vim-castle/.vim/vimwiki/vimwiki_html/KQ2_Guide.html
2015-01-14 20:59:39 -06:00

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<link rel="Stylesheet" type="text/css" href="style.css">
<title>KQ2_Guide</title>
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<h3 id="toc_0.0.1">King's Quest II VGA: Romancing The Stones</h3>
<h4 id="toc_0.0.1.1">Table of Contents</h4>
<ul>
<li>
<a href="KQ2_Walkthrough.html">Walkthrough</a>
</ul>
<h4 id="toc_0.0.1.2">On This Page</h4>
<ul>
<li>
What is this game?
<li>
How is it different from the original?
<li>
Control Runthrough
<li>
Special Thanks To...
<li>
Copyright Information
<li>
Closing Speech
</ul>
<h5 id="toc_0.0.1.2.1">What is this game?</h5>
<p>
King's Quest II VGA is, as it sounds, the VGA sequel to King's Quest I VGA.
This game takes place in a completely new realm in the game world: Kolyma.
Kolyma is a HUGE place, over three times as large as Daventry. Besides this,
there are many more characters, as well as much more dialogue than in KQI. The
events of this game take place a few years after the events of KQI. To back up
the gigantic size of the game, you now must get a stunning 185 points, a task
which I hope this guide will help you take and achieve. As with the first game,
this can be downloaded from Tierra/ADG Interactive's website (just Google it).
All in all, KQII is a huge sequal, sporting longer gameplay, a bigger story,
more dialogue, more puzzles, and more adventure. I know you will agree.
</p>
<h5 id="toc_0.0.1.2.2">How is it different from the original?</h5>
<p>
Besides the title of the game having been changed, most of the puzzles in the
game have been altered ever so slightly. Many of the otherwise generic
characters from the original game have been spiced up and given backstories and
personalities. Of course, the graphics have been completely overhauled from the
original version released by Sierra, sporting the same pre-rendered backgrounds
of the first game as well as even more detailed sprite designs. A completely
new section of the game (the Sharkee Realm) has been added. Another part of the
game that has been changed is the story, which has also been given a complete
overhaul. More backstories, characters, and cutscenes have been changed from
the original game. All in all, anybody who has played the original should enjoy
this one and still find it fairly challenging.
</p>
<h5 id="toc_0.0.1.2.3">Control Runthrough</h5>
<p>
When you move the cursor to the top of the screen, a toolbar will come down
which allows you to change what you are having the character (Sir Graham) do.
Clicking on a cursor will change the cursor, and the function of clicking on
items with it.
</p>
<p>
The cursor that looks like Graham is what you use to walk.
The cursor of an eye allows you to closer inspect items you click on.
The cursor of a hand allows you to pick up and interact with items.
The cursor of a speech bubble allows you to talk with things you click.
</p>
<p>
Now, about the inventory menus.
</p>
<p>
The item box (it will either show an item you have, or will be blank at the
start of the game) shows what item you are about to use. To use the item,
select the item in that box and click on something to use it on. You know you
have an item in the box when your cursor looks like the item you wish to use.
</p>
<p>
The inventory box (that looks like a satchel) shows what items you have with
you. To put an item in the item box, select it and click "OK". You can also
pick up and inspect items through this box.
</p>
<p>
The box with a tab on it allows you to change different aspects about the game
(ex. sound/music volume) as well as save and load games.
</p>
<p>
The box with the question mark repeats everything above concerning controls.
Congratulations on wasting a minute or two of your life.
</p>
<h5 id="toc_0.0.1.2.4">Special Thanks To...</h5>
<p>
-CjayC, for making this awesome gaming website and providing me with a place to
post this.
-AGD Interactive, for creating King's Quest II VGA in the first place, as well
as putting a map on their website that I could refer to when giving directions
on where to go in the game.
</p>
<h5 id="toc_0.0.1.2.5">Copyright Information</h5>
<p>
Copyright 2005 David Schultz
</p>
<p>
This guide may not be reproduced under any circumstances except for personal,
private use. It may not be distributed publicly without advance written
permission. Use of this guide on any other web site or as a part of any public
display is strictly prohibited, and a violation of copyright. www.gamefaqs.com
is the only website that this document, either partially or fully, may be
hosted on, under any circumstances, ever. Don't even email me asking if you can
put this on any other site, because you can't. Any violation of the above is a
violation of copyright.
</p>
<h5 id="toc_0.0.1.2.6">Closing Statement</h5>
<p>
This is my favorite point-and-click game to date, and writing the walkthrough
was a joy. I hope you get at least some use out of this on where to go and how
to get all 185 points in the game. Most importantly, I hope this walkthrough
helps you to enjoy the game as much as I did. Keep on questing, and good luck
to you when Romancing The Stones.
</p>
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