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ravenswood-archive-stacks/scripts/7c92dc56191b87501aa8d57112c9b3c9.json
2026-05-08 05:25:18 +00:00

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[{"id":"_meta","name":"Bad Moon Rising","background":"#1a4a2e"},{"id":"grandmother","name":"Grandmother / Babcia","team":"townsfolk","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/grandmother.png","setup":false,"ability":"Zaczynasz gre, znajac tozsamosc i postac jednego dobrego gracza. Jesli Demon go zabije, umierasz wraz z nim.","reminders":["Grandchild"],"firstNight":40,"otherNight":51,"firstNightReminder":"Show the marked character token. Point to the marked player.","otherNightReminder":"If the Grandmother's grandchild was killed by the Demon tonight: The Grandmother dies."},{"id":"sailor","name":"Sailor / Zeglarz","team":"townsfolk","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/sailor.png","setup":false,"ability":"Kazdej nocy wybierz zywego gracza. Ktorys z Was bedzie pijany do zmierzchu. Nie mozesz umrzec.","reminders":["Drunk"],"firstNight":11,"otherNight":4,"firstNightReminder":"The Sailor points to a living player. Either the Sailor, or the chosen player, is drunk.","otherNightReminder":"The previously drunk player is no longer drunk. The Sailor points to a living player. Either the Sailor, or the chosen player, is drunk."},{"id":"chambermaid","name":"Chambermaid / Pokojowka","team":"townsfolk","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/chambermaid.png","setup":false,"ability":"Kazdej nocy wybierz dwoch zywych graczy (nie siebie). Dowiadujesz sie, ilu z nich obudzilo sie ze wzgledu na swoja zdolnosc.","reminders":[],"firstNight":51,"otherNight":70,"firstNightReminder":"The Chambermaid points to two players. Show the number signal (0, 1, 2, …) for how many of those players wake tonight for their ability.","otherNightReminder":"The Chambermaid points to two players. Show the number signal (0, 1, 2, …) for how many of those players wake tonight for their ability."},{"id":"exorcist","name":"Exorcist / Egzorcysta","team":"townsfolk","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/exorcist.png","setup":false,"ability":"Kazdej nocy* wybierz gracza (innego, niz poprzedniej nocy). Wybrany Demon dowiaduje sie, kim jestes, po czym nie budzi sie tej nocy.","reminders":["Chosen"],"firstNight":0,"otherNight":21,"firstNightReminder":"","otherNightReminder":"The Exorcist points to a player, different from the previous night. If that player is the Demon: Wake the Demon. Show the Exorcist token. Point to the Exorcist. The Demon does not act tonight."},{"id":"innkeeper","name":"Innkeeper / Karczmarz","team":"townsfolk","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/innkeeper.png","setup":false,"ability":"Kazdej nocy* wybierz 2 graczy: zaden z nich nie moze umrzec tej nocy, ale jeden z nich bedzie pijany do kolejnego zmierzchu","reminders":["Drunk","Protected"],"firstNight":0,"otherNight":9,"firstNightReminder":"","otherNightReminder":"The previously protected and drunk players lose those tokens. The Innkeeper points to two players. Those players are protected. One is drunk."},{"id":"gambler","name":"Gambler / Hazardzista","team":"townsfolk","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/gambler.png","setup":false,"ability":"Kazdej nocy* wybierz gracza i zgadnij, ktora jest postacia. Jesli sie pomylisz, umrzesz.","reminders":["Dead"],"firstNight":0,"otherNight":10,"firstNightReminder":"","otherNightReminder":"The Gambler points to a player, and a character on their sheet. If incorrect, the Gambler dies."},{"id":"gossip","name":"Gossip / Plotkara","team":"townsfolk","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/gossip.png","setup":false,"ability":"Kazdego dnia mozesz wyglosic publiczne oswiadczenie. Jesli bylo prawdziwe, jeden z graczy umrze noca.","reminders":["Dead"],"firstNight":0,"otherNight":38,"firstNightReminder":"","otherNightReminder":"If the Gossip's public statement was true: Choose a player, that player dies."},{"id":"courtier","name":"Courtier / Dworzanin","team":"townsfolk","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/courtier.png","setup":false,"ability":"Raz w trakcie gry, noca, wybierz postac. Jest ona pijana przez 3 noce i 3 dni.","reminders":["Drunk 1","Drunk 2","Drunk 3","No ability"],"firstNight":19,"otherNight":8,"firstNightReminder":"The Courtier either shows a 'no' head signal, or points to a character on the sheet. If the Courtier used their ability: If that character is in play, that player is drunk.","otherNightReminder":"Reduce the remaining number of days the marked player is poisoned. If the Courtier has not yet used their ability: The Courtier either shows a 'no' head signal, or points to a character on the sheet. If the Courtier used their ability: If that character is in play, that player is drunk."},{"id":"professor","name":"Professor / Profesor","team":"townsfolk","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/professor.png","setup":false,"ability":"Raz w trakcie gry, noca*, wybierz martwego gracza. Jesli jest to Mieszczanin, zostaje on wskrzeszony.","reminders":["Alive","No ability"],"firstNight":0,"otherNight":43,"firstNightReminder":"","otherNightReminder":"If the Professor has not used their ability: The Professor either shakes their head 'no', or points to a player. If that player is a Townsfolk, they are now alive."},{"id":"minstrel","name":"Minstrel","team":"townsfolk","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/minstrel.png","setup":false,"ability":"Kiedy Slugus zostaje stracony, wszyscy inni gracze (oprocz Wedrowcow) sa pijani do jutrzejszego zmierzchu.","reminders":["Everyone drunk"],"firstNight":0,"otherNight":0,"firstNightReminder":"","otherNightReminder":"Remove the 'Everyone drunk' token. If a Minion died today: All players but the Minstrel are drunk. Place the 'Everyone drunk' token."},{"id":"tealady","name":"Tealady / Herbaciarka","team":"townsfolk","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/tealady.png","setup":false,"ability":"Jesli obydwoje z Twoich zyjacych sasiadow jest dobrych, zadne z nich nie moze umrzec.","reminders":["Can not die"],"firstNight":0,"otherNight":0,"firstNightReminder":"","otherNightReminder":""},{"id":"pacifist","name":"Pacifist / Pacyfista","team":"townsfolk","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/pacifist.png","setup":false,"ability":"Dobrzy gracze poddani egzekucji moga nie zginac.","reminders":[],"firstNight":0,"otherNight":0,"firstNightReminder":"","otherNightReminder":""},{"id":"fool","name":"Fool / Blazen","team":"townsfolk","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/fool.png","setup":false,"ability":"Za pierwszym razem kiedy mialbys umrzec, przezywasz.","reminders":["No ability"],"firstNight":0,"otherNight":0,"firstNightReminder":"","otherNightReminder":""},{"id":"tinker","name":"Tinker / Druciarz","team":"outsider","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/tinker.png","setup":false,"ability":"Mozesz umrzec w dowolnym momencie.","reminders":["Dead"],"firstNight":0,"otherNight":49,"firstNightReminder":"The Tinker might die.","otherNightReminder":"The Tinker might die."},{"id":"moonchild","name":"Moonchild / Cyganka","team":"outsider","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/moonchild.png","setup":false,"ability":"Kiedy dowiesz sie, ze nie zyjesz publicznie wybierz jednego gracza. Tej nocy, jesli byl to dobry gracz, umiera.","reminders":["Dead"],"firstNight":0,"otherNight":50,"firstNightReminder":"","otherNightReminder":"If the Moonchild used their ability to target a player today: If that player was good, they die."},{"id":"goon","name":"Goon / Zbir","team":"outsider","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/goon.png","setup":false,"ability":"Kazdej nocy pierwszy gracz, ktory wskaze Cie za pomoca swojej zdolnosci jest pijany do zmierzchu. Przechodzisz na jego strone.","reminders":["Drunk"],"firstNight":0,"otherNight":0,"firstNightReminder":"If a player used their character ability to choose the Goon: The ability does not work. Place the Drunk token on that player. The Goon becomes that player's alignment. Show 'You are' card. Show thumbs-up good, thumbs-down 'evil' for the Goon's current alignment.","otherNightReminder":"If a player used their character ability to choose the Goon: The Goon becomes that player's alignment. Show the 'You are' card. Show the hand signal (thumbs-up 'good', thumbs-down 'evil') for the Goon's current alignment."},{"id":"lunatic","name":"Lunatic / Szaleniec","team":"outsider","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/lunatic.png","setup":false,"ability":"Myslisz, ze jestes Demonem, ale nie jestes. Demon wie, kim jestes oraz kogo wybierasz noca.","reminders":["Attack 1","Attack 2","Attack 3"],"firstNight":8,"otherNight":20,"firstNightReminder":"If 7 or more players: Show the Lunatic 'arbitrary' Information as given in Demon Information. If the token received by the Lunatic is a Demon that would wake tonight: Allow the Lunatic to do the Demon actions. Place their 'ATTACK' tokens. Wake the Demon. Show the Demon's real character token. Show them the Lunatic player. If the Lunatic attacked players: Show the real demon each marked player. Remove any Lunatic 'ATTACK' tokens.","otherNightReminder":"Allow the Lunatic to do the actions of the Demon. Place their 'ATTACK' tokens. If the Lunatic selected players: Wake the Demon. Show the 'ATTACK' token, then point to each marked player. Remove any Lunatic 'ATTACK' tokens."},{"id":"godfather","name":"Godfather / Ojciec chrzestny","team":"minion","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/godfather.png","setup":true,"ability":"Na poczatku gry dowiadujesz sie, ktorzy Outsiderzy sa w grze. Jesli jeden z nich dzis umarl, wybierz noca gracza, ktory zginie. [-1 lub +1 Outsider]","reminders":["Dead","Died today"],"firstNight":21,"otherNight":37,"firstNightReminder":"Show each of the Outsider tokens in play.","otherNightReminder":"If an Outsider died today: The Godfather points to a player. That player dies."},{"id":"devilsadvocate","name":"Devil's Advocate / Adwokat diabla","team":"minion","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/devilsadvocate.png","setup":false,"ability":"Kazdej nocy wybierz zywego gracza (innego niz poprzedniej nocy). Jesli jutro zostanie stracony, nie umrze.","reminders":["Survives execution"],"firstNight":22,"otherNight":13,"firstNightReminder":"The Devil's Advocate points to a living player. That player survives execution tomorrow.","otherNightReminder":"The Devil's Advocate points to a living player, different from the previous night. That player survives execution tomorrow."},{"id":"assassin","name":"Assassin / Skrytobojca","team":"minion","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/assassin.png","setup":false,"ability":"Raz w trakcie gry, w nocy*, wybierz gracza. ginie on, nawet jesli z jakiegokolwiek powodu nie powinien.","reminders":["Dead","No ability"],"firstNight":0,"otherNight":36,"firstNightReminder":"","otherNightReminder":"If the Assassin has not yet used their ability: The Assassin either shows the 'no' head signal, or points to a player. That player dies."},{"id":"mastermind","name":"Mastermind / Geniusz zla","team":"minion","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/mastermind.png","setup":false,"ability":"Jesli Demon zostanie stracony (i gra powinna sie skonczyc), gra toczy sie jeszcze jeden dzien. Jesli gracz zostanie tego dnia stracony, jego druzyna przegrywa.","reminders":[],"firstNight":0,"otherNight":0,"firstNightReminder":"","otherNightReminder":""},{"id":"zombuul","name":"Zombuul","team":"demon","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/zombuul.png","setup":false,"ability":"Kazdej nocy*, jesli dzis nikt nie zginal, wybierz gracza, ktory umrze. Kiedy umrzesz po raz pierwszy, bedziesz nadal zyc, ale bedziesz sie pokazywac jako martwy.","reminders":["Dead","Died today"],"firstNight":0,"otherNight":25,"firstNightReminder":"","otherNightReminder":"If no-one died during the day: The Zombuul points to a player. That player dies."},{"id":"pukka","name":"Pukka","team":"demon","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/pukka.png","setup":false,"ability":"Kazdej nocy, wybierz gracza ktory zostanie otruty. Poprzedni otruty gracz umiera, po czym zdrowieje.","reminders":["Dead","Poisoned"],"firstNight":28,"otherNight":26,"firstNightReminder":"The Pukka points to a player. That player is poisoned.","otherNightReminder":"The Pukka points to a player. That player is poisoned. The poisoned player from last night dies."},{"id":"shabaloth","name":"Shabaloth","team":"demon","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/shabaloth.png","setup":false,"ability":"Kazdej nocy*, wybierz 2 graczy, ktorzy umra. Martwy gracz wybrany poprzedniej nocy moze zostac zwymiotowany.","reminders":["Alive","Dead"],"firstNight":0,"otherNight":27,"firstNightReminder":"","otherNightReminder":"One player that the Shabaloth chose the previous night might be resurrected. The Shabaloth points to two players. Those players die."},{"id":"po","name":"Po","team":"demon","image":"https://raw.githubusercontent.com/tomozbot/botc-icons/refs/heads/main/PNG/po.png","setup":false,"ability":"Kazdej nocy*, mozesz wybrac gracza, ktory umrze. Jesli poprzednio nie wybrales nikogo, tej nocy wybierz 3 graczy.","reminders":["3 attacks","Dead"],"firstNight":0,"otherNight":28,"firstNightReminder":"","otherNightReminder":"If the Po chose no-one the previous night: The Po points to three players. Otherwise: The Po either shows the 'no' head signal, or points to a player. Chosen players die."}]