gbdk_playground/z_gbdk_playground_original/big_sprite_animation/big_sprite_animation.c

22 lines
425 B
C

#include <gb/gb.h>
#include "cards.c"
void main() {
SPRITES_8x16;
set_sprite_data(0, 8, cards);
set_sprite_tile(0, 0);
move_sprite(0, 75, 75);
set_sprite_tile(1, 2);
move_sprite(1, 75 + 8, 75);
SHOW_SPRITES;
while(1) {
set_sprite_tile(0, 4);
set_sprite_tile(1, 6);
delay(500);
set_sprite_tile(0, 0);
set_sprite_tile(1, 2);
delay(500);
}
}