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mirror of https://github.com/br0xen/termbox-util.git synced 2024-10-31 21:33:14 +00:00
termbox-util/termbox_menu.go
Brian Buller 55e193ace2 Added a few more controls
* Menus!
* Progress bars!
* Ascii Art!
2015-12-01 10:08:38 -06:00

396 lines
9.5 KiB
Go

package termboxUtil
import "github.com/nsf/termbox-go"
// Menu is a menu with a list of options
type Menu struct {
title string
options []MenuOption
// If height is -1, then it is adaptive to the menu
x, y, width, height int
showHelp bool
cursor int
bg, fg termbox.Attribute
selectedBg, selectedFg termbox.Attribute
disabledBg, disabledFg termbox.Attribute
isDone bool
bordered bool
vimMode bool
}
// CreateMenu Creates a menu with the specified attributes
func CreateMenu(title string, options []string, x, y, width, height int, fg, bg termbox.Attribute) *Menu {
i := Menu{
title: title,
x: x, y: y, width: width, height: height,
fg: fg, bg: bg, selectedFg: bg, selectedBg: fg,
disabledFg: bg, disabledBg: bg,
}
for _, line := range options {
i.options = append(i.options, MenuOption{text: line})
}
if len(i.options) > 0 {
i.SetSelectedOption(&i.options[0])
}
return &i
}
// GetTitle returns the current title of the menu
func (i *Menu) GetTitle() string { return i.title }
// SetTitle sets the current title of the menu to s
func (i *Menu) SetTitle(s string) *Menu {
i.title = s
return i
}
// GetOptions returns the current options of the menu
func (i *Menu) GetOptions() []MenuOption {
return i.options
}
// SetOptions set the menu's options to opts
func (i *Menu) SetOptions(opts []MenuOption) *Menu {
i.options = opts
return i
}
// SetOptionsFromStrings sets the options of this menu from a slice of strings
func (i *Menu) SetOptionsFromStrings(opts []string) *Menu {
var newOpts []MenuOption
for _, v := range opts {
newOpts = append(newOpts, *CreateOptionFromText(v))
}
return i.SetOptions(newOpts)
}
// GetX returns the current x coordinate of the menu
func (i *Menu) GetX() int { return i.x }
// SetX sets the current x coordinate of the menu to x
func (i *Menu) SetX(x int) *Menu {
i.x = x
return i
}
// GetY returns the current y coordinate of the menu
func (i *Menu) GetY() int { return i.y }
// SetY sets the current y coordinate of the menu to y
func (i *Menu) SetY(y int) *Menu {
i.y = y
return i
}
// GetWidth returns the current width of the menu
func (i *Menu) GetWidth() int { return i.width }
// SetWidth sets the current menu width to width
func (i *Menu) SetWidth(width int) *Menu {
i.width = width
return i
}
// GetHeight returns the current height of the menu
func (i *Menu) GetHeight() int { return i.height }
// SetHeight set the height of the menu to height
func (i *Menu) SetHeight(height int) *Menu {
i.height = height
return i
}
// GetSelectedOption returns the current selected option
func (i *Menu) GetSelectedOption() *MenuOption {
idx := i.GetSelectedIndex()
if idx != -1 {
return &i.options[idx]
}
return nil
}
// GetOptionFromIndex Returns the
func (i *Menu) GetOptionFromIndex(idx int) *MenuOption {
if idx >= 0 && idx < len(i.options) {
return &i.options[idx]
}
return nil
}
// GetOptionFromText Returns the first option with the text v
func (i *Menu) GetOptionFromText(v string) *MenuOption {
for idx := range i.options {
testOption := &i.options[idx]
if testOption.GetText() == v {
return testOption
}
}
return nil
}
// GetSelectedIndex returns the index of the selected option
// Returns -1 if nothing is selected
func (i *Menu) GetSelectedIndex() int {
for idx := range i.options {
if i.options[idx].IsSelected() {
return idx
}
}
return -1
}
// SetSelectedOption sets the current selected option to v (if it's valid)
func (i *Menu) SetSelectedOption(v *MenuOption) *Menu {
for idx := range i.options {
if &i.options[idx] == v {
i.options[idx].Select()
} else {
i.options[idx].Unselect()
}
}
return i
}
// SelectPrevOption Decrements the selected option (if it can)
func (i *Menu) SelectPrevOption() *Menu {
idx := i.GetSelectedIndex()
for idx >= 0 {
idx--
testOption := i.GetOptionFromIndex(idx)
if testOption != nil && !testOption.IsDisabled() {
i.SetSelectedOption(testOption)
return i
}
}
return i
}
// SelectNextOption Increments the selected option (if it can)
func (i *Menu) SelectNextOption() *Menu {
idx := i.GetSelectedIndex()
for idx < len(i.options) {
idx++
testOption := i.GetOptionFromIndex(idx)
if testOption != nil && !testOption.IsDisabled() {
i.SetSelectedOption(testOption)
return i
}
}
return i
}
// SetOptionDisabled Disables the specified option
func (i *Menu) SetOptionDisabled(idx int) {
if len(i.options) > idx {
i.GetOptionFromIndex(idx).Disable()
}
}
// SetOptionEnabled Enables the specified option
func (i *Menu) SetOptionEnabled(idx int) {
if len(i.options) > idx {
i.GetOptionFromIndex(idx).Enable()
}
}
// HelpIsShown returns true or false if the help is displayed
func (i *Menu) HelpIsShown() bool { return i.showHelp }
// ShowHelp sets whether or not to display the help text
func (i *Menu) ShowHelp(b bool) *Menu {
i.showHelp = b
return i
}
// GetBackground returns the current background color
func (i *Menu) GetBackground() termbox.Attribute { return i.bg }
// SetBackground sets the background color to bg
func (i *Menu) SetBackground(bg termbox.Attribute) *Menu {
i.bg = bg
return i
}
// GetForeground returns the current foreground color
func (i *Menu) GetForeground() termbox.Attribute { return i.fg }
// SetForeground sets the current foreground color to fg
func (i *Menu) SetForeground(fg termbox.Attribute) *Menu {
i.fg = fg
return i
}
// IsDone returns whether the user has answered the modal
func (i *Menu) IsDone() bool { return i.isDone }
// SetDone sets whether the modal has completed it's purpose
func (i *Menu) SetDone(b bool) *Menu {
i.isDone = b
return i
}
// IsBordered returns true or false if this menu has a border
func (i *Menu) IsBordered() bool { return i.bordered }
// SetBordered sets whether we render a border around the menu
func (i *Menu) SetBordered(b bool) *Menu {
i.bordered = b
return i
}
// EnableVimMode Enables h,j,k,l navigation
func (i *Menu) EnableVimMode() *Menu {
i.vimMode = true
return i
}
// DisableVimMode Disables h,j,k,l navigation
func (i *Menu) DisableVimMode() *Menu {
i.vimMode = false
return i
}
// HandleKeyPress handles the termbox event and returns whether it was consumed
func (i *Menu) HandleKeyPress(event termbox.Event) bool {
if event.Key == termbox.KeyEnter {
i.isDone = true
return true
}
currentIdx := i.GetSelectedIndex()
switch event.Key {
case termbox.KeyArrowUp:
i.SelectPrevOption()
case termbox.KeyArrowDown:
i.SelectNextOption()
}
if i.vimMode {
switch event.Ch {
case 'j':
i.SelectNextOption()
case 'k':
i.SelectPrevOption()
}
}
if i.GetSelectedIndex() != currentIdx {
return true
}
return false
}
// Draw draws the modal
func (i *Menu) Draw() {
// First blank out the area we'll be putting the menu
FillWithChar(' ', i.x, i.y, i.x+i.width, i.y+i.height, i.fg, i.bg)
// Now draw the border
optionStartX := i.x
optionStartY := i.y
optionWidth := i.width
optionHeight := i.height
if optionHeight == -1 {
optionHeight = len(i.options)
}
if i.bordered {
if i.height == -1 {
DrawBorder(i.x, i.y, i.x+i.width, i.y+optionHeight+1, i.fg, i.bg)
} else {
DrawBorder(i.x, i.y, i.x+i.width, i.y+optionHeight, i.fg, i.bg)
}
optionStartX = i.x + 1
optionStartY = i.y + 1
optionWidth = i.width - 1
}
// The title
if i.title != "" {
DrawStringAtPoint(AlignText(i.title, optionWidth, AlignCenter), optionStartX, optionStartY, i.fg, i.bg)
optionStartY++
if i.bordered {
FillWithChar('-', optionStartX, optionStartY, optionWidth, optionStartY, i.fg, i.bg)
optionStartY++
}
}
// Print the options
if len(i.options) > 0 {
for idx := range i.options {
currOpt := &i.options[idx]
if currOpt.IsDisabled() {
DrawStringAtPoint(currOpt.GetText(), optionStartX, optionStartY, i.disabledFg, i.disabledBg)
} else if i.GetSelectedOption() == currOpt {
DrawStringAtPoint(AlignText(currOpt.GetText(), optionWidth, AlignLeft), optionStartX, optionStartY, i.selectedFg, i.selectedBg)
} else {
DrawStringAtPoint(currOpt.GetText(), optionStartX, optionStartY, i.fg, i.bg)
}
optionStartY++
}
}
}
/* MenuOption Struct & methods */
// MenuOption An option in the menu
type MenuOption struct {
text string
selected bool
disabled bool
helpText string
}
// CreateOptionFromText just returns a MenuOption object
// That only has it's text value set.
func CreateOptionFromText(s string) *MenuOption {
return &MenuOption{text: s}
}
// SetText Sets the text for this option
func (i *MenuOption) SetText(s string) *MenuOption {
i.text = s
return i
}
// GetText Returns the text for this option
func (i *MenuOption) GetText() string { return i.text }
// Disable Sets this option to disabled
func (i *MenuOption) Disable() *MenuOption {
i.disabled = true
return i
}
// Enable Sets this option to enabled
func (i *MenuOption) Enable() *MenuOption {
i.disabled = false
return i
}
// IsDisabled returns whether this option is enabled
func (i *MenuOption) IsDisabled() bool {
return i.disabled
}
// IsSelected Returns whether this option is selected
func (i *MenuOption) IsSelected() bool {
return i.selected
}
// Select Sets this option to selected
func (i *MenuOption) Select() *MenuOption {
i.selected = true
return i
}
// Unselect Sets this option to not selected
func (i *MenuOption) Unselect() *MenuOption {
i.selected = false
return i
}
// SetHelpText Sets this option's help text to s
func (i *MenuOption) SetHelpText(s string) *MenuOption {
i.helpText = s
return i
}
// GetHelpText Returns the help text for this option
func (i *MenuOption) GetHelpText() string { return i.helpText }