2018 Day 19 part 1 complete
This commit is contained in:
parent
5cbc4fdad0
commit
9e2be89e23
@ -20,8 +20,8 @@ var charSlice []*complex64
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var turnCount int
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const (
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ClearScreen = "\033[H\033[2J"
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MaxInt = int(^uint(0) >> 1)
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CLEAR_SCREEN = "\033[H\033[2J"
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MAX_INT = int(^uint(0) >> 1)
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DIR_N = -1i
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DIR_E = 1
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@ -38,6 +38,7 @@ func main() {
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func part1() {
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for {
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// Sort the players on the field
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charSlice = charSlice[0:0]
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for i := 0; i < len(input); i++ {
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pos := getPosFromInt(i)
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@ -47,8 +48,8 @@ func part1() {
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}
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}
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sort.Sort(ByPos(charSlice))
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fmt.Printf("= Turn %d =\n", turnCount)
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printBattlefield()
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// Tick every player
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for _, v := range charSlice {
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if char, ok := characters[*v]; ok {
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if !char.tick() {
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@ -56,11 +57,11 @@ func part1() {
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}
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}
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}
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if false {
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if true {
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time.Sleep(time.Millisecond * 250)
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printBattlefield()
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fmt.Println()
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}
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printBattlefield()
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if checkBattleOver() {
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break
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}
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@ -110,95 +111,63 @@ func (c *Character) hasEnemies() bool {
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}
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func (c *Character) tick() bool {
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// If we're already in range of a target, don't look for a new one
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if tPos, err := c.easiestAdjacentTarget(); err == nil {
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c.attack(tPos)
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return c.hasEnemies()
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// Check if this character has any enemies on the field
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if !c.hasEnemies() {
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fmt.Println(c.string(), "is unopposed")
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return false
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}
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// If we have no open sides, we can't more
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if !c.hasOpenFlank() {
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fmt.Println(c.string(), "blocked in")
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return true
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}
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// Otherwise, find a target
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var opportunities []complex64
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for _, oppPos := range charSlice {
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if v, ok := characters[*oppPos]; ok {
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if v.tp != c.tp {
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opportunities = append(opportunities, *oppPos)
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}
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// Now move/attack
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if _, err := c.easiestAdjacentTarget(); err != nil {
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// Ok, figure out a move
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nxt, tgt := c.findMove()
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if nxt != nil {
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fmt.Println(c.string(), "is moving to", *nxt, "(", *tgt, ")")
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c.moveTo(*nxt)
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}
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}
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/*
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var opportunities []complex64
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for _, oppPos := range charSlice {
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if v, ok := characters[*oppPos]; ok {
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if v.tp != c.tp {
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fmt.Println(c.string(), "checking:", v.string())
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opportunities = append(opportunities, v.getOpenSides()...)
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}
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}
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}
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closestDistance := MaxInt
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var closestPos complex64
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for _, v := range opportunities {
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if distance(c.pos, v) < closestDistance {
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closestDistance = distance(c.pos, v)
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closestPos = v
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}
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}
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*/
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// If there are no opportunities, we're done
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if len(opportunities) == 0 {
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fmt.Println(c.string(), "sees no opportunities")
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return true
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}
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var bestOpportunities []*complex64
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moves := make(map[complex64]complex64)
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bestDist := MaxInt
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for _, opp := range opportunities {
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paths := append([]pathPoint{}, pathPoint{
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pos: opp,
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count: 0,
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})
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move, length := findMove(c.pos, paths)
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if length < bestDist {
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bestOpportunities = append([]*complex64{}, &opp)
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for k := range moves {
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delete(moves, k)
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}
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moves[opp] = move
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bestDist = length
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} else if length == bestDist {
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bestOpportunities = append(bestOpportunities, &opp)
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moves[opp] = move
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}
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}
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sort.Sort(ByPos(bestOpportunities))
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//paths := append([]pathPoint{}, pathPoint{
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// pos: closestPos,
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// count: 0,
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//})
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//move := findMove(c.pos, paths)
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if len(bestOpportunities) > 0 {
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goWith := bestOpportunities[0]
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fmt.Println(c.string(),
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"moving to",
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getCoordString(moves[*goWith]),
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"(->",
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getCoordString(*goWith),
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bestDist, ")")
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c.moveTo(*goWith)
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} else {
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fmt.Println(c.string(), "can't find a path")
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}
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// After moving, check for an attack
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if tPos, err := c.easiestAdjacentTarget(); err == nil {
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c.attack(tPos)
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}
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return c.hasEnemies()
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}
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// findMove returns the position this character should move to and the position
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// that is it's ultimate target
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func (c *Character) findMove() (*complex64, *complex64) {
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var opps []*complex64
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closestTargetDistance := MAX_INT
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dist, path := findAllPaths(&c.pos)
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for _, v := range characters {
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if v.health <= 0 {
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continue
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}
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if v.tp != c.tp {
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for _, t := range v.getOpenSides() {
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if d, ok := dist[t]; ok && d <= closestTargetDistance {
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if d < closestTargetDistance {
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closestTargetDistance = d
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opps = []*complex64{}
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}
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opps = append(opps, &t)
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}
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}
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}
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sort.Sort(ByPos(opps))
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if len(opps) > 0 {
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t := opps[0]
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curr := *t
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for {
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if pv == c.pos {
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return &curr, t
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}
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curr = pv
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}
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}
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}
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return nil, nil
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}
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func (c *Character) string() string {
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return fmt.Sprintf("[%s%s:%d]", string(c.tp), getCoordString(c.pos), c.health)
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}
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@ -263,18 +232,6 @@ func (c *Character) hasOpenFlank() bool {
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return false
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}
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func (c *Character) move(dir complex64) bool {
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if getByte(c.pos+dir) != '.' {
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return false
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}
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delete(characters, c.pos)
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setByte(c.pos, '.')
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c.pos += dir
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characters[c.pos] = c
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setByte(c.pos, c.tp)
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return true
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}
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func (c *Character) moveTo(pos complex64) bool {
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if getByte(pos) != '.' {
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return false
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@ -287,8 +244,39 @@ func (c *Character) moveTo(pos complex64) bool {
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return true
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}
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func getOpenSides(c complex64) []complex64 {
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var ret []complex64
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for _, d := range []complex64{DIR_N, DIR_E, DIR_S, DIR_W} {
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if getByte(c+d) == '.' {
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ret = append(ret, c+d)
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}
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}
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return ret
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}
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// findAllPaths returns a map of all distances and a map of all paths
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func findAllPaths(start *complex64) (map[complex64]int, map[complex64]complex64) {
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all := []complex64{*start}
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dist := map[complex64]int{*start: 0}
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prev := map[complex64]complex64{*start: 0}
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for len(all) > 0 {
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c := all[0]
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all = all[1:]
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for _, n := range getOpenSides(c) {
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if _, ok := dist[n]; !ok {
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all = append(all, n)
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dist[n] = dist[c] + 1
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prev[n] = c
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}
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}
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}
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return dist, prev
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}
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func printBattlefield() {
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//fmt.Print(ClearScreen)
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//fmt.Print(CLEAR_SCREEN)
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for i := 0; i < len(input)/width; i++ {
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fmt.Println(string(input[i*width : (i+1)*width]))
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}
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@ -357,7 +345,7 @@ func findMove(p1 complex64, paths []pathPoint) (complex64, int) {
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// First check if p1 has _any_ possible moves
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lowest := pathPoint{
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pos: 0 - 1i,
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count: MaxInt,
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count: MAX_INT,
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}
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for _, v := range paths {
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for _, d := range []complex64{DIR_N, DIR_E, DIR_S, DIR_W} {
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@ -390,7 +378,7 @@ func findMove(p1 complex64, paths []pathPoint) (complex64, int) {
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paths = append(paths, wrkPt)
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}
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}
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if len(paths) != pathCount && lowest.count == MaxInt {
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if len(paths) != pathCount && lowest.count == MAX_INT {
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return findMove(p1, paths)
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}
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// We hit the end, return the lowest part
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197
2018/day19/day19.go
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197
2018/day19/day19.go
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@ -0,0 +1,197 @@
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package main
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import (
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"bufio"
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"errors"
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"fmt"
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"log"
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"os"
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"strconv"
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"strings"
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)
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func main() {
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input := stdinToStringSlice()
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part1(input)
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}
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func part1(input []string) {
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vpc := NewState()
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vpc.reg[0] = 1
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if strings.HasPrefix(input[0], "#ip") {
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// Binding the ip to a register...
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pts := strings.Split(input[0], " ")
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vpc.ipReg = Atoi(pts[1])
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input = input[1:]
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}
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for i := 0; i < 1000000; i++ {
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if vpc.ip >= len(input) {
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break
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}
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inp := input[vpc.ip]
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if op, cmd, err := vpc.parseCommand(inp); err == nil {
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if vpc.ipReg > -1 {
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vpc.reg[vpc.ipReg] = vpc.ip
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}
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vpc.run(op, cmd)
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vpc.ip = vpc.reg[vpc.ipReg]
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}
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vpc.ip++
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}
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fmt.Println(vpc.string())
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}
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type State struct {
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ip, ipReg int
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reg [6]int
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OpCodes map[string]func(a, b, c int)
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}
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func NewState() *State {
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s := &State{
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ip: 0,
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ipReg: -1,
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}
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s.OpCodes = make(map[string]func(a, b, c int))
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s.OpCodes["addr"] = s.addr
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s.OpCodes["addi"] = s.addi
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s.OpCodes["mulr"] = s.mulr
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s.OpCodes["muli"] = s.muli
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s.OpCodes["banr"] = s.banr
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s.OpCodes["bani"] = s.bani
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s.OpCodes["borr"] = s.borr
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s.OpCodes["bori"] = s.bori
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s.OpCodes["setr"] = s.setr
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s.OpCodes["seti"] = s.seti
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s.OpCodes["gtir"] = s.gtir
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s.OpCodes["gtri"] = s.gtri
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s.OpCodes["gtrr"] = s.gtrr
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s.OpCodes["eqir"] = s.eqir
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s.OpCodes["eqri"] = s.eqri
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s.OpCodes["eqrr"] = s.eqrr
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return s
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}
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func (s *State) parseCommand(inp string) (string, []int, error) {
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var retOp string
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var retCmd []int
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pts := strings.Split(inp, " ")
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if len(pts) != 4 {
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return retOp, retCmd, errors.New("Invalid Command")
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}
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retOp = pts[0]
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for _, v := range pts[1:] {
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retCmd = append(retCmd, Atoi(v))
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}
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return retOp, retCmd, nil
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}
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func (s *State) string() string {
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ret := fmt.Sprintf("ip=%d ", s.ip)
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for i := 0; i < len(s.reg); i++ {
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if i == s.ipReg {
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ret = fmt.Sprintf("%s <%d> ", ret, s.reg[i])
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} else {
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ret = fmt.Sprintf("%s %d ", ret, s.reg[i])
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}
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}
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return ret
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}
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func (s *State) run(op string, cmd []int) error {
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if fn, ok := s.OpCodes[op]; !ok {
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return errors.New(fmt.Sprintf("Invalid OpCode: %d", cmd[0]))
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} else {
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fn(cmd[0], cmd[1], cmd[2])
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}
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return nil
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}
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func (s *State) addr(r1, r2, r3 int) {
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s.reg[r3] = s.reg[r1] + s.reg[r2]
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}
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func (s *State) addi(r1, v2, r3 int) {
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s.reg[r3] = s.reg[r1] + v2
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}
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func (s *State) mulr(r1, r2, r3 int) {
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s.reg[r3] = s.reg[r1] * s.reg[r2]
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}
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func (s *State) muli(r1, v2, r3 int) {
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s.reg[r3] = s.reg[r1] * v2
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}
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func (s *State) banr(r1, r2, r3 int) {
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s.reg[r3] = s.reg[r1] & s.reg[r2]
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}
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func (s *State) bani(r1, v2, r3 int) {
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s.reg[r3] = s.reg[r1] & v2
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}
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func (s *State) borr(r1, r2, r3 int) {
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s.reg[r3] = s.reg[r1] | s.reg[r2]
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}
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func (s *State) bori(r1, v2, r3 int) {
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s.reg[r3] = s.reg[r1] | v2
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}
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func (s *State) setr(r1, r2, r3 int) {
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s.reg[r3] = s.reg[r1]
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}
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func (s *State) seti(v1, v2, r3 int) {
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s.reg[r3] = v1
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}
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func (s *State) gtir(v1, r2, r3 int) {
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s.reg[r3] = boolToInt(v1 > s.reg[r2])
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}
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func (s *State) gtri(r1, v2, r3 int) {
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s.reg[r3] = boolToInt(s.reg[r1] > v2)
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}
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func (s *State) gtrr(r1, r2, r3 int) {
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s.reg[r3] = boolToInt(s.reg[r1] > s.reg[r2])
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}
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func (s *State) eqir(v1, r2, r3 int) {
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s.reg[r3] = boolToInt(v1 == s.reg[r2])
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}
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func (s *State) eqri(r1, v2, r3 int) {
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s.reg[r3] = boolToInt(s.reg[r1] == v2)
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}
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func (s *State) eqrr(r1, r2, r3 int) {
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s.reg[r3] = boolToInt(s.reg[r1] == s.reg[r2])
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}
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func boolToInt(v bool) int {
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if v {
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return 1
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}
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return 0
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}
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func stdinToStringSlice() []string {
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var input []string
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scanner := bufio.NewScanner(os.Stdin)
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for scanner.Scan() {
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input = append(input, scanner.Text())
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}
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return input
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}
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func Atoi(i string) int {
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var ret int
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var err error
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if ret, err = strconv.Atoi(i); err != nil {
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log.Fatal("Invalid Atoi: " + i)
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}
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return ret
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}
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37
2018/day19/input
Normal file
37
2018/day19/input
Normal file
@ -0,0 +1,37 @@
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#ip 4
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addi 4 16 4
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seti 1 4 3
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seti 1 3 5
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mulr 3 5 1
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eqrr 1 2 1
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addr 1 4 4
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addi 4 1 4
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addr 3 0 0
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addi 5 1 5
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gtrr 5 2 1
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addr 4 1 4
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seti 2 9 4
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addi 3 1 3
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gtrr 3 2 1
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addr 1 4 4
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seti 1 6 4
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mulr 4 4 4
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addi 2 2 2
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mulr 2 2 2
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mulr 4 2 2
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muli 2 11 2
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addi 1 2 1
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mulr 1 4 1
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addi 1 7 1
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||||
addr 2 1 2
|
||||
addr 4 0 4
|
||||
seti 0 8 4
|
||||
setr 4 3 1
|
||||
mulr 1 4 1
|
||||
addr 4 1 1
|
||||
mulr 4 1 1
|
||||
muli 1 14 1
|
||||
mulr 1 4 1
|
||||
addr 2 1 2
|
||||
seti 0 3 0
|
||||
seti 0 6 4
|
8
2018/day19/testinput
Normal file
8
2018/day19/testinput
Normal file
@ -0,0 +1,8 @@
|
||||
#ip 0
|
||||
seti 5 0 1
|
||||
seti 6 0 2
|
||||
addi 0 1 0
|
||||
addr 1 2 3
|
||||
setr 1 0 0
|
||||
seti 8 0 4
|
||||
seti 9 0 5
|
Loading…
Reference in New Issue
Block a user