// Package userConfig eases the use of config files in a user's home directory package userConfig import ( "errors" "os" "strings" "time" "github.com/br0xen/user-config/ext/go-xdg" ) // Config is a stuct for managing the config type Config struct { name string generalConfig *GeneralConfig } // NewConfig generates a Config struct func NewConfig(name string) (*Config, error) { c := &Config{name: name} if err := c.Load(); err != nil { return c, err } return c, nil } // GetKeyList at the config level returns all keys in the .conf file func (c *Config) GetKeyList() []string { return c.generalConfig.GetKeyList() } // Set at the config level sets a value in the .conf file func (c *Config) Set(k, v string) error { return c.generalConfig.Set(k, v) } // SetBytes at the config level sets a value in the .conf file func (c *Config) SetBytes(k string, v []byte) error { return c.generalConfig.SetBytes(k, v) } // SetInt saves an integer (as a string) in the .conf file func (c *Config) SetInt(k string, v int) error { return c.generalConfig.SetInt(k, v) } // SetDateTime saves a time.Time (as a string) in the .conf file func (c *Config) SetDateTime(k string, v time.Time) error { return c.generalConfig.SetDateTime(k, v) } // SetArray saves a string slice in the .conf file func (c *Config) SetArray(k string, v []string) error { return c.generalConfig.SetArray(k, v) } // Get at the config level retrieves a value from the .conf file func (c *Config) Get(k string) string { return c.generalConfig.Get(k) } // GetBytes at the config level retrieves a value from the .conf file // and returns it as a byte slice func (c *Config) GetBytes(k string) []byte { return c.generalConfig.GetBytes(k) } // GetInt at the config level retrieves a value from the .conf file // and returns it as an integer (or an error if conversion fails) func (c *Config) GetInt(k string) (int, error) { return c.generalConfig.GetInt(k) } // GetDateTime at the config level retrieves a value from the .conf file func (c *Config) GetDateTime(k string) (time.Time, error) { return c.generalConfig.GetDateTime(k) } func (c *Config) GetArray(k string) ([]string, error) { return c.generalConfig.GetArray(k) } // DeleteKey at the config level removes a key from the .conf file func (c *Config) DeleteKey(k string) error { return c.generalConfig.DeleteKey(k) } // GetConfigPath just returns the config path func (c *Config) GetConfigPath() string { return c.generalConfig.Path } // Load loads config files into the config func (c *Config) Load() error { var err error if strings.TrimSpace(c.name) == "" { return errors.New("Invalid Config Name: " + c.name) } var cfgPath string cfgPath = xdg.Config.Dirs()[0] if cfgPath != "" { cfgPath = cfgPath + string(os.PathSeparator) + c.name if err = c.verifyOrCreateDirectory(cfgPath); err != nil { return err } // We always have a .conf file //cfgPath = cfgPath + "/" + c.name + ".conf" } // Load general config if c.generalConfig, err = NewGeneralConfig(c.name, cfgPath); err != nil { return err } return nil } // Save writes the config to file(s) func (c *Config) Save() error { if c.generalConfig == nil { return errors.New("Bad setup.") } return c.generalConfig.Save() } // verifyOrCreateDirectory is a helper function for building an // individual directory func (c *Config) verifyOrCreateDirectory(path string) error { var tstDir *os.File var tstDirInfo os.FileInfo var err error if tstDir, err = os.Open(path); err != nil { if err = os.Mkdir(path, 0755); err != nil { return err } if tstDir, err = os.Open(path); err != nil { return err } } if tstDirInfo, err = tstDir.Stat(); err != nil { return err } if !tstDirInfo.IsDir() { return errors.New(path + " exists and is not a directory") } // We were able to open the path and it was a directory return nil }