110 lines
		
	
	
		
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			110 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
|                                            Advent of Code
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| 
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|    br0xen 42*
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| 
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|      • [About]
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|      • [Stats]
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|      • [Leaderboard]
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|      • [Settings]
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|      • [Log out]
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| 
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| --- Day 21: RPG Simulator 20XX ---
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| 
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|    Little Henry Case got a new video game for Christmas. It's an RPG, and he's
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|    stuck on a boss. He needs to know what equipment to buy at the shop. He
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|    hands you the controller.
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| 
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|    In this game, the player (you) and the enemy (the boss) take turns
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|    attacking. The player always goes first. Each attack reduces the opponent's
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|    hit points by at least 1. The first character at or below 0 hit points
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|    loses.
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| 
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|    Damage dealt by an attacker each turn is equal to the attacker's damage
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|    score minus the defender's armor score. An attacker always does at least 1
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|    damage. So, if the attacker has a damage score of 8, and the defender has an
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|    armor score of 3, the defender loses 5 hit points. If the defender had an
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|    armor score of 300, the defender would still lose 1 hit point.
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| 
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|    Your damage score and armor score both start at zero. They can be increased
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|    by buying items in exchange for gold. You start with no items and have as
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|    much gold as you need. Your total damage or armor is equal to the sum of
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|    those stats from all of your items. You have 100 hit points.
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| 
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|    Here is what the item shop is selling:
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| 
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|  Weapons:    Cost  Damage  Armor
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|  Dagger        8     4       0
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|  Shortsword   10     5       0
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|  Warhammer    25     6       0
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|  Longsword    40     7       0
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|  Greataxe     74     8       0
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| 
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|  Armor:      Cost  Damage  Armor
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|  Leather      13     0       1
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|  Chainmail    31     0       2
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|  Splintmail   53     0       3
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|  Bandedmail   75     0       4
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|  Platemail   102     0       5
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| 
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|  Rings:      Cost  Damage  Armor
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|  Damage +1    25     1       0
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|  Damage +2    50     2       0
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|  Damage +3   100     3       0
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|  Defense +1   20     0       1
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|  Defense +2   40     0       2
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|  Defense +3   80     0       3
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| 
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|    You must buy exactly one weapon; no dual-wielding. Armor is optional, but
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|    you can't use more than one. You can buy 0-2 rings (at most one for each
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|    hand). You must use any items you buy. The shop only has one of each item,
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|    so you can't buy, for example, two rings of Damage +3.
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| 
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|    For example, suppose you have 8 hit points, 5 damage, and 5 armor, and that
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|    the boss has 12 hit points, 7 damage, and 2 armor:
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| 
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|      • The player deals 5-2 = 3 damage; the boss goes down to 9 hit points.
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|      • The boss deals 7-5 = 2 damage; the player goes down to 6 hit points.
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|      • The player deals 5-2 = 3 damage; the boss goes down to 6 hit points.
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|      • The boss deals 7-5 = 2 damage; the player goes down to 4 hit points.
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|      • The player deals 5-2 = 3 damage; the boss goes down to 3 hit points.
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|      • The boss deals 7-5 = 2 damage; the player goes down to 2 hit points.
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|      • The player deals 5-2 = 3 damage; the boss goes down to 0 hit points.
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| 
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|    In this scenario, the player wins! (Barely.)
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| 
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|    You have 100 hit points. The boss's actual stats are in your puzzle input.
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|    What is the least amount of gold you can spend and still win the fight?
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| 
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|    Your puzzle answer was 91.
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| 
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| --- Part Two ---
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| 
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|    Turns out the shopkeeper is working with the boss, and can persuade you to
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|    buy whatever items he wants. The other rules still apply, and he still only
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|    has one of each item.
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| 
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|    What is the most amount of gold you can spend and still lose the fight?
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| 
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|    Your puzzle answer was 158.
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| 
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|    Both parts of this puzzle are complete! They provide two gold stars: **
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| 
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|    At this point, you should return to your advent calendar and try another
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|    puzzle.
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| 
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|    If you still want to see it, you can get your puzzle input.
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| 
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| References
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| 
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|    Visible links
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|    . http://adventofcode.com/
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|    . http://adventofcode.com/about
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|    . http://adventofcode.com/stats
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|    . http://adventofcode.com/leaderboard
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|    . http://adventofcode.com/settings
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|    . http://adventofcode.com/auth/logout
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|    . https://en.wikipedia.org/wiki/Role-playing_video_game
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|    . https://en.wikipedia.org/wiki/Game_controller
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|    . http://adventofcode.com/
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|    . http://adventofcode.com/day/21/input
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