193 lines
10 KiB
Plaintext
193 lines
10 KiB
Plaintext
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1 ;--------------------------------------------------------
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2 ; File Created by SDCC : FreeWare ANSI-C Compiler
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3 ; Version 2.3.1 Wed Jul 8 07:53:24 2020
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4
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5 ;--------------------------------------------------------
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6 .module lcc2182930
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7
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8 ;--------------------------------------------------------
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9 ; Public variables in this module
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10 ;--------------------------------------------------------
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11 .globl _main
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12 .globl _sprite
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13 ;--------------------------------------------------------
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14 ; special function registers
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15 ;--------------------------------------------------------
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16 ;--------------------------------------------------------
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17 ; special function bits
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18 ;--------------------------------------------------------
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19 ;--------------------------------------------------------
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20 ; internal ram data
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21 ;--------------------------------------------------------
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22 .area _DATA
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0000 23 _sprite::
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0000 24 .ds 16
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25 ;--------------------------------------------------------
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26 ; overlayable items in internal ram
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27 ;--------------------------------------------------------
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28 .area _OVERLAY
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29 ;--------------------------------------------------------
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30 ; indirectly addressable internal ram data
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31 ;--------------------------------------------------------
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32 .area _ISEG
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33 ;--------------------------------------------------------
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34 ; bit data
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35 ;--------------------------------------------------------
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36 .area _BSEG
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37 ;--------------------------------------------------------
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38 ; external ram data
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39 ;--------------------------------------------------------
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40 .area _XSEG
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41 ;--------------------------------------------------------
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42 ; global & static initialisations
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43 ;--------------------------------------------------------
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44 .area _GSINIT
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45 .area _GSFINAL
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46 .area _GSINIT
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47 ; small_sprite.c 1
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48 ; small_sprite.c 11
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49 ; genArrayInit
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50 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
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0000 21 00 00 51 ld hl,#_sprite
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0003 CD 00 00 52 call __initrleblock
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0006 10 53 .db 16
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0007 7E 00 99 00 81 00 54 .db 0x7E, 0x00, 0x99, 0x00, 0x81, 0x00, 0xA5, 0x00
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A5 00
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000F 81 00 DB 00 C3 00 55 .db 0x81, 0x00, 0xDB, 0x00, 0xC3, 0x00, 0x3C, 0x00
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3C 00
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0017 00 56 .db 0
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57 ;--------------------------------------------------------
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58 ; Home
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59 ;--------------------------------------------------------
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60 .area _HOME
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61 .area _CODE
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62 ;--------------------------------------------------------
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63 ; code
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64 ;--------------------------------------------------------
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65 .area _CODE
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66 ; small_sprite.c 4
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67 ; genLabel
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68 ; genFunction
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69 ; ---------------------------------
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70 ; Function main
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71 ; ---------------------------------
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0000 72 ___main_start:
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0000 73 _main:
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0000 E8 FD 74 lda sp,-3(sp)
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75 ; small_sprite.c 5
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76 ; genAssign
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0002 01 40 FF 77 ld bc,#0xFF40
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78 ; genAssign
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79 ; AOP_STK for _main_sloc0_1_0
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0005 F8 01 80 lda hl,1(sp)
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0007 36 40 81 ld (hl),#0x40
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0009 23 82 inc hl
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000A 36 FF 83 ld (hl),#0xFF
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84 ; genPointerGet
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85 ; AOP_STK for _main_sloc0_1_0
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86 ; AOP_STK for _main_sloc1_1_0
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000C 2B 87 dec hl
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000D 5E 88 ld e,(hl)
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000E 23 89 inc hl
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000F 56 90 ld d,(hl)
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0010 1A 91 ld a,(de)
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0011 2B 92 dec hl
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0012 2B 93 dec hl
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94 ; genAnd
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95 ; AOP_STK for _main_sloc1_1_0
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0013 77 96 ld (hl),a
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0014 7F 97 ld a,a
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0015 E6 FB 98 and a,#0xFB
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99 ; genAssign (pointer)
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0017 02 100 ld (bc),a
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101 ; small_sprite.c 6
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102 ; genIpush
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103 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
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0018 21 00 00 104 ld hl,#_sprite
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001B E5 105 push hl
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106 ; genIpush
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001C 21 00 08 107 ld hl,#0x0800
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001F E5 108 push hl
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109 ; genCall
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0020 CD 00 00 110 call _set_sprite_data
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0023 E8 04 111 lda sp,4(sp)
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112 ; small_sprite.c 7
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113 ; genIpush
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114 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
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0025 21 00 00 115 ld hl,#0x0000
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0028 E5 116 push hl
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117 ; genCall
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0029 CD 00 00 118 call _set_sprite_tile
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002C E8 02 119 lda sp,2(sp)
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120 ; small_sprite.c 8
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121 ; genIpush
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122 ; _saveRegsForCall: sendSetSize: 0 deInUse: 0 bcInUse: 0 deSending: 0
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002E 21 32 32 123 ld hl,#0x3232
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0031 E5 124 push hl
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125 ; genIpush
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0032 3E 00 126 ld a,#0x00
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0034 F5 127 push af
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0035 33 128 inc sp
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129 ; genCall
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0036 CD 00 00 130 call _move_sprite
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0039 E8 03 131 lda sp,3(sp)
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132 ; small_sprite.c 9
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133 ; genAssign
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003B 01 40 FF 134 ld bc,#0xFF40
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135 ; genAssign
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136 ; AOP_STK for _main_sloc0_1_0
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003E F8 01 137 lda hl,1(sp)
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0040 36 40 138 ld (hl),#0x40
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0042 23 139 inc hl
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0043 36 FF 140 ld (hl),#0xFF
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141 ; genPointerGet
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142 ; AOP_STK for _main_sloc0_1_0
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143 ; AOP_STK for _main_sloc1_1_0
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0045 2B 144 dec hl
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0046 5E 145 ld e,(hl)
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0047 23 146 inc hl
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0048 56 147 ld d,(hl)
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0049 1A 148 ld a,(de)
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004A 2B 149 dec hl
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004B 2B 150 dec hl
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151 ; genOr
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152 ; AOP_STK for _main_sloc1_1_0
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004C 77 153 ld (hl),a
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004D 7F 154 ld a,a
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004E F6 02 155 or a,#0x02
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156 ; genAssign (pointer)
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0050 02 157 ld (bc),a
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158 ; genLabel
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0051 159 00101$:
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160 ; genEndFunction
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0051 E8 03 161 lda sp,3(sp)
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0053 C9 162 ret
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0054 163 ___main_end:
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164 .area _CODE
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ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 1.
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Symbol Table
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0 ___main_end 0054 R
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0 ___main_start 0000 R
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__initrleblock **** GX
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0 _main 0000 GR
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_move_sprite **** GX
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_set_sprite_data **** GX
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_set_sprite_tile **** GX
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1 _sprite 0000 GR
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ASxxxx Assembler V01.75 (GameBoy Z80-like CPU), page 2.
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Area Table
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0 _CODE size 54 flags 0
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1 _DATA size 10 flags 0
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2 _OVERLAY size 0 flags 0
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3 _ISEG size 0 flags 0
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4 _BSEG size 0 flags 0
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5 _XSEG size 0 flags 0
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6 _GSINIT size 18 flags 0
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7 _GSFINAL size 0 flags 0
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8 _HOME size 0 flags 0
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