1817 lines
42 KiB
HTML
1817 lines
42 KiB
HTML
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<title>KQ1_Walkthrough</title>
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<h3 id="toc_0.0.1">King's Quest: Quest for the Crown</h3>
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<h4 id="toc_0.0.1.1">FAQ/Walkthrough by bananagirl</h4>
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Version: Final | Updated: 2002-04-04 | Original File
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<p>
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Would you recommend this FAQ? Yes No
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</p>
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<blockquote>
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:Kf:
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:fGj:
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</blockquote>
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,,--. . . . ,--.
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|<code>. | . . ,-. ,-. |- ," ,-. ,-. |- |-. ,-. | </code>-' ,-. ,-. . , , ,-.
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<code>---\ </code>-^ <code>-' </code>-' <code>' | </code>-' ' <code>' ' ' </code>-' <code>--' ' </code>-' ' ' ' '
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</p>
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<blockquote>
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` '
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<blockquote>
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~ King's Quest: Quest for the Crown ~
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A Mystical Quest To Save A Kingdom
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for the Personal Computer
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FAQ/Walkthrough by bananagirl
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bananasquid@msn.com
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Final Version (v2.0) - 04/04/02
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</blockquote>
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<blockquote>
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Disclaimer!
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```````````
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</blockquote>
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<p>
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This document is (c)2001-2002 bananagirl. All information contained within is
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</p>
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protected by international copyright law.
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</blockquote>
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<p>
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===============================================================================
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</p>
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<blockquote>
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.:<strong>~</strong>:. < Table of Contents > .:<strong>~</strong>:.
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</blockquote>
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<p>
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===============================================================================
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</p>
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<blockquote>
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1. Introduction
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2. Preliminary FAQ
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3. Game Basics
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o Story
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o Characters
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> Sir Graham
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> King Edward the Benevolent
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o Getting Started
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o Basics
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> Score
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> Saving/Loading/Restarting
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> Actions
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> Speed
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o Controls
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4. Walkthrough
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o Introduction
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o Obtaining the Magic Shield
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o Obtaining the Magic Mirror
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o Obtaining the Magic Chest
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o Return to Castle Daventry
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5. Other Useful Information
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o Maps
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> Daventry
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> Castle Daventry
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> Land of the Leprechauns
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> Well
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> Land of the Clouds
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o Point List
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6. FAQ
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7. Revision History
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8. Copyright & Contact Info
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9. Credits/Thanks
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</blockquote>
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<p>
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===============================================================================
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</p>
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<blockquote>
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.:<strong>~</strong>:. < 1. Introduction > .:<strong>~</strong>:.
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</blockquote>
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<p>
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===============================================================================
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</p>
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<p>
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Hiya, and welcome to my KQ1 FAQ/Walkthrough/Guide thing. It's my fourth
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guide, and I probably shouldn't do it, as I have 3 other guides to finish,
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but variety is the spice of life or whatever, and I really need a break from
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the others. So this is the result. And since it's an old game, I probably
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won't be getting too many emails or anything for it. <sup><small>_</small></sup>
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</p>
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<p>
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On another note, this is probably the final version of this guide, since I've
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got mostly everything here.
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</p>
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<p>
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===============================================================================
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</p>
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<blockquote>
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.:<strong>~</strong>:. < 2. Preliminary FAQ > .:<strong>~</strong>:.
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</blockquote>
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<p>
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===============================================================================
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</p>
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<p>
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Why are the graphics so shoddy?
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```````````````````````````````
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When this game was first released, in 1984, these were great. Especially the
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3D aspect of it. Those of you who weren't big on gaming back then might not
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realize this, but walking behind a tree was a big deal then. And so what if
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Graham's a little blocky? At least you can see him. And move him. The
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graphics underwent a massive improvement with the VGA remake in 1990. It's
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amazing how much things advanced in 6 years.
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</p>
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<p>
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Who's this Robert Williams person?
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``````````````````````````````````
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Roberta Williams is the brain behind the King's Quest series, and many other
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wonderful games, such as Mission: Asteroid (which I've also written a guide
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for), Mystery House (first hi-res adventure game ever), and the Laura Bow
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games.
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</p>
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<p>
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Where can I get this game?
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``````````````````````````
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Your chances of finding an original copy of it are pretty slim, but you
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might be able to find the remake somewhere if you look really, really hard.
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You'd probably be better off to just buy the entire series, with both
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versions of KQ1, in either the Roberta Williams Anthology (dunno if this is
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even still available) or the King's Quest Collection. Both should be fairly
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inexpensive, but there <em>are</em> quite a few games in each pack, so expect to
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fork over at least a few bucks.
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</p>
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<p>
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Is this appropriate for my kids?
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````````````````````````````````
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Of course! There's nothing in it that will traumatize them, or even damage
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their egos. Graham can die, but when he does, it doesn't show anything.
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There's no other killing involved, and nothing else that can possibly happen
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in real life is harmful to the little ones. The difficulty level might be a
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bit high for some children, but it's fun for everyone, so don't hesitate to
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help out should they ask.
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</p>
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<p>
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How 'bout for older people?
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```````````````````````````
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It's a classic. Highly recommended for everyone. Just make sure you keep your
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saved games easily distinguishable from everybody else's. Few things are more
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annoying than getting most of the way through a game and having someone else
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replace your game with their own, which just happens to be near the beginning.
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</p>
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<p>
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===============================================================================
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</p>
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<blockquote>
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.:<strong>~</strong>:. < 3. Game Basics > .:<strong>~</strong>:.
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</blockquote>
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<p>
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===============================================================================
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</p>
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<blockquote>
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Story
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</blockquote>
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<hr />
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<p>
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Once upon a time, there lived a mighty king named Edward the Benevolent. He
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reigned over the kingdom of Daventry with his wife by his side, but he had no
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heir.
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</p>
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<p>
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The kingdom's prosperity was maintained by the presence of three great
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treasures, known as Merlin's Mirror, the Shield of Achille, and the Chest of
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Gold.
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</p>
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<p>
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The Magic Mirror foretold the future, and was extremely valuable, as the King
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used it to view the weather. This knowledge was used to enhance the harvest,
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and as a result, Daventry was always well fed, and the excess food was sold
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to neighboring kingdoms.
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</p>
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<p>
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The Magic Shield, which was made of titanium and set with precious jewels,
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made the bearer invincible and granted success to his army. The King led his
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soldiers into battle with this shield, and Daventry easily fought off any
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attackers.
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</p>
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<p>
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The Magic Chest was a simple wooden trunk, but contained within was an
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unlimited supply of gold. Edward used this to pay his soldiers, and buy
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whatever resources and such that Daventry could not supply. Even when gold was
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taken out of it, the Chest would magically refill itself, and Daventry's
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treasury was always full.
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</p>
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<p>
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One day, while strolling through the castle gardens mourning their lack of
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heir, the King and Queen stumbled across a sorcerer. The sorcerer, seemingly
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eager to enhance the prosperity of the kingdom, offered his services in
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exchange for the Magic Mirror.
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</p>
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<p>
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The King and Queen, eager for an heir, consulted the Mirror, and, seeing a
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sturdy youth wearing a gold crown, determined this to be the son they had
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always wanted. They gave the sorcerer the Mirror, and he hid it away in his
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underground lair. Many months passed, but still the Queen was not blessed
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with a child. The sorcerer disappeared, and the kingdom was left heirless and
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Mirror-less.
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</p>
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<p>
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The years wore on, and Daventry was weakened by the loss of their crops. They
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were forced to buy food from neighboring kingdoms, and a Plague was brought
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into the kingdom. This plague struck down the Queen, and for many days she
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was bed-ridden.
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</p>
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<p>
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On the fourth day of her illness, a dwarf arrived at the castle with a root
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that he claimed would cure the Queen. Touching it to her lips, the Queen's
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eyes flickered open, and everyone rejoiced. The King, grateful for the
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dwarf's services, offered him whatever amount of treasure he might desire.
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The dwarf requested that he be given the Magic Shield in payment, and the
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King, his wife not yet out of danger, agreed. The dwarf hid the shield in the
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earth in the fashion of his kind, and the Queen consumed the root.
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</p>
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<p>
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The supposedly magical cure, despite its miraculous effects when touched to
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her lips, did nothing more for the Queen. Her condition worsened, and within
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a few days, she perished. The kingdom mourned her loss, and that of the
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Shield, and neighboring countries, hearing of the weakened condition of the
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army, attacked. Without the Magic Shield, many battles were lost, and the
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kingdom sank deeper into despair.
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</p>
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<p>
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The King was lonely without a companion, and often took to riding with his
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men. On one such trip, they came across a pack of wolves surrounding a tree.
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At the approach of the armed men, the wolves scurried away, and a young woman
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descended from the branches of the tree and thanked them profusely for the
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rescue.
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</p>
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<p>
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The King, infatuated by the young woman's beauty, took her back to his
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castle, where she stayed for many a day and night. Eventually, realizing that
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this was to be his partner in life, Edward proposed to Princess Dahlia, as
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she was called, and the kingdom rejoiced at the thought of a wedding and,
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later, an heir.
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</p>
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<p>
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But, on the night before the wedding, Dahlia stole the keys that hung at
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Edward's belt, and went into the Royal Treasury. The treasurer, noticing the
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door ajar, peered in, and witnessed in horror the transformation from the
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beautiful to a wrinkled crone. The witch, cackling madly, stole the Magic
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Chest and flew off on her broomstick.
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</p>
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<p>
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The King's heart was broken, and his treasury empty. He could no longer
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afford to pay his soldiers or buy food for his starving country, and the
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woman he loved was gone.
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</p>
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<p>
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The years wore on, and Edward realized that his days were nearing their end.
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He summoned his closest knight, Sir Graham, and informed him of his troubles.
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Sending him on a quest to retrieve the three lost treasures, the King
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promised Graham his throne upon his death. And so Graham set off on a great
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quest, hoping to return the lost treasures to his country.
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</p>
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<hr />
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<blockquote>
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Characters
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</blockquote>
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<hr />
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<p>
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Sir Graham
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``````````
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Graham has been sent out on a quest to retrieve the three lost treasures of
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Daventry. His reward for this noble deed is the crown of Daventry.
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</p>
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<p>
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King Edward the Benevolent
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``````````````````````````
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Edward has led the kingdom of Daventry through many years of prosperity and
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famine. As his life nears its end, he must find an heir to his throne.
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</p>
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<hr />
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<blockquote>
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Getting Started
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</blockquote>
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<hr />
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<p>
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Since you've obviously booted up your computer, or you wouldn't be reading
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this, it's time to install your game, if you haven't already.
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</p>
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<p>
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Insert your game disk or CD into the proper drive. Since you're probably
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running Windows 95 or better (which doesn't really take much), I'll
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start with the installation instructions there.
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</p>
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<p>
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Go to the Taskbar (it's that thing at the bottom of your screen) and hit the
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Start button. From there, select the Run option (it's near the bottom), and
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hit the browse button. Go to the directory of your disk or CD drive, and
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select install or setup or whatever. Follow the on-screen instructions.
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</p>
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<p>
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If you're running Windows 3.x (and if you are, no offense, but you should
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probably upgrade), in the Program Manager, left click on the menu choice File
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and choose Run. Do what they say.
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</p>
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<p>
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If you're running MS-DOS, type the letter of your disk or CD drive followed
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by a colon (:), and press enter. You'll see the drive's prompt. At said
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prompt, type 'dir' to view the drive's directory, and type the file name of
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the install or setup or whatever program. Voila.
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</p>
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<p>
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To play in Windows, open the directory in which you installed the game, and
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double click on the game icon. In DOS, go to the prompt of the drive on which
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you installed the game and type 'dir' to see the directory, then type the
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.bat or .exe file matching the name of the game.
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</p>
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<hr />
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<blockquote>
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Basics
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</blockquote>
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<hr />
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<p>
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Score
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`````
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Throughout the game, various actions and items will earn points for you.
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There are 158 points in the game, but you don't have to get all of them to
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finish it. It's just a nice little challenge for you.
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</p>
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<p>
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Saving/Loading/Restarting
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`````````````````````````
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Saving (found under File) is a way of keeping your progress, even if you exit
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the game. Save often. Save well. Follow the on-screen instructions.
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</p>
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<p>
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Restoring (also found under File) recalls your saved games. Do it if you die.
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You <em>did</em> save, right?
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</p>
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<p>
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Restarting (guess what? It's also under File!) restarts your game. Big surprise
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there. Don't do this unless you're unbelievably stuck or you forgot to save or
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something.
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</p>
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<p>
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Actions
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```````
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Swim:
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Graham can swim if you choose this under action.
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</p>
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<p>
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Jump:
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Boingy, boingy, boingy. Pretty self-explanatory.
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</p>
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<p>
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Duck:
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Can't recall any actual use for it, but it's your final action.
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</p>
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<p>
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Speed
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`````
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This drug stimulates your nerves... er... This Menu Bar option determines the
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Speed at which the game runs.
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</p>
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<p>
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Normal:
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If you're using a modern computer, this is the Speed you'll wanna be using
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throughout the game.
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</p>
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<p>
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Fast:
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If you're on an old computer, this might be the Speed for you, but you're
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just asking for trouble if you use it on anything faster than a 486.
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</p>
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<p>
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Slow:
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This Speed is far too sluggish for me, so I never use it. Do so if you want
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to...
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</p>
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<hr />
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<blockquote>
|
|
Controls
|
|
</blockquote>
|
|
<hr />
|
|
<blockquote>
|
|
F1............Display the Help screen
|
|
F2............Toggle sound on and off
|
|
F3...................Retype last line
|
|
F5...............................Save
|
|
F7............................Restore
|
|
F9............................Restart
|
|
Tab...............Open your Inventory
|
|
Esc.......Display Menu Bar/Pause Game
|
|
Enter...................Enter Command
|
|
0................................Jump
|
|
-................................Duck
|
|
=................................Swim
|
|
Ctrl+J...........Set up your Joystick
|
|
Alt+Z...................Exit the Game
|
|
Arrow Keys................Move Graham
|
|
Letter Keys.............Type Commands
|
|
</blockquote>
|
|
|
|
|
|
|
|
<p>
|
|
===============================================================================
|
|
</p>
|
|
<blockquote>
|
|
.:<strong>~</strong>:. < 4. Walkthrough > .:<strong>~</strong>:.
|
|
</blockquote>
|
|
<p>
|
|
===============================================================================
|
|
</p>
|
|
<blockquote>
|
|
Introduction
|
|
</blockquote>
|
|
<hr />
|
|
|
|
<p>
|
|
You'll start out on the bright green grass outside Castle Daventry. Nobody
|
|
tells you this, but the general idea here is to get your bum in there and
|
|
talk to Edward. So cross the bridge. It might look 3D, but it's only 2D. So
|
|
just go across. It's easy to do.
|
|
</p>
|
|
|
|
<p>
|
|
Once across the bridge, make your way over to the left, and walk that way
|
|
until you're in front of the door. Walk up to it, and open it. You'll end up
|
|
inside the castle.
|
|
</p>
|
|
|
|
<p>
|
|
It's not much of a building, is it? Make your way down the hall and around a
|
|
corner, and you'll reach the throne room. Walk up to the big guy, bow, and
|
|
talk to King Edward, who'll give you the following message:
|
|
</p>
|
|
|
|
<p>
|
|
"Sir Graham, I am an old man. I fear my end is near. I have chosen you to
|
|
prove yourself worthy of the throne. As you know, our kingdom is weak and
|
|
poor. I have knowledge of three things that would make our kingdom wealthy
|
|
and strong. Somewhere within our kingdom, there is a magic mirror which tells
|
|
the future. There is a magic shield that will protect the bearer from mortal
|
|
harm. Finally, there is a magic chest that is always filled with gold coins.
|
|
Go, Sir Graham! Go and bring me back those treasures. If you succeed, you
|
|
will inherit the throne."
|
|
</p>
|
|
|
|
<p>
|
|
Now it's back outside for our coral-clad hero. So go outside, then head to the
|
|
left. See that rock? Stand behind it and push. If you stand below it, it will
|
|
fall over you and kill you. So make sure you're behind it. When it's out of the
|
|
way, look in the hole, and grab the dagger. Yay.
|
|
</p>
|
|
|
|
<p>
|
|
Head north. Climb the tree with the hole in it. Creep along the branches and
|
|
get the egg, then climb back down. Or jump. Your call. Now go east. You'll end
|
|
up in a big carrot patch. Grab a carrot. Yummy. You can eat it, but it would be
|
|
easier not to, 'cause if it's eaten, you'll have to get another one, and that's
|
|
just too much hassle.
|
|
</p>
|
|
|
|
<p>
|
|
Walk north. If you're lucky, there'll be an elf wandering around. If not, enter
|
|
and exit until there is one. Then walk up to it and talk to it. Graham's a
|
|
pretty lovable guy, so the nice li'l elf will give him a ring. So sweet.
|
|
</p>
|
|
|
|
<p>
|
|
Go north again. Grab the giant bowl on the ground. Have fun while doing so. I
|
|
always enjoy picking up dishes in the middle of nowhere, don't you? Look in
|
|
the bowl, and say "fill." Ooh. I wouldn't eat that if I were Graham. After all,
|
|
who knows where it's been? Despite this, the soup is quite safe to eat, but if
|
|
you like the feeling of a warm bowl of soup in your pants, no matter if you'd
|
|
rather not do so.
|
|
</p>
|
|
|
|
<p>
|
|
If you go north again (north is quite a popular direction these days, no?),
|
|
you'll end up by a river. It's kinda hard to tell, but those brown and grey
|
|
things in the sand are pebbles. Grab 'em. They make great slingshot ammo, and
|
|
you'll need that later.
|
|
</p>
|
|
|
|
<p>
|
|
Go back south, then head west. You can nab a walnut, but this ain't no
|
|
ordinary nut. Open it for the point value. Make sure it's not an ordinary nut.
|
|
If it is (and it shouldn't be), grab another one and open it. Hopefully this
|
|
one is the valuable one. Now go south.
|
|
</p>
|
|
|
|
<p>
|
|
Ignore that door for now, and go south for two more screens. You should end up
|
|
back at the boulder under which you found your dagger. Head to the left. You'll
|
|
end up by a lake. Get in, and swim. Splashy splash splash. Whee. Swim across the
|
|
lake and get out at the west shore. Walk west for a screen, then look into the
|
|
stump. Get the pouch, and open it. Not really necessary to finish the game. It's
|
|
just one of those fun point things you can do.
|
|
</p>
|
|
|
|
<p>
|
|
Now go back east, then south. You should be at the woodcutter's pad. Nothin'
|
|
you can do outside, so go on in. They look depressed. Or maybe they're just
|
|
hungry. Say "fill" if you haven't already, then give them the bowl. Yumminess.
|
|
Now head down into the lower-right corner of their shack (avoid the holes...
|
|
you're too young to die), and grab the fiddle. Play them a song, then go back
|
|
outside.
|
|
</p>
|
|
|
|
<p>
|
|
Go south for a few screens, and you'll run into the Gingerbread House. Save
|
|
your game, then eat the house. If the coast is clear, the house will be yummier
|
|
than it looks. If not, someone will say the nibble mouse thing. If you get the
|
|
nibble mouse thing, just leave the screen and return, then try again.
|
|
</p>
|
|
|
|
<p>
|
|
When you get the yummy line, go in, then go to the bedroom and pick up the note
|
|
on the nightstand. Read it. "Sometimes it is wise to think backwards." It's a
|
|
hint for a puzzle you'll have to save later.
|
|
</p>
|
|
|
|
<p>
|
|
Now, wait where you are until the witch comes home, and do the cool thing and
|
|
save your game. When she gets there, she'll walk over to her oven and start
|
|
jiggling around. Walk up behind her and push her. Ding dong, the witch is dead.
|
|
With that taken care of, open that cupboard against the back wall and take the
|
|
cheese from it. I don't like swiss, but somebody must.
|
|
</p>
|
|
|
|
<p>
|
|
If you're a pacifist, you could just stand outside the witch's door and use the
|
|
ring the elf gave you to do all that stuff, and the witch won't return. But
|
|
that's a waste of a perfectly good one-time-use ring. Plus it's more fun to set
|
|
people on fire.
|
|
</p>
|
|
|
|
<p>
|
|
When you're done in the Gingerbread House, go west three times. Ignore the
|
|
bridge (you can't cross it yet anyway) and go south. Ooooooh...Clovers. Get one.
|
|
It's got four leaves. Lucky you. My friend Kallie once found one with 5 leaves.
|
|
The power plant in the town where she found it was shut down for leaking
|
|
radiation. Coincidence? I think not. I don't think Graham's has anything to do
|
|
with that, so I'll get on with the walkthrough.
|
|
</p>
|
|
|
|
<p>
|
|
It's time to get the three treasures. In the original version, this can be done
|
|
in any order. Since I'm playing the original version, and this guide is for it,
|
|
I'll just do the treasures in whatever order I feel like doing it in, and you
|
|
can skip around as you like. But I would recommend getting the Shield first, as
|
|
it will protect you from thieving dwarves and the like.
|
|
</p>
|
|
|
|
|
|
<hr />
|
|
<blockquote>
|
|
Obtaining the Magic Shield
|
|
</blockquote>
|
|
<hr />
|
|
|
|
<p>
|
|
It's off to leprechaun land to get the first thing. So head east 2 screens.
|
|
At this point, you should be outside a small cave. If you hang around for a few
|
|
seconds, a giant friendly bird will show up. Prepare to jump. As the Condor
|
|
swoops overhead, jump. Graham will end up clasped tightly in his vicious talons.
|
|
And they call this thing FRIENDLY?
|
|
</p>
|
|
|
|
<p>
|
|
>LOOK AROUND
|
|
You see nothing special.
|
|
</p>
|
|
|
|
<p>
|
|
Nothing special? You're flying through the air in the talons of a giant bird
|
|
with flashing eyes!
|
|
</p>
|
|
|
|
<p>
|
|
After a minute or so of this, the Condor will drop you, and you'll land in an
|
|
area with lotsa bushes with purple berries and a hole in the ground. You'll
|
|
want to jump into that hole eventually, but for now, just head west.
|
|
</p>
|
|
|
|
<p>
|
|
Nab the mushroom sitting beside the river, then go back over to the right.
|
|
Step on over to that hole, and you'll fall in. So now you're in...
|
|
</p>
|
|
|
|
<p>
|
|
LEPRECHAUN LAND!!!!! Whee. Go down, and left from there. Go right up to the
|
|
edge of the rat's circuit, and give him the cheese. Count your fingers. Now
|
|
open the door and go in. The leprechauns will be impressed by that clover you
|
|
picked up earlier and will leave you alone. Go down, and play a pretty song on
|
|
your fiddle. Everyone will frolic away. Pocket the scepter and the shield.
|
|
Imagine the glances Graham would get while walking through town with THAT.
|
|
"Hey, is that a scepter in your pocket, or are you just happy to see me?"
|
|
</p>
|
|
|
|
<p>
|
|
Go left. Walk up to the tiny hole in the wall and eat your mushroom. Graham
|
|
will turn into a midget. Normally, shrinking an image would decrease the pixel
|
|
count and the character would look grainy. I see no difference. I don't think
|
|
Sierra maxed out their graphical capabilities when they made Graham. I feel
|
|
cheated...
|
|
</p>
|
|
|
|
|
|
|
|
<hr />
|
|
<blockquote>
|
|
Obtaining the Magic Mirror
|
|
</blockquote>
|
|
<hr />
|
|
|
|
<p>
|
|
If you're doing things my way, you should be near the rock with the glowing
|
|
hole in it at this point. Go south three screens and west one. You should end
|
|
up beside a well.
|
|
</p>
|
|
|
|
<p>
|
|
Now that you're there, make sure the bucket is up, then cut the rope. Move
|
|
around to the right side of the well and lower the rope, then climb in. When
|
|
you reach the bottom, you'll fall off. Swim. Dive. Swim down and into the
|
|
hole on the left side. You'll see a dragon.
|
|
</p>
|
|
|
|
<p>
|
|
There are two ways to get rid of the dragon. Either way, move up close to it.
|
|
Not too close... just to right beforeits breath ends. Once their, it's decision
|
|
time.
|
|
</p>
|
|
|
|
<p>
|
|
The best method, and the one that earns points for you, is to throw the water
|
|
at the dragon. When you were swimming around, your bucket was filled up. That
|
|
will extinguish the flaming breath, and the big scary dragon will scurry off.
|
|
The other way of doing things is cruel and inhumane. Throw your dagger at it.
|
|
It dies. Meanie!
|
|
</p>
|
|
|
|
<p>
|
|
Once the dragon's outta the way, pick up the mirror. Look into it, and you'll
|
|
see yourself as King. That's always good.
|
|
</p>
|
|
|
|
<p>
|
|
Decision time again. Now you have to choose how to get out. It's best to go
|
|
out the way you came. You get more points. If you don't want to go out that
|
|
way, you can follow the dragon out. But you probably shouldn't do that.
|
|
</p>
|
|
|
|
<p>
|
|
If you take the first way out, just swim back up to the surface and climb the
|
|
rope. Get your scurvy bum outta there, and you've finished part 2 of the
|
|
three quests. That was easy, wasn't it?
|
|
</p>
|
|
|
|
|
|
|
|
<hr />
|
|
<blockquote>
|
|
Obtaining the Magic Chest
|
|
</blockquote>
|
|
<hr />
|
|
|
|
<p>
|
|
From the well, head left one screen and you'll find the goat pen. Open up the
|
|
door, go in, close it, and find the goat wandering around in there. Graham
|
|
has little respect for his fellow citizens, so he'll have no qualms about
|
|
stealing someone's goat. So show the goat the carrot. Don't give the carrot
|
|
to the goat, or it will not follow you.
|
|
</p>
|
|
|
|
<p>
|
|
With the goat in tow, reopen the gate and head west for two screens. From
|
|
there, go north twice, and you'll be in front of a bridge. Walk onto it. Your
|
|
goat will take care of things from here, then run off.
|
|
</p>
|
|
|
|
<p>
|
|
Go north, and you'll encounter a gnome. When you talk to him, he'll tell you
|
|
to guess his name. Remember the note at the witch's shack? It said "Sometimes
|
|
it is wise to think backwards" or something to that effect. Well, this is the
|
|
hardest puzzle in the game, so listen up. The name "Rumplestiltskin" is the
|
|
one you've gotta start with. From there, you have to reverse the name, not by
|
|
making it "Nikstlitselpmur," although that name works in the remake, but by
|
|
reversing the alphabet. Like this.
|
|
</p>
|
|
<blockquote>
|
|
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
|
|
Z Y X W V U T S R Q P O N M L K J I H G F E D C B A
|
|
</blockquote>
|
|
|
|
<p>
|
|
So anyone with any logic whatsoever should be able to figure out that the
|
|
guy's name is "Ifnkovhgroghprm." How you're supposed to pronounce that, I
|
|
know not. But it might be something like "if-nuh-kov-grog-hip-urm." Ah well.
|
|
Leave it up to Graham to figure that one out.
|
|
</p>
|
|
|
|
<p>
|
|
If you've guessed it right, Iffy goes away, leaving 5 or so beans for you.
|
|
Get 'em. If you waste your guesses, you'll get a golden key. Oh well... It
|
|
gets you to where you need to go, so be happy about it. Or something.
|
|
</p>
|
|
|
|
<p>
|
|
Now that you have your prize, we'll split up the walkthrough for a bit. If
|
|
you got the key, skip to the section below this one. Otherwise, check out the
|
|
next part.
|
|
</p>
|
|
|
|
|
|
<p>
|
|
Beans
|
|
`````
|
|
Take your new food, if you haven't already. But DO NOT EAT THEM. Unlike the
|
|
carrots, you can't go out and get new beans whenever you feel the urge to do
|
|
so.
|
|
</p>
|
|
|
|
<p>
|
|
With beans in hand, head east two screens. You should be at a flower patch.
|
|
This looks like a good place for gardening. Plant your beans. A beanstalk
|
|
will sprout. If you know what's good for you, save your game.
|
|
</p>
|
|
|
|
<p>
|
|
This next part is EVIL. It's all about saving every time you move a single
|
|
pixel and going at the slowest speed. The beanstalk is big, it's tall, and it
|
|
has lots of little things that you'd think Graham would be able to climb, but
|
|
he can't. So anyway, make sure both of yer grubby little paws are on the vine
|
|
at all times, and creep your way up there.
|
|
</p>
|
|
|
|
<p>
|
|
...That was your reward for guessing the name... <strong>Snort</strong>... some reward.
|
|
</p>
|
|
|
|
|
|
|
|
<p>
|
|
Key
|
|
```
|
|
If you guessed the gnome's name wrong, then he'll leave you with a key. Take
|
|
it, then head over to the door in the mountain. For those of you lacking
|
|
knowledge as to the exact placement of that location, just go south twice and
|
|
east 5 times from the gnome's shack.
|
|
</p>
|
|
|
|
<p>
|
|
Use your key in the lock, and you'll be granted access to the stairs within.
|
|
Save your game, and go on up. Hopefully you already got the shield, 'cause if
|
|
that gnome steals anything, restore. 'Cause you ain't gettin' it back.
|
|
</p>
|
|
|
|
<p>
|
|
Make your way upstairs, and then it's on to the next section for you.
|
|
</p>
|
|
|
|
|
|
|
|
<p>
|
|
When you reach the top of the mountain, save your game again, then head over to
|
|
the right. Go south from there, then east two screens. Move on over to that
|
|
tree with the hole in its base, and peek in. Grab the sling outta there, then
|
|
go north.
|
|
</p>
|
|
|
|
<p>
|
|
There are two possible ways to eliminate the giant. The more profitable way,
|
|
point-wise, is to do it without killing him. So wear your ring, head west,
|
|
and rub it upon entrance. Wander around, avoiding him, until he falls asleep,
|
|
then walk up to him and get the chest. Whee. Insta-money! I'd imagine that
|
|
having the shield in your possession at this point would help somewhat, but I
|
|
didn't do it in that order, so I don't really know for sure.
|
|
</p>
|
|
|
|
<p>
|
|
The alternate violent, not-as-profitable way, is to shoot him with your sling.
|
|
So from the cave entrance, go west, and use your sling. You'll kill the giant.
|
|
You big meaniehead.
|
|
</p>
|
|
|
|
<p>
|
|
Either way you went about getting it, the chest is now yours, so go east. You
|
|
should see a cave. Save your game, then head in. Edge your way down the
|
|
stairs, and leave through the bottom. Of course, you could also take the
|
|
beanstalk if that's how you got there... But I wouldn't recommend it. Why make
|
|
things harder for yourself?
|
|
</p>
|
|
|
|
|
|
|
|
<hr />
|
|
<blockquote>
|
|
Return to Castle Daventry
|
|
</blockquote>
|
|
<hr />
|
|
|
|
<p>
|
|
You've got all your treasures, so it's back to the castle for you, young man.
|
|
Walk north twice then east twice, open the door, and go see Mr. Benevolency.
|
|
Bow to him, then walk up to him, he'll stand up, have a heart attack, and
|
|
you'll be King. All done...
|
|
</p>
|
|
|
|
|
|
|
|
<p>
|
|
===============================================================================
|
|
</p>
|
|
<blockquote>
|
|
.:<strong>~</strong>:. < 5. Other Useful Information > .:<strong>~</strong>:.
|
|
</blockquote>
|
|
<p>
|
|
===============================================================================
|
|
</p>
|
|
<blockquote>
|
|
Maps
|
|
</blockquote>
|
|
<hr />
|
|
|
|
<p>
|
|
ASCII maps are hard to make, but I'll try my best. Which, in this case, doesn't
|
|
seem to be enough, but... um... yea. Good enough for the time being.
|
|
</p>
|
|
|
|
|
|
<p>
|
|
Daventry
|
|
````````
|
|
</p>
|
|
<blockquote>
|
|
[ 7 ]
|
|
|
|
|
</blockquote>
|
|
<p>
|
|
[ A ]-[ A ]-[ B ]-[ A ]-[ A ]-[ C ]-[ D ]-[ ! ]
|
|
<table class='center'>
|
|
<tr>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
[ 4 ]
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
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</td>
|
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<td>
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</td>
|
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<td>
|
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|
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</td>
|
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<td>
|
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|
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</td>
|
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<td>
|
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|
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</td>
|
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<td>
|
|
|
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</td>
|
|
<td>
|
|
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
[ E ]-[ F ]-[ A ]-[ G ]-[ G ]-[ H ]-[ @ ]-[ J ]-[ 9 ]
|
|
<table class='center'>
|
|
<tr>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
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</td>
|
|
<td>
|
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</td>
|
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<td>
|
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</td>
|
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<td>
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</td>
|
|
<td>
|
|
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
[ K ]-[ E ]-[ L ]-[ A ]-[ M ]-[ N ]-[ $ ]-[ I ]
|
|
<table class='center'>
|
|
<tr>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
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</td>
|
|
<td>
|
|
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</td>
|
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<td>
|
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</td>
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|
<td>
|
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</td>
|
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<td>
|
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</td>
|
|
</tr>
|
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<tr>
|
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<td>
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</td>
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<td>
|
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</td>
|
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<td>
|
|
|
|
</td>
|
|
<td>
|
|
[ 5 ]
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
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|
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</td>
|
|
</tr>
|
|
<tr>
|
|
<td>
|
|
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</td>
|
|
<td>
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|
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|
</td>
|
|
<td>
|
|
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</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
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</td>
|
|
<td>
|
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</td>
|
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<td>
|
|
|
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</td>
|
|
<td>
|
|
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
[ E ]-[ O ]-[ C ]-[ P ]-[ Q ]-[ R ]-[ # ]-[ I ]
|
|
<table class='center'>
|
|
<tr>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
[ 6 ]
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
[ S ]-[ A ]-[ T ]-[ U ]-[ A ]-[ V ]-[ W ]-[ A ]
|
|
<table class='center'>
|
|
<tr>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
[ X ]-[ Y ]-[ Y ]-[ Z ]-[ 1 ]-[ 2 ]-[ 3 ]-[ 3 ]
|
|
<table class='center'>
|
|
<tr>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</p>
|
|
<blockquote>
|
|
[ 8 ] [ 10 ]
|
|
</blockquote>
|
|
|
|
<p>
|
|
A.....Lake
|
|
B.....Stump with diamonds
|
|
C.....Useless screen
|
|
D.....Castle
|
|
E.....Troll bridge
|
|
F.....Old bridge
|
|
G.....Woodcutter's house
|
|
H.....Ogre
|
|
I.....River
|
|
J.....Condor's dropping point
|
|
K.....Gnome
|
|
L.....Flower patch
|
|
M.....Rock with hole
|
|
N.....Dwarf
|
|
O.....Stream
|
|
P.....Witch's house
|
|
Q.....Sorcerer
|
|
R.....Walnut tree
|
|
S.....Clover patch
|
|
T.....Outside cave/Condor
|
|
U.....Witch
|
|
V.....Door
|
|
W.....Elf
|
|
X.....Fairy Godmother
|
|
Y.....Goat pen
|
|
Z.....Well
|
|
1.....Wolf
|
|
2.....Egg tree
|
|
3.....Carrot garden
|
|
4.....Inside woodcutter's house
|
|
5.....Inside witch's house
|
|
6.....Inside cave
|
|
7.....Inside castle
|
|
8.....Inside well
|
|
9.....To Leprechaun Land
|
|
10....Up tree
|
|
!.....Starting point
|
|
@.....Mushroom
|
|
#.....Bowl
|
|
$.....Pebbles
|
|
</p>
|
|
|
|
<p>
|
|
All screens, excepting that of the leprechaun land and the troll bridge
|
|
opposite it, wrap around, meaning if you go west from point X, you'll end up at
|
|
point 3.
|
|
</p>
|
|
|
|
|
|
<p>
|
|
Castle Daventry
|
|
```````````````
|
|
</p>
|
|
|
|
<p>
|
|
[ A ]-[ B ]
|
|
</p>
|
|
<blockquote>
|
|
|
|
|
[ B ]
|
|
|
|
|
[ C ]
|
|
</blockquote>
|
|
|
|
<p>
|
|
A.....Throne room
|
|
B.....Hall
|
|
C.....Outside castle
|
|
</p>
|
|
|
|
|
|
<p>
|
|
Land of the Leprechauns
|
|
```````````````````````
|
|
</p>
|
|
<blockquote>
|
|
[ A ]
|
|
|
|
|
[ B ]
|
|
|
|
|
[ D ]-[ C ]-[ B ]
|
|
|
|
|
</blockquote>
|
|
<p>
|
|
[ G ]-[ F ]-[ E ]
|
|
</p>
|
|
|
|
<p>
|
|
A.....Condor dropping point
|
|
B.....Cave
|
|
C.....Rat
|
|
D.....Leprechauns
|
|
E.....Throne room
|
|
F.....Exit
|
|
G.....Rock with hole
|
|
</p>
|
|
|
|
|
|
<p>
|
|
Well
|
|
````
|
|
</p>
|
|
<blockquote>
|
|
[ A ]
|
|
|
|
|
[ B ]
|
|
|
|
|
</blockquote>
|
|
<p>
|
|
[ E ]-[ D ]-[ C ]
|
|
</p>
|
|
|
|
<p>
|
|
A.....Outside well
|
|
B.....Inside well
|
|
C.....Underwater
|
|
D.....Dragon's lair
|
|
E.....To Inside cave
|
|
</p>
|
|
|
|
|
|
<p>
|
|
Land of the Clouds
|
|
``````````````````
|
|
</p>
|
|
|
|
<p>
|
|
[ A ]-[ B ]-[ C ]-[ D ]-[ E ]-[ F ]
|
|
| | | | /
|
|
[ G ] [ B ] [ B ] [ H ][ F ]
|
|
| /
|
|
[ G ] [ F ]
|
|
| /
|
|
[ G ] [ F ]
|
|
</p>
|
|
<blockquote>
|
|
/
|
|
[ F ]
|
|
</blockquote>
|
|
|
|
<p>
|
|
A.....Top of beanstalk
|
|
B.....Clouds
|
|
C.....Trees
|
|
D.....Giant
|
|
E.....Cave
|
|
F.....Stairs
|
|
G.....Beanstalk
|
|
H.....Tree with hole
|
|
</p>
|
|
|
|
|
|
|
|
<hr />
|
|
<blockquote>
|
|
Point List
|
|
</blockquote>
|
|
<hr />
|
|
|
|
<p>
|
|
Introduction
|
|
````````````
|
|
Enter castle...............1
|
|
Bow........................3
|
|
Move rock..................2
|
|
Get dagger.................5
|
|
Get carrot.................2
|
|
Climb tree.................2
|
|
Get carrot.................2
|
|
Get egg....................6
|
|
Get bowl...................3
|
|
Read bowl..................1
|
|
Talk to elf................3
|
|
Get pebbles................1
|
|
Get walnut.................3
|
|
Open walnut................3
|
|
Look in stump..............1
|
|
Get pouch..................3
|
|
Look in pouch..............3
|
|
Eat house..................2
|
|
Get note...................2
|
|
Read note..................1
|
|
Push witch.................7
|
|
Open cupboard..............2
|
|
Take cheese................2
|
|
Give bowl..................3
|
|
Get fiddle.................3
|
|
Pick clover................2
|
|
<hr />
|
|
Total.....................68
|
|
</p>
|
|
|
|
|
|
<p>
|
|
Obtaining the Magic Shield
|
|
``````````````````````````
|
|
Ride Condor.................3
|
|
Pick mushroom...............1
|
|
Give cheese to rat..........2
|
|
Play fiddle.................3
|
|
Get shield..................8
|
|
Get sceptre.................6
|
|
Eat mushroom................2
|
|
Leave through hole..........1
|
|
<hr />
|
|
Total......................26
|
|
</p>
|
|
|
|
|
|
<p>
|
|
Obtaining the Magic Mirror
|
|
``````````````````````````
|
|
Cut rope...................2
|
|
Climb down.................1
|
|
Dive.......................4
|
|
Enter dragon's cave........1
|
|
Throw water on dragon......5
|
|
Get mirror.................8
|
|
Leave by water.............4
|
|
<hr />
|
|
Total.....................25
|
|
</p>
|
|
|
|
|
|
<p>
|
|
Obtaining the Magic Chest
|
|
`````````````````````````
|
|
Show carrot to goat........5
|
|
Goat attacks troll.........4
|
|
</p>
|
|
<blockquote>
|
|
---
|
|
</blockquote>
|
|
<p>
|
|
*Get gold key...............3
|
|
Unlock door................2
|
|
</p>
|
|
<blockquote>
|
|
---
|
|
</blockquote>
|
|
<p>
|
|
*Guess gnome's name.........5
|
|
Get magic beans............4
|
|
Plant beans................2
|
|
</p>
|
|
<blockquote>
|
|
---
|
|
</blockquote>
|
|
<p>
|
|
Get sling..................2
|
|
^Kill giant.................2
|
|
^Let giant sleep............5
|
|
Get chest..................8
|
|
<hr />
|
|
Total......................26 with key and killing
|
|
</p>
|
|
<blockquote>
|
|
......................29 with key and sleep
|
|
......................32 with beans and killing
|
|
......................35 with beans and sleep
|
|
</blockquote>
|
|
|
|
|
|
<p>
|
|
Return to Castle Daventry
|
|
`````````````````````````
|
|
Open gate...................1
|
|
Bow to Edward...............3
|
|
<hr />
|
|
Total.......................4
|
|
</p>
|
|
|
|
|
|
<p>
|
|
Final Total................150 with key and killing
|
|
</p>
|
|
<blockquote>
|
|
................153 with key and sleep
|
|
................155 with beans and killing
|
|
................158 with beans and sleep
|
|
</blockquote>
|
|
|
|
|
|
<p>
|
|
So if you want to get the most points, you have to guess gnome boy's name and
|
|
put the giant to sleep. Not hard. Enjoy. <sup><small>_</small></sup>
|
|
</p>
|
|
|
|
|
|
<p>
|
|
*,^ = Variable Event (symbol matches variation). All events within the ---
|
|
</p>
|
|
<blockquote>
|
|
are triggered by the variation marked by the symbol.
|
|
</blockquote>
|
|
|
|
|
|
|
|
<p>
|
|
===============================================================================
|
|
</p>
|
|
<blockquote>
|
|
.:<strong>~</strong>:. < 6. FAQ > .:<strong>~</strong>:.
|
|
</blockquote>
|
|
<p>
|
|
===============================================================================
|
|
</p>
|
|
|
|
<p>
|
|
I keep falling off the bridge in the beginning! Why?
|
|
````````````````````````````````````````````````````
|
|
I don't care if it looks 3D, it's not. Just walk across it like this:
|
|
</p>
|
|
<blockquote>
|
|
&&
|
|
G&&&&
|
|
|___| ||
|
|
</blockquote>
|
|
<p>
|
|
<-- /\<--\ <--
|
|
</p>
|
|
<blockquote>
|
|
/¯¯¯¯\
|
|
<table class='center'>
|
|
<tr>
|
|
<td>
|
|
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</blockquote>
|
|
|
|
<p>
|
|
Or something. I'm bad at ASCII art. That G represents Graham's starting
|
|
point, of course.
|
|
</p>
|
|
|
|
|
|
<p>
|
|
Why did I lose points?
|
|
``````````````````````
|
|
It's not really a big deal if you don't get every point in the game. But
|
|
sometimes if you do something wrong (such as bribing the troll or eating a
|
|
carrot), you lose points.
|
|
</p>
|
|
|
|
|
|
<p>
|
|
What do I do if the dwarf stole my Mirror/Chest?
|
|
````````````````````````````````````````````````
|
|
Restart or restore. There's nothing you can do to get it back. Maybe you
|
|
should've gotten the Shield first...
|
|
</p>
|
|
|
|
|
|
|
|
<p>
|
|
===============================================================================
|
|
</p>
|
|
<blockquote>
|
|
.:<strong>~</strong>:. < 7. Revision History > .:<strong>~</strong>:.
|
|
</blockquote>
|
|
<p>
|
|
===============================================================================
|
|
</p>
|
|
|
|
<p>
|
|
v1.0 (03/21/01) - Pretty much everything that I intend to put in here is in
|
|
here. Perhaps the addition of a Quick Walkthrough or some other such
|
|
silliness will be added at a later date, but that's rather doubtful. I'm
|
|
pretty lazy. Sittin' at a mean 52K.
|
|
</p>
|
|
|
|
|
|
<p>
|
|
v2.0 (04/04/02) - Brand spankin' new format. It's so purdy. And neat. Also, a
|
|
few sections have been modified and rearranged, a few small errors fixed, most
|
|
of the crap in the Game Basics section removed. Nothing else major or anything
|
|
like that. Just small things. Y'know what I'm sayin'? Oh, and bow down to my
|
|
mad file shrinking skillz. Currently measuring in at about 42K. w00t.
|
|
</p>
|
|
|
|
|
|
|
|
<p>
|
|
===============================================================================
|
|
</p>
|
|
<blockquote>
|
|
.:<strong>~</strong>:. < 8. Copyright and Contact Info > .:<strong>~</strong>:.
|
|
</blockquote>
|
|
<p>
|
|
===============================================================================
|
|
</p>
|
|
|
|
<p>
|
|
This document (c)2001-2002 Bananagirl.
|
|
</p>
|
|
|
|
<p>
|
|
This document was written exclusively for use on the internet. It is not
|
|
intended to be used in any way that is profitable for anyone other than the
|
|
author. It is not to be reproduced in any way without express written
|
|
permission from the author.
|
|
</p>
|
|
|
|
<p>
|
|
The information found within the document is, to the best of the abilities and
|
|
knowledge of the author, 100% accurate. However, the possibility exists that
|
|
inaccurate information may be found within. Any errors (human, computer, or
|
|
otherwise) should be reported to the author.
|
|
</p>
|
|
|
|
<p>
|
|
If you would like to use this document on/in your web site, magazine,
|
|
or other published work, please contact the author and obtain permission
|
|
before doing so.
|
|
</p>
|
|
|
|
<p>
|
|
King's Quest, KQ, King Graham, and all events and titles are trademarks of
|
|
Sierra Online, Inc. The author makes no claim to the creation of these.
|
|
</p>
|
|
|
|
<p>
|
|
More information on copyright laws can be found at the copyright section of
|
|
the official Library of Congress web site. (<a href="http://www.loc.gov/copyright).">http://www.loc.gov/copyright).</a>
|
|
</p>
|
|
|
|
<p>
|
|
This document can currently only be legally found at <a href="http://www.gamefaqs.com.">http://www.gamefaqs.com.</a>
|
|
</p>
|
|
|
|
<p>
|
|
If you have found this document anywhere else or are at some other site that
|
|
foolishly forgot to remove the copyright information, contact the author.
|
|
</p>
|
|
|
|
|
|
|
|
<p>
|
|
===============================================================================
|
|
</p>
|
|
<blockquote>
|
|
.:<strong>~</strong>:. < 9. Credits/Thanks > .:<strong>~</strong>:.
|
|
</blockquote>
|
|
<p>
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===============================================================================
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</p>
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<p>
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Author
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``````
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Bananagirl (bananasquid@msn.com)
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</p>
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<p>
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Thanks to
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`````````
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Roberta Williams, for creating some of the best games known to civilized man.
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</p>
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<p>
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The King's Quest Companion, by Peter Spear, for a few points that I forgot to
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record, and an order of doing things. Without this great book, which you can
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buy at Amazon.com (that's where I got it, anyway), I wouldn't know where to
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start. Thanks, Peter!
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</p>
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<hr />
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<blockquote>
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iLfj:
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|
K jf
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|
;LLfjjW LLGLLf:
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|
GDi;;;t# W;;;;E;
|
|
.ELLLL;tK KLDfjLt
|
|
tGEi f#t
|
|
D#f E,
|
|
jWK jLfLEf;
|
|
tWiWEKGj;;;;jD:
|
|
.GD;,,,,,;DEt;;iK
|
|
.fKi,,,,tKttE.Dt;;Dt
|
|
.fEt,,,,tDL,fG. .W;;Ki
|
|
:tGGi,,,;LDf,iEt K;tK
|
|
tDLi,,;tLDGi,;DL. jLE:
|
|
iDfjfLft;,;fLj.
|
|
#:,,,:##
|
|
</blockquote>
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<hr />
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<blockquote>
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|
Copyright 2001-2002 Bananagirl
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</blockquote>
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<p>
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King's Quest: Quest for the Crown: FAQ/Walkthrough by bananagirl
|
|
</p>
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<p>
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|
Version: Final | Updated: 2002-04-04 | Original File
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|
</p>
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</body>
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</html>
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