2017-10-02 13:44:55 +00:00
|
|
|
package main
|
|
|
|
|
2017-10-11 23:03:27 +00:00
|
|
|
import "time"
|
2017-10-02 13:44:55 +00:00
|
|
|
|
2017-10-11 23:03:27 +00:00
|
|
|
/**
|
|
|
|
* Gamejam
|
|
|
|
* Gamejam is the struct for any gamejam (current or archived)
|
|
|
|
*/
|
2017-10-02 13:44:55 +00:00
|
|
|
type Gamejam struct {
|
|
|
|
UUID string
|
|
|
|
Name string
|
|
|
|
Date time.Time
|
|
|
|
Teams []Team
|
|
|
|
Votes []Vote
|
|
|
|
|
2017-10-12 13:51:53 +00:00
|
|
|
m *model // The model that holds this gamejam's data
|
|
|
|
mPath []string // The path in the db to this gamejam
|
2017-10-11 23:03:27 +00:00
|
|
|
updates []string
|
2017-10-02 13:44:55 +00:00
|
|
|
}
|
|
|
|
|
2017-10-11 23:03:27 +00:00
|
|
|
func NewGamejam(m *model) *Gamejam {
|
|
|
|
gj := new(Gamejam)
|
|
|
|
gj.m = m
|
2017-10-12 13:51:53 +00:00
|
|
|
gj.mPath = []string{"jam"}
|
2017-10-11 23:03:27 +00:00
|
|
|
return gj
|
2017-10-02 13:44:55 +00:00
|
|
|
}
|
|
|
|
|
2017-10-11 23:03:27 +00:00
|
|
|
func (m *model) LoadCurrentJam() *Gamejam {
|
|
|
|
if err := m.openDB(); err != nil {
|
|
|
|
return err
|
2017-10-02 13:44:55 +00:00
|
|
|
}
|
2017-10-11 23:03:27 +00:00
|
|
|
defer m.closeDB()
|
2017-10-02 13:44:55 +00:00
|
|
|
|
2017-10-11 23:03:27 +00:00
|
|
|
var err error
|
|
|
|
gj := NewGamejam(m)
|
2017-10-12 13:51:53 +00:00
|
|
|
gj.Name, _ = m.bolt.GetValue(gj.mPath, "name")
|
2017-10-11 23:03:27 +00:00
|
|
|
|
|
|
|
// Load all teams
|
|
|
|
gj.Teams = gj.LoadAllTeams()
|
|
|
|
|
|
|
|
// Load all votes
|
|
|
|
gj.Votes = gj.LoadAllVotes()
|
|
|
|
|
|
|
|
return gj
|
2017-10-02 13:44:55 +00:00
|
|
|
}
|
|
|
|
|
2017-10-11 23:03:27 +00:00
|
|
|
func (gj *Gamejam) getTeamByUUID(uuid string) *Team {
|
|
|
|
for i := range gj.Teams {
|
|
|
|
if gj.Teams[i].UUID == uuid {
|
|
|
|
return &gj.Teams[i]
|
|
|
|
}
|
2017-10-02 13:44:55 +00:00
|
|
|
}
|
2017-10-11 23:03:27 +00:00
|
|
|
return nil
|
|
|
|
}
|
2017-10-02 13:44:55 +00:00
|
|
|
|
2017-10-11 23:03:27 +00:00
|
|
|
func (gj *Gamejam) needsSave() bool {
|
|
|
|
return len(updates) > 0
|
2017-10-02 13:44:55 +00:00
|
|
|
}
|
|
|
|
|
2017-10-11 23:03:27 +00:00
|
|
|
func (gj *Gamejam) saveToDB() error {
|
2017-10-12 13:51:53 +00:00
|
|
|
if err := gj.m.openDB(); err != nil {
|
2017-10-02 13:44:55 +00:00
|
|
|
return err
|
|
|
|
}
|
2017-10-12 13:51:53 +00:00
|
|
|
defer gj.m.closeDB()
|
2017-10-02 13:44:55 +00:00
|
|
|
|
2017-10-11 23:03:27 +00:00
|
|
|
for i := range updates {
|
|
|
|
// TODO: Save
|
2017-10-02 13:44:55 +00:00
|
|
|
}
|
|
|
|
}
|