200 lines
3.6 KiB
Go
200 lines
3.6 KiB
Go
package main
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import (
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"bufio"
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"fmt"
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"io/ioutil"
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"os"
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"strings"
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"time"
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intcode "git.bullercodeworks.com/brian/adventofcode/2019/intcode-processor"
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helpers "git.bullercodeworks.com/brian/adventofcode/helpers"
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)
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var auto bool
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func main() {
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progFileName := "input"
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if len(os.Args) > 1 && os.Args[1] == "-auto" {
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auto = true
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}
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prog := readIntCodeFile(progFileName)
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play(prog)
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}
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func play(prog []int) {
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p := intcode.NewProgram(prog)
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// For part 1, comment out this line
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p.SetProgramValueAt(0, 2)
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//p.EnableDebug()
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maxX, maxY := 0, 0
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screen := make(map[string]int)
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var score int
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go func() {
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for {
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for !p.NeedsOutput() && !p.NeedsInput() {
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time.Sleep(1)
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}
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if p.NeedsOutput() {
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// There should be three outputs
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x := p.Output()
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y := waitForOutput(p)
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b := waitForOutput(p)
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if x > maxX {
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maxX = x
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}
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if y > maxY {
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maxY = y
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}
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if x == -1 && y == 0 {
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score = b
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} else {
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screen[coord(x, y)] = b
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}
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}
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if p.NeedsInput() {
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printScreen(screen, maxX, maxY, score)
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if auto {
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ballX, _ := findFirst(4, screen)
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pddlX, _ := findFirst(3, screen)
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if ballX < pddlX {
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p.Input(-1)
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} else if ballX > pddlX {
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p.Input(1)
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} else {
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p.Input(0)
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}
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} else {
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var gotInput bool
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for !gotInput {
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fmt.Print("Input (vimlike): ")
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reader := bufio.NewReader(os.Stdin)
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inp, err := reader.ReadString('\n')
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if err != nil {
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panic(err)
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}
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inp = strings.TrimSpace(inp)
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switch inp {
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case "h":
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p.Input(-1)
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gotInput = true
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case "l":
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p.Input(1)
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gotInput = true
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case "j", "k":
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p.Input(0)
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gotInput = true
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}
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}
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}
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}
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switch p.State() {
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case intcode.RET_ERR:
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panic(p.Error())
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case intcode.RET_DONE:
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break
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}
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}
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}()
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ret := p.Run()
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if ret == intcode.RET_DONE {
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fmt.Println("DONE:", score)
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} else if ret == intcode.RET_ERR {
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fmt.Println("ERROR")
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}
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//part1(screen)
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}
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func lookForScore(p *intcode.Program, score int) {
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var res []int
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code := p.GetCode()
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for k, v := range code {
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if v == score {
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res = append(res, k)
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}
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}
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if len(res) == 1 {
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fmt.Println("Score Position:", res[0])
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os.Exit(0)
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}
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}
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func part1(s map[string]int) {
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var cnt int
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for _, v := range s {
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if v == 2 {
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cnt++
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}
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}
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fmt.Println(cnt, "blocks")
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}
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func printScreen(screen map[string]int, maxX, maxY, score int) {
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//fmt.Print(helpers.CLEAR_SCREEN)
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fmt.Println("Score:", score)
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for y := 0; y <= maxY; y++ {
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for x := 0; x <= maxX; x++ {
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v, ok := screen[coord(x, y)]
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if !ok {
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v = 0
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}
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switch v {
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case 0:
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fmt.Print(" ")
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case 1:
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fmt.Print("▉")
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case 2:
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fmt.Print("░")
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case 3:
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fmt.Print("═")
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case 4:
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fmt.Print("o")
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}
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}
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fmt.Println()
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}
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}
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func findFirst(val int, screen map[string]int) (int, int) {
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for k := range screen {
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if screen[k] == val {
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return revCoord(k)
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}
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}
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return -1, -1
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}
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// This will block waiting for output
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func waitForOutput(p *intcode.Program) int {
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for !p.NeedsOutput() {
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time.Sleep(1)
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}
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return p.Output()
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}
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func coord(x, y int) string {
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return fmt.Sprintf("[%d, %d]", x, y)
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}
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func revCoord(c string) (int, int) {
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var x, y int
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fmt.Sscanf(c, "[%d, %d]", &x, &y)
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return x, y
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}
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func readIntCodeFile(fn string) []int {
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dat, err := ioutil.ReadFile(fn)
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if err != nil {
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fmt.Println("Error reading program file:", err.Error())
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os.Exit(1)
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}
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var prog []int
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stringDat := strings.TrimSpace(string(dat))
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for _, v := range strings.Split(stringDat, ",") {
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prog = append(prog, helpers.Atoi(v))
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}
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return prog
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}
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