package termboxUtil import "github.com/nsf/termbox-go" // Menu is a menu with a list of options type Menu struct { title string options []MenuOption // If height is -1, then it is adaptive to the menu x, y, width, height int showHelp bool cursor int bg, fg termbox.Attribute selectedBg, selectedFg termbox.Attribute disabledBg, disabledFg termbox.Attribute isDone bool bordered bool vimMode bool } // CreateMenu Creates a menu with the specified attributes func CreateMenu(title string, options []string, x, y, width, height int, fg, bg termbox.Attribute) *Menu { i := Menu{ title: title, x: x, y: y, width: width, height: height, fg: fg, bg: bg, selectedFg: bg, selectedBg: fg, disabledFg: bg, disabledBg: bg, } for _, line := range options { i.options = append(i.options, MenuOption{text: line}) } if len(i.options) > 0 { i.SetSelectedOption(&i.options[0]) } return &i } // GetTitle returns the current title of the menu func (i *Menu) GetTitle() string { return i.title } // SetTitle sets the current title of the menu to s func (i *Menu) SetTitle(s string) *Menu { i.title = s return i } // GetOptions returns the current options of the menu func (i *Menu) GetOptions() []MenuOption { return i.options } // SetOptions set the menu's options to opts func (i *Menu) SetOptions(opts []MenuOption) *Menu { i.options = opts return i } // SetOptionsFromStrings sets the options of this menu from a slice of strings func (i *Menu) SetOptionsFromStrings(opts []string) *Menu { var newOpts []MenuOption for _, v := range opts { newOpts = append(newOpts, *CreateOptionFromText(v)) } return i.SetOptions(newOpts) } // GetX returns the current x coordinate of the menu func (i *Menu) GetX() int { return i.x } // SetX sets the current x coordinate of the menu to x func (i *Menu) SetX(x int) *Menu { i.x = x return i } // GetY returns the current y coordinate of the menu func (i *Menu) GetY() int { return i.y } // SetY sets the current y coordinate of the menu to y func (i *Menu) SetY(y int) *Menu { i.y = y return i } // GetWidth returns the current width of the menu func (i *Menu) GetWidth() int { return i.width } // SetWidth sets the current menu width to width func (i *Menu) SetWidth(width int) *Menu { i.width = width return i } // GetHeight returns the current height of the menu func (i *Menu) GetHeight() int { return i.height } // SetHeight set the height of the menu to height func (i *Menu) SetHeight(height int) *Menu { i.height = height return i } // GetSelectedOption returns the current selected option func (i *Menu) GetSelectedOption() *MenuOption { idx := i.GetSelectedIndex() if idx != -1 { return &i.options[idx] } return nil } // GetOptionFromIndex Returns the func (i *Menu) GetOptionFromIndex(idx int) *MenuOption { if idx >= 0 && idx < len(i.options) { return &i.options[idx] } return nil } // GetOptionFromText Returns the first option with the text v func (i *Menu) GetOptionFromText(v string) *MenuOption { for idx := range i.options { testOption := &i.options[idx] if testOption.GetText() == v { return testOption } } return nil } // GetSelectedIndex returns the index of the selected option // Returns -1 if nothing is selected func (i *Menu) GetSelectedIndex() int { for idx := range i.options { if i.options[idx].IsSelected() { return idx } } return -1 } // SetSelectedOption sets the current selected option to v (if it's valid) func (i *Menu) SetSelectedOption(v *MenuOption) *Menu { for idx := range i.options { if &i.options[idx] == v { i.options[idx].Select() } else { i.options[idx].Unselect() } } return i } // SelectPrevOption Decrements the selected option (if it can) func (i *Menu) SelectPrevOption() *Menu { idx := i.GetSelectedIndex() for idx >= 0 { idx-- testOption := i.GetOptionFromIndex(idx) if testOption != nil && !testOption.IsDisabled() { i.SetSelectedOption(testOption) return i } } return i } // SelectNextOption Increments the selected option (if it can) func (i *Menu) SelectNextOption() *Menu { idx := i.GetSelectedIndex() for idx < len(i.options) { idx++ testOption := i.GetOptionFromIndex(idx) if testOption != nil && !testOption.IsDisabled() { i.SetSelectedOption(testOption) return i } } return i } // SetOptionDisabled Disables the specified option func (i *Menu) SetOptionDisabled(idx int) { if len(i.options) > idx { i.GetOptionFromIndex(idx).Disable() } } // SetOptionEnabled Enables the specified option func (i *Menu) SetOptionEnabled(idx int) { if len(i.options) > idx { i.GetOptionFromIndex(idx).Enable() } } // HelpIsShown returns true or false if the help is displayed func (i *Menu) HelpIsShown() bool { return i.showHelp } // ShowHelp sets whether or not to display the help text func (i *Menu) ShowHelp(b bool) *Menu { i.showHelp = b return i } // GetBackground returns the current background color func (i *Menu) GetBackground() termbox.Attribute { return i.bg } // SetBackground sets the background color to bg func (i *Menu) SetBackground(bg termbox.Attribute) *Menu { i.bg = bg return i } // GetForeground returns the current foreground color func (i *Menu) GetForeground() termbox.Attribute { return i.fg } // SetForeground sets the current foreground color to fg func (i *Menu) SetForeground(fg termbox.Attribute) *Menu { i.fg = fg return i } // IsDone returns whether the user has answered the modal func (i *Menu) IsDone() bool { return i.isDone } // SetDone sets whether the modal has completed it's purpose func (i *Menu) SetDone(b bool) *Menu { i.isDone = b return i } // IsBordered returns true or false if this menu has a border func (i *Menu) IsBordered() bool { return i.bordered } // SetBordered sets whether we render a border around the menu func (i *Menu) SetBordered(b bool) *Menu { i.bordered = b return i } // EnableVimMode Enables h,j,k,l navigation func (i *Menu) EnableVimMode() *Menu { i.vimMode = true return i } // DisableVimMode Disables h,j,k,l navigation func (i *Menu) DisableVimMode() *Menu { i.vimMode = false return i } // HandleKeyPress handles the termbox event and returns whether it was consumed func (i *Menu) HandleKeyPress(event termbox.Event) bool { if event.Key == termbox.KeyEnter { i.isDone = true return true } currentIdx := i.GetSelectedIndex() switch event.Key { case termbox.KeyArrowUp: i.SelectPrevOption() case termbox.KeyArrowDown: i.SelectNextOption() } if i.vimMode { switch event.Ch { case 'j': i.SelectNextOption() case 'k': i.SelectPrevOption() } } if i.GetSelectedIndex() != currentIdx { return true } return false } // Draw draws the modal func (i *Menu) Draw() { // First blank out the area we'll be putting the menu FillWithChar(' ', i.x, i.y, i.x+i.width, i.y+i.height, i.fg, i.bg) // Now draw the border optionStartX := i.x optionStartY := i.y optionWidth := i.width optionHeight := i.height if optionHeight == -1 { optionHeight = len(i.options) } if i.bordered { if i.height == -1 { DrawBorder(i.x, i.y, i.x+i.width, i.y+optionHeight+1, i.fg, i.bg) } else { DrawBorder(i.x, i.y, i.x+i.width, i.y+optionHeight, i.fg, i.bg) } optionStartX = i.x + 1 optionStartY = i.y + 1 optionWidth = i.width - 1 } // The title if i.title != "" { DrawStringAtPoint(AlignText(i.title, optionWidth, AlignCenter), optionStartX, optionStartY, i.fg, i.bg) optionStartY++ if i.bordered { FillWithChar('-', optionStartX, optionStartY, optionWidth, optionStartY, i.fg, i.bg) optionStartY++ } } // Print the options if len(i.options) > 0 { for idx := range i.options { currOpt := &i.options[idx] if currOpt.IsDisabled() { DrawStringAtPoint(currOpt.GetText(), optionStartX, optionStartY, i.disabledFg, i.disabledBg) } else if i.GetSelectedOption() == currOpt { DrawStringAtPoint(AlignText(currOpt.GetText(), optionWidth, AlignLeft), optionStartX, optionStartY, i.selectedFg, i.selectedBg) } else { DrawStringAtPoint(currOpt.GetText(), optionStartX, optionStartY, i.fg, i.bg) } optionStartY++ } } } /* MenuOption Struct & methods */ // MenuOption An option in the menu type MenuOption struct { text string selected bool disabled bool helpText string } // CreateOptionFromText just returns a MenuOption object // That only has it's text value set. func CreateOptionFromText(s string) *MenuOption { return &MenuOption{text: s} } // SetText Sets the text for this option func (i *MenuOption) SetText(s string) *MenuOption { i.text = s return i } // GetText Returns the text for this option func (i *MenuOption) GetText() string { return i.text } // Disable Sets this option to disabled func (i *MenuOption) Disable() *MenuOption { i.disabled = true return i } // Enable Sets this option to enabled func (i *MenuOption) Enable() *MenuOption { i.disabled = false return i } // IsDisabled returns whether this option is enabled func (i *MenuOption) IsDisabled() bool { return i.disabled } // IsSelected Returns whether this option is selected func (i *MenuOption) IsSelected() bool { return i.selected } // Select Sets this option to selected func (i *MenuOption) Select() *MenuOption { i.selected = true return i } // Unselect Sets this option to not selected func (i *MenuOption) Unselect() *MenuOption { i.selected = false return i } // SetHelpText Sets this option's help text to s func (i *MenuOption) SetHelpText(s string) *MenuOption { i.helpText = s return i } // GetHelpText Returns the help text for this option func (i *MenuOption) GetHelpText() string { return i.helpText }