gbdk_playground/move_sprite/ufo.c

6 lines
112 B
C

unsigned char ufo[] =
{
0x5A,0x3C,0xE3,0x42,0x7C,0x99,0xEB,0xA5,
0xFB,0xA5,0x66,0x99,0xE7,0x42,0x5A,0x3C
};