gbdk_playground/big_sprite/big_sprite.lst

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2020-07-11 13:41:14 +00:00
1 ;--------------------------------------------------------
2 ; File Created by SDCC : FreeWare ANSI-C Compiler
3 ; Version 2.3.1 Wed Jul 8 08:00:47 2020
4
5 ;--------------------------------------------------------
6 .module lcc2194330
7
8 ;--------------------------------------------------------
9 ; Public variables in this module
10 ;--------------------------------------------------------
11 .globl _main
12 .globl _sprite
13 ;--------------------------------------------------------
14 ; special function registers
15 ;--------------------------------------------------------
16 ;--------------------------------------------------------
17 ; special function bits
18 ;--------------------------------------------------------
19 ;--------------------------------------------------------
20 ; internal ram data
21 ;--------------------------------------------------------
22 .area _DATA
0000 23 _sprite::
0000 24 .ds 64
25 ;--------------------------------------------------------
26 ; overlayable items in internal ram
27 ;--------------------------------------------------------
28 .area _OVERLAY
29 ;--------------------------------------------------------
30 ; indirectly addressable internal ram data
31 ;--------------------------------------------------------
32 .area _ISEG
33 ;--------------------------------------------------------
34 ; bit data
35 ;--------------------------------------------------------
36 .area _BSEG
37 ;--------------------------------------------------------
38 ; external ram data
39 ;--------------------------------------------------------
40 .area _XSEG
41 ;--------------------------------------------------------
42 ; global & static initialisations
43 ;--------------------------------------------------------
44 .area _GSINIT
45 .area _GSFINAL
46 .area _GSINIT
47 ; big_sprite.c 1
48 ; big_sprite.c 12
49 ; genArrayInit
50 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
0000 21 00 00 51 ld hl,#_sprite
0003 CD 00 00 52 call __initrleblock
0006 0C 53 .db 12
0007 FF FF 80 80 80 80 54 .db 0xFF, 0xFF, 0x80, 0x80, 0x80, 0x80, 0x81, 0x81
81 81
000F 83 83 87 87 55 .db 0x83, 0x83, 0x87, 0x87
0013 F4 81 56 .db -12,0x81
0015 0C 57 .db 12
0016 83 83 87 87 80 80 58 .db 0x83, 0x83, 0x87, 0x87, 0x80, 0x80, 0xFF, 0xFF
FF FF
001E FF FF 01 01 59 .db 0xFF, 0xFF, 0x01, 0x01
0022 EC C1 60 .db -20,0xC1
0024 08 61 .db 8
0025 E1 E1 F1 F1 01 01 62 .db 0xE1, 0xE1, 0xF1, 0xF1, 0x01, 0x01, 0xFF, 0xFF
FF FF
002D 00 63 .db 0
64 ;--------------------------------------------------------
65 ; Home
66 ;--------------------------------------------------------
67 .area _HOME
68 .area _CODE
69 ;--------------------------------------------------------
70 ; code
71 ;--------------------------------------------------------
72 .area _CODE
73 ; big_sprite.c 3
74 ; genLabel
75 ; genFunction
76 ; ---------------------------------
77 ; Function main
78 ; ---------------------------------
0000 79 ___main_start:
0000 80 _main:
0000 E8 FD 81 lda sp,-3(sp)
82 ; big_sprite.c 4
83 ; genAssign
0002 01 40 FF 84 ld bc,#0xFF40
85 ; genAssign
86 ; AOP_STK for _main_sloc0_1_0
0005 F8 01 87 lda hl,1(sp)
0007 36 40 88 ld (hl),#0x40
0009 23 89 inc hl
000A 36 FF 90 ld (hl),#0xFF
91 ; genPointerGet
92 ; AOP_STK for _main_sloc0_1_0
93 ; AOP_STK for _main_sloc1_1_0
000C 2B 94 dec hl
000D 5E 95 ld e,(hl)
000E 23 96 inc hl
000F 56 97 ld d,(hl)
0010 1A 98 ld a,(de)
0011 2B 99 dec hl
0012 2B 100 dec hl
101 ; genOr
102 ; AOP_STK for _main_sloc1_1_0
0013 77 103 ld (hl),a
0014 7F 104 ld a,a
0015 F6 04 105 or a,#0x04
106 ; genAssign (pointer)
0017 02 107 ld (bc),a
108 ; big_sprite.c 5
109 ; genIpush
110 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
0018 21 00 00 111 ld hl,#_sprite
001B E5 112 push hl
113 ; genIpush
001C 21 00 04 114 ld hl,#0x0400
001F E5 115 push hl
116 ; genCall
0020 CD 00 00 117 call _set_sprite_data
0023 E8 04 118 lda sp,4(sp)
119 ; big_sprite.c 6
120 ; genIpush
121 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
0025 21 00 00 122 ld hl,#0x0000
0028 E5 123 push hl
124 ; genCall
0029 CD 00 00 125 call _set_sprite_tile
002C E8 02 126 lda sp,2(sp)
127 ; big_sprite.c 7
128 ; genIpush
129 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
002E 21 4B 4B 130 ld hl,#0x4B4B
0031 E5 131 push hl
132 ; genIpush
0032 3E 00 133 ld a,#0x00
0034 F5 134 push af
0035 33 135 inc sp
136 ; genCall
0036 CD 00 00 137 call _move_sprite
0039 E8 03 138 lda sp,3(sp)
139 ; big_sprite.c 8
140 ; genIpush
141 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
003B 21 01 02 142 ld hl,#0x0201
003E E5 143 push hl
144 ; genCall
003F CD 00 00 145 call _set_sprite_tile
0042 E8 02 146 lda sp,2(sp)
147 ; big_sprite.c 9
148 ; genIpush
149 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
0044 21 53 4B 150 ld hl,#0x4B53
0047 E5 151 push hl
152 ; genIpush
0048 3E 01 153 ld a,#0x01
004A F5 154 push af
004B 33 155 inc sp
156 ; genCall
004C CD 00 00 157 call _move_sprite
004F E8 03 158 lda sp,3(sp)
159 ; big_sprite.c 10
160 ; genAssign
0051 01 40 FF 161 ld bc,#0xFF40
162 ; genAssign
163 ; AOP_STK for _main_sloc0_1_0
0054 F8 01 164 lda hl,1(sp)
0056 36 40 165 ld (hl),#0x40
0058 23 166 inc hl
0059 36 FF 167 ld (hl),#0xFF
168 ; genPointerGet
169 ; AOP_STK for _main_sloc0_1_0
170 ; AOP_STK for _main_sloc1_1_0
005B 2B 171 dec hl
005C 5E 172 ld e,(hl)
005D 23 173 inc hl
005E 56 174 ld d,(hl)
005F 1A 175 ld a,(de)
0060 2B 176 dec hl
0061 2B 177 dec hl
178 ; genOr
179 ; AOP_STK for _main_sloc1_1_0
0062 77 180 ld (hl),a
0063 7F 181 ld a,a
0064 F6 02 182 or a,#0x02
183 ; genAssign (pointer)
0066 02 184 ld (bc),a
185 ; genLabel
0067 186 00101$:
187 ; genEndFunction
0067 E8 03 188 lda sp,3(sp)
0069 C9 189 ret
006A 190 ___main_end:
191 .area _CODE
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 1.
Symbol Table
0 ___main_end 006A R
0 ___main_start 0000 R
__initrleblock **** GX
0 _main 0000 GR
_move_sprite **** GX
_set_sprite_data **** GX
_set_sprite_tile **** GX
1 _sprite 0000 GR
ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 2.
Area Table
0 _CODE size 6A flags 0
1 _DATA size 40 flags 0
2 _OVERLAY size 0 flags 0
3 _ISEG size 0 flags 0
4 _BSEG size 0 flags 0
5 _XSEG size 0 flags 0
6 _GSINIT size 2E flags 0
7 _GSFINAL size 0 flags 0
8 _HOME size 0 flags 0