||
122 ; main.c 17
|
||||
123 ; genIfx
|
||||
003D B7 124 or a,a
|
||||
003E CA 38 00 125 jp z,00104$
|
||||
126 ; main.c 18
|
||||
127 ; genAssign
|
||||
0041 01 10 FF 128 ld bc,#0xFF10
|
||||
129 ; genAssign (pointer)
|
||||
0044 3E 38 130 ld a,#0x38
|
||||
0046 02 131 ld (bc),a
|
||||
132 ; main.c 19
|
||||
133 ; genAssign
|
||||
0047 01 11 FF 134 ld bc,#0xFF11
|
||||
135 ; genAssign (pointer)
|
||||
004A 3E 70 136 ld a,#0x70
|
||||
004C 02 137 ld (bc),a
|
||||
138 ; main.c 20
|
||||
139 ; genAssign
|
||||
004D 01 12 FF 140 ld bc,#0xFF12
|
||||
141 ; genAssign (pointer)
|
||||
0050 3E E0 142 ld a,#0xE0
|
||||
0052 02 143 ld (bc),a
|
||||
144 ; main.c 21
|
||||
145 ; genAssign
|
||||
0053 01 13 FF 146 ld bc,#0xFF13
|
||||
147 ; genAssign (pointer)
|
||||
0056 3E 0A 148 ld a,#0x0A
|
||||
0058 02 149 ld (bc),a
|
||||
150 ; main.c 22
|
||||
151 ; genAssign
|
||||
0059 01 14 FF 152 ld bc,#0xFF14
|
||||
153 ; genAssign (pointer)
|
||||
005C 3E C6 154 ld a,#0xC6
|
||||
005E 02 155 ld (bc),a
|
||||
156 ; main.c 24
|
||||
157 ; genAssign
|
||||
005F 01 25 FF 158 ld bc,#0xFF25
|
||||
159 ; genAssign
|
||||
160 ; AOP_STK for _main_sloc0_1_0
|
||||
0062 F8 01 161 lda hl,1(sp)
|
||||
0064 36 25 162 ld (hl),#0x25
|
||||
0066 23 163 inc hl
|
||||
0067 36 FF 164 ld (hl),#0xFF
|
||||
165 ; genPointerGet
|
||||
166 ; AOP_STK for _main_sloc0_1_0
|
||||
167 ; AOP_STK for _main_sloc1_1_0
|
||||
0069 2B 168 dec hl
|
||||
006A 5E 169 ld e,(hl)
|
||||
006B 23 170 inc hl
|
||||
006C 56 171 ld d,(hl)
|
||||
006D 1A 172 ld a,(de)
|
||||
006E 2B 173 dec hl
|
||||
006F 2B 174 dec hl
|
||||
175 ; genOr
|
||||
176 ; AOP_STK for _main_sloc1_1_0
|
||||
0070 77 177 ld (hl),a
|
||||
0071 7F 178 ld a,a
|
||||
0072 F6 11 179 or a,#0x11
|
||||
180 ; genAssign (pointer)
|
||||
0074 02 181 ld (bc),a
|
||||
182 ; main.c 26
|
||||
183 ; genIpush
|
||||
184 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0075 21 C8 00 185 ld hl,#0x00C8
|
||||
0078 E5 186 push hl
|
||||
187 ; genCall
|
||||
0079 CD 00 00 188 call _delay
|
||||
007C E8 02 189 lda sp,2(sp)
|
||||
190 ; genGoto
|
||||
007E C3 38 00 191 jp 00104$
|
||||
192 ; genLabel
|
||||
0081 193 00106$:
|
||||
194 ; genEndFunction
|
||||
0081 E8 03 195 lda sp,3(sp)
|
||||
0083 C9 196 ret
|
||||
0084 197 ___main_end:
|
||||
0084 198 __str_0:
|
||||
0084 3D 3D 3D 3D 3D 3D 199 .ascii "====== Beep ======"
|
||||
20 42 65 65 70 20
|
||||
3D 3D 3D 3D 3D 3D
|
||||
0096 00 200 .db 0x00
|
||||
0097 201 __str_1:
|
||||
0097 50 72 65 73 73 20 202 .ascii "Press any button"
|
||||
61 6E 79 20 62 75
|
||||
74 74 6F 6E
|
||||
00A7 00 203 .db 0x00
|
||||
204 .area _CODE
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 1.
|
||||
|
||||
Symbol Table
|
||||
|
||||
0 ___main_end 0084 R
|
||||
0 ___main_start 0000 R
|
||||
0 __str_0 0084 R
|
||||
0 __str_1 0097 R
|
||||
_delay **** GX
|
||||
_gotogxy **** GX
|
||||
_gprintf **** GX
|
||||
_joypad **** GX
|
||||
0 _main 0000 GR
|
||||
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 2.
|
||||
|
||||
Area Table
|
||||
|
||||
0 _CODE size A8 flags 0
|
||||
1 _DATA size 0 flags 0
|
||||
2 _OVERLAY size 0 flags 0
|
||||
3 _ISEG size 0 flags 0
|
||||
4 _BSEG size 0 flags 0
|
||||
5 _XSEG size 0 flags 0
|
||||
6 _GSINIT size 0 flags 0
|
||||
7 _GSFINAL size 0 flags 0
|
||||
8 _HOME size 0 flags 0
|
16
big_sprite/Makefile
Normal file
@ -0,0 +1,16 @@
|
||||
AS = lcc -c
|
||||
CC = lcc -Wa-l -Wl-m
|
||||
|
||||
BIN = big_sprite.gb
|
||||
OBJS = big_sprite.o
|
||||
|
||||
all: $(BIN)
|
||||
|
||||
$.s: %.ms
|
||||
maccer -o $@ $<
|
||||
|
||||
$(BIN): $(OBJS)
|
||||
$(CC) -o $(BIN) $(OBJS)
|
||||
|
||||
clean:
|
||||
rm -rf $(BIN) $(OBJS) *~
|
11
big_sprite/big_sprite.c
Normal file
@ -0,0 +1,11 @@
|
||||
#include <gb/gb.h>
|
||||
#include "sprite.c"
|
||||
void main() {
|
||||
SPRITES_8x16;
|
||||
set_sprite_data(0, 4, sprite);
|
||||
set_sprite_tile(0, 0);
|
||||
move_sprite(0, 75, 75);
|
||||
set_sprite_tile(1, 2);
|
||||
move_sprite(1, 75 + 8, 75);
|
||||
SHOW_SPRITES;
|
||||
}
|
BIN
big_sprite/big_sprite.gb
Normal file
220
big_sprite/big_sprite.lst
Normal file
@ -0,0 +1,220 @@
|
||||
1 ;--------------------------------------------------------
|
||||
2 ; File Created by SDCC : FreeWare ANSI-C Compiler
|
||||
3 ; Version 2.3.1 Wed Jul 8 08:00:47 2020
|
||||
4
|
||||
5 ;--------------------------------------------------------
|
||||
6 .module lcc2194330
|
||||
7
|
||||
8 ;--------------------------------------------------------
|
||||
9 ; Public variables in this module
|
||||
10 ;--------------------------------------------------------
|
||||
11 .globl _main
|
||||
12 .globl _sprite
|
||||
13 ;--------------------------------------------------------
|
||||
14 ; special function registers
|
||||
15 ;--------------------------------------------------------
|
||||
16 ;--------------------------------------------------------
|
||||
17 ; special function bits
|
||||
18 ;--------------------------------------------------------
|
||||
19 ;--------------------------------------------------------
|
||||
20 ; internal ram data
|
||||
21 ;--------------------------------------------------------
|
||||
22 .area _DATA
|
||||
0000 23 _sprite::
|
||||
0000 24 .ds 64
|
||||
25 ;--------------------------------------------------------
|
||||
26 ; overlayable items in internal ram
|
||||
27 ;--------------------------------------------------------
|
||||
28 .area _OVERLAY
|
||||
29 ;--------------------------------------------------------
|
||||
30 ; indirectly addressable internal ram data
|
||||
31 ;--------------------------------------------------------
|
||||
32 .area _ISEG
|
||||
33 ;--------------------------------------------------------
|
||||
34 ; bit data
|
||||
35 ;--------------------------------------------------------
|
||||
36 .area _BSEG
|
||||
37 ;--------------------------------------------------------
|
||||
38 ; external ram data
|
||||
39 ;--------------------------------------------------------
|
||||
40 .area _XSEG
|
||||
41 ;--------------------------------------------------------
|
||||
42 ; global & static initialisations
|
||||
43 ;--------------------------------------------------------
|
||||
44 .area _GSINIT
|
||||
45 .area _GSFINAL
|
||||
46 .area _GSINIT
|
||||
47 ; big_sprite.c 1
|
||||
48 ; big_sprite.c 12
|
||||
49 ; genArrayInit
|
||||
50 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0000 21 00 00 51 ld hl,#_sprite
|
||||
0003 CD 00 00 52 call __initrleblock
|
||||
0006 0C 53 .db 12
|
||||
0007 FF FF 80 80 80 80 54 .db 0xFF, 0xFF, 0x80, 0x80, 0x80, 0x80, 0x81, 0x81
|
||||
81 81
|
||||
000F 83 83 87 87 55 .db 0x83, 0x83, 0x87, 0x87
|
||||
0013 F4 81 56 .db -12,0x81
|
||||
0015 0C 57 .db 12
|
||||
0016 83 83 87 87 80 80 58 .db 0x83, 0x83, 0x87, 0x87, 0x80, 0x80, 0xFF, 0xFF
|
||||
FF FF
|
||||
001E FF FF 01 01 59 .db 0xFF, 0xFF, 0x01, 0x01
|
||||
0022 EC C1 60 .db -20,0xC1
|
||||
0024 08 61 .db 8
|
||||
0025 E1 E1 F1 F1 01 01 62 .db 0xE1, 0xE1, 0xF1, 0xF1, 0x01, 0x01, 0xFF, 0xFF
|
||||
FF FF
|
||||
002D 00 63 .db 0
|
||||
64 ;--------------------------------------------------------
|
||||
65 ; Home
|
||||
66 ;--------------------------------------------------------
|
||||
67 .area _HOME
|
||||
68 .area _CODE
|
||||
69 ;--------------------------------------------------------
|
||||
70 ; code
|
||||
71 ;--------------------------------------------------------
|
||||
72 .area _CODE
|
||||
73 ; big_sprite.c 3
|
||||
74 ; genLabel
|
||||
75 ; genFunction
|
||||
76 ; ---------------------------------
|
||||
77 ; Function main
|
||||
78 ; ---------------------------------
|
||||
0000 79 ___main_start:
|
||||
0000 80 _main:
|
||||
0000 E8 FD 81 lda sp,-3(sp)
|
||||
82 ; big_sprite.c 4
|
||||
83 ; genAssign
|
||||
0002 01 40 FF 84 ld bc,#0xFF40
|
||||
85 ; genAssign
|
||||
86 ; AOP_STK for _main_sloc0_1_0
|
||||
0005 F8 01 87 lda hl,1(sp)
|
||||
0007 36 40 88 ld (hl),#0x40
|
||||
0009 23 89 inc hl
|
||||
000A 36 FF 90 ld (hl),#0xFF
|
||||
91 ; genPointerGet
|
||||
92 ; AOP_STK for _main_sloc0_1_0
|
||||
93 ; AOP_STK for _main_sloc1_1_0
|
||||
000C 2B 94 dec hl
|
||||
000D 5E 95 ld e,(hl)
|
||||
000E 23 96 inc hl
|
||||
000F 56 97 ld d,(hl)
|
||||
0010 1A 98 ld a,(de)
|
||||
0011 2B 99 dec hl
|
||||
0012 2B 100 dec hl
|
||||
101 ; genOr
|
||||
102 ; AOP_STK for _main_sloc1_1_0
|
||||
0013 77 103 ld (hl),a
|
||||
0014 7F 104 ld a,a
|
||||
0015 F6 04 105 or a,#0x04
|
||||
106 ; genAssign (pointer)
|
||||
0017 02 107 ld (bc),a
|
||||
108 ; big_sprite.c 5
|
||||
109 ; genIpush
|
||||
110 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0018 21 00 00 111 ld hl,#_sprite
|
||||
001B E5 112 push hl
|
||||
113 ; genIpush
|
||||
001C 21 00 04 114 ld hl,#0x0400
|
||||
001F E5 115 push hl
|
||||
116 ; genCall
|
||||
0020 CD 00 00 117 call _set_sprite_data
|
||||
0023 E8 04 118 lda sp,4(sp)
|
||||
119 ; big_sprite.c 6
|
||||
120 ; genIpush
|
||||
121 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0025 21 00 00 122 ld hl,#0x0000
|
||||
0028 E5 123 push hl
|
||||
124 ; genCall
|
||||
0029 CD 00 00 125 call _set_sprite_tile
|
||||
002C E8 02 126 lda sp,2(sp)
|
||||
127 ; big_sprite.c 7
|
||||
128 ; genIpush
|
||||
129 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
002E 21 4B 4B 130 ld hl,#0x4B4B
|
||||
0031 E5 131 push hl
|
||||
132 ; genIpush
|
||||
0032 3E 00 133 ld a,#0x00
|
||||
0034 F5 134 push af
|
||||
0035 33 135 inc sp
|
||||
136 ; genCall
|
||||
0036 CD 00 00 137 call _move_sprite
|
||||
0039 E8 03 138 lda sp,3(sp)
|
||||
139 ; big_sprite.c 8
|
||||
140 ; genIpush
|
||||
141 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
003B 21 01 02 142 ld hl,#0x0201
|
||||
003E E5 143 push hl
|
||||
144 ; genCall
|
||||
003F CD 00 00 145 call _set_sprite_tile
|
||||
0042 E8 02 146 lda sp,2(sp)
|
||||
147 ; big_sprite.c 9
|
||||
148 ; genIpush
|
||||
149 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0044 21 53 4B 150 ld hl,#0x4B53
|
||||
0047 E5 151 push hl
|
||||
152 ; genIpush
|
||||
0048 3E 01 153 ld a,#0x01
|
||||
004A F5 154 push af
|
||||
004B 33 155 inc sp
|
||||
156 ; genCall
|
||||
004C CD 00 00 157 call _move_sprite
|
||||
004F E8 03 158 lda sp,3(sp)
|
||||
159 ; big_sprite.c 10
|
||||
160 ; genAssign
|
||||
0051 01 40 FF 161 ld bc,#0xFF40
|
||||
162 ; genAssign
|
||||
163 ; AOP_STK for _main_sloc0_1_0
|
||||
0054 F8 01 164 lda hl,1(sp)
|
||||
0056 36 40 165 ld (hl),#0x40
|
||||
0058 23 166 inc hl
|
||||
0059 36 FF 167 ld (hl),#0xFF
|
||||
168 ; genPointerGet
|
||||
169 ; AOP_STK for _main_sloc0_1_0
|
||||
170 ; AOP_STK for _main_sloc1_1_0
|
||||
005B 2B 171 dec hl
|
||||
005C 5E 172 ld e,(hl)
|
||||
005D 23 173 inc hl
|
||||
005E 56 174 ld d,(hl)
|
||||
005F 1A 175 ld a,(de)
|
||||
0060 2B 176 dec hl
|
||||
0061 2B 177 dec hl
|
||||
178 ; genOr
|
||||
179 ; AOP_STK for _main_sloc1_1_0
|
||||
0062 77 180 ld (hl),a
|
||||
0063 7F 181 ld a,a
|
||||
0064 F6 02 182 or a,#0x02
|
||||
183 ; genAssign (pointer)
|
||||
0066 02 184 ld (bc),a
|
||||
185 ; genLabel
|
||||
0067 186 00101$:
|
||||
187 ; genEndFunction
|
||||
0067 E8 03 188 lda sp,3(sp)
|
||||
0069 C9 189 ret
|
||||
006A 190 ___main_end:
|
||||
191 .area _CODE
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 1.
|
||||
|
||||
Symbol Table
|
||||
|
||||
0 ___main_end 006A R
|
||||
0 ___main_start 0000 R
|
||||
__initrleblock **** GX
|
||||
0 _main 0000 GR
|
||||
_move_sprite **** GX
|
||||
_set_sprite_data **** GX
|
||||
_set_sprite_tile **** GX
|
||||
1 _sprite 0000 GR
|
||||
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 2.
|
||||
|
||||
Area Table
|
||||
|
||||
0 _CODE size 6A flags 0
|
||||
1 _DATA size 40 flags 0
|
||||
2 _OVERLAY size 0 flags 0
|
||||
3 _ISEG size 0 flags 0
|
||||
4 _BSEG size 0 flags 0
|
||||
5 _XSEG size 0 flags 0
|
||||
6 _GSINIT size 2E flags 0
|
||||
7 _GSFINAL size 0 flags 0
|
||||
8 _HOME size 0 flags 0
|
11
big_sprite/sprite.c
Normal file
@ -0,0 +1,11 @@
|
||||
unsigned char sprite[] =
|
||||
{
|
||||
0xFF,0xFF,0x80,0x80,0x80,0x80,0x81,0x81,
|
||||
0x83,0x83,0x87,0x87,0x81,0x81,0x81,0x81,
|
||||
0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,
|
||||
0x83,0x83,0x87,0x87,0x80,0x80,0xFF,0xFF,
|
||||
0xFF,0xFF,0x01,0x01,0xC1,0xC1,0xC1,0xC1,
|
||||
0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,
|
||||
0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,
|
||||
0xE1,0xE1,0xF1,0xF1,0x01,0x01,0xFF,0xFF
|
||||
};
|
16
big_sprite_animation/Makefile
Normal file
@ -0,0 +1,16 @@
|
||||
AS = lcc -c
|
||||
CC = lcc -Wa-l -Wl-m
|
||||
|
||||
BIN = big_sprite_animation.gb
|
||||
OBJS = big_sprite_animation.o
|
||||
|
||||
all: $(BIN)
|
||||
|
||||
$.s: %.ms
|
||||
maccer -o $@ $<
|
||||
|
||||
$(BIN): $(OBJS)
|
||||
$(CC) -o $(BIN) $(OBJS)
|
||||
|
||||
clean:
|
||||
rm -rf $(BIN) $(OBJS) *~
|
21
big_sprite_animation/big_sprite_animation.c
Normal file
@ -0,0 +1,21 @@
|
||||
#include <gb/gb.h>
|
||||
#include "cards.c"
|
||||
|
||||
void main() {
|
||||
SPRITES_8x16;
|
||||
set_sprite_data(0, 8, cards);
|
||||
set_sprite_tile(0, 0);
|
||||
move_sprite(0, 75, 75);
|
||||
set_sprite_tile(1, 2);
|
||||
move_sprite(1, 75 + 8, 75);
|
||||
SHOW_SPRITES;
|
||||
|
||||
while(1) {
|
||||
set_sprite_tile(0, 3);
|
||||
set_sprite_tile(1, 5);
|
||||
delay(500);
|
||||
set_sprite_tile(0, 0);
|
||||
set_sprite_tile(1, 2);
|
||||
delay(500);
|
||||
}
|
||||
}
|
BIN
big_sprite_animation/big_sprite_animation.gb
Normal file
290
big_sprite_animation/big_sprite_animation.lst
Normal file
@ -0,0 +1,290 @@
|
||||
1 ;--------------------------------------------------------
|
||||
2 ; File Created by SDCC : FreeWare ANSI-C Compiler
|
||||
3 ; Version 2.3.1 Wed Jul 8 08:05:34 2020
|
||||
4
|
||||
5 ;--------------------------------------------------------
|
||||
6 .module lcc2202740
|
||||
7
|
||||
8 ;--------------------------------------------------------
|
||||
9 ; Public variables in this module
|
||||
10 ;--------------------------------------------------------
|
||||
11 .globl _main
|
||||
12 .globl _cards
|
||||
13 ;--------------------------------------------------------
|
||||
14 ; special function registers
|
||||
15 ;--------------------------------------------------------
|
||||
16 ;--------------------------------------------------------
|
||||
17 ; special function bits
|
||||
18 ;--------------------------------------------------------
|
||||
19 ;--------------------------------------------------------
|
||||
20 ; internal ram data
|
||||
21 ;--------------------------------------------------------
|
||||
22 .area _DATA
|
||||
0000 23 _cards::
|
||||
0000 24 .ds 128
|
||||
25 ;--------------------------------------------------------
|
||||
26 ; overlayable items in internal ram
|
||||
27 ;--------------------------------------------------------
|
||||
28 .area _OVERLAY
|
||||
29 ;--------------------------------------------------------
|
||||
30 ; indirectly addressable internal ram data
|
||||
31 ;--------------------------------------------------------
|
||||
32 .area _ISEG
|
||||
33 ;--------------------------------------------------------
|
||||
34 ; bit data
|
||||
35 ;--------------------------------------------------------
|
||||
36 .area _BSEG
|
||||
37 ;--------------------------------------------------------
|
||||
38 ; external ram data
|
||||
39 ;--------------------------------------------------------
|
||||
40 .area _XSEG
|
||||
41 ;--------------------------------------------------------
|
||||
42 ; global & static initialisations
|
||||
43 ;--------------------------------------------------------
|
||||
44 .area _GSINIT
|
||||
45 .area _GSFINAL
|
||||
46 .area _GSINIT
|
||||
47 ; big_sprite_animation.c 1
|
||||
48 ; big_sprite_animation.c 22
|
||||
49 ; genArrayInit
|
||||
50 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0000 21 00 00 51 ld hl,#_cards
|
||||
0003 CD 00 00 52 call __initrleblock
|
||||
0006 0C 53 .db 12
|
||||
0007 FF FF 80 80 80 80 54 .db 0xFF, 0xFF, 0x80, 0x80, 0x80, 0x80, 0x81, 0x81
|
||||
81 81
|
||||
000F 83 83 87 87 55 .db 0x83, 0x83, 0x87, 0x87
|
||||
0013 F4 81 56 .db -12,0x81
|
||||
0015 0C 57 .db 12
|
||||
0016 83 83 87 87 80 80 58 .db 0x83, 0x83, 0x87, 0x87, 0x80, 0x80, 0xFF, 0xFF
|
||||
FF FF
|
||||
001E FF FF 01 01 59 .db 0xFF, 0xFF, 0x01, 0x01
|
||||
0022 EC C1 60 .db -20,0xC1
|
||||
0024 14 61 .db 20
|
||||
0025 E1 E1 F1 F1 01 01 62 .db 0xE1, 0xE1, 0xF1, 0xF1, 0x01, 0x01, 0xFF, 0xFF
|
||||
FF FF
|
||||
002D FF FF 80 80 83 83 63 .db 0xFF, 0xFF, 0x80, 0x80, 0x83, 0x83, 0x87, 0x87
|
||||
87 87
|
||||
0035 8E 8E 8C 8C 64 .db 0x8E, 0x8E, 0x8C, 0x8C
|
||||
0039 F8 80 65 .db -8,0x80
|
||||
003B 16 66 .db 22
|
||||
003C 81 81 83 83 87 87 67 .db 0x81, 0x81, 0x83, 0x83, 0x87, 0x87, 0x8F, 0x8F
|
||||
8F 8F
|
||||
0044 80 80 FF FF FF FF 68 .db 0x80, 0x80, 0xFF, 0xFF, 0xFF, 0xFF, 0x01, 0x01
|
||||
01 01
|
||||
004C C1 C1 E1 E1 71 71 69 .db 0xC1, 0xC1, 0xE1, 0xE1, 0x71, 0x71
|
||||
0052 FA 31 70 .db -6,0x31
|
||||
0054 10 71 .db 16
|
||||
0055 71 71 E1 E1 C1 C1 72 .db 0x71, 0x71, 0xE1, 0xE1, 0xC1, 0xC1, 0x81, 0x81
|
||||
81 81
|
||||
005D F1 F1 F1 F1 01 01 73 .db 0xF1, 0xF1, 0xF1, 0xF1, 0x01, 0x01, 0xFF, 0xFF
|
||||
FF FF
|
||||
0065 00 74 .db 0
|
||||
75 ;--------------------------------------------------------
|
||||
76 ; Home
|
||||
77 ;--------------------------------------------------------
|
||||
78 .area _HOME
|
||||
79 .area _CODE
|
||||
80 ;--------------------------------------------------------
|
||||
81 ; code
|
||||
82 ;--------------------------------------------------------
|
||||
83 .area _CODE
|
||||
84 ; big_sprite_animation.c 4
|
||||
85 ; genLabel
|
||||
86 ; genFunction
|
||||
87 ; ---------------------------------
|
||||
88 ; Function main
|
||||
89 ; ---------------------------------
|
||||
0000 90 ___main_start:
|
||||
0000 91 _main:
|
||||
0000 E8 FD 92 lda sp,-3(sp)
|
||||
93 ; big_sprite_animation.c 5
|
||||
94 ; genAssign
|
||||
0002 01 40 FF 95 ld bc,#0xFF40
|
||||
96 ; genAssign
|
||||
97 ; AOP_STK for _main_sloc0_1_0
|
||||
0005 F8 01 98 lda hl,1(sp)
|
||||
0007 36 40 99 ld (hl),#0x40
|
||||
0009 23 100 inc hl
|
||||
000A 36 FF 101 ld (hl),#0xFF
|
||||
102 ; genPointerGet
|
||||
103 ; AOP_STK for _main_sloc0_1_0
|
||||
104 ; AOP_STK for _main_sloc1_1_0
|
||||
000C 2B 105 dec hl
|
||||
000D 5E 106 ld e,(hl)
|
||||
000E 23 107 inc hl
|
||||
000F 56 108 ld d,(hl)
|
||||
0010 1A 109 ld a,(de)
|
||||
0011 2B 110 dec hl
|
||||
0012 2B 111 dec hl
|
||||
112 ; genOr
|
||||
113 ; AOP_STK for _main_sloc1_1_0
|
||||
0013 77 114 ld (hl),a
|
||||
0014 7F 115 ld a,a
|
||||
0015 F6 04 116 or a,#0x04
|
||||
117 ; genAssign (pointer)
|
||||
0017 02 118 ld (bc),a
|
||||
119 ; big_sprite_animation.c 6
|
||||
120 ; genIpush
|
||||
121 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0018 21 00 00 122 ld hl,#_cards
|
||||
001B E5 123 push hl
|
||||
124 ; genIpush
|
||||
001C 21 00 08 125 ld hl,#0x0800
|
||||
001F E5 126 push hl
|
||||
127 ; genCall
|
||||
0020 CD 00 00 128 call _set_sprite_data
|
||||
0023 E8 04 129 lda sp,4(sp)
|
||||
130 ; big_sprite_animation.c 7
|
||||
131 ; genIpush
|
||||
132 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0025 21 00 00 133 ld hl,#0x0000
|
||||
0028 E5 134 push hl
|
||||
135 ; genCall
|
||||
0029 CD 00 00 136 call _set_sprite_tile
|
||||
002C E8 02 137 lda sp,2(sp)
|
||||
138 ; big_sprite_animation.c 8
|
||||
139 ; genIpush
|
||||
140 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
002E 21 4B 4B 141 ld hl,#0x4B4B
|
||||
0031 E5 142 push hl
|
||||
143 ; genIpush
|
||||
0032 3E 00 144 ld a,#0x00
|
||||
0034 F5 145 push af
|
||||
0035 33 146 inc sp
|
||||
147 ; genCall
|
||||
0036 CD 00 00 148 call _move_sprite
|
||||
0039 E8 03 149 lda sp,3(sp)
|
||||
150 ; big_sprite_animation.c 9
|
||||
151 ; genIpush
|
||||
152 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
003B 21 01 02 153 ld hl,#0x0201
|
||||
003E E5 154 push hl
|
||||
155 ; genCall
|
||||
003F CD 00 00 156 call _set_sprite_tile
|
||||
0042 E8 02 157 lda sp,2(sp)
|
||||
158 ; big_sprite_animation.c 10
|
||||
159 ; genIpush
|
||||
160 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0044 21 53 4B 161 ld hl,#0x4B53
|
||||
0047 E5 162 push hl
|
||||
163 ; genIpush
|
||||
0048 3E 01 164 ld a,#0x01
|
||||
004A F5 165 push af
|
||||
004B 33 166 inc sp
|
||||
167 ; genCall
|
||||
004C CD 00 00 168 call _move_sprite
|
||||
004F E8 03 169 lda sp,3(sp)
|
||||
170 ; big_sprite_animation.c 11
|
||||
171 ; genAssign
|
||||
0051 01 40 FF 172 ld bc,#0xFF40
|
||||
173 ; genAssign
|
||||
174 ; AOP_STK for _main_sloc0_1_0
|
||||
0054 F8 01 175 lda hl,1(sp)
|
||||
0056 36 40 176 ld (hl),#0x40
|
||||
0058 23 177 inc hl
|
||||
0059 36 FF 178 ld (hl),#0xFF
|
||||
179 ; genPointerGet
|
||||
180 ; AOP_STK for _main_sloc0_1_0
|
||||
181 ; AOP_STK for _main_sloc1_1_0
|
||||
005B 2B 182 dec hl
|
||||
005C 5E 183 ld e,(hl)
|
||||
005D 23 184 inc hl
|
||||
005E 56 185 ld d,(hl)
|
||||
005F 1A 186 ld a,(de)
|
||||
0060 2B 187 dec hl
|
||||
0061 2B 188 dec hl
|
||||
189 ; genOr
|
||||
190 ; AOP_STK for _main_sloc1_1_0
|
||||
0062 77 191 ld (hl),a
|
||||
0063 7F 192 ld a,a
|
||||
0064 F6 02 193 or a,#0x02
|
||||
194 ; genAssign (pointer)
|
||||
0066 02 195 ld (bc),a
|
||||
196 ; big_sprite_animation.c 13
|
||||
197 ; genLabel
|
||||
0067 198 00102$:
|
||||
199 ; big_sprite_animation.c 14
|
||||
200 ; genIpush
|
||||
201 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0067 21 00 03 202 ld hl,#0x0300
|
||||
006A E5 203 push hl
|
||||
204 ; genCall
|
||||
006B CD 00 00 205 call _set_sprite_tile
|
||||
006E E8 02 206 lda sp,2(sp)
|
||||
207 ; big_sprite_animation.c 15
|
||||
208 ; genIpush
|
||||
209 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0070 21 01 05 210 ld hl,#0x0501
|
||||
0073 E5 211 push hl
|
||||
212 ; genCall
|
||||
0074 CD 00 00 213 call _set_sprite_tile
|
||||
0077 E8 02 214 lda sp,2(sp)
|
||||
215 ; big_sprite_animation.c 16
|
||||
216 ; genIpush
|
||||
217 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0079 21 F4 01 218 ld hl,#0x01F4
|
||||
007C E5 219 push hl
|
||||
220 ; genCall
|
||||
007D CD 00 00 221 call _delay
|
||||
0080 E8 02 222 lda sp,2(sp)
|
||||
223 ; big_sprite_animation.c 17
|
||||
224 ; genIpush
|
||||
225 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0082 21 00 00 226 ld hl,#0x0000
|
||||
0085 E5 227 push hl
|
||||
228 ; genCall
|
||||
0086 CD 00 00 229 call _set_sprite_tile
|
||||
0089 E8 02 230 lda sp,2(sp)
|
||||
231 ; big_sprite_animation.c 18
|
||||
232 ; genIpush
|
||||
233 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
008B 21 01 02 234 ld hl,#0x0201
|
||||
008E E5 235 push hl
|
||||
236 ; genCall
|
||||
008F CD 00 00 237 call _set_sprite_tile
|
||||
0092 E8 02 238 lda sp,2(sp)
|
||||
239 ; big_sprite_animation.c 19
|
||||
240 ; genIpush
|
||||
241 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0094 21 F4 01 242 ld hl,#0x01F4
|
||||
0097 E5 243 push hl
|
||||
244 ; genCall
|
||||
0098 CD 00 00 245 call _delay
|
||||
009B E8 02 246 lda sp,2(sp)
|
||||
247 ; genGoto
|
||||
009D C3 67 00 248 jp 00102$
|
||||
249 ; genLabel
|
||||
00A0 250 00104$:
|
||||
251 ; genEndFunction
|
||||
00A0 E8 03 252 lda sp,3(sp)
|
||||
00A2 C9 253 ret
|
||||
00A3 254 ___main_end:
|
||||
255 .area _CODE
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 1.
|
||||
|
||||
Symbol Table
|
||||
|
||||
0 ___main_end 00A3 R
|
||||
0 ___main_start 0000 R
|
||||
__initrleblock **** GX
|
||||
1 _cards 0000 GR
|
||||
_delay **** GX
|
||||
0 _main 0000 GR
|
||||
_move_sprite **** GX
|
||||
_set_sprite_data **** GX
|
||||
_set_sprite_tile **** GX
|
||||
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 2.
|
||||
|
||||
Area Table
|
||||
|
||||
0 _CODE size A3 flags 0
|
||||
1 _DATA size 80 flags 0
|
||||
2 _OVERLAY size 0 flags 0
|
||||
3 _ISEG size 0 flags 0
|
||||
4 _BSEG size 0 flags 0
|
||||
5 _XSEG size 0 flags 0
|
||||
6 _GSINIT size 66 flags 0
|
||||
7 _GSFINAL size 0 flags 0
|
||||
8 _HOME size 0 flags 0
|
19
big_sprite_animation/cards.c
Normal file
@ -0,0 +1,19 @@
|
||||
unsigned char cards[] =
|
||||
{
|
||||
0xFF,0xFF,0x80,0x80,0x80,0x80,0x81,0x81,
|
||||
0x83,0x83,0x87,0x87,0x81,0x81,0x81,0x81,
|
||||
0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,
|
||||
0x83,0x83,0x87,0x87,0x80,0x80,0xFF,0xFF,
|
||||
0xFF,0xFF,0x01,0x01,0xC1,0xC1,0xC1,0xC1,
|
||||
0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,
|
||||
0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,
|
||||
0xE1,0xE1,0xF1,0xF1,0x01,0x01,0xFF,0xFF,
|
||||
0xFF,0xFF,0x80,0x80,0x83,0x83,0x87,0x87,
|
||||
0x8E,0x8E,0x8C,0x8C,0x80,0x80,0x80,0x80,
|
||||
0x80,0x80,0x80,0x80,0x81,0x81,0x83,0x83,
|
||||
0x87,0x87,0x8F,0x8F,0x80,0x80,0xFF,0xFF,
|
||||
0xFF,0xFF,0x01,0x01,0xC1,0xC1,0xE1,0xE1,
|
||||
0x71,0x71,0x31,0x31,0x31,0x31,0x31,0x31,
|
||||
0x71,0x71,0xE1,0xE1,0xC1,0xC1,0x81,0x81,
|
||||
0xF1,0xF1,0xF1,0xF1,0x01,0x01,0xFF,0xFF
|
||||
};
|
16
blank/Makefile
Normal file
@ -0,0 +1,16 @@
|
||||
AS = lcc -c
|
||||
CC = lcc -Wa-l -Wl-m
|
||||
|
||||
BIN = blank.gb
|
||||
OBJS = blank.o
|
||||
|
||||
all: $(BIN)
|
||||
|
||||
$.s: %.ms
|
||||
maccer -o $@ $<
|
||||
|
||||
$(BIN): $(OBJS)
|
||||
$(CC) -o $(BIN) $(OBJS)
|
||||
|
||||
clean:
|
||||
rm -rf $(BIN) $(OBJS) *~
|
2
blank/blank.c
Normal file
@ -0,0 +1,2 @@
|
||||
void main() {
|
||||
}
|
BIN
blank/blank.gb
Normal file
90
blank/blank.lst
Normal file
@ -0,0 +1,90 @@
|
||||
1 ;--------------------------------------------------------
|
||||
2 ; File Created by SDCC : FreeWare ANSI-C Compiler
|
||||
3 ; Version 2.3.1 Wed Jul 8 07:28:28 2020
|
||||
4
|
||||
5 ;--------------------------------------------------------
|
||||
6 .module lcc2137180
|
||||
7
|
||||
8 ;--------------------------------------------------------
|
||||
9 ; Public variables in this module
|
||||
10 ;--------------------------------------------------------
|
||||
11 .globl _main
|
||||
12 ;--------------------------------------------------------
|
||||
13 ; special function registers
|
||||
14 ;--------------------------------------------------------
|
||||
15 ;--------------------------------------------------------
|
||||
16 ; special function bits
|
||||
17 ;--------------------------------------------------------
|
||||
18 ;--------------------------------------------------------
|
||||
19 ; internal ram data
|
||||
20 ;--------------------------------------------------------
|
||||
21 .area _DATA
|
||||
22 ;--------------------------------------------------------
|
||||
23 ; overlayable items in internal ram
|
||||
24 ;--------------------------------------------------------
|
||||
25 .area _OVERLAY
|
||||
26 ;--------------------------------------------------------
|
||||
27 ; indirectly addressable internal ram data
|
||||
28 ;--------------------------------------------------------
|
||||
29 .area _ISEG
|
||||
30 ;--------------------------------------------------------
|
||||
31 ; bit data
|
||||
32 ;--------------------------------------------------------
|
||||
33 .area _BSEG
|
||||
34 ;--------------------------------------------------------
|
||||
35 ; external ram data
|
||||
36 ;--------------------------------------------------------
|
||||
37 .area _XSEG
|
||||
38 ;--------------------------------------------------------
|
||||
39 ; global & static initialisations
|
||||
40 ;--------------------------------------------------------
|
||||
41 .area _GSINIT
|
||||
42 .area _GSFINAL
|
||||
43 .area _GSINIT
|
||||
44 ;--------------------------------------------------------
|
||||
45 ; Home
|
||||
46 ;--------------------------------------------------------
|
||||
47 .area _HOME
|
||||
48 .area _CODE
|
||||
49 ;--------------------------------------------------------
|
||||
50 ; code
|
||||
51 ;--------------------------------------------------------
|
||||
52 .area _CODE
|
||||
53 ; blank.c 1
|
||||
54 ; genLabel
|
||||
55 ; genFunction
|
||||
56 ; ---------------------------------
|
||||
57 ; Function main
|
||||
58 ; ---------------------------------
|
||||
0000 59 ___main_start:
|
||||
0000 60 _main:
|
||||
61
|
||||
62 ; blank.c 2
|
||||
63 ; genLabel
|
||||
0000 64 00101$:
|
||||
65 ; genEndFunction
|
||||
66
|
||||
0000 C9 67 ret
|
||||
0001 68 ___main_end:
|
||||
69 .area _CODE
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 1.
|
||||
|
||||
Symbol Table
|
||||
|
||||
0 ___main_end 0001 R
|
||||
0 ___main_start 0000 R
|
||||
0 _main 0000 GR
|
||||
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 2.
|
||||
|
||||
Area Table
|
||||
|
||||
0 _CODE size 1 flags 0
|
||||
1 _DATA size 0 flags 0
|
||||
2 _OVERLAY size 0 flags 0
|
||||
3 _ISEG size 0 flags 0
|
||||
4 _BSEG size 0 flags 0
|
||||
5 _XSEG size 0 flags 0
|
||||
6 _GSINIT size 0 flags 0
|
||||
7 _GSFINAL size 0 flags 0
|
||||
8 _HOME size 0 flags 0
|
16
hello_world/Makefile
Normal file
@ -0,0 +1,16 @@
|
||||
AS = lcc -c
|
||||
CC = lcc -Wa-l -Wl-m
|
||||
|
||||
BIN = hello_world.gb
|
||||
OBJS = hello_world.o
|
||||
|
||||
all: $(BIN)
|
||||
|
||||
$.s: %.ms
|
||||
maccer -o $@ $<
|
||||
|
||||
$(BIN): $(OBJS)
|
||||
$(CC) -o $(BIN) $(OBJS)
|
||||
|
||||
clean:
|
||||
rm -rf $(BIN) $(OBJS) *~
|
7
hello_world/hello_world.c
Normal file
@ -0,0 +1,7 @@
|
||||
#include <gb/gb.h>
|
||||
#include <stdio.h>
|
||||
|
||||
void main() {
|
||||
printf("Hello World!");
|
||||
printf("\n\nPress Start");
|
||||
}
|
BIN
hello_world/hello_world.gb
Normal file
118
hello_world/hello_world.lst
Normal file
@ -0,0 +1,118 @@
|
||||
1 ;--------------------------------------------------------
|
||||
2 ; File Created by SDCC : FreeWare ANSI-C Compiler
|
||||
3 ; Version 2.3.1 Wed Jul 8 07:41:10 2020
|
||||
4
|
||||
5 ;--------------------------------------------------------
|
||||
6 .module lcc2164950
|
||||
7
|
||||
8 ;--------------------------------------------------------
|
||||
9 ; Public variables in this module
|
||||
10 ;--------------------------------------------------------
|
||||
11 .globl _main
|
||||
12 ;--------------------------------------------------------
|
||||
13 ; special function registers
|
||||
14 ;--------------------------------------------------------
|
||||
15 ;--------------------------------------------------------
|
||||
16 ; special function bits
|
||||
17 ;--------------------------------------------------------
|
||||
18 ;--------------------------------------------------------
|
||||
19 ; internal ram data
|
||||
20 ;--------------------------------------------------------
|
||||
21 .area _DATA
|
||||
22 ;--------------------------------------------------------
|
||||
23 ; overlayable items in internal ram
|
||||
24 ;--------------------------------------------------------
|
||||
25 .area _OVERLAY
|
||||
26 ;--------------------------------------------------------
|
||||
27 ; indirectly addressable internal ram data
|
||||
28 ;--------------------------------------------------------
|
||||
29 .area _ISEG
|
||||
30 ;--------------------------------------------------------
|
||||
31 ; bit data
|
||||
32 ;--------------------------------------------------------
|
||||
33 .area _BSEG
|
||||
34 ;--------------------------------------------------------
|
||||
35 ; external ram data
|
||||
36 ;--------------------------------------------------------
|
||||
37 .area _XSEG
|
||||
38 ;--------------------------------------------------------
|
||||
39 ; global & static initialisations
|
||||
40 ;--------------------------------------------------------
|
||||
41 .area _GSINIT
|
||||
42 .area _GSFINAL
|
||||
43 .area _GSINIT
|
||||
44 ;--------------------------------------------------------
|
||||
45 ; Home
|
||||
46 ;--------------------------------------------------------
|
||||
47 .area _HOME
|
||||
48 .area _CODE
|
||||
49 ;--------------------------------------------------------
|
||||
50 ; code
|
||||
51 ;--------------------------------------------------------
|
||||
52 .area _CODE
|
||||
53 ; hello_world.c 4
|
||||
54 ; genLabel
|
||||
55 ; genFunction
|
||||
56 ; ---------------------------------
|
||||
57 ; Function main
|
||||
58 ; ---------------------------------
|
||||
0000 59 ___main_start:
|
||||
0000 60 _main:
|
||||
61
|
||||
62 ; hello_world.c 5
|
||||
63 ; genIpush
|
||||
64 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0000 21 13 00 65 ld hl,#__str_0
|
||||
0003 E5 66 push hl
|
||||
67 ; genCall
|
||||
0004 CD 00 00 68 call _printf
|
||||
0007 E8 02 69 lda sp,2(sp)
|
||||
70 ; hello_world.c 6
|
||||
71 ; genIpush
|
||||
72 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0009 21 20 00 73 ld hl,#__str_1
|
||||
000C E5 74 push hl
|
||||
75 ; genCall
|
||||
000D CD 00 00 76 call _printf
|
||||
0010 E8 02 77 lda sp,2(sp)
|
||||
78 ; genLabel
|
||||
0012 79 00101$:
|
||||
80 ; genEndFunction
|
||||
81
|
||||
0012 C9 82 ret
|
||||
0013 83 ___main_end:
|
||||
0013 84 __str_0:
|
||||
0013 48 65 6C 6C 6F 20 85 .ascii "Hello World!"
|
||||
57 6F 72 6C 64 21
|
||||
001F 00 86 .db 0x00
|
||||
0020 87 __str_1:
|
||||
0020 0A 88 .db 0x0A
|
||||
0021 0A 89 .db 0x0A
|
||||
0022 50 72 65 73 73 20 90 .ascii "Press Start"
|
||||
53 74 61 72 74
|
||||
002D 00 91 .db 0x00
|
||||
92 .area _CODE
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 1.
|
||||
|
||||
Symbol Table
|
||||
|
||||
0 ___main_end 0013 R
|
||||
0 ___main_start 0000 R
|
||||
0 __str_0 0013 R
|
||||
0 __str_1 0020 R
|
||||
0 _main 0000 GR
|
||||
_printf **** GX
|
||||
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 2.
|
||||
|
||||
Area Table
|
||||
|
||||
0 _CODE size 2E flags 0
|
||||
1 _DATA size 0 flags 0
|
||||
2 _OVERLAY size 0 flags 0
|
||||
3 _ISEG size 0 flags 0
|
||||
4 _BSEG size 0 flags 0
|
||||
5 _XSEG size 0 flags 0
|
||||
6 _GSINIT size 0 flags 0
|
||||
7 _GSFINAL size 0 flags 0
|
||||
8 _HOME size 0 flags 0
|
16
input_state/Makefile
Normal file
@ -0,0 +1,16 @@
|
||||
AS = lcc -c
|
||||
CC = lcc -Wa-l -Wl-m
|
||||
|
||||
BIN = input_state.gb
|
||||
OBJS = input_state.o
|
||||
|
||||
all: $(BIN)
|
||||
|
||||
$.s: %.ms
|
||||
maccer -o $@ $<
|
||||
|
||||
$(BIN): $(OBJS)
|
||||
$(CC) -o $(BIN) $(OBJS)
|
||||
|
||||
clean:
|
||||
rm -rf $(BIN) $(OBJS) *~
|
39
input_state/input_state.c
Normal file
@ -0,0 +1,39 @@
|
||||
#include <stdio.h>
|
||||
#include <gb/gb.h>
|
||||
|
||||
void printAndWait(char* text) {
|
||||
printf(text);
|
||||
delay(100);
|
||||
}
|
||||
|
||||
void main() {
|
||||
while(1) {
|
||||
switch(joypad()) {
|
||||
case J_LEFT:
|
||||
printAndWait("Left!\n");
|
||||
break;
|
||||
case J_RIGHT:
|
||||
printAndWait("Right!\n");
|
||||
break;
|
||||
case J_UP:
|
||||
printAndWait("Up!\n");
|
||||
break;
|
||||
case J_DOWN:
|
||||
printAndWait("Down!\n");
|
||||
break;
|
||||
case J_START:
|
||||
printAndWait("Start!\n");
|
||||
break;
|
||||
case J_SELECT:
|
||||
printAndWait("Select!\n");
|
||||
break;
|
||||
case J_A:
|
||||
printAndWait("A!\n");
|
||||
break;
|
||||
case J_B:
|
||||
printAndWait("B!\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
BIN
input_state/input_state.gb
Normal file
334
input_state/input_state.lst
Normal file
@ -0,0 +1,334 @@
|
||||
1 ;--------------------------------------------------------
|
||||
2 ; File Created by SDCC : FreeWare ANSI-C Compiler
|
||||
3 ; Version 2.3.1 Wed Jul 8 08:36:18 2020
|
||||
4
|
||||
5 ;--------------------------------------------------------
|
||||
6 .module lcc2232240
|
||||
7
|
||||
8 ;--------------------------------------------------------
|
||||
9 ; Public variables in this module
|
||||
10 ;--------------------------------------------------------
|
||||
11 .globl _main
|
||||
12 .globl _printAndWait
|
||||
13 ;--------------------------------------------------------
|
||||
14 ; special function registers
|
||||
15 ;--------------------------------------------------------
|
||||
16 ;--------------------------------------------------------
|
||||
17 ; special function bits
|
||||
18 ;--------------------------------------------------------
|
||||
19 ;--------------------------------------------------------
|
||||
20 ; internal ram data
|
||||
21 ;--------------------------------------------------------
|
||||
22 .area _DATA
|
||||
23 ;--------------------------------------------------------
|
||||
24 ; overlayable items in internal ram
|
||||
25 ;--------------------------------------------------------
|
||||
26 .area _OVERLAY
|
||||
27 ;--------------------------------------------------------
|
||||
28 ; indirectly addressable internal ram data
|
||||
29 ;--------------------------------------------------------
|
||||
30 .area _ISEG
|
||||
31 ;--------------------------------------------------------
|
||||
32 ; bit data
|
||||
33 ;--------------------------------------------------------
|
||||
34 .area _BSEG
|
||||
35 ;--------------------------------------------------------
|
||||
36 ; external ram data
|
||||
37 ;--------------------------------------------------------
|
||||
38 .area _XSEG
|
||||
39 ;--------------------------------------------------------
|
||||
40 ; global & static initialisations
|
||||
41 ;--------------------------------------------------------
|
||||
42 .area _GSINIT
|
||||
43 .area _GSFINAL
|
||||
44 .area _GSINIT
|
||||
45 ;--------------------------------------------------------
|
||||
46 ; Home
|
||||
47 ;--------------------------------------------------------
|
||||
48 .area _HOME
|
||||
49 .area _CODE
|
||||
50 ;--------------------------------------------------------
|
||||
51 ; code
|
||||
52 ;--------------------------------------------------------
|
||||
53 .area _CODE
|
||||
54 ; input_state.c 4
|
||||
55 ; genLabel
|
||||
56 ; genFunction
|
||||
57 ; ---------------------------------
|
||||
58 ; Function printAndWait
|
||||
59 ; ---------------------------------
|
||||
0000 60 ___printAndWait_start:
|
||||
0000 61 _printAndWait:
|
||||
62
|
||||
63 ; input_state.c 5
|
||||
64 ; genIpush
|
||||
65 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
66 ; AOP_STK for
|
||||
0000 F8 02 67 lda hl,2(sp)
|
||||
0002 2A 68 ld a,(hl+)
|
||||
0003 66 69 ld h,(hl)
|
||||
0004 6F 70 ld l,a
|
||||
0005 E5 71 push hl
|
||||
72 ; genCall
|
||||
0006 CD 00 00 73 call _printf
|
||||
0009 E8 02 74 lda sp,2(sp)
|
||||
75 ; input_state.c 6
|
||||
76 ; genIpush
|
||||
77 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
000B 21 64 00 78 ld hl,#0x0064
|
||||
000E E5 79 push hl
|
||||
80 ; genCall
|
||||
000F CD 00 00 81 call _delay
|
||||
0012 E8 02 82 lda sp,2(sp)
|
||||
83 ; genLabel
|
||||
0014 84 00101$:
|
||||
85 ; genEndFunction
|
||||
86
|
||||
0014 C9 87 ret
|
||||
0015 88 ___printAndWait_end:
|
||||
89 ; input_state.c 9
|
||||
90 ; genLabel
|
||||
91 ; genFunction
|
||||
92 ; ---------------------------------
|
||||
93 ; Function main
|
||||
94 ; ---------------------------------
|
||||
0015 95 ___main_start:
|
||||
0015 96 _main:
|
||||
97
|
||||
98 ; input_state.c 10
|
||||
99 ; genLabel
|
||||
0015 100 00111$:
|
||||
101 ; input_state.c 11
|
||||
102 ; genCall
|
||||
103 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0015 CD 00 00 104 call _joypad
|
||||
0018 4B 105 ld c,e
|
||||
106 ; genCmpEq
|
||||
107 ; genCmpEq: left 1, right 1, result 0
|
||||
0019 79 108 ld a,c
|
||||
001A FE 01 109 cp a,#0x01
|
||||
001C CA 58 00 110 jp z,00102$
|
||||
001F 111 00124$:
|
||||
112 ; genCmpEq
|
||||
113 ; genCmpEq: left 1, right 1, result 0
|
||||
001F 79 114 ld a,c
|
||||
0020 FE 02 115 cp a,#0x02
|
||||
0022 CA 4C 00 116 jp z,00101$
|
||||
0025 117 00125$:
|
||||
118 ; genCmpEq
|
||||
119 ; genCmpEq: left 1, right 1, result 0
|
||||
0025 79 120 ld a,c
|
||||
0026 FE 04 121 cp a,#0x04
|
||||
0028 CA 64 00 122 jp z,00103$
|
||||
002B 123 00126$:
|
||||
124 ; genCmpEq
|
||||
125 ; genCmpEq: left 1, right 1, result 0
|
||||
002B 79 126 ld a,c
|
||||
002C FE 08 127 cp a,#0x08
|
||||
002E CA 70 00 128 jp z,00104$
|
||||
0031 129 00127$:
|
||||
130 ; genCmpEq
|
||||
131 ; genCmpEq: left 1, right 1, result 0
|
||||
0031 79 132 ld a,c
|
||||
0032 FE 10 133 cp a,#0x10
|
||||
0034 CA 94 00 134 jp z,00107$
|
||||
0037 135 00128$:
|
||||
136 ; genCmpEq
|
||||
137 ; genCmpEq: left 1, right 1, result 0
|
||||
0037 79 138 ld a,c
|
||||
0038 FE 20 139 cp a,#0x20
|
||||
003A CA A0 00 140 jp z,00108$
|
||||
003D 141 00129$:
|
||||
142 ; genCmpEq
|
||||
143 ; genCmpEq: left 1, right 1, result 0
|
||||
003D 79 144 ld a,c
|
||||
003E FE 40 145 cp a,#0x40
|
||||
0040 CA 88 00 146 jp z,00106$
|
||||
0043 147 00130$:
|
||||
148 ; genCmpEq
|
||||
149 ; genCmpEq: left 1, right 1, result 0
|
||||
0043 79 150 ld a,c
|
||||
0044 FE 80 151 cp a,#0x80
|
||||
0046 CA 7C 00 152 jp z,00105$
|
||||
0049 153 00131$:
|
||||
154 ; genGoto
|
||||
0049 C3 15 00 155 jp 00111$
|
||||
156 ; input_state.c 13
|
||||
157 ; genLabel
|
||||
004C 158 00101$:
|
||||
159 ; genIpush
|
||||
160 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
004C 21 AD 00 161 ld hl,#__str_0
|
||||
004F E5 162 push hl
|
||||
163 ; genCall
|
||||
0050 CD 00 00 164 call _printAndWait
|
||||
0053 E8 02 165 lda sp,2(sp)
|
||||
166 ; input_state.c 14
|
||||
167 ; genGoto
|
||||
0055 C3 15 00 168 jp 00111$
|
||||
169 ; input_state.c 16
|
||||
170 ; genLabel
|
||||
0058 171 00102$:
|
||||
172 ; genIpush
|
||||
173 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0058 21 B4 00 174 ld hl,#__str_1
|
||||
005B E5 175 push hl
|
||||
176 ; genCall
|
||||
005C CD 00 00 177 call _printAndWait
|
||||
005F E8 02 178 lda sp,2(sp)
|
||||
179 ; input_state.c 17
|
||||
180 ; genGoto
|
||||
0061 C3 15 00 181 jp 00111$
|
||||
182 ; input_state.c 19
|
||||
183 ; genLabel
|
||||
0064 184 00103$:
|
||||
185 ; genIpush
|
||||
186 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0064 21 BC 00 187 ld hl,#__str_2
|
||||
0067 E5 188 push hl
|
||||
189 ; genCall
|
||||
0068 CD 00 00 190 call _printAndWait
|
||||
006B E8 02 191 lda sp,2(sp)
|
||||
192 ; input_state.c 20
|
||||
193 ; genGoto
|
||||
006D C3 15 00 194 jp 00111$
|
||||
195 ; input_state.c 22
|
||||
196 ; genLabel
|
||||
0070 197 00104$:
|
||||
198 ; genIpush
|
||||
199 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0070 21 C1 00 200 ld hl,#__str_3
|
||||
0073 E5 201 push hl
|
||||
202 ; genCall
|
||||
0074 CD 00 00 203 call _printAndWait
|
||||
0077 E8 02 204 lda sp,2(sp)
|
||||
205 ; input_state.c 23
|
||||
206 ; genGoto
|
||||
0079 C3 15 00 207 jp 00111$
|
||||
208 ; input_state.c 25
|
||||
209 ; genLabel
|
||||
007C 210 00105$:
|
||||
211 ; genIpush
|
||||
212 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
007C 21 C8 00 213 ld hl,#__str_4
|
||||
007F E5 214 push hl
|
||||
215 ; genCall
|
||||
0080 CD 00 00 216 call _printAndWait
|
||||
0083 E8 02 217 lda sp,2(sp)
|
||||
218 ; input_state.c 26
|
||||
219 ; genGoto
|
||||
0085 C3 15 00 220 jp 00111$
|
||||
221 ; input_state.c 28
|
||||
222 ; genLabel
|
||||
0088 223 00106$:
|
||||
224 ; genIpush
|
||||
225 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0088 21 D0 00 226 ld hl,#__str_5
|
||||
008B E5 227 push hl
|
||||
228 ; genCall
|
||||
008C CD 00 00 229 call _printAndWait
|
||||
008F E8 02 230 lda sp,2(sp)
|
||||
231 ; input_state.c 29
|
||||
232 ; genGoto
|
||||
0091 C3 15 00 233 jp 00111$
|
||||
234 ; input_state.c 31
|
||||
235 ; genLabel
|
||||
0094 236 00107$:
|
||||
237 ; genIpush
|
||||
238 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0094 21 D9 00 239 ld hl,#__str_6
|
||||
0097 E5 240 push hl
|
||||
241 ; genCall
|
||||
0098 CD 00 00 242 call _printAndWait
|
||||
009B E8 02 243 lda sp,2(sp)
|
||||
244 ; input_state.c 32
|
||||
245 ; genGoto
|
||||
009D C3 15 00 246 jp 00111$
|
||||
247 ; input_state.c 34
|
||||
248 ; genLabel
|
||||
00A0 249 00108$:
|
||||
250 ; genIpush
|
||||
251 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
00A0 21 DD 00 252 ld hl,#__str_7
|
||||
00A3 E5 253 push hl
|
||||
254 ; genCall
|
||||
00A4 CD 00 00 255 call _printAndWait
|
||||
00A7 E8 02 256 lda sp,2(sp)
|
||||
257 ; input_state.c 36
|
||||
258 ; genGoto
|
||||
00A9 C3 15 00 259 jp 00111$
|
||||
260 ; genLabel
|
||||
00AC 261 00113$:
|
||||
262 ; genEndFunction
|
||||
263
|
||||
00AC C9 264 ret
|
||||
00AD 265 ___main_end:
|
||||
00AD 266 __str_0:
|
||||
00AD 4C 65 66 74 21 267 .ascii "Left!"
|
||||
00B2 0A 268 .db 0x0A
|
||||
00B3 00 269 .db 0x00
|
||||
00B4 270 __str_1:
|
||||
00B4 52 69 67 68 74 21 271 .ascii "Right!"
|
||||
00BA 0A 272 .db 0x0A
|
||||
00BB 00 273 .db 0x00
|
||||
00BC 274 __str_2:
|
||||
00BC 55 70 21 275 .ascii "Up!"
|
||||
00BF 0A 276 .db 0x0A
|
||||
00C0 00 277 .db 0x00
|
||||
00C1 278 __str_3:
|
||||
00C1 44 6F 77 6E 21 279 .ascii "Down!"
|
||||
00C6 0A 280 .db 0x0A
|
||||
00C7 00 281 .db 0x00
|
||||
00C8 282 __str_4:
|
||||
00C8 53 74 61 72 74 21 283 .ascii "Start!"
|
||||
00CE 0A 284 .db 0x0A
|
||||
00CF 00 285 .db 0x00
|
||||
00D0 286 __str_5:
|
||||
00D0 53 65 6C 65 63 74 287 .ascii "Select!"
|
||||
21
|
||||
00D7 0A 288 .db 0x0A
|
||||
00D8 00 289 .db 0x00
|
||||
00D9 290 __str_6:
|
||||
00D9 41 21 291 .ascii "A!"
|
||||
00DB 0A 292 .db 0x0A
|
||||
00DC 00 293 .db 0x00
|
||||
00DD 294 __str_7:
|
||||
00DD 42 21 295 .ascii "B!"
|
||||
00DF 0A 296 .db 0x0A
|
||||
00E0 00 297 .db 0x00
|
||||
298 .area _CODE
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 1.
|
||||
|
||||
Symbol Table
|
||||
|
||||
0 ___main_end 00AD R
|
||||
0 ___main_start 0015 R
|
||||
0 ___printAndWait_end 0015 R
|
||||
0 ___printAndWait_start 0000 R
|
||||
0 __str_0 00AD R
|
||||
0 __str_1 00B4 R
|
||||
0 __str_2 00BC R
|
||||
0 __str_3 00C1 R
|
||||
0 __str_4 00C8 R
|
||||
0 __str_5 00D0 R
|
||||
0 __str_6 00D9 R
|
||||
0 __str_7 00DD R
|
||||
_delay **** GX
|
||||
_joypad **** GX
|
||||
0 _main 0015 GR
|
||||
0 _printAndWait 0000 GR
|
||||
_printf **** GX
|
||||
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 2.
|
||||
|
||||
Area Table
|
||||
|
||||
0 _CODE size E1 flags 0
|
||||
1 _DATA size 0 flags 0
|
||||
2 _OVERLAY size 0 flags 0
|
||||
3 _ISEG size 0 flags 0
|
||||
4 _BSEG size 0 flags 0
|
||||
5 _XSEG size 0 flags 0
|
||||
6 _GSINIT size 0 flags 0
|
||||
7 _GSFINAL size 0 flags 0
|
||||
8 _HOME size 0 flags 0
|
16
input_wait/Makefile
Normal file
@ -0,0 +1,16 @@
|
||||
AS = lcc -c
|
||||
CC = lcc -Wa-l -Wl-m
|
||||
|
||||
BIN = input_wait.gb
|
||||
OBJS = input_wait.o
|
||||
|
||||
all: $(BIN)
|
||||
|
||||
$.s: %.ms
|
||||
maccer -o $@ $<
|
||||
|
||||
$(BIN): $(OBJS)
|
||||
$(CC) -o $(BIN) $(OBJS)
|
||||
|
||||
clean:
|
||||
rm -rf $(BIN) $(OBJS) *~
|
15
input_wait/input_wait.c
Normal file
@ -0,0 +1,15 @@
|
||||
#include <stdio.h>
|
||||
#include <gb/gb.h>
|
||||
|
||||
void main() {
|
||||
while(1) {
|
||||
printf("Press Start\n\n");
|
||||
waitpad(J_START);
|
||||
|
||||
printf("Please hold down A!\n\n");
|
||||
waitpad(J_A);
|
||||
printf("Holding down A!\n\n");
|
||||
waitpadup();
|
||||
printf("Tired already?\n\n\n");
|
||||
}
|
||||
}
|
BIN
input_wait/input_wait.gb
Normal file
184
input_wait/input_wait.lst
Normal file
@ -0,0 +1,184 @@
|
||||
1 ;--------------------------------------------------------
|
||||
2 ; File Created by SDCC : FreeWare ANSI-C Compiler
|
||||
3 ; Version 2.3.1 Wed Jul 8 08:38:44 2020
|
||||
4
|
||||
5 ;--------------------------------------------------------
|
||||
6 .module lcc2236500
|
||||
7
|
||||
8 ;--------------------------------------------------------
|
||||
9 ; Public variables in this module
|
||||
10 ;--------------------------------------------------------
|
||||
11 .globl _main
|
||||
12 ;--------------------------------------------------------
|
||||
13 ; special function registers
|
||||
14 ;--------------------------------------------------------
|
||||
15 ;--------------------------------------------------------
|
||||
16 ; special function bits
|
||||
17 ;--------------------------------------------------------
|
||||
18 ;--------------------------------------------------------
|
||||
19 ; internal ram data
|
||||
20 ;--------------------------------------------------------
|
||||
21 .area _DATA
|
||||
22 ;--------------------------------------------------------
|
||||
23 ; overlayable items in internal ram
|
||||
24 ;--------------------------------------------------------
|
||||
25 .area _OVERLAY
|
||||
26 ;--------------------------------------------------------
|
||||
27 ; indirectly addressable internal ram data
|
||||
28 ;--------------------------------------------------------
|
||||
29 .area _ISEG
|
||||
30 ;--------------------------------------------------------
|
||||
31 ; bit data
|
||||
32 ;--------------------------------------------------------
|
||||
33 .area _BSEG
|
||||
34 ;--------------------------------------------------------
|
||||
35 ; external ram data
|
||||
36 ;--------------------------------------------------------
|
||||
37 .area _XSEG
|
||||
38 ;--------------------------------------------------------
|
||||
39 ; global & static initialisations
|
||||
40 ;--------------------------------------------------------
|
||||
41 .area _GSINIT
|
||||
42 .area _GSFINAL
|
||||
43 .area _GSINIT
|
||||
44 ;--------------------------------------------------------
|
||||
45 ; Home
|
||||
46 ;--------------------------------------------------------
|
||||
47 .area _HOME
|
||||
48 .area _CODE
|
||||
49 ;--------------------------------------------------------
|
||||
50 ; code
|
||||
51 ;--------------------------------------------------------
|
||||
52 .area _CODE
|
||||
53 ; input_wait.c 4
|
||||
54 ; genLabel
|
||||
55 ; genFunction
|
||||
56 ; ---------------------------------
|
||||
57 ; Function main
|
||||
58 ; ---------------------------------
|
||||
0000 59 ___main_start:
|
||||
0000 60 _main:
|
||||
61
|
||||
62 ; input_wait.c 5
|
||||
63 ; genLabel
|
||||
0000 64 00102$:
|
||||
65 ; input_wait.c 6
|
||||
66 ; genIpush
|
||||
67 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0000 21 3D 00 68 ld hl,#__str_0
|
||||
0003 E5 69 push hl
|
||||
70 ; genCall
|
||||
0004 CD 00 00 71 call _printf
|
||||
0007 E8 02 72 lda sp,2(sp)
|
||||
73 ; input_wait.c 7
|
||||
74 ; genIpush
|
||||
75 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0009 3E 80 76 ld a,#0x80
|
||||
000B F5 77 push af
|
||||
000C 33 78 inc sp
|
||||
79 ; genCall
|
||||
000D CD 00 00 80 call _waitpad
|
||||
0010 E8 01 81 lda sp,1(sp)
|
||||
82 ; input_wait.c 9
|
||||
83 ; genIpush
|
||||
84 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0012 21 4B 00 85 ld hl,#__str_1
|
||||
0015 E5 86 push hl
|
||||
87 ; genCall
|
||||
0016 CD 00 00 88 call _printf
|
||||
0019 E8 02 89 lda sp,2(sp)
|
||||
90 ; input_wait.c 10
|
||||
91 ; genIpush
|
||||
92 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
001B 3E 10 93 ld a,#0x10
|
||||
001D F5 94 push af
|
||||
001E 33 95 inc sp
|
||||
96 ; genCall
|
||||
001F CD 00 00 97 call _waitpad
|
||||
0022 E8 01 98 lda sp,1(sp)
|
||||
99 ; input_wait.c 11
|
||||
100 ; genIpush
|
||||
101 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0024 21 61 00 102 ld hl,#__str_2
|
||||
0027 E5 103 push hl
|
||||
104 ; genCall
|
||||
0028 CD 00 00 105 call _printf
|
||||
002B E8 02 106 lda sp,2(sp)
|
||||
107 ; input_wait.c 12
|
||||
108 ; genCall
|
||||
109 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
002D CD 00 00 110 call _waitpadup
|
||||
111 ; input_wait.c 13
|
||||
112 ; genIpush
|
||||
113 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0030 21 73 00 114 ld hl,#__str_3
|
||||
0033 E5 115 push hl
|
||||
116 ; genCall
|
||||
0034 CD 00 00 117 call _printf
|
||||
0037 E8 02 118 lda sp,2(sp)
|
||||
119 ; genGoto
|
||||
0039 C3 00 00 120 jp 00102$
|
||||
121 ; genLabel
|
||||
003C 122 00104$:
|
||||
123 ; genEndFunction
|
||||
124
|
||||
003C C9 125 ret
|
||||
003D 126 ___main_end:
|
||||
003D 127 __str_0:
|
||||
003D 50 72 65 73 73 20 128 .ascii "Press Start"
|
||||
53 74 61 72 74
|
||||
0048 0A 129 .db 0x0A
|
||||
0049 0A 130 .db 0x0A
|
||||
004A 00 131 .db 0x00
|
||||
004B 132 __str_1:
|
||||
004B 50 6C 65 61 73 65 133 .ascii "Please hold down A!"
|
||||
20 68 6F 6C 64 20
|
||||
64 6F 77 6E 20 41
|
||||
21
|
||||
005E 0A 134 .db 0x0A
|
||||
005F 0A 135 .db 0x0A
|
||||
0060 00 136 .db 0x00
|
||||
0061 137 __str_2:
|
||||
0061 48 6F 6C 64 69 6E 138 .ascii "Holding down A!"
|
||||
67 20 64 6F 77 6E
|
||||
20 41 21
|
||||
0070 0A 139 .db 0x0A
|
||||
0071 0A 140 .db 0x0A
|
||||
0072 00 141 .db 0x00
|
||||
0073 142 __str_3:
|
||||
0073 54 69 72 65 64 20 143 .ascii "Tired already?"
|
||||
61 6C 72 65 61 64
|
||||
79 3F
|
||||
0081 0A 144 .db 0x0A
|
||||
0082 0A 145 .db 0x0A
|
||||
0083 0A 146 .db 0x0A
|
||||
0084 00 147 .db 0x00
|
||||
148 .area _CODE
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 1.
|
||||
|
||||
Symbol Table
|
||||
|
||||
0 ___main_end 003D R
|
||||
0 ___main_start 0000 R
|
||||
0 __str_0 003D R
|
||||
0 __str_1 004B R
|
||||
0 __str_2 0061 R
|
||||
0 __str_3 0073 R
|
||||
0 _main 0000 GR
|
||||
_printf **** GX
|
||||
_waitpad **** GX
|
||||
_waitpadup **** GX
|
||||
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 2.
|
||||
|
||||
Area Table
|
||||
|
||||
0 _CODE size 85 flags 0
|
||||
1 _DATA size 0 flags 0
|
||||
2 _OVERLAY size 0 flags 0
|
||||
3 _ISEG size 0 flags 0
|
||||
4 _BSEG size 0 flags 0
|
||||
5 _XSEG size 0 flags 0
|
||||
6 _GSINIT size 0 flags 0
|
||||
7 _GSFINAL size 0 flags 0
|
||||
8 _HOME size 0 flags 0
|
16
move_sprite/Makefile
Normal file
@ -0,0 +1,16 @@
|
||||
AS = lcc -c
|
||||
CC = lcc -Wa-l -Wl-m
|
||||
|
||||
BIN = move_sprite.gb
|
||||
OBJS = move_sprite.o
|
||||
|
||||
all: $(BIN)
|
||||
|
||||
$.s: %.ms
|
||||
maccer -o $@ $<
|
||||
|
||||
$(BIN): $(OBJS)
|
||||
$(CC) -o $(BIN) $(OBJS)
|
||||
|
||||
clean:
|
||||
rm -rf $(BIN) $(OBJS) *~
|
36
move_sprite/move_sprite.c
Normal file
@ -0,0 +1,36 @@
|
||||
#include <gb/gb.h>
|
||||
#include "ufo.c"
|
||||
|
||||
void main() {
|
||||
int x = 55;
|
||||
int y = 75;
|
||||
|
||||
SPRITES_8x8;
|
||||
set_sprite_data(0, 0, ufo);
|
||||
set_sprite_tile(0, 0);
|
||||
move_sprite(0, x, y);
|
||||
SHOW_SPRITES;
|
||||
|
||||
while(1) {
|
||||
if(joypad() & J_RIGHT) {
|
||||
x++;
|
||||
move_sprite(0, x, y);
|
||||
delay(10);
|
||||
}
|
||||
if(joypad() & J_LEFT) {
|
||||
x--;
|
||||
move_sprite(0, x, y);
|
||||
delay(10);
|
||||
}
|
||||
if(joypad() & J_UP) {
|
||||
y--;
|
||||
move_sprite(0, x, y);
|
||||
delay(10);
|
||||
}
|
||||
if(joypad() & J_DOWN) {
|
||||
y++;
|
||||
move_sprite(0, x, y);
|
||||
delay(10);
|
||||
}
|
||||
}
|
||||
}
|
BIN
move_sprite/move_sprite.gb
Normal file
443
move_sprite/move_sprite.lst
Normal file
@ -0,0 +1,443 @@
|
||||
1 ;--------------------------------------------------------
|
||||
2 ; File Created by SDCC : FreeWare ANSI-C Compiler
|
||||
3 ; Version 2.3.1 Wed Jul 8 08:42:08 2020
|
||||
4
|
||||
5 ;--------------------------------------------------------
|
||||
6 .module lcc2241580
|
||||
7
|
||||
8 ;--------------------------------------------------------
|
||||
9 ; Public variables in this module
|
||||
10 ;--------------------------------------------------------
|
||||
11 .globl _main
|
||||
12 .globl _ufo
|
||||
13 ;--------------------------------------------------------
|
||||
14 ; special function registers
|
||||
15 ;--------------------------------------------------------
|
||||
16 ;--------------------------------------------------------
|
||||
17 ; special function bits
|
||||
18 ;--------------------------------------------------------
|
||||
19 ;--------------------------------------------------------
|
||||
20 ; internal ram data
|
||||
21 ;--------------------------------------------------------
|
||||
22 .area _DATA
|
||||
0000 23 _ufo::
|
||||
0000 24 .ds 16
|
||||
25 ;--------------------------------------------------------
|
||||
26 ; overlayable items in internal ram
|
||||
27 ;--------------------------------------------------------
|
||||
28 .area _OVERLAY
|
||||
29 ;--------------------------------------------------------
|
||||
30 ; indirectly addressable internal ram data
|
||||
31 ;--------------------------------------------------------
|
||||
32 .area _ISEG
|
||||
33 ;--------------------------------------------------------
|
||||
34 ; bit data
|
||||
35 ;--------------------------------------------------------
|
||||
36 .area _BSEG
|
||||
37 ;--------------------------------------------------------
|
||||
38 ; external ram data
|
||||
39 ;--------------------------------------------------------
|
||||
40 .area _XSEG
|
||||
41 ;--------------------------------------------------------
|
||||
42 ; global & static initialisations
|
||||
43 ;--------------------------------------------------------
|
||||
44 .area _GSINIT
|
||||
45 .area _GSFINAL
|
||||
46 .area _GSINIT
|
||||
47 ; move_sprite.c 1
|
||||
48 ; move_sprite.c 37
|
||||
49 ; genArrayInit
|
||||
50 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0000 21 00 00 51 ld hl,#_ufo
|
||||
0003 CD 00 00 52 call __initrleblock
|
||||
0006 10 53 .db 16
|
||||
0007 5A 3C E3 42 7C 99 54 .db 0x5A, 0x3C, 0xE3, 0x42, 0x7C, 0x99, 0xEB, 0xA5
|
||||
EB A5
|
||||
000F FB A5 66 99 E7 42 55 .db 0xFB, 0xA5, 0x66, 0x99, 0xE7, 0x42, 0x5A, 0x3C
|
||||
5A 3C
|
||||
0017 00 56 .db 0
|
||||
57 ;--------------------------------------------------------
|
||||
58 ; Home
|
||||
59 ;--------------------------------------------------------
|
||||
60 .area _HOME
|
||||
61 .area _CODE
|
||||
62 ;--------------------------------------------------------
|
||||
63 ; code
|
||||
64 ;--------------------------------------------------------
|
||||
65 .area _CODE
|
||||
66 ; move_sprite.c 4
|
||||
67 ; genLabel
|
||||
68 ; genFunction
|
||||
69 ; ---------------------------------
|
||||
70 ; Function main
|
||||
71 ; ---------------------------------
|
||||
0000 72 ___main_start:
|
||||
0000 73 _main:
|
||||
0000 E8 F9 74 lda sp,-7(sp)
|
||||
75 ; move_sprite.c 5
|
||||
76 ; genAssign
|
||||
77 ; AOP_STK for _main_x_1_1
|
||||
0002 F8 05 78 lda hl,5(sp)
|
||||
0004 36 37 79 ld (hl),#0x37
|
||||
0006 23 80 inc hl
|
||||
0007 36 00 81 ld (hl),#0x00
|
||||
82 ; move_sprite.c 6
|
||||
83 ; genAssign
|
||||
84 ; AOP_STK for _main_y_1_1
|
||||
0009 F8 03 85 lda hl,3(sp)
|
||||
000B 36 4B 86 ld (hl),#0x4B
|
||||
000D 23 87 inc hl
|
||||
000E 36 00 88 ld (hl),#0x00
|
||||
89 ; move_sprite.c 8
|
||||
90 ; genAssign
|
||||
0010 01 40 FF 91 ld bc,#0xFF40
|
||||
92 ; genAssign
|
||||
93 ; AOP_STK for _main_sloc0_1_0
|
||||
0013 F8 01 94 lda hl,1(sp)
|
||||
0015 36 40 95 ld (hl),#0x40
|
||||
0017 23 96 inc hl
|
||||
0018 36 FF 97 ld (hl),#0xFF
|
||||
98 ; genPointerGet
|
||||
99 ; AOP_STK for _main_sloc0_1_0
|
||||
100 ; AOP_STK for _main_sloc1_1_0
|
||||
001A 2B 101 dec hl
|
||||
001B 5E 102 ld e,(hl)
|
||||
001C 23 103 inc hl
|
||||
001D 56 104 ld d,(hl)
|
||||
001E 1A 105 ld a,(de)
|
||||
001F 2B 106 dec hl
|
||||
0020 2B 107 dec hl
|
||||
108 ; genAnd
|
||||
109 ; AOP_STK for _main_sloc1_1_0
|
||||
0021 77 110 ld (hl),a
|
||||
0022 7F 111 ld a,a
|
||||
0023 E6 FB 112 and a,#0xFB
|
||||
113 ; genAssign (pointer)
|
||||
0025 02 114 ld (bc),a
|
||||
115 ; move_sprite.c 9
|
||||
116 ; genIpush
|
||||
117 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0026 21 00 00 118 ld hl,#_ufo
|
||||
0029 E5 119 push hl
|
||||
120 ; genIpush
|
||||
002A 21 00 00 121 ld hl,#0x0000
|
||||
002D E5 122 push hl
|
||||
123 ; genCall
|
||||
002E CD 00 00 124 call _set_sprite_data
|
||||
0031 E8 04 125 lda sp,4(sp)
|
||||
126 ; move_sprite.c 10
|
||||
127 ; genIpush
|
||||
128 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0033 21 00 00 129 ld hl,#0x0000
|
||||
0036 E5 130 push hl
|
||||
131 ; genCall
|
||||
0037 CD 00 00 132 call _set_sprite_tile
|
||||
003A E8 02 133 lda sp,2(sp)
|
||||
134 ; move_sprite.c 11
|
||||
135 ; genIpush
|
||||
136 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
003C 21 37 4B 137 ld hl,#0x4B37
|
||||
003F E5 138 push hl
|
||||
139 ; genIpush
|
||||
0040 3E 00 140 ld a,#0x00
|
||||
0042 F5 141 push af
|
||||
0043 33 142 inc sp
|
||||
143 ; genCall
|
||||
0044 CD 00 00 144 call _move_sprite
|
||||
0047 E8 03 145 lda sp,3(sp)
|
||||
146 ; move_sprite.c 12
|
||||
147 ; genAssign
|
||||
0049 01 40 FF 148 ld bc,#0xFF40
|
||||
149 ; genAssign
|
||||
150 ; AOP_STK for _main_sloc0_1_0
|
||||
004C F8 01 151 lda hl,1(sp)
|
||||
004E 36 40 152 ld (hl),#0x40
|
||||
0050 23 153 inc hl
|
||||
0051 36 FF 154 ld (hl),#0xFF
|
||||
155 ; genPointerGet
|
||||
156 ; AOP_STK for _main_sloc0_1_0
|
||||
157 ; AOP_STK for _main_sloc1_1_0
|
||||
0053 2B 158 dec hl
|
||||
0054 5E 159 ld e,(hl)
|
||||
0055 23 160 inc hl
|
||||
0056 56 161 ld d,(hl)
|
||||
0057 1A 162 ld a,(de)
|
||||
0058 2B 163 dec hl
|
||||
0059 2B 164 dec hl
|
||||
165 ; genOr
|
||||
166 ; AOP_STK for _main_sloc1_1_0
|
||||
005A 77 167 ld (hl),a
|
||||
005B 7F 168 ld a,a
|
||||
005C F6 02 169 or a,#0x02
|
||||
170 ; genAssign (pointer)
|
||||
005E 02 171 ld (bc),a
|
||||
172 ; move_sprite.c 14
|
||||
173 ; genLabel
|
||||
005F 174 00110$:
|
||||
175 ; move_sprite.c 15
|
||||
176 ; genCall
|
||||
177 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
005F CD 00 00 178 call _joypad
|
||||
0062 4B 179 ld c,e
|
||||
180 ; genAnd
|
||||
0063 79 181 ld a,c
|
||||
0064 E6 01 182 and a,#0x01
|
||||
0066 20 03 183 jr nz,00119$
|
||||
0068 C3 90 00 184 jp 00102$
|
||||
006B 185 00119$:
|
||||
186 ; move_sprite.c 16
|
||||
187 ; genPlus
|
||||
188 ; AOP_STK for _main_x_1_1
|
||||
189 ; genPlusIncr
|
||||
006B F8 05 190 lda hl,5(sp)
|
||||
006D 34 191 inc (hl)
|
||||
006E 20 02 192 jr nz,00120$
|
||||
0070 23 193 inc hl
|
||||
0071 34 194 inc (hl)
|
||||
0072 195 00120$:
|
||||
196 ; move_sprite.c 17
|
||||
197 ; genCast
|
||||
198 ; AOP_STK for _main_y_1_1
|
||||
0072 F8 03 199 lda hl,3(sp)
|
||||
0074 4E 200 ld c,(hl)
|
||||
201 ; genCast
|
||||
202 ; AOP_STK for _main_x_1_1
|
||||
0075 23 203 inc hl
|
||||
0076 23 204 inc hl
|
||||
0077 46 205 ld b,(hl)
|
||||
206 ; genIpush
|
||||
207 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0078 79 208 ld a,c
|
||||
0079 F5 209 push af
|
||||
007A 33 210 inc sp
|
||||
211 ; genIpush
|
||||
007B 78 212 ld a,b
|
||||
007C F5 213 push af
|
||||
007D 33 214 inc sp
|
||||
215 ; genIpush
|
||||
007E 3E 00 216 ld a,#0x00
|
||||
0080 F5 217 push af
|
||||
0081 33 218 inc sp
|
||||
219 ; genCall
|
||||
0082 CD 00 00 220 call _move_sprite
|
||||
0085 E8 03 221 lda sp,3(sp)
|
||||
222 ; move_sprite.c 18
|
||||
223 ; genIpush
|
||||
224 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0087 21 0A 00 225 ld hl,#0x000A
|
||||
008A E5 226 push hl
|
||||
227 ; genCall
|
||||
008B CD 00 00 228 call _delay
|
||||
008E E8 02 229 lda sp,2(sp)
|
||||
230 ; genLabel
|
||||
0090 231 00102$:
|
||||
232 ; move_sprite.c 20
|
||||
233 ; genCall
|
||||
234 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0090 CD 00 00 235 call _joypad
|
||||
0093 4B 236 ld c,e
|
||||
237 ; genAnd
|
||||
0094 79 238 ld a,c
|
||||
0095 E6 02 239 and a,#0x02
|
||||
0097 20 03 240 jr nz,00121$
|
||||
0099 C3 C4 00 241 jp 00104$
|
||||
009C 242 00121$:
|
||||
243 ; move_sprite.c 21
|
||||
244 ; genMinus
|
||||
245 ; AOP_STK for _main_x_1_1
|
||||
009C F8 05 246 lda hl,5(sp)
|
||||
009E 5E 247 ld e,(hl)
|
||||
009F 23 248 inc hl
|
||||
00A0 56 249 ld d,(hl)
|
||||
00A1 1B 250 dec de
|
||||
00A2 2B 251 dec hl
|
||||
00A3 73 252 ld (hl),e
|
||||
00A4 23 253 inc hl
|
||||
00A5 72 254 ld (hl),d
|
||||
255 ; move_sprite.c 22
|
||||
256 ; genCast
|
||||
257 ; AOP_STK for _main_y_1_1
|
||||
00A6 F8 03 258 lda hl,3(sp)
|
||||
00A8 4E 259 ld c,(hl)
|
||||
260 ; genCast
|
||||
261 ; AOP_STK for _main_x_1_1
|
||||
00A9 23 262 inc hl
|
||||
00AA 23 263 inc hl
|
||||
00AB 46 264 ld b,(hl)
|
||||
265 ; genIpush
|
||||
266 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
00AC 79 267 ld a,c
|
||||
00AD F5 268 push af
|
||||
00AE 33 269 inc sp
|
||||
270 ; genIpush
|
||||
00AF 78 271 ld a,b
|
||||
00B0 F5 272 push af
|
||||
00B1 33 273 inc sp
|
||||
274 ; genIpush
|
||||
00B2 3E 00 275 ld a,#0x00
|
||||
00B4 F5 276 push af
|
||||
00B5 33 277 inc sp
|
||||
278 ; genCall
|
||||
00B6 CD 00 00 279 call _move_sprite
|
||||
00B9 E8 03 280 lda sp,3(sp)
|
||||
281 ; move_sprite.c 23
|
||||
282 ; genIpush
|
||||
283 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
00BB 21 0A 00 284 ld hl,#0x000A
|
||||
00BE E5 285 push hl
|
||||
286 ; genCall
|
||||
00BF CD 00 00 287 call _delay
|
||||
00C2 E8 02 288 lda sp,2(sp)
|
||||
289 ; genLabel
|
||||
00C4 290 00104$:
|
||||
291 ; move_sprite.c 25
|
||||
292 ; genCall
|
||||
293 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
00C4 CD 00 00 294 call _joypad
|
||||
00C7 4B 295 ld c,e
|
||||
296 ; genAnd
|
||||
00C8 79 297 ld a,c
|
||||
00C9 E6 04 298 and a,#0x04
|
||||
00CB 20 03 299 jr nz,00122$
|
||||
00CD C3 F7 00 300 jp 00106$
|
||||
00D0 301 00122$:
|
||||
302 ; move_sprite.c 26
|
||||
303 ; genMinus
|
||||
304 ; AOP_STK for _main_y_1_1
|
||||
00D0 F8 03 305 lda hl,3(sp)
|
||||
00D2 5E 306 ld e,(hl)
|
||||
00D3 23 307 inc hl
|
||||
00D4 56 308 ld d,(hl)
|
||||
00D5 1B 309 dec de
|
||||
00D6 2B 310 dec hl
|
||||
00D7 73 311 ld (hl),e
|
||||
00D8 23 312 inc hl
|
||||
00D9 72 313 ld (hl),d
|
||||
314 ; move_sprite.c 27
|
||||
315 ; genCast
|
||||
316 ; AOP_STK for _main_y_1_1
|
||||
00DA 2B 317 dec hl
|
||||
00DB 4E 318 ld c,(hl)
|
||||
319 ; genCast
|
||||
320 ; AOP_STK for _main_x_1_1
|
||||
00DC 23 321 inc hl
|
||||
00DD 23 322 inc hl
|
||||
00DE 46 323 ld b,(hl)
|
||||
324 ; genIpush
|
||||
325 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
00DF 79 326 ld a,c
|
||||
00E0 F5 327 push af
|
||||
00E1 33 328 inc sp
|
||||
329 ; genIpush
|
||||
00E2 78 330 ld a,b
|
||||
00E3 F5 331 push af
|
||||
00E4 33 332 inc sp
|
||||
333 ; genIpush
|
||||
00E5 3E 00 334 ld a,#0x00
|
||||
00E7 F5 335 push af
|
||||
00E8 33 336 inc sp
|
||||
337 ; genCall
|
||||
00E9 CD 00 00 338 call _move_sprite
|
||||
00EC E8 03 339 lda sp,3(sp)
|
||||
340 ; move_sprite.c 28
|
||||
341 ; genIpush
|
||||
342 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
00EE 21 0A 00 343 ld hl,#0x000A
|
||||
00F1 E5 344 push hl
|
||||
345 ; genCall
|
||||
00F2 CD 00 00 346 call _delay
|
||||
00F5 E8 02 347 lda sp,2(sp)
|
||||
348 ; genLabel
|
||||
00F7 349 00106$:
|
||||
350 ; move_sprite.c 30
|
||||
351 ; genCall
|
||||
352 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
00F7 CD 00 00 353 call _joypad
|
||||
00FA 4B 354 ld c,e
|
||||
355 ; genAnd
|
||||
00FB 79 356 ld a,c
|
||||
00FC E6 08 357 and a,#0x08
|
||||
00FE 20 03 358 jr nz,00123$
|
||||
0100 C3 5F 00 359 jp 00110$
|
||||
0103 360 00123$:
|
||||
361 ; move_sprite.c 31
|
||||
362 ; genPlus
|
||||
363 ; AOP_STK for _main_y_1_1
|
||||
364 ; genPlusIncr
|
||||
0103 F8 03 365 lda hl,3(sp)
|
||||
0105 34 366 inc (hl)
|
||||
0106 20 02 367 jr nz,00124$
|
||||
0108 23 368 inc hl
|
||||
0109 34 369 inc (hl)
|
||||
010A 370 00124$:
|
||||
371 ; move_sprite.c 32
|
||||
372 ; genCast
|
||||
373 ; AOP_STK for _main_y_1_1
|
||||
010A F8 03 374 lda hl,3(sp)
|
||||
010C 4E 375 ld c,(hl)
|
||||
376 ; genCast
|
||||
377 ; AOP_STK for _main_x_1_1
|
||||
010D 23 378 inc hl
|
||||
010E 23 379 inc hl
|
||||
010F 46 380 ld b,(hl)
|
||||
381 ; genIpush
|
||||
382 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0110 79 383 ld a,c
|
||||
0111 F5 384 push af
|
||||
0112 33 385 inc sp
|
||||
386 ; genIpush
|
||||
0113 78 387 ld a,b
|
||||
0114 F5 388 push af
|
||||
0115 33 389 inc sp
|
||||
390 ; genIpush
|
||||
0116 3E 00 391 ld a,#0x00
|
||||
0118 F5 392 push af
|
||||
0119 33 393 inc sp
|
||||
394 ; genCall
|
||||
011A CD 00 00 395 call _move_sprite
|
||||
011D E8 03 396 lda sp,3(sp)
|
||||
397 ; move_sprite.c 33
|
||||
398 ; genIpush
|
||||
399 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
011F 21 0A 00 400 ld hl,#0x000A
|
||||
0122 E5 401 push hl
|
||||
402 ; genCall
|
||||
0123 CD 00 00 403 call _delay
|
||||
0126 E8 02 404 lda sp,2(sp)
|
||||
405 ; genGoto
|
||||
0128 C3 5F 00 406 jp 00110$
|
||||
407 ; genLabel
|
||||
012B 408 00112$:
|
||||
409 ; genEndFunction
|
||||
012B E8 07 410 lda sp,7(sp)
|
||||
012D C9 411 ret
|
||||
012E 412 ___main_end:
|
||||
413 .area _CODE
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 1.
|
||||
|
||||
Symbol Table
|
||||
|
||||
0 ___main_end 012E R
|
||||
0 ___main_start 0000 R
|
||||
__initrleblock **** GX
|
||||
_delay **** GX
|
||||
_joypad **** GX
|
||||
0 _main 0000 GR
|
||||
_move_sprite **** GX
|
||||
_set_sprite_data **** GX
|
||||
_set_sprite_tile **** GX
|
||||
1 _ufo 0000 GR
|
||||
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 2.
|
||||
|
||||
Area Table
|
||||
|
||||
0 _CODE size 12E flags 0
|
||||
1 _DATA size 10 flags 0
|
||||
2 _OVERLAY size 0 flags 0
|
||||
3 _ISEG size 0 flags 0
|
||||
4 _BSEG size 0 flags 0
|
||||
5 _XSEG size 0 flags 0
|
||||
6 _GSINIT size 18 flags 0
|
||||
7 _GSFINAL size 0 flags 0
|
||||
8 _HOME size 0 flags 0
|
5
move_sprite/ufo.c
Normal file
@ -0,0 +1,5 @@
|
||||
unsigned char ufo[] =
|
||||
{
|
||||
0x5A,0x3C,0xE3,0x42,0x7C,0x99,0xEB,0xA5,
|
||||
0xFB,0xA5,0x66,0x99,0xE7,0x42,0x5A,0x3C
|
||||
};
|
16
small_sprite/Makefile
Normal file
@ -0,0 +1,16 @@
|
||||
AS = lcc -c
|
||||
CC = lcc -Wa-l -Wl-m
|
||||
|
||||
BIN = small_sprite.gb
|
||||
OBJS = small_sprite.o sprite.o
|
||||
|
||||
all: $(BIN)
|
||||
|
||||
$.s: %.ms
|
||||
maccer -o $@ $<
|
||||
|
||||
$(BIN): $(OBJS)
|
||||
$(CC) -o $(BIN) $(OBJS)
|
||||
|
||||
clean:
|
||||
rm -rf $(BIN) $(OBJS) *~
|
10
small_sprite/small_sprite.c
Normal file
@ -0,0 +1,10 @@
|
||||
#include <gb/gb.h>
|
||||
#include "sprite.c"
|
||||
|
||||
void main() {
|
||||
SPRITES_8x8;
|
||||
set_sprite_data(0, 8, sprite);
|
||||
set_sprite_tile(0, 0);
|
||||
move_sprite(0, 50, 50);
|
||||
SHOW_SPRITES;
|
||||
}
|
BIN
small_sprite/small_sprite.gb
Normal file
192
small_sprite/small_sprite.lst
Normal file
@ -0,0 +1,192 @@
|
||||
1 ;--------------------------------------------------------
|
||||
2 ; File Created by SDCC : FreeWare ANSI-C Compiler
|
||||
3 ; Version 2.3.1 Wed Jul 8 07:53:24 2020
|
||||
4
|
||||
5 ;--------------------------------------------------------
|
||||
6 .module lcc2182930
|
||||
7
|
||||
8 ;--------------------------------------------------------
|
||||
9 ; Public variables in this module
|
||||
10 ;--------------------------------------------------------
|
||||
11 .globl _main
|
||||
12 .globl _sprite
|
||||
13 ;--------------------------------------------------------
|
||||
14 ; special function registers
|
||||
15 ;--------------------------------------------------------
|
||||
16 ;--------------------------------------------------------
|
||||
17 ; special function bits
|
||||
18 ;--------------------------------------------------------
|
||||
19 ;--------------------------------------------------------
|
||||
20 ; internal ram data
|
||||
21 ;--------------------------------------------------------
|
||||
22 .area _DATA
|
||||
0000 23 _sprite::
|
||||
0000 24 .ds 16
|
||||
25 ;--------------------------------------------------------
|
||||
26 ; overlayable items in internal ram
|
||||
27 ;--------------------------------------------------------
|
||||
28 .area _OVERLAY
|
||||
29 ;--------------------------------------------------------
|
||||
30 ; indirectly addressable internal ram data
|
||||
31 ;--------------------------------------------------------
|
||||
32 .area _ISEG
|
||||
33 ;--------------------------------------------------------
|
||||
34 ; bit data
|
||||
35 ;--------------------------------------------------------
|
||||
36 .area _BSEG
|
||||
37 ;--------------------------------------------------------
|
||||
38 ; external ram data
|
||||
39 ;--------------------------------------------------------
|
||||
40 .area _XSEG
|
||||
41 ;--------------------------------------------------------
|
||||
42 ; global & static initialisations
|
||||
43 ;--------------------------------------------------------
|
||||
44 .area _GSINIT
|
||||
45 .area _GSFINAL
|
||||
46 .area _GSINIT
|
||||
47 ; small_sprite.c 1
|
||||
48 ; small_sprite.c 11
|
||||
49 ; genArrayInit
|
||||
50 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0000 21 00 00 51 ld hl,#_sprite
|
||||
0003 CD 00 00 52 call __initrleblock
|
||||
0006 10 53 .db 16
|
||||
0007 7E 00 99 00 81 00 54 .db 0x7E, 0x00, 0x99, 0x00, 0x81, 0x00, 0xA5, 0x00
|
||||
A5 00
|
||||
000F 81 00 DB 00 C3 00 55 .db 0x81, 0x00, 0xDB, 0x00, 0xC3, 0x00, 0x3C, 0x00
|
||||
3C 00
|
||||
0017 00 56 .db 0
|
||||
57 ;--------------------------------------------------------
|
||||
58 ; Home
|
||||
59 ;--------------------------------------------------------
|
||||
60 .area _HOME
|
||||
61 .area _CODE
|
||||
62 ;--------------------------------------------------------
|
||||
63 ; code
|
||||
64 ;--------------------------------------------------------
|
||||
65 .area _CODE
|
||||
66 ; small_sprite.c 4
|
||||
67 ; genLabel
|
||||
68 ; genFunction
|
||||
69 ; ---------------------------------
|
||||
70 ; Function main
|
||||
71 ; ---------------------------------
|
||||
0000 72 ___main_start:
|
||||
0000 73 _main:
|
||||
0000 E8 FD 74 lda sp,-3(sp)
|
||||
75 ; small_sprite.c 5
|
||||
76 ; genAssign
|
||||
0002 01 40 FF 77 ld bc,#0xFF40
|
||||
78 ; genAssign
|
||||
79 ; AOP_STK for _main_sloc0_1_0
|
||||
0005 F8 01 80 lda hl,1(sp)
|
||||
0007 36 40 81 ld (hl),#0x40
|
||||
0009 23 82 inc hl
|
||||
000A 36 FF 83 ld (hl),#0xFF
|
||||
84 ; genPointerGet
|
||||
85 ; AOP_STK for _main_sloc0_1_0
|
||||
86 ; AOP_STK for _main_sloc1_1_0
|
||||
000C 2B 87 dec hl
|
||||
000D 5E 88 ld e,(hl)
|
||||
000E 23 89 inc hl
|
||||
000F 56 90 ld d,(hl)
|
||||
0010 1A 91 ld a,(de)
|
||||
0011 2B 92 dec hl
|
||||
0012 2B 93 dec hl
|
||||
94 ; genAnd
|
||||
95 ; AOP_STK for _main_sloc1_1_0
|
||||
0013 77 96 ld (hl),a
|
||||
0014 7F 97 ld a,a
|
||||
0015 E6 FB 98 and a,#0xFB
|
||||
99 ; genAssign (pointer)
|
||||
0017 02 100 ld (bc),a
|
||||
101 ; small_sprite.c 6
|
||||
102 ; genIpush
|
||||
103 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0018 21 00 00 104 ld hl,#_sprite
|
||||
001B E5 105 push hl
|
||||
106 ; genIpush
|
||||
001C 21 00 08 107 ld hl,#0x0800
|
||||
001F E5 108 push hl
|
||||
109 ; genCall
|
||||
0020 CD 00 00 110 call _set_sprite_data
|
||||
0023 E8 04 111 lda sp,4(sp)
|
||||
112 ; small_sprite.c 7
|
||||
113 ; genIpush
|
||||
114 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0025 21 00 00 115 ld hl,#0x0000
|
||||
0028 E5 116 push hl
|
||||
117 ; genCall
|
||||
0029 CD 00 00 118 call _set_sprite_tile
|
||||
002C E8 02 119 lda sp,2(sp)
|
||||
120 ; small_sprite.c 8
|
||||
121 ; genIpush
|
||||
122 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
002E 21 32 32 123 ld hl,#0x3232
|
||||
0031 E5 124 push hl
|
||||
125 ; genIpush
|
||||
0032 3E 00 126 ld a,#0x00
|
||||
0034 F5 127 push af
|
||||
0035 33 128 inc sp
|
||||
129 ; genCall
|
||||
0036 CD 00 00 130 call _move_sprite
|
||||
0039 E8 03 131 lda sp,3(sp)
|
||||
132 ; small_sprite.c 9
|
||||
133 ; genAssign
|
||||
003B 01 40 FF 134 ld bc,#0xFF40
|
||||
135 ; genAssign
|
||||
136 ; AOP_STK for _main_sloc0_1_0
|
||||
003E F8 01 137 lda hl,1(sp)
|
||||
0040 36 40 138 ld (hl),#0x40
|
||||
0042 23 139 inc hl
|
||||
0043 36 FF 140 ld (hl),#0xFF
|
||||
141 ; genPointerGet
|
||||
142 ; AOP_STK for _main_sloc0_1_0
|
||||
143 ; AOP_STK for _main_sloc1_1_0
|
||||
0045 2B 144 dec hl
|
||||
0046 5E 145 ld e,(hl)
|
||||
0047 23 146 inc hl
|
||||
0048 56 147 ld d,(hl)
|
||||
0049 1A 148 ld a,(de)
|
||||
004A 2B 149 dec hl
|
||||
004B 2B 150 dec hl
|
||||
151 ; genOr
|
||||
152 ; AOP_STK for _main_sloc1_1_0
|
||||
004C 77 153 ld (hl),a
|
||||
004D 7F 154 ld a,a
|
||||
004E F6 02 155 or a,#0x02
|
||||
156 ; genAssign (pointer)
|
||||
0050 02 157 ld (bc),a
|
||||
158 ; genLabel
|
||||
0051 159 00101$:
|
||||
160 ; genEndFunction
|
||||
0051 E8 03 161 lda sp,3(sp)
|
||||
0053 C9 162 ret
|
||||
0054 163 ___main_end:
|
||||
164 .area _CODE
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 1.
|
||||
|
||||
Symbol Table
|
||||
|
||||
0 ___main_end 0054 R
|
||||
0 ___main_start 0000 R
|
||||
__initrleblock **** GX
|
||||
0 _main 0000 GR
|
||||
_move_sprite **** GX
|
||||
_set_sprite_data **** GX
|
||||
_set_sprite_tile **** GX
|
||||
1 _sprite 0000 GR
|
||||
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 2.
|
||||
|
||||
Area Table
|
||||
|
||||
0 _CODE size 54 flags 0
|
||||
1 _DATA size 10 flags 0
|
||||
2 _OVERLAY size 0 flags 0
|
||||
3 _ISEG size 0 flags 0
|
||||
4 _BSEG size 0 flags 0
|
||||
5 _XSEG size 0 flags 0
|
||||
6 _GSINIT size 18 flags 0
|
||||
7 _GSFINAL size 0 flags 0
|
||||
8 _HOME size 0 flags 0
|
1
small_sprite/sprite.c
Normal file
@ -0,0 +1 @@
|
||||
unsigned char sprite[] = { 0x7E, 0x00, 0x99, 0x00, 0x81, 0x00, 0xA5, 0x00, 0x81, 0x00, 0xDB, 0x00, 0xC3, 0x00, 0x3C, 0x00 };
|
87
small_sprite/sprite.lst
Normal file
@ -0,0 +1,87 @@
|
||||
1 ;--------------------------------------------------------
|
||||
2 ; File Created by SDCC : FreeWare ANSI-C Compiler
|
||||
3 ; Version 2.3.1 Wed Jul 8 07:53:24 2020
|
||||
4
|
||||
5 ;--------------------------------------------------------
|
||||
6 .module lcc2182970
|
||||
7
|
||||
8 ;--------------------------------------------------------
|
||||
9 ; Public variables in this module
|
||||
10 ;--------------------------------------------------------
|
||||
11 .globl _sprite
|
||||
12 ;--------------------------------------------------------
|
||||
13 ; special function registers
|
||||
14 ;--------------------------------------------------------
|
||||
15 ;--------------------------------------------------------
|
||||
16 ; special function bits
|
||||
17 ;--------------------------------------------------------
|
||||
18 ;--------------------------------------------------------
|
||||
19 ; internal ram data
|
||||
20 ;--------------------------------------------------------
|
||||
21 .area _DATA
|
||||
0000 22 _sprite::
|
||||
0000 23 .ds 16
|
||||
24 ;--------------------------------------------------------
|
||||
25 ; overlayable items in internal ram
|
||||
26 ;--------------------------------------------------------
|
||||
27 .area _OVERLAY
|
||||
28 ;--------------------------------------------------------
|
||||
29 ; indirectly addressable internal ram data
|
||||
30 ;--------------------------------------------------------
|
||||
31 .area _ISEG
|
||||
32 ;--------------------------------------------------------
|
||||
33 ; bit data
|
||||
34 ;--------------------------------------------------------
|
||||
35 .area _BSEG
|
||||
36 ;--------------------------------------------------------
|
||||
37 ; external ram data
|
||||
38 ;--------------------------------------------------------
|
||||
39 .area _XSEG
|
||||
40 ;--------------------------------------------------------
|
||||
41 ; global & static initialisations
|
||||
42 ;--------------------------------------------------------
|
||||
43 .area _GSINIT
|
||||
44 .area _GSFINAL
|
||||
45 .area _GSINIT
|
||||
46 ; sprite.c 1
|
||||
47 ; sprite.c 2
|
||||
48 ; genArrayInit
|
||||
49 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
|
||||
0000 21 00 00 50 ld hl,#_sprite
|
||||
0003 CD 00 00 51 call __initrleblock
|
||||
0006 10 52 .db 16
|
||||
0007 7E 00 99 00 81 00 53 .db 0x7E, 0x00, 0x99, 0x00, 0x81, 0x00, 0xA5, 0x00
|
||||
A5 00
|
||||
000F 81 00 DB 00 C3 00 54 .db 0x81, 0x00, 0xDB, 0x00, 0xC3, 0x00, 0x3C, 0x00
|
||||
3C 00
|
||||
0017 00 55 .db 0
|
||||
56 ;--------------------------------------------------------
|
||||
57 ; Home
|
||||
58 ;--------------------------------------------------------
|
||||
59 .area _HOME
|
||||
60 .area _CODE
|
||||
61 ;--------------------------------------------------------
|
||||
62 ; code
|
||||
63 ;--------------------------------------------------------
|
||||
64 .area _CODE
|
||||
65 .area _CODE
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 1.
|
||||
|
||||
Symbol Table
|
||||
|
||||
__initrleblock **** GX
|
||||
1 _sprite 0000 GR
|
||||
|
||||
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 2.
|
||||
|
||||
Area Table
|
||||
|
||||
0 _CODE size 0 flags 0
|
||||
1 _DATA size 10 flags 0
|
||||
2 _OVERLAY size 0 flags 0
|
||||
3 _ISEG size 0 flags 0
|
||||
4 _BSEG size 0 flags 0
|
||||
5 _XSEG size 0 flags 0
|
||||
6 _GSINIT size 18 flags 0
|
||||
7 _GSFINAL size 0 flags 0
|
||||
8 _HOME size 0 flags 0
|
BIN
small_sprite/sprite.png
Normal file
After Width: | Height: | Size: 192 B |
16
window/Makefile
Normal file
@ -0,0 +1,16 @@
|
||||
AS = lcc -c
|
||||
CC = lcc -Wa-l -Wl-m
|
||||
|
||||
BIN = window.gb
|
||||
OBJS = main.o
|
||||
|
||||
all: $(BIN)
|
||||
|
||||
%.s: %.ms
|
||||
maccer -o $@ $<
|
||||
|
||||
$(BIN): $(OBJS)
|
||||
$(CC) -o $(BIN) $(OBJS)
|
||||
|
||||
clean:
|
||||
rm -rf $(BIN) $(OBJS) *~
|
153
window/bg.c
Normal file
@ -0,0 +1,153 @@
|
||||
const unsigned char bg_tiledata[] = {
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0xFC,0xFF,0xFE,0xFF,0xFC,0xFF,0xFE,0xFF,0xFC,0xFF,0xFE,0xFF,0xFC,0xFF,0xFE,0xFF,
|
||||
0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,
|
||||
0x3E,0xFF,0x3E,0xFF,0x3E,0xFF,0x3E,0xFF,0x3E,0xFF,0x3F,0xFF,0x1F,0xFF,0x3F,0xFF,
|
||||
0x3F,0xFF,0x7F,0xFF,0x7F,0xFF,0xFD,0xFF,0xFA,0xFF,0xF9,0xFF,0xD4,0xFF,0xAA,0xFF,
|
||||
0x00,0xFF,0x80,0xFF,0x00,0xFF,0x80,0xFF,0x80,0xFF,0x20,0xFF,0x40,0xFF,0x20,0xFF,
|
||||
0x00,0xFF,0x00,0xFF,0x02,0xFF,0x00,0xFF,0x23,0xFF,0x01,0xFF,0x20,0xFF,0x15,0xFF,
|
||||
0x80,0xFF,0x00,0xFF,0x81,0xFF,0x81,0xFF,0x04,0xFF,0x84,0xFF,0x88,0xFF,0x40,0xFF,
|
||||
0x9E,0xFF,0x82,0xFF,0x3B,0xFE,0x12,0xFF,0x00,0xFF,0x04,0xFB,0x00,0xFF,0x40,0xFF,
|
||||
0xFC,0x03,0xED,0x12,0xBC,0x43,0xEE,0x11,0x38,0xC7,0x0E,0xF1,0x01,0xFE,0x00,0xFF,
|
||||
0x4A,0xB5,0x55,0xAA,0x2A,0xD5,0xAA,0x55,0x95,0x6A,0xCA,0xB5,0x2A,0xD5,0xAA,0x55,
|
||||
0xB6,0x49,0x5B,0xA4,0xD5,0x2A,0xAF,0x50,0x4B,0xB4,0xAA,0x55,0xB7,0x58,0xA1,0x5E,
|
||||
0x1F,0xE0,0xCD,0x32,0x5F,0xA0,0xED,0x12,0xBF,0x40,0x8F,0x70,0x16,0xE9,0xD7,0x28,
|
||||
0xFF,0x00,0xF7,0x08,0xBE,0x41,0xFF,0x00,0xDF,0x20,0xED,0x12,0xFF,0x00,0xFF,0x00,
|
||||
0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,
|
||||
0x78,0xFF,0xB8,0xFF,0x78,0xFF,0x78,0xFF,0x58,0xFF,0x58,0xFF,0x78,0xFF,0x58,0xFF,
|
||||
0xFC,0xFF,0xFE,0xFF,0xFC,0xFF,0xFC,0xFF,0xFE,0xFF,0xFE,0xFF,0xFA,0xFF,0xFE,0xFF,
|
||||
0x3F,0xFF,0x1F,0xFF,0x3F,0xFF,0x1F,0xFF,0x3F,0xFF,0x1E,0xFF,0x1E,0xFF,0x1F,0xFF,
|
||||
0xD4,0xFF,0xC4,0xFF,0x90,0xFF,0x04,0xFF,0x08,0xFF,0x08,0xFF,0x00,0xFF,0x08,0xFF,
|
||||
0x01,0xFF,0x00,0xFF,0x01,0xFF,0x08,0xFF,0x01,0xFF,0x00,0xFF,0x02,0xFF,0x00,0xFF,
|
||||
0x20,0xFF,0xD0,0xFF,0x40,0xFF,0x48,0xF7,0x82,0xFF,0x88,0xF7,0x80,0xFF,0x0A,0xF7,
|
||||
0x00,0xFF,0x80,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x04,0xFB,0x01,0xFE,0x00,0xFF,
|
||||
0x01,0xFE,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x02,0xFD,0x40,0xBF,0x20,0xDF,0x10,0xEF,
|
||||
0x55,0xAA,0x55,0xAA,0xAD,0x5A,0x2A,0xD5,0x2A,0xD5,0x2D,0xD6,0x15,0xEA,0x15,0xEE,
|
||||
0x57,0xA8,0x48,0xB7,0x35,0xCA,0x95,0x6A,0xAA,0x5D,0x33,0xDC,0x8A,0xF5,0xB2,0xFD,
|
||||
0xB7,0x48,0x93,0x6C,0x6F,0xD0,0xB6,0x49,0x7B,0xC4,0x89,0x76,0xBE,0x61,0xC6,0x39,
|
||||
0xDB,0x24,0xFF,0x00,0xFD,0x02,0xDF,0x20,0xF5,0x0A,0x5F,0xA0,0xD5,0x2A,0xBD,0x42,
|
||||
0x78,0xFF,0x58,0xFF,0x78,0xFF,0xB8,0xFF,0x78,0xFF,0x38,0xFF,0x78,0xFF,0x28,0xFF,
|
||||
0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x06,0xF9,0x02,0xFD,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,
|
||||
0xFD,0xFF,0xFF,0xFF,0x6F,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,
|
||||
0xEC,0xFF,0xFE,0xFF,0xCC,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,
|
||||
0x1E,0xFF,0x1E,0xFF,0x1E,0xFF,0x1E,0xFF,0x1E,0xFF,0x1E,0xFF,0x1F,0xFF,0x1E,0xFF,
|
||||
0x00,0xFF,0x00,0xFF,0x08,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,
|
||||
0x00,0xFF,0x00,0xFF,0x80,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,
|
||||
0x01,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x01,0xFF,0x00,0xFF,0x00,0xFF,
|
||||
0x00,0xFF,0x84,0xFF,0x00,0xFF,0x00,0xFF,0x20,0xFF,0x00,0xFF,0x00,0xFF,0x80,0xFF,
|
||||
0x00,0xFF,0x3B,0xC4,0x3C,0xC3,0x3F,0xC0,0x70,0x8F,0x7C,0x83,0x7D,0x82,0xFF,0x00,
|
||||
0x10,0xEF,0x9F,0x60,0x51,0xAE,0x29,0xD6,0x60,0x9F,0x70,0x8F,0xFF,0x00,0xF7,0x08,
|
||||
0x0C,0xF7,0x0B,0xF6,0x06,0xFD,0xA2,0xDD,0x0C,0xFB,0x8D,0x7B,0x42,0xFF,0x15,0xEB,
|
||||
0x55,0xEA,0x78,0xFF,0x96,0xED,0xF4,0x6F,0x1B,0xFE,0xCB,0x7F,0xB5,0xFF,0xBD,0x6F,
|
||||
0x15,0xEA,0xB6,0x5B,0xAA,0x55,0xA7,0x5A,0x1C,0xEB,0xA6,0x5B,0x5A,0xAD,0x8A,0x75,
|
||||
0xC5,0x3A,0x25,0xDA,0xF5,0xAA,0x49,0xF6,0xB5,0xEA,0xF5,0x7E,0xBD,0xFA,0xBD,0x5E,
|
||||
0x78,0xFF,0x58,0xFF,0x70,0xFF,0x58,0xFF,0x78,0xFF,0x59,0xFE,0xFB,0xFC,0x5B,0xFC,
|
||||
0x03,0xFC,0x03,0xFC,0x03,0xFC,0x03,0xFC,0x03,0xFC,0xFF,0x00,0xFF,0x00,0xFF,0x00,
|
||||
0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x40,0xBF,0xF0,0x0F,0xF0,0x0F,0xF0,0x0F,
|
||||
0x00,0xFF,0x00,0xFF,0x1F,0xFF,0x07,0xFF,0x30,0xFF,0x2B,0xFC,0x1A,0xF5,0x15,0xFA,
|
||||
0x1F,0xFF,0x1E,0xFF,0xFF,0xFF,0xFF,0xFF,0x02,0xFF,0xF5,0x0A,0x11,0xEE,0xAD,0x52,
|
||||
0x00,0xFF,0x08,0xFF,0xFF,0xFF,0xFF,0xFF,0x2B,0xFF,0xA9,0x57,0x13,0xEF,0x45,0xBB,
|
||||
0x00,0xFF,0x00,0xFF,0x80,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x80,0x7F,
|
||||
0x04,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,
|
||||
0x22,0xDD,0x80,0xFF,0x01,0xFE,0x80,0xFF,0x10,0xFF,0x09,0xFE,0x00,0xFF,0x00,0xFF,
|
||||
0xFE,0x01,0xFE,0x01,0xFD,0x02,0xFF,0x00,0xFD,0x02,0xFE,0x01,0xFD,0x02,0xFF,0x00,
|
||||
0xD7,0x28,0x03,0xFC,0xDA,0x25,0xE9,0x16,0x04,0xFB,0x06,0xF9,0x00,0xFF,0x1E,0xFF,
|
||||
0x1A,0xF7,0x9A,0x77,0x17,0xED,0x15,0xEA,0x14,0xFF,0x87,0xFD,0x04,0xFB,0x05,0xFA,
|
||||
0xF5,0xFF,0xAA,0xFF,0xB5,0x5F,0xAD,0xD7,0x92,0x7F,0x5D,0xAB,0xB2,0x5D,0x1A,0xED,
|
||||
0x5B,0xAD,0x49,0xB6,0x92,0x6D,0x4B,0xB4,0xB2,0x6D,0x5D,0xA6,0xA2,0x5F,0x56,0xAB,
|
||||
0x55,0xFE,0x5D,0xAE,0xEB,0xBE,0x7D,0xAE,0x17,0xFC,0xFD,0xAE,0x95,0xFE,0xDD,0xFE,
|
||||
0x73,0xFC,0x5B,0xFC,0xF3,0x7C,0xBB,0xFC,0xDB,0x7C,0x5B,0xFC,0xDB,0x7C,0x5B,0xFC,
|
||||
0xF0,0x0F,0xF0,0x0F,0xF0,0x0F,0xF0,0x0F,0xF0,0x0F,0xF0,0x0F,0xF0,0x0F,0xF0,0x0F,
|
||||
0x00,0xFF,0xD0,0xFF,0xFF,0xFF,0xFF,0xFF,0xEA,0xFF,0x80,0xFF,0x3F,0xC0,0xBF,0xC0,
|
||||
0x00,0xFF,0x02,0xFF,0xFF,0xFF,0xFF,0xFF,0x95,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0x00,
|
||||
0x00,0xFF,0x00,0xFF,0xF0,0xFF,0xF8,0xFF,0x30,0xFF,0x10,0xFF,0x98,0x7F,0xB0,0x5F,
|
||||
0x1A,0xF5,0x13,0xFC,0x2A,0xF5,0x1A,0xF5,0x0E,0xF9,0x12,0xFD,0x26,0xF9,0x3A,0xFD,
|
||||
0xA2,0x5D,0x48,0xB7,0xB5,0x4E,0xA9,0x56,0x94,0x6B,0xAB,0x55,0x8A,0x7F,0xAB,0x57,
|
||||
0x21,0xDF,0xA9,0x57,0x0B,0xF5,0x40,0xBF,0x56,0xEB,0x11,0xFF,0xCB,0x75,0x50,0xFF,
|
||||
0x00,0xFF,0x80,0xFF,0x80,0x7F,0x80,0xFF,0x00,0xFF,0x80,0xFF,0x00,0xFF,0x80,0xFF,
|
||||
0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x1F,0xFF,0x3B,0xC7,
|
||||
0x80,0xFF,0x01,0xFE,0x03,0xFC,0x87,0xF8,0xBF,0xC0,0xBF,0xC0,0xBF,0xC0,0xDF,0xE0,
|
||||
0xBF,0x7F,0xBF,0x7F,0xBF,0x7F,0x3F,0xFF,0x6D,0x97,0x6F,0x97,0xDE,0x27,0xF7,0x08,
|
||||
0x35,0xEA,0x05,0xFA,0x39,0xEF,0x8C,0x7B,0x6A,0xD5,0x17,0xED,0xA8,0x57,0xCF,0x35,
|
||||
0x4A,0xB5,0x3B,0xD5,0x92,0x6D,0xAA,0x55,0x6A,0xB5,0x52,0xBD,0x2B,0xD5,0x42,0xFD,
|
||||
0x95,0x6F,0x56,0xAB,0xAB,0x5F,0x9D,0x6B,0xA7,0x5B,0x35,0xEF,0xDF,0x6B,0x8D,0x7B,
|
||||
0xB5,0xFE,0xDF,0xFE,0x75,0xFE,0xBF,0xFE,0xF5,0xFE,0x7D,0xBE,0x6D,0xFA,0x7B,0xDC,
|
||||
0x7B,0xFC,0x9B,0xFC,0x7B,0xFC,0x5B,0xFC,0x7B,0xFC,0x5B,0xFC,0x7B,0xFC,0x5B,0xFC,
|
||||
0xE0,0x1F,0xE0,0x1F,0xF0,0x0F,0xF0,0x0F,0xF0,0x0F,0xF0,0x0F,0xF0,0x0F,0xF0,0x0F,
|
||||
0xBF,0xC0,0xBF,0xC0,0xBE,0xC1,0x8F,0xF0,0xB5,0xCA,0xAA,0xD5,0xAA,0xD5,0xAA,0xD7,
|
||||
0x7F,0x80,0xBF,0xC0,0x9F,0xE0,0xEF,0xB0,0x37,0xD8,0x27,0xD8,0xAF,0x50,0xAF,0xD0,
|
||||
0xA8,0x5F,0x88,0x7F,0xD0,0x3F,0xA8,0x5F,0xB8,0x5F,0xC8,0x3F,0xB8,0x5F,0x88,0x7F,
|
||||
0x0A,0xF5,0x2B,0xFC,0x12,0xFD,0x1B,0xFC,0x12,0xFD,0x2B,0xFC,0x12,0xFD,0x2B,0xFC,
|
||||
0x45,0xFF,0x26,0xFD,0xA9,0xDE,0xA5,0xDF,0x4D,0xBE,0x54,0xEF,0x55,0xFF,0x4E,0xBB,
|
||||
0x2B,0xF5,0xB2,0xFD,0xA9,0xF7,0x7B,0xF5,0x81,0xFF,0xFA,0x75,0x51,0xFF,0xBA,0xF5,
|
||||
0x00,0xFF,0x80,0xFF,0x01,0xFE,0x81,0xFE,0x03,0xFC,0x83,0xFC,0x83,0xFC,0x83,0xFC,
|
||||
0xFF,0x03,0xFD,0x03,0x7E,0x81,0x5E,0xA1,0xFF,0x00,0xBC,0x43,0x79,0x86,0xFD,0x02,
|
||||
0xEF,0xF0,0xF7,0xF8,0xFF,0xF8,0xFB,0xFC,0xF9,0x7E,0x3D,0xFE,0x7F,0xBE,0x3E,0xFF,
|
||||
0x61,0x9F,0x15,0xFB,0xF1,0x1E,0xFC,0x1F,0xF5,0x1A,0xED,0x1E,0xDA,0x3D,0xFC,0x1F,
|
||||
0xA8,0x57,0x6D,0xDA,0x49,0xBF,0xD6,0xAD,0x34,0xEF,0x57,0xAD,0xC8,0x77,0xDE,0x75,
|
||||
0x5B,0xEF,0x57,0xED,0x1F,0xFB,0xA5,0xDF,0x1D,0xFA,0xD6,0x6D,0x5A,0xB5,0xDF,0xAA,
|
||||
0x69,0xF6,0x75,0xDA,0x93,0xEC,0xDB,0x74,0x55,0xAA,0x77,0xA8,0xAB,0x54,0x6F,0xB0,
|
||||
0x7B,0xFC,0x9B,0xFC,0x7B,0xFC,0x58,0xFF,0xD8,0xFF,0x70,0xFF,0xB8,0xFF,0xD8,0xFF,
|
||||
0xFF,0x00,0xFF,0x00,0xFF,0x00,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,
|
||||
0xF0,0x0F,0xF0,0x0F,0xC0,0x3F,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,
|
||||
0x97,0xEC,0xA2,0xDF,0x94,0xEF,0xAB,0xD4,0x9A,0xEF,0xAA,0xD7,0x9A,0xED,0xD6,0xEF,
|
||||
0x57,0xA8,0xA7,0x58,0x7B,0xAC,0x23,0xFC,0xFB,0x74,0x51,0xFE,0xAB,0x54,0x89,0x76,
|
||||
0xC8,0x3F,0xC8,0x3F,0x98,0x7F,0xC8,0x3F,0xA8,0x5F,0xC8,0x3F,0x98,0x7F,0xE8,0x1F,
|
||||
0x12,0xFD,0x2B,0xFC,0x12,0xFD,0x1B,0xFC,0x15,0xFA,0x39,0xFE,0x16,0xF9,0x1B,0xFC,
|
||||
0x31,0xEF,0xD5,0x3A,0xA8,0x57,0x4B,0xB4,0xF4,0x0B,0x55,0xAA,0xB5,0x4A,0xDA,0x25,
|
||||
0xA1,0xFF,0xBB,0xF5,0xA0,0xFF,0x4A,0xB5,0xAB,0x55,0x50,0xAF,0x53,0xAD,0xA8,0x57,
|
||||
0x07,0xF8,0x83,0xFC,0x86,0xF9,0x83,0xFC,0x85,0xFA,0x87,0xF8,0x83,0xFC,0x85,0xFA,
|
||||
0x72,0x8D,0xF2,0x0D,0xF8,0x07,0xD4,0x2B,0xEF,0x19,0xF6,0x09,0xFF,0x00,0xFD,0x02,
|
||||
0x3F,0xFF,0xBF,0x7F,0x9F,0x7F,0x3F,0xFF,0xDF,0x7F,0xDF,0x7F,0x8F,0xFF,0xAF,0x7F,
|
||||
0x7F,0x80,0x7F,0x80,0xBF,0xC0,0xBF,0xC0,0xDF,0xE0,0x6F,0xF0,0xE7,0xF8,0x7F,0xF8,
|
||||
0xFF,0x00,0xFE,0x01,0xFD,0x02,0xFD,0x02,0xFA,0x05,0xF9,0x06,0xF1,0x0E,0xF3,0x0C,
|
||||
0xDA,0x3D,0x9D,0x7E,0x7F,0xBC,0x7D,0xBE,0x7D,0xBE,0x5D,0xFE,0x6F,0xFC,0xE9,0x7E,
|
||||
0xA2,0x5F,0xFF,0x03,0x7A,0x85,0xFD,0x02,0xFF,0x00,0xFF,0x00,0x7F,0x80,0xFF,0x00,
|
||||
0x54,0xEB,0xFF,0x00,0xFF,0x80,0x7F,0x80,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,
|
||||
0x78,0xFF,0x58,0xFF,0xF0,0xFF,0x38,0xFF,0xF8,0xFF,0x38,0xFF,0xF8,0xFF,0x98,0xFF,
|
||||
0x93,0xEE,0xEE,0xD3,0x8B,0xF4,0xD0,0xEF,0xAA,0xD5,0xCA,0xF5,0x92,0xED,0x8A,0xF5,
|
||||
0x65,0xDA,0x35,0xFA,0xAB,0x74,0xD5,0x2A,0x55,0xAA,0x94,0x6B,0xAA,0x55,0x95,0x6A,
|
||||
0x88,0x7F,0xC8,0x3F,0xC8,0x3F,0x48,0xBF,0x88,0x7F,0xE8,0x1F,0x88,0x7F,0x48,0xBF,
|
||||
0x12,0xFD,0x12,0xFD,0x1B,0xFC,0x0B,0xFF,0x2F,0xFF,0x16,0xFF,0x00,0xFF,0x00,0xFF,
|
||||
0xAA,0x55,0xEA,0x15,0x10,0xEF,0x7F,0xFF,0xFF,0xFF,0xBA,0xFF,0x00,0xFF,0x00,0xFF,
|
||||
0x52,0xAD,0xAA,0x55,0x57,0xFF,0xFF,0xFF,0xFE,0xFF,0xA8,0xFF,0x04,0xFF,0x00,0xFF,
|
||||
0x83,0xFC,0x81,0xFE,0x41,0xFE,0x83,0xFC,0x83,0xFC,0x01,0xFE,0x01,0xFE,0x01,0xFE,
|
||||
0x4F,0xBF,0xC7,0x3E,0xCF,0x3F,0xE6,0x1F,0xD7,0x2F,0xD6,0x2F,0xE7,0x1F,0xA6,0x5F,
|
||||
0xD7,0xF8,0xFF,0xF0,0xEF,0xB0,0xEF,0xF0,0x7F,0xD0,0xBF,0xC8,0x7F,0x82,0xFF,0x00,
|
||||
0xE7,0x18,0xE1,0x1F,0xEF,0x1F,0xAD,0x5F,0xD7,0x3F,0x9B,0x7F,0x3F,0xFB,0x3F,0xFF,
|
||||
0x7F,0xFC,0xD9,0xFE,0xFB,0xEC,0xF9,0xFE,0xBA,0xED,0xE9,0xFE,0xF5,0x7E,0xF9,0xFE,
|
||||
0x7F,0x80,0xFF,0x00,0x4A,0xB5,0xFF,0x3F,0xBF,0x7F,0xFF,0x3F,0x7F,0xBF,0x80,0x7F,
|
||||
0xFF,0x00,0xFF,0x00,0x5F,0xA0,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xFF,
|
||||
0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x10,0xFF,
|
||||
0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFB,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xAD,0xFF,
|
||||
0x70,0xFF,0xF8,0xFF,0xB8,0xFF,0xF8,0xFF,0xD8,0xFF,0xF0,0xFF,0xF8,0xFF,0x50,0xFF,
|
||||
0x00,0xFF,0x00,0xFF,0x04,0xFF,0x00,0xFF,0x04,0xFF,0x00,0xFF,0x2A,0xFF,0x00,0xFF,
|
||||
0xB2,0xDD,0x80,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x80,0xFF,
|
||||
0x44,0xBB,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x6A,0xFF,0x01,0xFF,
|
||||
0x18,0xFF,0x18,0xFF,0xF8,0xFF,0xF8,0xFF,0xF8,0xFF,0xC0,0xFF,0x00,0xFF,0x00,0xFF,
|
||||
0x08,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,
|
||||
0xFF,0x00,0xFF,0x00,0xFF,0x00,0x3F,0xC0,0x7F,0x80,0x7F,0x80,0x3F,0xC0,0x3F,0xC0,
|
||||
0xD5,0x2E,0xC3,0x3C,0x87,0x78,0x9F,0x60,0x7F,0x80,0x7F,0x80,0xFF,0x00,0xFF,0x00,
|
||||
0xF8,0x07,0xFF,0x00,0xFA,0x05,0xFF,0x01,0xE9,0x17,0xFD,0x03,0xAB,0x57,0xDB,0x27,
|
||||
0xFF,0x7F,0x7F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0xBD,0xFE,0xF5,0xFE,0xFD,0xBE,0xFD,0xFE,0xFC,0xFF,0xFD,0xFE,0xF9,0xFE,0xF0,0xFF,
|
||||
0x40,0xBF,0x40,0xBF,0x80,0x7F,0x80,0x7F,0xC0,0x3F,0x40,0xBF,0x80,0x7F,0xC2,0x3F,
|
||||
0x10,0xFF,0x14,0xFF,0x80,0xFF,0x28,0xFF,0x10,0xFF,0x88,0xFF,0x00,0xFF,0x00,0xFF,
|
||||
0x1F,0xE0,0x1F,0xE0,0x1F,0xE0,0x0F,0xF0,0x0E,0xF1,0x07,0xF8,0x07,0xF8,0x03,0xFC,
|
||||
0xFF,0x00,0xFF,0x00,0xFE,0x01,0xFE,0x01,0xF5,0x0A,0xF5,0x0A,0xD8,0x27,0xEA,0x15,
|
||||
0x6F,0x97,0xA7,0x5F,0xAF,0x5F,0x9F,0x7F,0x5F,0xBF,0x3F,0xFF,0xBF,0x7F,0x7F,0xFF,
|
||||
0xF3,0xFC,0xF0,0xFF,0xE9,0xFE,0xF0,0xFF,0xE1,0xFE,0xF8,0xFF,0xF1,0xFE,0xF8,0xFF,
|
||||
0x94,0x7F,0xDF,0x3F,0x9F,0x7F,0xDF,0x3F,0x5F,0xBF,0x5F,0xBF,0x7F,0x9F,0x4F,0xBF,
|
||||
0x07,0xF8,0x01,0xFE,0x04,0xFF,0x06,0xFF,0x07,0xFF,0x07,0xFF,0x07,0xFF,0x03,0xFF,
|
||||
0x84,0x7B,0x45,0xBB,0x13,0xEF,0x07,0xFF,0x0F,0xFF,0xFF,0xFF,0xFF,0xFF,0xBF,0xFF,
|
||||
0xF9,0xFE,0xFC,0xFF,0xF9,0xFE,0xFE,0xFF,0xFC,0xFF,0xFF,0xFF,0xFD,0xFF,0xFD,0xFF,
|
||||
0x6F,0x9F,0x2F,0xDF,0x57,0xAF,0x57,0xAF,0x17,0xEF,0x17,0xEF,0x2B,0xD7,0x8B,0xF7,
|
||||
0x0F,0xFF,0x07,0xFF,0x0F,0xFF,0x07,0xFF,0x0F,0xFF,0x0F,0xFF,0x5F,0xFF,0x0F,0xF7,
|
||||
0xAB,0xD7,0xCB,0xF7,0xDB,0xE7,0x4B,0xF7,0xCD,0xF3,0xC5,0xFB,0xC9,0x77,0xED,0xF3,
|
||||
0x1F,0xFE,0x0F,0xFF,0x1B,0xFF,0x0F,0xFF,0x1F,0xFF,0x1F,0xFF,0x3F,0xFF,0x1F,0xEF,
|
||||
0xE5,0xFB,0xF5,0xFB,0xF5,0xFB,0xF5,0xFB,0xE4,0xFB,0xF2,0xFD,0xF2,0xFD,0xF0,0xFF,
|
||||
0x3F,0xFF,0x1F,0xFF,0x1F,0xFF,0x1F,0xFF,0x5F,0xFF,0x3F,0xFF,0x3F,0xFF,0x1F,0xFF,
|
||||
0xF2,0xFD,0xF8,0xFF,0xF8,0xFF,0xFA,0xFD,0xF8,0xFF,0xF8,0xFF,0xF9,0xFE,0xFC,0xFF,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x7F,0xFF,0x7F,0xFF,0x7F,0xFF};
|
21
window/border.c
Normal file
@ -0,0 +1,21 @@
|
||||
const unsigned char border[] =
|
||||
{
|
||||
0x00,0x00,0x1F,0x1F,0x20,0x20,0x4F,0x4F,
|
||||
0x50,0x50,0x50,0x50,0x50,0x50,0x50,0x50,
|
||||
0x50,0x50,0x50,0x50,0x50,0x50,0x50,0x50,
|
||||
0x4F,0x4F,0x20,0x20,0x1F,0x1F,0x00,0x00,
|
||||
0x00,0x00,0xF8,0xF8,0x04,0x04,0xF2,0xF2,
|
||||
0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,
|
||||
0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,
|
||||
0xF2,0xF2,0x04,0x04,0xF8,0xF8,0x00,0x00,
|
||||
0x00,0x00,0xFF,0xFF,0x00,0x00,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0x00,0x00,0xFF,0xFF,0x00,0x00,
|
||||
0x50,0x50,0x50,0x50,0x50,0x50,0x50,0x50,
|
||||
0x50,0x50,0x50,0x50,0x50,0x50,0x50,0x50,
|
||||
0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,
|
||||
0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
};
|
16
window/main.c
Normal file
@ -0,0 +1,16 @@
|
||||
#include <gb/gb.h>
|
||||
#include "bg.c"
|
||||
#include "bg.map"
|
||||
#include "border.c"
|
||||
#include "window.c"
|
||||
|
||||
void main() {
|
||||
set_bkg_data(0, 152, bg_tiledata);
|
||||
set_bkg_tiles(0, 0, 20, 18, bg_tilemap);
|
||||
SHOW_BKG;
|
||||
|
||||
set_win_data(152, 9, border);
|
||||
set_win_tiles(0, 0, 20, 4, window);
|
||||
move_win(7, 112);
|
||||
SHOW_WIN;
|
||||
}
|
3232
window/main.lst
Normal file
15
window/window.c
Normal file
@ -0,0 +1,15 @@
|
||||
#define windowWidth 20
|
||||
#define windowHeight 4
|
||||
#define windowBank 0
|
||||
|
||||
const unsigned char window[] =
|
||||
{
|
||||
0x98,0x9C,0x9C,0x9C,0x9C,0x9C,0x9C,0x9C,0x9C,0x9C,
|
||||
0x9C,0x9C,0x9C,0x9C,0x9C,0x9C,0x9C,0x9C,0x9C,0x9A,
|
||||
0x9E,0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,
|
||||
0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,0x9F,
|
||||
0x9E,0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,
|
||||
0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,0xA0,0x9F,
|
||||
0x99,0x9D,0x9D,0x9D,0x9D,0x9D,0x9D,0x9D,0x9D,0x9D,
|
||||
0x9D,0x9D,0x9D,0x9D,0x9D,0x9D,0x9D,0x9D,0x9D,0x9B
|
||||
};
|
BIN
window/window.gb
Normal file
39
z_gbdk_playground_original/README.md
Normal file
@ -0,0 +1,39 @@
|
||||
# GBDK Playground
|
||||
|
||||
It has 16 kB of RAM, man.
|
||||
|
||||
## Samples
|
||||
| [Blank](blank) | [Hello World](hello_world) | [Small Sprite](small_sprite) |
|
||||
|:-------------------------:|:-------------------------------:|:--------------------------------:|
|
||||
| ![](blank/screenshot.png) | ![](hello_world/screenshot.png) | ![](small_sprite/screenshot.png) |
|
||||
| Minimum required code | Print `Hello World!` | Render small 8x8 sprite |
|
||||
|
||||
| [Big Sprite](big_sprite) | [Big Sprite Animation](big_sprite_animation) | [Input State](input_state) |
|
||||
|:------------------------------:|:--------------------------------------------:|:-------------------------------:|
|
||||
| ![](big_sprite/screenshot.png) | ![](big_sprite_animation/screenshot.gif) | ![](input_state/screenshot.png) |
|
||||
| Render big 16x16 sprite | Animate big 16x16 sprite | Read joypad state |
|
||||
|
||||
| [Input Wait](input_wait) | [Move Sprite](move_sprite) | [Background](background) |
|
||||
|:------------------------------:|:-------------------------------:|:-------------------------------:|
|
||||
| ![](input_wait/screenshot.png) | ![](move_sprite/screenshot.gif) | ![](background/screenshot.png) |
|
||||
| Wait for button input | Move a sprite using joypad | Render a full-screen background |
|
||||
|
||||
| [Window](window) | [Beep](beep) | [Simple SHMUP](simple_shmup) |
|
||||
|:--------------------------:|:------------------------:|:--------------------------------:|
|
||||
| ![](window/screenshot.png) | ![](beep/screenshot.png) | ![](simple_shmup/screenshot.png) |
|
||||
| Renders a window | Make a sound | Very simple SHMUP |
|
||||
|
||||
| [Huge Sprite](huge_sprite) | [Drawing](drawing) | [Detect GB Type](detect_gb) |
|
||||
|:-------------------------------:|:-------------------------------:|:----------------------------------:|
|
||||
| ![](huge_sprite/screenshot.png) | ![](drawing/screenshot.png) | ![](detect_gb/screenshot.png) |
|
||||
| Renders a huge 40x64 sprite | Built-in drawing functions | Detect which GB is being used |
|
||||
|
||||
| [Save RAM](save_ram) | [Font](font) | [Link](link) |
|
||||
|:-------------------------------:|:-------------------------------:|:----------------------------------:|
|
||||
| ![](save_ram/screenshot.png) | ![](font/screenshot.png) | ![](link/screenshot.png) |
|
||||
| Save/load variables | Load a new font | Send/Receive data using link cable |
|
||||
|
||||
| [Color](color) | More coming soon... |
|
||||
|:-------------------------------:|:----------------------------------:|
|
||||
| ![](color/screenshot.png) | ![](docs/res/more_coming_soon.png) |
|
||||
| Use palettes for Game Boy Color | Contributions are welcome! |
|
17
z_gbdk_playground_original/background/Makefile
Normal file
@ -0,0 +1,17 @@
|
||||
AS = lcc -c
|
||||
CC = lcc -Wa-l -Wl-m
|
||||
|
||||
BIN = background.gb
|
||||
OBJS = background.o
|
||||
|
||||
all: $(BIN)
|
||||
|
||||
%.s: %.ms
|
||||
maccer -o $@ $<
|
||||
|
||||
$(BIN): $(OBJS)
|
||||
$(CC) -o $(BIN) $(OBJS)
|
||||
|
||||
clean:
|
||||
rm -rf *.o *.lst
|
||||
|
94
z_gbdk_playground_original/background/README.md
Normal file
@ -0,0 +1,94 @@
|
||||
|
||||
|
||||
|
||||
|
||||
# Background
|
||||
<div style="text-align: center"><img src="screenshot.png" alt="" /></div>
|
||||
|
||||
Renders a full-screen background image.
|
||||
|
||||
## Source
|
||||
|
||||
|
||||
|
||||
|
||||
```c
|
||||
|
||||
#include <gb/gb.h>
|
||||
|
||||
#include "bg_data.c"
|
||||
#include "bg_data.map"
|
||||
|
||||
void main() {
|
||||
|
||||
```
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
First load the tile patterns in the Background Tile Pattern table. This
|
||||
means that we load all the 8x8 images that make up our picture (131 of them
|
||||
to be exact).
|
||||
|
||||
|
||||
|
||||
|
||||
```c
|
||||
set_bkg_data(0, 131, tiledata);
|
||||
|
||||
VBK_REG = 1;
|
||||
VBK_REG = 0;
|
||||
|
||||
|
||||
```
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Then we set the tile pattern in the background tile table. The variable
|
||||
`tilemap` contains an array of tile numbers that reference to the the tiles
|
||||
we loaded previously using `set_bkg_data`.
|
||||
|
||||
Our image is `20` tiles wide and `18` tiles high, thus having a total of 360
|
||||
tiles. How is that possible when we only loaded `131` tiles?
|
||||
|
||||
Well, that is because some in the image are identical. So instead the tile
|
||||
is only saved once in the `tiledata` variable and reused multiple times in
|
||||
the `tilemap` variable.
|
||||
|
||||
|
||||
|
||||
|
||||
```c
|
||||
set_bkg_tiles(0, 0, 20, 18, tilemap);
|
||||
|
||||
```
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
In order for the background to actually show up we call `SHOW_BKG`.
|
||||
|
||||
|
||||
|
||||
|
||||
```c
|
||||
SHOW_BKG;
|
||||
|
||||
DISPLAY_ON;
|
||||
}
|
||||
|
||||
|
||||
```
|
||||
|
||||
|
||||
|
37
z_gbdk_playground_original/background/background.c
Normal file
@ -0,0 +1,37 @@
|
||||
// # Background
|
||||
// <div style="text-align: center"><img src="screenshot.png" alt="" /></div>
|
||||
//
|
||||
// Renders a full-screen background image.
|
||||
//
|
||||
// ## Source
|
||||
|
||||
#include <gb/gb.h>
|
||||
|
||||
#include "bg_data.c"
|
||||
#include "bg_data.map"
|
||||
|
||||
void main() {
|
||||
// First load the tile patterns in the Background Tile Pattern table. This
|
||||
// means that we load all the 8x8 images that make up our picture (131 of them
|
||||
// to be exact).
|
||||
set_bkg_data(0, 131, tiledata);
|
||||
|
||||
VBK_REG = 1;
|
||||
VBK_REG = 0;
|
||||
|
||||
// Then we set the tile pattern in the background tile table. The variable
|
||||
// `tilemap` contains an array of tile numbers that reference to the the tiles
|
||||
// we loaded previously using `set_bkg_data`.
|
||||
//
|
||||
// Our image is `20` tiles wide and `18` tiles high, thus having a total of 360
|
||||
// tiles. How is that possible when we only loaded `131` tiles?
|
||||
//
|
||||
// Well, that is because some in the image are identical. So instead the tile
|
||||
// is only saved once in the `tiledata` variable and reused multiple times in
|
||||
// the `tilemap` variable.
|
||||
set_bkg_tiles(0, 0, 20, 18, tilemap);
|
||||
// In order for the background to actually show up we call `SHOW_BKG`.
|
||||
SHOW_BKG;
|
||||
|
||||
DISPLAY_ON;
|
||||
}
|
142
z_gbdk_playground_original/background/bg_data.c
Normal file
@ -0,0 +1,142 @@
|
||||
/*
|
||||
Advanced PCX to GameBoy converter v2.15
|
||||
|
||||
Tiles data
|
||||
Original PCX File : "BG_DATA.PCX"
|
||||
|
||||
Number of Tiles : 131
|
||||
TileMap Size : 20x18
|
||||
*/
|
||||
|
||||
unsigned const char tiledata[] = {
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xDF,0xDF,0xC1,0xC1,0xC0,0xC0,0xC0,0xC0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x3F,0x3F,0x0F,0x0F,0x01,0x01,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x7F,0x7F,0x1F,0x1F,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFE,0xFE,0xF8,0xF8,
|
||||
0xFE,0xFE,0xFC,0xFC,0xF8,0xF8,0xF0,0xF0,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x03,0x03,0x07,0x07,0x07,0x07,0x0F,0x0F,
|
||||
0xE0,0xE0,0xE0,0xE0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,
|
||||
0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0x0F,0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0x7F,0x7F,0x07,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x7F,0x7F,0x0F,0x0F,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x0F,0x0F,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF8,0xF8,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xE0,0xE0,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFC,0xFC,0xF0,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xE0,0xE0,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,
|
||||
0x0F,0x0F,0x1F,0x1F,0x3F,0x3F,0x3F,0x3F,0x7F,0x7F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0xF8,0xF8,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFE,0xFE,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x40,0x40,0x40,0xC0,0xC0,0x80,0x80,
|
||||
0xFF,0xFF,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xF0,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x04,0x0C,0x0C,0x18,0x18,
|
||||
0x01,0x01,0x03,0x03,0x07,0x07,0x07,0x07,0x0F,0x0F,0x0F,0x0F,0x1F,0x1F,0x1F,0x1F,
|
||||
0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x02,0x02,0x06,0x06,0x0C,0x0C,0x08,0x08,0x18,0x18,0x30,0x30,0x20,0x20,0x20,0x20,
|
||||
0x0C,0x0C,0x18,0x18,0x10,0x10,0x20,0x20,0x60,0x60,0x40,0x40,0xC0,0xC0,0x80,0x80,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x03,0x03,0x02,0x02,0x04,0x04,
|
||||
0x30,0x30,0x20,0x20,0x60,0x60,0xC0,0xC0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x7F,0x7F,0x7F,0x7F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x02,0x02,0x06,0x06,
|
||||
0x40,0x40,0xC0,0xC0,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x01,0x01,0x02,0x02,0x06,0x06,0x08,0x08,0x18,0x18,0x30,0x30,0x60,0x60,0x40,0x40,
|
||||
0x08,0x08,0x18,0x18,0x30,0x30,0x60,0x60,0x40,0x40,0xC0,0xC0,0x80,0x80,0x00,0x00,
|
||||
0x00,0x00,0x01,0x01,0x01,0x01,0x03,0x03,0x03,0x03,0x03,0x03,0x07,0x07,0x07,0x07,
|
||||
0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,
|
||||
0x04,0x04,0x08,0x08,0x08,0x08,0x10,0x10,0x30,0x30,0x20,0x20,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x01,0x01,0x03,0x03,0x02,0x02,0x06,0x06,0x04,0x04,0x08,0x08,0x18,0x18,
|
||||
0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x02,0x02,0x02,0x02,0x06,0x06,0x04,0x04,0x0C,0x0C,0x18,0x18,0x10,0x10,0x20,0x20,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0xC0,0xC0,0x20,0x20,0x18,0x18,
|
||||
0x07,0x07,0x07,0x07,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,
|
||||
0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,
|
||||
0x10,0x10,0x20,0x20,0x20,0x20,0x40,0x40,0xC0,0xC0,0x80,0x80,0x80,0x80,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x02,0x02,
|
||||
0x60,0x60,0x40,0x40,0x40,0x40,0xC0,0xC0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x0C,0x0C,0x02,0x02,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x60,0x60,0x18,0x18,0x04,0x04,0x03,0x03,
|
||||
0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,
|
||||
0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,
|
||||
0x02,0x02,0x06,0x06,0x0C,0x0C,0x08,0x08,0x18,0x18,0x30,0x30,0x20,0x20,0x40,0x40,
|
||||
0x02,0x02,0x06,0x06,0x0C,0x0C,0x08,0x08,0x18,0x18,0x10,0x10,0x10,0x10,0x20,0x20,
|
||||
0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x80,0x80,0x60,0x60,0x30,0x30,0x18,0x18,0x0E,0x0E,0x01,0x01,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0xC0,0xC0,0x60,0x60,
|
||||
0x1F,0x1F,0x1F,0x1F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,
|
||||
0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x02,0x02,0x02,0x02,0x04,0x04,
|
||||
0x40,0x40,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x40,0x40,0x40,0x40,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x1C,0x1C,0x06,0x06,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0xC0,0xC0,0x70,0x70,0x1C,0x1C,0x07,0x07,0x01,0x01,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0xC0,0x60,0x60,
|
||||
0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x1F,0x1F,0x1F,0x1F,
|
||||
0x08,0x08,0x10,0x10,0x10,0x10,0x10,0x10,0x20,0x20,0x20,0x20,0x40,0x40,0x40,0x40,
|
||||
0x0C,0x0C,0x08,0x08,0x10,0x10,0x10,0x10,0x30,0x30,0x60,0x60,0x40,0x40,0x40,0x40,
|
||||
0x00,0x00,0x01,0x01,0x01,0x01,0x03,0x03,0x02,0x02,0x04,0x04,0x04,0x04,0x08,0x08,
|
||||
0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x01,0x01,0x01,0x01,0x01,0x01,0x02,0x02,0x04,0x04,0x04,0x04,0x08,0x08,0x10,0x10,
|
||||
0x00,0x00,0x00,0x00,0x0E,0x0E,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x40,0x40,0x30,0x30,0x08,0x08,
|
||||
0x1F,0x1F,0x1F,0x1F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,
|
||||
0x08,0x08,0x10,0x10,0x20,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x02,0x02,
|
||||
0x10,0x10,0x20,0x20,0x60,0x60,0x40,0x40,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,
|
||||
0x0E,0x0E,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x80,0x80,0x60,0x60,0x38,0x38,0x0C,0x0C,0x07,0x07,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0xE0,0xE0,0x30,0x30,
|
||||
0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x03,0x03,0x03,0x03,0x03,0x03,
|
||||
0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xE0,0xE0,0xE0,0xE0,
|
||||
0x02,0x02,0x04,0x04,0x08,0x08,0x18,0x18,0x10,0x10,0x20,0x20,0x40,0x40,0x40,0x40,
|
||||
0x18,0x18,0x06,0x06,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x80,0x80,0xC0,0xC0,0x20,0x20,0x1C,0x1C,0x06,0x06,0x03,0x03,
|
||||
0x03,0x03,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x02,0x02,0x04,0x04,0x08,0x08,0x08,0x08,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0xC0,0x78,0x78,0x07,0x07,
|
||||
0xC0,0xC0,0x60,0x60,0x30,0x30,0x08,0x08,0x0E,0x0E,0x03,0x03,0x01,0x01,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x7F,0x7F,0x7F,0x7F,0x7F,0x7F,
|
||||
0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,
|
||||
0x10,0x10,0x20,0x20,0x20,0x20,0x40,0x40,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xC0,0xC0,0x40,0x40,0x60,0x60,0x30,0x30,0x0C,0x0C,0x02,0x02,0x03,0x03,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0xE0,0xE0,
|
||||
0x18,0x18,0x0E,0x0E,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x80,0x80,0xE0,0xE0,0x38,0x38,0x0E,0x0E,0x03,0x03,0x00,0x00,
|
||||
0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x1F,0x1F,0x1F,0x1F,0x0F,0x0F,0x0F,0x0F,
|
||||
0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x80,0x80,
|
||||
0x02,0x02,0x04,0x04,0x08,0x08,0x18,0x18,0x10,0x10,0x20,0x20,0x20,0x20,0x40,0x40,
|
||||
0x38,0x38,0x0C,0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x38,0x38,0x06,0x06,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x80,0x80,0xC0,0xC0,0x40,0x40,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x07,0x07,0x07,0x07,0x03,0x03,0x03,0x03,0x03,0x03,0x01,0x01,0x01,0x01,0x00,0x00,
|
||||
0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x01,0x01,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x0F,0x0F,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0x0F,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x3F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x3F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x1F,0x1F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0xF0,0xF0,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xF8,0xF8,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFC,0xFC,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0xC0,0xFE,0xFE,
|
||||
0xFF,0xFF,0x7F,0x7F,0x7F,0x7F,0x7F,0x7F,0x3F,0x3F,0x3F,0x3F,0x1F,0x1F,0x1F,0x1F,
|
||||
0xFF,0xFF,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFC,0xFC,0xFD,0xFD,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x1F,0x1F,0x7F,0x7F,0xFF,0xFF,
|
||||
0x00,0x00,0x03,0x03,0x0F,0x0F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x7F,0x7F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x80,0x80,0xF8,0xF8,0xFE,0xFE,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0xC0,0xFC,0xFC,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x0F,0x0F,0x0F,0x0F,0x07,0x07,0x07,0x07,0x03,0x03,0x01,0x01,0xE1,0xE1,0xF8,0xF8};
|
BIN
z_gbdk_playground_original/background/bg_data.pcx
Normal file
2
z_gbdk_playground_original/background/docs.sh
Normal file
@ -0,0 +1,2 @@
|
||||
docco -t ../docs/res/readme_c.jst -o ./ background.c
|
||||
mv background.html README.md
|
BIN
z_gbdk_playground_original/background/screenshot.png
Normal file
After Width: | Height: | Size: 30 KiB |
17
z_gbdk_playground_original/beep/Makefile
Normal file
@ -0,0 +1,17 @@
|
||||
AS = lcc -c
|
||||
CC = lcc -Wa-l -Wl-m
|
||||
|
||||
BIN = beep.gb
|
||||
OBJS = beep.o
|
||||
|
||||
all: $(BIN)
|
||||
|
||||
%.s: %.ms
|
||||
maccer -o $@ $<
|
||||
|
||||
$(BIN): $(OBJS)
|
||||
$(CC) -o $(BIN) $(OBJS)
|
||||
|
||||
clean:
|
||||
rm -rf $(BIN) $(OBJS) *~
|
||||
|
6
z_gbdk_playground_original/beep/README.md
Normal file
@ -0,0 +1,6 @@
|
||||
# Beep
|
||||
|
||||
![](screenshot.png)
|
||||
|
||||
Demonstrates how to play a simple SFX sound.
|
||||
|
31
z_gbdk_playground_original/beep/beep.c
Normal file
@ -0,0 +1,31 @@
|
||||
#include <gb/gb.h>
|
||||
#include <gb/drawing.h>
|
||||
|
||||
void main() {
|
||||
NR50_REG = 0xFF;
|
||||
NR51_REG = 0xFF;
|
||||
NR52_REG = 0x80;
|
||||
|
||||
gotogxy(1, 1);
|
||||
gprintf("====== Beep ======");
|
||||
|
||||
gotogxy(2, 3);
|
||||
gprintf("Press any button");
|
||||
|
||||
while(1) {
|
||||
UBYTE joypad_state = joypad();
|
||||
|
||||
if(joypad_state) {
|
||||
NR10_REG = 0x38U;
|
||||
NR11_REG = 0x70U;
|
||||
NR12_REG = 0xE0U;
|
||||
NR13_REG = 0x0AU;
|
||||
NR14_REG = 0xC6U;
|
||||
|
||||
NR51_REG |= 0x11;
|
||||
|
||||
delay(200);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
BIN
z_gbdk_playground_original/beep/screenshot.png
Normal file
After Width: | Height: | Size: 29 KiB |
17
z_gbdk_playground_original/big_sprite/Makefile
Normal file
@ -0,0 +1,17 @@
|
||||
AS = lcc -c
|
||||
CC = lcc -Wa-l -Wl-m
|
||||
|
||||
BIN = big_sprite.gb
|
||||
OBJS = big_sprite.o sprite.o
|
||||
|
||||
all: $(BIN)
|
||||
|
||||
%.s: %.ms
|
||||
maccer -o $@ $<
|
||||
|
||||
$(BIN): $(OBJS)
|
||||
$(CC) -o $(BIN) $(OBJS)
|
||||
|
||||
clean:
|
||||
rm -rf $(BIN) $(OBJS) *~
|
||||
|
178
z_gbdk_playground_original/big_sprite/README.md
Normal file
@ -0,0 +1,178 @@
|
||||
|
||||
|
||||
|
||||
|
||||
# Big Sprite
|
||||
<div style="text-align: center"><img src="screenshot.png" alt="" /></div>
|
||||
|
||||
Renders a big sprite of 16x16. Since the Game Boy hardware does not directly
|
||||
support sprites that large
|
||||
|
||||
## Source
|
||||
Start by including `gb/gb.h` this file defines most important functions you
|
||||
are going to need when develop Game Boy games.
|
||||
|
||||
|
||||
|
||||
|
||||
```c
|
||||
#include <gb/gb.h>
|
||||
|
||||
```
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
The `sprite.c` file defines the sprite data in the form of an unsigned char
|
||||
array. Most of the time you want to generate this file using tools such as
|
||||
GBTD.
|
||||
|
||||
|
||||
|
||||
|
||||
```c
|
||||
#include "sprite.c"
|
||||
|
||||
void main() {
|
||||
|
||||
```
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Set the sprite size to 8x16 pixels, two tiles one above the other. Internally
|
||||
sets bit 2 of the LCDC register to 1.
|
||||
|
||||
|
||||
|
||||
|
||||
```c
|
||||
SPRITES_8x16;
|
||||
|
||||
```
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Loads the tile patterns stored in `sprite` into the Sprite Tile Pattern
|
||||
table.
|
||||
|
||||
* first parameter `0` determines at which position we should start loading.
|
||||
* second parameter `4` determines how many tiles we want to loading
|
||||
* third parameter `sprite` sets the variable to load from
|
||||
|
||||
This means that we are loading 4 tiles starting at 0 from the variable
|
||||
sprite.
|
||||
|
||||
|
||||
|
||||
|
||||
```c
|
||||
set_sprite_data(0, 4, sprite);
|
||||
|
||||
```
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Tell sprite `0` to display sprite `0`. Since we are loading 8x16 tiles this
|
||||
will make sprite 0 show tile `0` and tile `1`.
|
||||
|
||||
|
||||
|
||||
|
||||
```c
|
||||
set_sprite_tile(0, 0);
|
||||
|
||||
```
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Finally move a sprite to a position that we can see.
|
||||
|
||||
|
||||
|
||||
|
||||
```c
|
||||
move_sprite(0, 75, 75);
|
||||
|
||||
|
||||
```
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
We want to display a 16x16 sprite. Unfortunately the Game Boy hardware does
|
||||
not directly support a sprite that large. So in order to have a sprite of
|
||||
that size we are simply displaying two 8x16 tiles next to each other!
|
||||
|
||||
Since we've already loaded our entire sprite in line 16 we can now simply
|
||||
tell sprite `1` to display our second sprite. Again, since we are displaying
|
||||
8x16 tiles this statement will display tile `2` and tile `3`.
|
||||
|
||||
|
||||
|
||||
|
||||
```c
|
||||
set_sprite_tile(1, 2);
|
||||
|
||||
```
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
In order to form the illusion of a bigger sprite we display the second tile
|
||||
directly next to the other simply by offsetting the position 8 pixels to the
|
||||
right.
|
||||
|
||||
|
||||
|
||||
|
||||
```c
|
||||
move_sprite(1, 75 + 8, 75);
|
||||
|
||||
```
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
As always, in order for the sprites to display we need to call
|
||||
`SHOW_SPRITES` once.
|
||||
|
||||
|
||||
|
||||
|
||||
```c
|
||||
SHOW_SPRITES;
|
||||
}
|
||||
|
||||
|
||||
```
|
||||
|
||||
|
||||
|
51
z_gbdk_playground_original/big_sprite/big_sprite.c
Normal file
@ -0,0 +1,51 @@
|
||||
// # Big Sprite
|
||||
// <div style="text-align: center"><img src="screenshot.png" alt="" /></div>
|
||||
//
|
||||
// Renders a big sprite of 16x16. Since the Game Boy hardware does not directly
|
||||
// support sprites that large
|
||||
//
|
||||
// ## Source
|
||||
// Start by including `gb/gb.h` this file defines most important functions you
|
||||
// are going to need when develop Game Boy games.
|
||||
#include <gb/gb.h>
|
||||
// The `sprite.c` file defines the sprite data in the form of an unsigned char
|
||||
// array. Most of the time you want to generate this file using tools such as
|
||||
// GBTD.
|
||||
#include "sprite.c"
|
||||
|
||||
void main() {
|
||||
// Set the sprite size to 8x16 pixels, two tiles one above the other. Internally
|
||||
// sets bit 2 of the LCDC register to 1.
|
||||
SPRITES_8x16;
|
||||
// Loads the tile patterns stored in `sprite` into the Sprite Tile Pattern
|
||||
// table.
|
||||
//
|
||||
// * first parameter `0` determines at which position we should start loading.
|
||||
// * second parameter `4` determines how many tiles we want to loading
|
||||
// * third parameter `sprite` sets the variable to load from
|
||||
//
|
||||
// This means that we are loading 4 tiles starting at 0 from the variable
|
||||
// sprite.
|
||||
set_sprite_data(0, 4, sprite);
|
||||
// Tell sprite `0` to display sprite `0`. Since we are loading 8x16 tiles this
|
||||
// will make sprite 0 show tile `0` and tile `1`.
|
||||
set_sprite_tile(0, 0);
|
||||
// Finally move a sprite to a position that we can see.
|
||||
move_sprite(0, 75, 75);
|
||||
|
||||
// We want to display a 16x16 sprite. Unfortunately the Game Boy hardware does
|
||||
// not directly support a sprite that large. So in order to have a sprite of
|
||||
// that size we are simply displaying two 8x16 tiles next to each other!
|
||||
//
|
||||
// Since we've already loaded our entire sprite in line 16 we can now simply
|
||||
// tell sprite `1` to display our second sprite. Again, since we are displaying
|
||||
// 8x16 tiles this statement will display tile `2` and tile `3`.
|
||||
set_sprite_tile(1, 2);
|
||||
// In order to form the illusion of a bigger sprite we display the second tile
|
||||
// directly next to the other simply by offsetting the position 8 pixels to the
|
||||
// right.
|
||||
move_sprite(1, 75 + 8, 75);
|
||||
// As always, in order for the sprites to display we need to call
|
||||
// `SHOW_SPRITES` once.
|
||||
SHOW_SPRITES;
|
||||
}
|
2
z_gbdk_playground_original/big_sprite/docs.sh
Normal file
@ -0,0 +1,2 @@
|
||||
docco -t ../docs/res/readme_c.jst -o ./ big_sprite.c
|
||||
mv big_sprite.html README.md
|
BIN
z_gbdk_playground_original/big_sprite/screenshot.png
Normal file
After Width: | Height: | Size: 28 KiB |
38
z_gbdk_playground_original/big_sprite/sprite.c
Normal file
@ -0,0 +1,38 @@
|
||||
/*
|
||||
|
||||
SPRITE.C
|
||||
|
||||
Tile Source File.
|
||||
|
||||
Info:
|
||||
Form : All tiles as one unit.
|
||||
Format : Gameboy 4 color.
|
||||
Compression : None.
|
||||
Counter : None.
|
||||
Tile size : 16 x 16
|
||||
Tiles : 0 to 0
|
||||
|
||||
Palette colors : None.
|
||||
SGB Palette : None.
|
||||
CGB Palette : None.
|
||||
|
||||
Convert to metatiles : No.
|
||||
|
||||
This file was generated by GBTD v2.2
|
||||
|
||||
*/
|
||||
|
||||
/* Start of tile array. */
|
||||
unsigned char sprite[] =
|
||||
{
|
||||
0xFF,0xFF,0x80,0x80,0x80,0x80,0x81,0x81,
|
||||
0x83,0x83,0x87,0x87,0x81,0x81,0x81,0x81,
|
||||
0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,
|
||||
0x83,0x83,0x87,0x87,0x80,0x80,0xFF,0xFF,
|
||||
0xFF,0xFF,0x01,0x01,0xC1,0xC1,0xC1,0xC1,
|
||||
0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,
|
||||
0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,
|
||||
0xE1,0xE1,0xF1,0xF1,0x01,0x01,0xFF,0xFF
|
||||
};
|
||||
|
||||
/* End of SPRITE.C */
|
31
z_gbdk_playground_original/big_sprite/sprite.h
Normal file
@ -0,0 +1,31 @@
|
||||
/*
|
||||
|
||||
SPRITE.H
|
||||
|
||||
Include File.
|
||||
|
||||
Info:
|
||||
Form : All tiles as one unit.
|
||||
Format : Gameboy 4 color.
|
||||
Compression : None.
|
||||
Counter : None.
|
||||
Tile size : 16 x 16
|
||||
Tiles : 0 to 0
|
||||
|
||||
Palette colors : None.
|
||||
SGB Palette : None.
|
||||
CGB Palette : None.
|
||||
|
||||
Convert to metatiles : No.
|
||||
|
||||
This file was generated by GBTD v2.2
|
||||
|
||||
*/
|
||||
|
||||
|
||||
/* Bank of tiles. */
|
||||
#define spriteBank 0
|
||||
/* Start of tile array. */
|
||||
extern unsigned char sprite[];
|
||||
|
||||
/* End of SPRITE.H */
|
17
z_gbdk_playground_original/big_sprite_animation/Makefile
Normal file
@ -0,0 +1,17 @@
|
||||
AS = lcc -c
|
||||
CC = lcc -Wa-l -Wl-m
|
||||
|
||||
BIN = big_sprite_animation.gb
|
||||
OBJS = big_sprite_animation.o cards.o
|
||||
|
||||
all: $(BIN)
|
||||
|
||||
%.s: %.ms
|
||||
maccer -o $@ $<
|
||||
|
||||
$(BIN): $(OBJS)
|
||||
$(CC) -o $(BIN) $(OBJS)
|
||||
|
||||
clean:
|
||||
rm -rf $(BIN) $(OBJS) *~
|
||||
|
@ -0,0 +1,6 @@
|
||||
# Big Sprite Animation
|
||||
|
||||
![](screenshot.gif)
|
||||
|
||||
Renders a big 16x16 animated sprite of 2 frames using a delay of 500.
|
||||
|
@ -0,0 +1,21 @@
|
||||
#include <gb/gb.h>
|
||||
#include "cards.c"
|
||||
|
||||
void main() {
|
||||
SPRITES_8x16;
|
||||
set_sprite_data(0, 8, cards);
|
||||
set_sprite_tile(0, 0);
|
||||
move_sprite(0, 75, 75);
|
||||
set_sprite_tile(1, 2);
|
||||
move_sprite(1, 75 + 8, 75);
|
||||
SHOW_SPRITES;
|
||||
|
||||
while(1) {
|
||||
set_sprite_tile(0, 4);
|
||||
set_sprite_tile(1, 6);
|
||||
delay(500);
|
||||
set_sprite_tile(0, 0);
|
||||
set_sprite_tile(1, 2);
|
||||
delay(500);
|
||||
}
|
||||
}
|
46
z_gbdk_playground_original/big_sprite_animation/cards.c
Normal file
@ -0,0 +1,46 @@
|
||||
/*
|
||||
|
||||
CARDS.C
|
||||
|
||||
Tile Source File.
|
||||
|
||||
Info:
|
||||
Form : All tiles as one unit.
|
||||
Format : Gameboy 4 color.
|
||||
Compression : None.
|
||||
Counter : None.
|
||||
Tile size : 16 x 16
|
||||
Tiles : 0 to 1
|
||||
|
||||
Palette colors : None.
|
||||
SGB Palette : None.
|
||||
CGB Palette : None.
|
||||
|
||||
Convert to metatiles : No.
|
||||
|
||||
This file was generated by GBTD v2.2
|
||||
|
||||
*/
|
||||
|
||||
/* Start of tile array. */
|
||||
unsigned char cards[] =
|
||||
{
|
||||
0xFF,0xFF,0x80,0x80,0x80,0x80,0x81,0x81,
|
||||
0x83,0x83,0x87,0x87,0x81,0x81,0x81,0x81,
|
||||
0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,
|
||||
0x83,0x83,0x87,0x87,0x80,0x80,0xFF,0xFF,
|
||||
0xFF,0xFF,0x01,0x01,0xC1,0xC1,0xC1,0xC1,
|
||||
0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,
|
||||
0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,0xC1,
|
||||
0xE1,0xE1,0xF1,0xF1,0x01,0x01,0xFF,0xFF,
|
||||
0xFF,0xFF,0x80,0x80,0x83,0x83,0x87,0x87,
|
||||
0x8E,0x8E,0x8C,0x8C,0x80,0x80,0x80,0x80,
|
||||
0x80,0x80,0x80,0x80,0x81,0x81,0x83,0x83,
|
||||
0x87,0x87,0x8F,0x8F,0x80,0x80,0xFF,0xFF,
|
||||
0xFF,0xFF,0x01,0x01,0xC1,0xC1,0xE1,0xE1,
|
||||
0x71,0x71,0x31,0x31,0x31,0x31,0x31,0x31,
|
||||
0x71,0x71,0xE1,0xE1,0xC1,0xC1,0x81,0x81,
|
||||
0xF1,0xF1,0xF1,0xF1,0x01,0x01,0xFF,0xFF
|
||||
};
|
||||
|
||||
/* End of CARDS.C */
|
BIN
z_gbdk_playground_original/big_sprite_animation/cards.gbr
Normal file
31
z_gbdk_playground_original/big_sprite_animation/cards.h
Normal file
@ -0,0 +1,31 @@
|
||||
/*
|
||||
|
||||
CARDS.H
|
||||
|
||||
Include File.
|
||||
|
||||
Info:
|
||||
Form : All tiles as one unit.
|
||||
Format : Gameboy 4 color.
|
||||
Compression : None.
|
||||
Counter : None.
|
||||
Tile size : 16 x 16
|
||||
Tiles : 0 to 1
|
||||
|
||||
Palette colors : None.
|
||||
SGB Palette : None.
|
||||
CGB Palette : None.
|
||||
|
||||
Convert to metatiles : No.
|
||||
|
||||
This file was generated by GBTD v2.2
|
||||
|
||||
*/
|
||||
|
||||
|
||||
/* Bank of tiles. */
|
||||
#define cardsBank 0
|
||||
/* Start of tile array. */
|
||||
extern unsigned char cards[];
|
||||
|
||||
/* End of CARDS.H */
|
BIN
z_gbdk_playground_original/big_sprite_animation/screenshot.gif
Normal file
After Width: | Height: | Size: 14 KiB |
17
z_gbdk_playground_original/blank/Makefile
Normal file
@ -0,0 +1,17 @@
|
||||
AS = lcc -c
|
||||
CC = lcc -Wa-l -Wl-m
|
||||
|
||||
BIN = blank.gb
|
||||
OBJS = blank.o
|
||||
|
||||
all: $(BIN)
|
||||
|
||||
%.s: %.ms
|
||||
maccer -o $@ $<
|
||||
|
||||
$(BIN): $(OBJS)
|
||||
$(CC) -o $(BIN) $(OBJS)
|
||||
|
||||
clean:
|
||||
rm -rf $(BIN) $(OBJS) *~
|
||||
|
35
z_gbdk_playground_original/blank/README.md
Normal file
@ -0,0 +1,35 @@
|
||||
|
||||
|
||||
|
||||
|
||||
# Blank
|
||||
<div style="text-align: center"><img src="screenshot.png" alt="" /></div>
|
||||
|
||||
This example contains the minimal amount of code needed to create a working
|
||||
Game Boy game. Though not a very exciting one.
|
||||
|
||||
## Source
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
All a GBDK game needs to compile and run (any C-program, in fact) is a main
|
||||
function. This is the entry point into your program.
|
||||
|
||||
|
||||
|
||||
|
||||
```c
|
||||
void main() {
|
||||
|
||||
}
|
||||
|
||||
|
||||
```
|
||||
|
||||
|
||||
|
13
z_gbdk_playground_original/blank/blank.c
Normal file
@ -0,0 +1,13 @@
|
||||
// # Blank
|
||||
// <div style="text-align: center"><img src="screenshot.png" alt="" /></div>
|
||||
//
|
||||
// This example contains the minimal amount of code needed to create a working
|
||||
// Game Boy game. Though not a very exciting one.
|
||||
//
|
||||
// ## Source
|
||||
|
||||
// All a GBDK game needs to compile and run (any C-program, in fact) is a main
|
||||
// function. This is the entry point into your program.
|
||||
void main() {
|
||||
|
||||
}
|
2
z_gbdk_playground_original/blank/docs.sh
Normal file
@ -0,0 +1,2 @@
|
||||
docco -t ../docs/res/readme_c.jst -o ./ blank.c
|
||||
mv blank.html README.md
|
BIN
z_gbdk_playground_original/blank/screenshot.png
Normal file
After Width: | Height: | Size: 28 KiB |
17
z_gbdk_playground_original/color/Makefile
Normal file
@ -0,0 +1,17 @@
|
||||
AS = lcc -c
|
||||
CC = lcc -Wa-l -Wl-yp0x143=0x80
|
||||
|
||||
BIN = color.gbc
|
||||
OBJS = color.o
|
||||
|
||||
all: $(BIN)
|
||||
|
||||
%.s: %.ms
|
||||
maccer -o $@ $<
|
||||
|
||||
$(BIN): $(OBJS)
|
||||
$(CC) -o $(BIN) $(OBJS)
|
||||
|
||||
clean:
|
||||
rm -rf $(BIN) $(OBJS) *~
|
||||
|
6
z_gbdk_playground_original/color/README.md
Normal file
@ -0,0 +1,6 @@
|
||||
# Color
|
||||
|
||||
![](screenshot.png)
|
||||
|
||||
Demonstrates how to use palettes and create a Game Boy Color ROM.
|
||||
|
142
z_gbdk_playground_original/color/bg_data.c
Normal file
@ -0,0 +1,142 @@
|
||||
/*
|
||||
Advanced PCX to GameBoy converter v2.15
|
||||
|
||||
Tiles data
|
||||
Original PCX File : "BG_DATA.PCX"
|
||||
|
||||
Number of Tiles : 131
|
||||
TileMap Size : 20x18
|
||||
*/
|
||||
|
||||
unsigned const char tiledata[] = {
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xDF,0xDF,0xC1,0xC1,0xC0,0xC0,0xC0,0xC0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x3F,0x3F,0x0F,0x0F,0x01,0x01,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x7F,0x7F,0x1F,0x1F,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFE,0xFE,0xF8,0xF8,
|
||||
0xFE,0xFE,0xFC,0xFC,0xF8,0xF8,0xF0,0xF0,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x03,0x03,0x07,0x07,0x07,0x07,0x0F,0x0F,
|
||||
0xE0,0xE0,0xE0,0xE0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,
|
||||
0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0x0F,0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0x7F,0x7F,0x07,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x7F,0x7F,0x0F,0x0F,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x0F,0x0F,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF8,0xF8,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xE0,0xE0,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFC,0xFC,0xF0,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xE0,0xE0,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,
|
||||
0x0F,0x0F,0x1F,0x1F,0x3F,0x3F,0x3F,0x3F,0x7F,0x7F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0xF8,0xF8,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFE,0xFE,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x40,0x40,0x40,0xC0,0xC0,0x80,0x80,
|
||||
0xFF,0xFF,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xFF,0xFF,0xF0,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x04,0x0C,0x0C,0x18,0x18,
|
||||
0x01,0x01,0x03,0x03,0x07,0x07,0x07,0x07,0x0F,0x0F,0x0F,0x0F,0x1F,0x1F,0x1F,0x1F,
|
||||
0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x02,0x02,0x06,0x06,0x0C,0x0C,0x08,0x08,0x18,0x18,0x30,0x30,0x20,0x20,0x20,0x20,
|
||||
0x0C,0x0C,0x18,0x18,0x10,0x10,0x20,0x20,0x60,0x60,0x40,0x40,0xC0,0xC0,0x80,0x80,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x03,0x03,0x02,0x02,0x04,0x04,
|
||||
0x30,0x30,0x20,0x20,0x60,0x60,0xC0,0xC0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x7F,0x7F,0x7F,0x7F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x02,0x02,0x06,0x06,
|
||||
0x40,0x40,0xC0,0xC0,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x01,0x01,0x02,0x02,0x06,0x06,0x08,0x08,0x18,0x18,0x30,0x30,0x60,0x60,0x40,0x40,
|
||||
0x08,0x08,0x18,0x18,0x30,0x30,0x60,0x60,0x40,0x40,0xC0,0xC0,0x80,0x80,0x00,0x00,
|
||||
0x00,0x00,0x01,0x01,0x01,0x01,0x03,0x03,0x03,0x03,0x03,0x03,0x07,0x07,0x07,0x07,
|
||||
0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,
|
||||
0x04,0x04,0x08,0x08,0x08,0x08,0x10,0x10,0x30,0x30,0x20,0x20,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x01,0x01,0x03,0x03,0x02,0x02,0x06,0x06,0x04,0x04,0x08,0x08,0x18,0x18,
|
||||
0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x02,0x02,0x02,0x02,0x06,0x06,0x04,0x04,0x0C,0x0C,0x18,0x18,0x10,0x10,0x20,0x20,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0xC0,0xC0,0x20,0x20,0x18,0x18,
|
||||
0x07,0x07,0x07,0x07,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,
|
||||
0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,
|
||||
0x10,0x10,0x20,0x20,0x20,0x20,0x40,0x40,0xC0,0xC0,0x80,0x80,0x80,0x80,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x02,0x02,
|
||||
0x60,0x60,0x40,0x40,0x40,0x40,0xC0,0xC0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x0C,0x0C,0x02,0x02,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x60,0x60,0x18,0x18,0x04,0x04,0x03,0x03,
|
||||
0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,
|
||||
0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,
|
||||
0x02,0x02,0x06,0x06,0x0C,0x0C,0x08,0x08,0x18,0x18,0x30,0x30,0x20,0x20,0x40,0x40,
|
||||
0x02,0x02,0x06,0x06,0x0C,0x0C,0x08,0x08,0x18,0x18,0x10,0x10,0x10,0x10,0x20,0x20,
|
||||
0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x80,0x80,0x60,0x60,0x30,0x30,0x18,0x18,0x0E,0x0E,0x01,0x01,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0xC0,0xC0,0x60,0x60,
|
||||
0x1F,0x1F,0x1F,0x1F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,
|
||||
0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x02,0x02,0x02,0x02,0x04,0x04,
|
||||
0x40,0x40,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x40,0x40,0x40,0x40,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x1C,0x1C,0x06,0x06,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0xC0,0xC0,0x70,0x70,0x1C,0x1C,0x07,0x07,0x01,0x01,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0xC0,0x60,0x60,
|
||||
0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x1F,0x1F,0x1F,0x1F,
|
||||
0x08,0x08,0x10,0x10,0x10,0x10,0x10,0x10,0x20,0x20,0x20,0x20,0x40,0x40,0x40,0x40,
|
||||
0x0C,0x0C,0x08,0x08,0x10,0x10,0x10,0x10,0x30,0x30,0x60,0x60,0x40,0x40,0x40,0x40,
|
||||
0x00,0x00,0x01,0x01,0x01,0x01,0x03,0x03,0x02,0x02,0x04,0x04,0x04,0x04,0x08,0x08,
|
||||
0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x01,0x01,0x01,0x01,0x01,0x01,0x02,0x02,0x04,0x04,0x04,0x04,0x08,0x08,0x10,0x10,
|
||||
0x00,0x00,0x00,0x00,0x0E,0x0E,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x40,0x40,0x30,0x30,0x08,0x08,
|
||||
0x1F,0x1F,0x1F,0x1F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,
|
||||
0x08,0x08,0x10,0x10,0x20,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x02,0x02,
|
||||
0x10,0x10,0x20,0x20,0x60,0x60,0x40,0x40,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,
|
||||
0x0E,0x0E,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x80,0x80,0x60,0x60,0x38,0x38,0x0C,0x0C,0x07,0x07,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0xE0,0xE0,0x30,0x30,
|
||||
0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x03,0x03,0x03,0x03,0x03,0x03,
|
||||
0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xE0,0xE0,0xE0,0xE0,
|
||||
0x02,0x02,0x04,0x04,0x08,0x08,0x18,0x18,0x10,0x10,0x20,0x20,0x40,0x40,0x40,0x40,
|
||||
0x18,0x18,0x06,0x06,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x80,0x80,0xC0,0xC0,0x20,0x20,0x1C,0x1C,0x06,0x06,0x03,0x03,
|
||||
0x03,0x03,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x02,0x02,0x04,0x04,0x08,0x08,0x08,0x08,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0xC0,0x78,0x78,0x07,0x07,
|
||||
0xC0,0xC0,0x60,0x60,0x30,0x30,0x08,0x08,0x0E,0x0E,0x03,0x03,0x01,0x01,0x00,0x00,
|
||||
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x7F,0x7F,0x7F,0x7F,0x7F,0x7F,
|
||||
0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,
|
||||
0x10,0x10,0x20,0x20,0x20,0x20,0x40,0x40,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0xC0,0xC0,0x40,0x40,0x60,0x60,0x30,0x30,0x0C,0x0C,0x02,0x02,0x03,0x03,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0xE0,0xE0,
|
||||
0x18,0x18,0x0E,0x0E,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x80,0x80,0xE0,0xE0,0x38,0x38,0x0E,0x0E,0x03,0x03,0x00,0x00,
|
||||
0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x1F,0x1F,0x1F,0x1F,0x0F,0x0F,0x0F,0x0F,
|
||||
0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x80,0x80,
|
||||
0x02,0x02,0x04,0x04,0x08,0x08,0x18,0x18,0x10,0x10,0x20,0x20,0x20,0x20,0x40,0x40,
|
||||
0x38,0x38,0x0C,0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x38,0x38,0x06,0x06,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x80,0x80,0xC0,0xC0,0x40,0x40,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x07,0x07,0x07,0x07,0x03,0x03,0x03,0x03,0x03,0x03,0x01,0x01,0x01,0x01,0x00,0x00,
|
||||
0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x01,0x01,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x0F,0x0F,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0x0F,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x3F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x3F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x1F,0x1F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0xF0,0xF0,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xF8,0xF8,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFC,0xFC,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0xC0,0xFE,0xFE,
|
||||
0xFF,0xFF,0x7F,0x7F,0x7F,0x7F,0x7F,0x7F,0x3F,0x3F,0x3F,0x3F,0x1F,0x1F,0x1F,0x1F,
|
||||
0xFF,0xFF,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFC,0xFC,0xFD,0xFD,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x1F,0x1F,0x7F,0x7F,0xFF,0xFF,
|
||||
0x00,0x00,0x03,0x03,0x0F,0x0F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x7F,0x7F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x80,0x80,0xF8,0xF8,0xFE,0xFE,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0xC0,0xFC,0xFC,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
|
||||
0x0F,0x0F,0x0F,0x0F,0x07,0x07,0x07,0x07,0x03,0x03,0x01,0x01,0xE1,0xE1,0xF8,0xF8};
|
39
z_gbdk_playground_original/color/color.c
Normal file
@ -0,0 +1,39 @@
|
||||
#include <gb/gb.h>
|
||||
#include <gb/cgb.h> // Include cgb functions
|
||||
|
||||
// Background taken from 'background' example
|
||||
#include "bg_data.c"
|
||||
#include "bg_data.map"
|
||||
|
||||
// Sprite taken from 'small_sprite' example
|
||||
const unsigned char sprite[] =
|
||||
{
|
||||
0x7E,0x7E,0x99,0x99,0x81,0x81,0xA5,0xA5,
|
||||
0x81,0x81,0xDB,0xDB,0xC3,0xC3,0x3C,0x3C
|
||||
};
|
||||
|
||||
// These palettes replace the default palette with the appropriate colors. See cgb.h for more defined colors.
|
||||
|
||||
UWORD bkgPalette[] = {
|
||||
RGB_PURPLE, RGB_BLACK, RGB_ORANGE, RGB_BROWN
|
||||
};
|
||||
|
||||
UWORD sprPalette[] = {
|
||||
RGB_GREEN, RGB_BLUE, RGB_RED, RGB_YELLOW
|
||||
};
|
||||
|
||||
void main(void){
|
||||
|
||||
set_bkg_palette(0, 1, bkgPalette); // UBYTE first_palette, UBYTE nb_palettes, UWORD *rgb_data
|
||||
set_bkg_data(0, 131, tiledata);
|
||||
set_bkg_tiles(0, 0, 20, 18, tilemap);
|
||||
SHOW_BKG;
|
||||
|
||||
set_sprite_palette(0, 1, sprPalette); // UBYTE first_palette, UBYTE nb_palettes, UWORD *rgb_data
|
||||
set_sprite_data(0, 1, sprite);
|
||||
set_sprite_tile(0, 0);
|
||||
move_sprite(0, 50, 50);
|
||||
SHOW_SPRITES;
|
||||
|
||||
DISPLAY_ON;
|
||||
}
|
BIN
z_gbdk_playground_original/color/screenshot.png
Normal file
After Width: | Height: | Size: 29 KiB |
16
z_gbdk_playground_original/detect_gb/Makefile
Normal file
@ -0,0 +1,16 @@
|
||||
AS = lcc -c
|
||||
CC = lcc -Wa-l -Wl-m
|
||||
|
||||
BIN = detect_gb.gb
|
||||
OBJS = detect_gb.o
|
||||
|
||||
all: $(BIN)
|
||||
|
||||
%.s: %.ms
|
||||
maccer -o $@ $<
|
||||
|
||||
$(BIN): $(OBJS)
|
||||
$(CC) -o $(BIN) $(OBJS)
|
||||
|
||||
clean:
|
||||
rm -rf $(BIN) $(OBJS) *~
|
5
z_gbdk_playground_original/detect_gb/README.md
Normal file
@ -0,0 +1,5 @@
|
||||
# Detect GB
|
||||
|
||||
![](screenshot.png)
|
||||
|
||||
Detect which GB is being used/emulated.
|
21
z_gbdk_playground_original/detect_gb/detect_gb.c
Normal file
@ -0,0 +1,21 @@
|
||||
#include <gb/gb.h>
|
||||
#include <stdio.h>
|
||||
|
||||
extern UBYTE _cpu;
|
||||
|
||||
void main() {
|
||||
switch (_cpu) {
|
||||
case 0x01:
|
||||
printf("DMG or SGB");
|
||||
break;
|
||||
case 0xFF:
|
||||
printf("POCKET or SGB2");
|
||||
break;
|
||||
case 0x11:
|
||||
printf("COLOR");
|
||||
break;
|
||||
default:
|
||||
printf("OTHER");
|
||||
break;
|
||||
}
|
||||
}
|
BIN
z_gbdk_playground_original/detect_gb/screenshot.png
Normal file
After Width: | Height: | Size: 31 KiB |
BIN
z_gbdk_playground_original/docs/res/more_coming_soon.png
Normal file
After Width: | Height: | Size: 20 KiB |
15
z_gbdk_playground_original/docs/res/readme_c.jst
Normal file
@ -0,0 +1,15 @@
|
||||
<% for (var i = 0, l = sections.length; i<l; i++) { %>
|
||||
|
||||
<% var section = sections[i]; %>
|
||||
|
||||
<%= section.docsText %>
|
||||
|
||||
<% if (!(/^\s*$/).test(section.codeText)) { %>
|
||||
|
||||
```c
|
||||
<%= section.codeText %>
|
||||
```
|
||||
|
||||
<% } %>
|
||||
|
||||
<% } %>
|
16
z_gbdk_playground_original/drawing/Makefile
Normal file
@ -0,0 +1,16 @@
|
||||
AS = lcc -c
|
||||
CC = lcc -Wa-l -Wl-m
|
||||
|
||||
BIN = drawing.gb
|
||||
OBJS = drawing.o
|
||||
|
||||
all: $(BIN)
|
||||
|
||||
%.s: %.ms
|
||||
maccer -o $@ $<
|
||||
|
||||
$(BIN): $(OBJS)
|
||||
$(CC) -o $(BIN) $(OBJS)
|
||||
|
||||
clean:
|
||||
rm -rf $(BIN) $(OBJS) *~
|
5
z_gbdk_playground_original/drawing/README.md
Normal file
@ -0,0 +1,5 @@
|
||||
# Drawing
|
||||
|
||||
![](screenshot.png)
|
||||
|
||||
Demonstrates built-in GBDK drawing functions. Operate the D-Pad to use the plot function to draw on the screen. Press the A Button to change plot point colors (Black, White, Dark Gray, Light Gray). Press the B button to clear the screen.
|
41
z_gbdk_playground_original/drawing/drawing.c
Normal file
@ -0,0 +1,41 @@
|
||||
#include <gb/gb.h>
|
||||
#include <gb/drawing.h>
|
||||
|
||||
UINT8 x = 1, y = 1, i = 3, j, f;
|
||||
|
||||
void main() {
|
||||
color(BLACK, WHITE, SOLID); // forecolor, backcolor, mode [Colors: WHITE (0), LTGREY (1), DKGREY(2), BLACK (3)]
|
||||
circle(100, 60, 30, M_FILL); // x, y, radius, style (M_FILL or M_NOFILL)
|
||||
line(40, 40, 50, 50); // x1, y1, x2, y2
|
||||
box(120, 125, 125, 135, M_NOFILL); // x1, y1, x2, y2, style (M_FILL or M_NOFILL)
|
||||
plot_point(3, 4); // Plot a single pixel on the screen
|
||||
gotogxy(18, 15); // Places you at these coordinates
|
||||
gprintf("Hi"); // When using the drawing library you must use gprintf instead of printf
|
||||
|
||||
while (1) {
|
||||
if (joypad() == J_UP && y != 0)
|
||||
y--;
|
||||
if (joypad() == J_DOWN && y != 143)
|
||||
y++;
|
||||
if (joypad() == J_LEFT && x != 0)
|
||||
x--;
|
||||
if (joypad() == J_RIGHT && x != 159)
|
||||
x++;
|
||||
if (joypad() == J_A) { // Change colors
|
||||
waitpadup();
|
||||
i++;
|
||||
if (i > 3)
|
||||
i = 0;
|
||||
}
|
||||
if (joypad() == J_B) { // Function to 'clear' the screen
|
||||
for (j = 0; j < 20; j++) { // GB screen is 20 columns wide and 18 columns tall
|
||||
for (f = 0; f < 18; f++) {
|
||||
gotogxy(j, f);
|
||||
wrtchr(' '); // Use wrtchr to place a character when using the drawing library
|
||||
}
|
||||
}
|
||||
}
|
||||
plot(x, y, i, SOLID); // Draws a pixel on the screen (x, y, color, mode)
|
||||
delay(10);
|
||||
}
|
||||
}
|
BIN
z_gbdk_playground_original/drawing/screenshot.png
Normal file
After Width: | Height: | Size: 32 KiB |