Initial Commit

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2020-07-11 08:41:14 -05:00
parent 55c0f7f3cd
commit 1478a597cf
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AS = lcc -c
CC = lcc -Wa-l -Wl-m
BIN = blank.gb
OBJS = blank.o
all: $(BIN)
%.s: %.ms
maccer -o $@ $<
$(BIN): $(OBJS)
$(CC) -o $(BIN) $(OBJS)
clean:
rm -rf $(BIN) $(OBJS) *~

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# Blank
<div style="text-align: center"><img src="screenshot.png" alt="" /></div>
This example contains the minimal amount of code needed to create a working
Game Boy game. Though not a very exciting one.
## Source
All a GBDK game needs to compile and run (any C-program, in fact) is a main
function. This is the entry point into your program.
```c
void main() {
}
```

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// # Blank
// <div style="text-align: center"><img src="screenshot.png" alt="" /></div>
//
// This example contains the minimal amount of code needed to create a working
// Game Boy game. Though not a very exciting one.
//
// ## Source
// All a GBDK game needs to compile and run (any C-program, in fact) is a main
// function. This is the entry point into your program.
void main() {
}

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docco -t ../docs/res/readme_c.jst -o ./ blank.c
mv blank.html README.md

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