gbdk_playground/big_sprite/big_sprite.c

12 lines
226 B
C

#include <gb/gb.h>
#include "sprite.c"
void main() {
SPRITES_8x16;
set_sprite_data(0, 4, sprite);
set_sprite_tile(0, 0);
move_sprite(0, 75, 75);
set_sprite_tile(1, 2);
move_sprite(1, 75 + 8, 75);
SHOW_SPRITES;
}