798 lines
8.7 KiB
HTML
798 lines
8.7 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html>
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<head>
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<link rel="Stylesheet" type="text/css" href="style.css">
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<title>KQ5_Map</title>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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</head>
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<body>
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<h3 id="toc_0.0.1">King's Quest V</h3>
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<h4 id="toc_0.0.1.1">Maps</h4>
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<p>
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TABLE OF CONTENTS
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<hr />
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</p>
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<ul>
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<li>
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TOWN AND FOREST OF SERENIA
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<li>
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DARK FOREST
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<li>
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DESERT
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<li>
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GREAT MOUNTAIN
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<li>
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BEACH AND OCEAN
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<li>
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MORDACK'S ISLAND
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<li>
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LABYRINTH
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<li>
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MORDACK'S CASTLE
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</ul>
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<h5 id="toc_0.0.1.1.1">TOWN AND FOREST OF SERENIA</h5>
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<blockquote>
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DARK FOREST
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| CRISPIN'S
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</blockquote>
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<p>
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<-DESERT - GYPSIES - WILLOW TREE - ENTER DARK FOREST - HOME
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</p>
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<blockquote>
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| | / /
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</blockquote>
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<p>
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<-DESERT - ANTHILL - GNOMES - FOREST --------------- SNAKE - MOUNTAINS->
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</p>
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<blockquote>
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| | / /
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</blockquote>
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<p>
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<-DESERT - BEEHIVE - INN - BAKERY - OUTSIDE TOWN - INSIDE TOWN (SHOPES)
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</p>
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<h5 id="toc_0.0.1.1.2">DARK FOREST</h5>
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<p>
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EXIT - SW PATH - WITCH'S HOUSE - SW PATH
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</p>
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<blockquote>
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NE PATH - TO HOUSE - NW PATH
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\ /
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\ /
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\ FORK /
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TO SEREINA FOREST
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</blockquote>
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<h5 id="toc_0.0.1.1.3">DESERT</h5>
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<p>
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The desert is a very complicated place to navigate. To make your life easier,
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I suggest you print off the map, key and the directions below. In order to do
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this, select all of the text, and press CTRL + C. Then go to START > PROGRAMS
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> ACCESSORIES > NOTEPAD. Now press CTRL + V, then go to FILE > PRINT. Now as
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you're wandering through the desert, mark your path on the map. This makes
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getting lost much harder. There are 77 spots in here after all.
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_______
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/ K E Y \
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| -------------------------------------------
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<table>
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C - CLIFF O - OASIS H - HOLE IN CLIFF
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D - DESERT S - SKELETON B - BANDIT CAMP
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</td>
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</tr>
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E - ENDLESS K - DEATH BY BITE R - BRUSHLAND
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</table>
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<hr />
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E - C - C - C - H - C - C - C - C - C - C - R
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E - D - D - D - D - D - D - D - D - D - D - R
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E - D - D - D - D - D - D - O - D - D - D - R
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E - D - O - D - D - S - D - D - D - D - D - K
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E - D - D - D - D - D - D - D - D - D - D - K
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E - D - D - D - D - O - D - D - D - D - D - K
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E - B - D - D - D - D - D - D - D - O - D - K
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</table>
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E - E - E - E - E - E - E - E - E - E - E - E
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</p>
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<h5 id="toc_0.0.1.1.4">GREAT MOUNTAINS</h5>
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<blockquote>
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WATERFALL - SLOPE - CREVASSE - OUTSIDE CASTLE
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</blockquote>
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<p>
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<-SERENIA - PATH - WATERFALL QUEEN ICEBELLA INSIDE ICE CAVE
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</p>
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<blockquote>
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/ |
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/ |
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PATH BEHIND CASTLE ----- VIEW OF CASTLE - ICE CAVE
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TWISTING PATH - ROC'S NEST - BEACH->
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</blockquote>
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<h5 id="toc_0.0.1.1.5">BEACH AND OCEAN</h5>
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<p>
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Basically, just avoid the Sea Monster. I suggest going DOWN, RIGHT, RIGHT,
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RIGHT, but do whatever you want. :)
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_______
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/ K E Y \
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| ------
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<table>
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<tr>
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<td>
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O - OCEAN
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</td>
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</tr>
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<tr>
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<td>
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S - MONSTER
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</td>
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</tr>
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<tr>
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I - ISLAND
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</td>
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</tr>
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</table>
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<hr />
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</p>
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<blockquote>
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S - S - S - S - S - S - S
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<table class='center'>
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</table>
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BOAT - O - O - O - O - O - O - S
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/ | | | | | | |
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</blockquote>
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<p>
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FROM NEST - PATH - O - O - O - O - I - O - S
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<table class='center'>
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</table>
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</p>
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<blockquote>
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HERMIT - O - O - O - O - O - O - S
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<table class='center'>
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</table>
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S - S - S - S - S - S - S
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</blockquote>
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<h5 id="toc_0.0.1.1.6">MORDACK'S ISLAND</h5>
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<p>
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WEST OF CASTLE - CASTLE GATE
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<table class='center'>
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</p>
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<blockquote>
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| SERPENT
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<table class='center'>
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</table>
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| BEACH
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<table class='center'>
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| VIEW OF CASTLE
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| CASTLE (VIII)
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<table class='center'>
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</blockquote>
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<p>
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LABYRINTH - DUNGEON CELL
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(VII)
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</p>
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<h5 id="toc_0.0.1.1.7">LABYRINTH</h5>
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<p>
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The Labyrinth is much harder to navigate than the Desert because the map turns
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whenever Graham turns. Graham starts on the H. Before heading to the door,
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you must go to the "D" in the lower left and give him the TAMBOURINE. Then
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head to the door. I suggest you print this map off by following these
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directions:
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</p>
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<p>
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Select all of the text, and press CTRL + C.
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Then go to START > PROGRAMS > ACCESSORIES > NOTEPAD.
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Now press CTRL + V, then go to FILE > PRINT.
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</p>
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<p>
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Remember to turn the map when Graham turns. Once you get the HAIRPIN from the
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Dink, go to the DOOR and use the HAIRPIN on it.
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_______
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/ K E Y \
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| ----
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<table>
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<tr>
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<td>
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D - DINK
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</td>
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</tr>
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<tr>
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H - HOLE
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</tr>
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C - CELL
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</tr>
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O - DOOR
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S - SPACE
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0 - START
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</tr>
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</table>
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<hr />
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</p>
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<p>
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S O D
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<table class='center'>
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S-S S-S-S-S
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<table>
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</table>
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S S S
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S S-S S-S-S
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<table>
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</table>
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S-S-H S-S
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</table>
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</p>
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<blockquote>
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S-S-S S-C
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</table>
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</blockquote>
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<p>
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D S S-S-S
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<table>
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<tr>
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<td>
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</td>
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<td>
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</td>
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<td>
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</td>
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</tr>
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</table>
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0-S-S-S-S S-D
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</p>
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<p>
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===== MORDACK'S CASTLE ======
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</p>
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<p>
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Note that you can be thrown into the CELL at almost any time during your
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adventure in the CASTLE. In order to get back inside the CASTLE, follow the
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LABYRINTH map. The CELL is labeled "C".
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</p>
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<h6 id="toc_0.0.1.1.7.1">First Level</h6>
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<p>
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KITCHEN - PIANO ROOM - DINING ROOM
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<table class='center'>
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<tr>
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<td>
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</td>
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</tr>
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<tr>
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<td>
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</td>
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</tr>
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</table>
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PANTRY TO UPSTAIRS |
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<table class='center'>
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<tr>
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<td>
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</td>
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<td>
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</td>
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</tr>
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<tr>
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<td>
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</td>
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<td>
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</td>
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</tr>
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</table>
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TO LABYRINTH FOYER - DINING HALL
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</p>
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<h6 id="toc_0.0.1.1.7.2">Second Level</h6>
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<p>
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MORDACK'S BEDROOM - HALLWAY - LAB
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<table class='center'>
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<tr>
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<td>
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</td>
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</tr>
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<tr>
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<td>
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</td>
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</tr>
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</table>
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</p>
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<blockquote>
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LIBRARY TO DOWNSTAIRS
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</blockquote>
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</body>
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</html>
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