2023 Day 24 Complete!
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@ -4,6 +4,7 @@ import (
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"fmt"
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"fmt"
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h "git.bullercodeworks.com/brian/adventofcode/helpers"
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h "git.bullercodeworks.com/brian/adventofcode/helpers"
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"golang.org/x/exp/slices"
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)
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)
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func main() {
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func main() {
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@ -43,7 +44,6 @@ func part2(inp []string) {
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fmt.Println(findThrow(all))
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fmt.Println(findThrow(all))
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}
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}
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// https://github.com/rumkugel13/AdventOfCode2023/blob/main/day24.go#L139
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func findThrow(all []*hailstone) int {
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func findThrow(all []*hailstone) int {
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maybeX, maybeY, maybeZ := []int{}, []int{}, []int{}
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maybeX, maybeY, maybeZ := []int{}, []int{}, []int{}
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for i := 0; i < len(all)-1; i++ {
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for i := 0; i < len(all)-1; i++ {
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@ -51,10 +51,59 @@ func findThrow(all []*hailstone) int {
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a, b := all[i], all[j]
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a, b := all[i], all[j]
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if a.DX == b.DX {
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if a.DX == b.DX {
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nextMaybe := findMatchingVelocity(int(b.X-a.X), int(a.DX))
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nextMaybe := findMatchingVelocity(int(b.X-a.X), int(a.DX))
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if len(maybeX) == 0 {
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maybeX = nextMaybe
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} else {
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maybeX = getIntersect(maybeX, nextMaybe)
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}
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}
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if a.DY == b.DY {
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nextMaybe := findMatchingVelocity(int(b.Y-a.Y), int(a.DY))
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if len(maybeY) == 0 {
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maybeY = nextMaybe
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} else {
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maybeY = getIntersect(maybeY, nextMaybe)
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}
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}
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if a.DZ == b.DZ {
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nextMaybe := findMatchingVelocity(int(b.Z-a.Z), int(a.DZ))
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if len(maybeZ) == 0 {
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maybeZ = nextMaybe
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} else {
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maybeZ = getIntersect(maybeZ, nextMaybe)
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}
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}
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}
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}
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}
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}
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}
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}
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if len(maybeX) == len(maybeY) && len(maybeY) == len(maybeZ) && len(maybeZ) == 1 {
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rockVel := hailstone{
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X: float64(maybeX[0]), Y: float64(maybeY[0]), Z: float64(maybeZ[0]),
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}
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hailA, hailB := all[0], all[1]
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mA := (hailA.DY - rockVel.Y) / (hailA.DX - rockVel.X)
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mB := (hailB.DY - rockVel.Y) / (hailB.DX - rockVel.X)
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cA := hailA.Y - (mA * hailA.X)
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cB := hailB.Y - (mB * hailB.X)
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xPos := (cB - cA) / (mA - mB)
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yPos := mA*xPos + cA
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time := (xPos - hailA.X) / (hailA.DX - rockVel.X)
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zPos := hailA.Z + (hailA.DZ-rockVel.Z)*time
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return int(xPos + yPos + zPos)
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}
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return h.MIN_INT
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}
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func getIntersect(a, b []int) []int {
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result := []int{}
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for _, val := range a {
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if slices.Contains(b, val) {
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result = append(result, val)
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}
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}
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return result
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}
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func findMatchingVelocity(diff, vel int) []int {
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func findMatchingVelocity(diff, vel int) []int {
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match := []int{}
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match := []int{}
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for v := -1000; v < 1000; v++ {
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for v := -1000; v < 1000; v++ {
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