88 lines
5.0 KiB
Plaintext
88 lines
5.0 KiB
Plaintext
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1 ;--------------------------------------------------------
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2 ; File Created by SDCC : FreeWare ANSI-C Compiler
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3 ; Version 2.3.1 Wed Jul 8 07:53:24 2020
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4
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5 ;--------------------------------------------------------
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6 .module lcc2182970
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7
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8 ;--------------------------------------------------------
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9 ; Public variables in this module
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10 ;--------------------------------------------------------
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11 .globl _sprite
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12 ;--------------------------------------------------------
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13 ; special function registers
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14 ;--------------------------------------------------------
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15 ;--------------------------------------------------------
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16 ; special function bits
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17 ;--------------------------------------------------------
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18 ;--------------------------------------------------------
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19 ; internal ram data
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20 ;--------------------------------------------------------
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21 .area _DATA
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0000 22 _sprite::
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0000 23 .ds 16
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24 ;--------------------------------------------------------
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25 ; overlayable items in internal ram
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26 ;--------------------------------------------------------
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27 .area _OVERLAY
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28 ;--------------------------------------------------------
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29 ; indirectly addressable internal ram data
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30 ;--------------------------------------------------------
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31 .area _ISEG
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32 ;--------------------------------------------------------
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33 ; bit data
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34 ;--------------------------------------------------------
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35 .area _BSEG
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36 ;--------------------------------------------------------
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37 ; external ram data
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38 ;--------------------------------------------------------
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39 .area _XSEG
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40 ;--------------------------------------------------------
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41 ; global & static initialisations
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42 ;--------------------------------------------------------
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43 .area _GSINIT
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44 .area _GSFINAL
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45 .area _GSINIT
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46 ; sprite.c 1
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47 ; sprite.c 2
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48 ; genArrayInit
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49 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
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0000 21 00 00 50 ld hl,#_sprite
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0003 CD 00 00 51 call __initrleblock
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0006 10 52 .db 16
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0007 7E 00 99 00 81 00 53 .db 0x7E, 0x00, 0x99, 0x00, 0x81, 0x00, 0xA5, 0x00
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A5 00
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000F 81 00 DB 00 C3 00 54 .db 0x81, 0x00, 0xDB, 0x00, 0xC3, 0x00, 0x3C, 0x00
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3C 00
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0017 00 55 .db 0
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56 ;--------------------------------------------------------
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57 ; Home
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58 ;--------------------------------------------------------
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59 .area _HOME
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60 .area _CODE
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61 ;--------------------------------------------------------
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62 ; code
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63 ;--------------------------------------------------------
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64 .area _CODE
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65 .area _CODE
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ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 1.
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Symbol Table
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__initrleblock **** GX
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1 _sprite 0000 GR
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ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 2.
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Area Table
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0 _CODE size 0 flags 0
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1 _DATA size 10 flags 0
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2 _OVERLAY size 0 flags 0
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3 _ISEG size 0 flags 0
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4 _BSEG size 0 flags 0
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5 _XSEG size 0 flags 0
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6 _GSINIT size 18 flags 0
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7 _GSFINAL size 0 flags 0
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8 _HOME size 0 flags 0
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