Rename repo
And building it.
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@ -1,3 +1,3 @@
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# home-config
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# user-config
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A go library for easily managing config files/directories in your ~/.config directory
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A go library for easily managing config files/directories in your XDGConfig directory
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172
home_config.go
172
home_config.go
@ -1,172 +0,0 @@
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// Package homeConfig eases the use of config files in a user's home directory
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package homeConfig
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import (
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"bufio"
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"errors"
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"fmt"
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"os"
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"strings"
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"launchpad.net/go-xdg"
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)
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// Config is a stuct for managing the config
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type Config struct {
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name string
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// ConfigFiles are files that have key/value pairs
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ConfigFiles []ConfigFile
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// RawFiles are other files (dbs, etc.)
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RawFiles map[string]string
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}
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// ConfigFile is a file that has key/value pairs in the config
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type ConfigFile struct {
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Name string
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values map[string]string
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}
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// NewConfig generates a Config struct
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func NewConfig(name string) (*Config, error) {
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c := &Config{name: name}
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if err := c.Load(); err != nil {
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return nil, err
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}
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return c, nil
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}
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// Set at the config level sets a value in the <c.name>.conf file
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func (c *Config) Set(k, v string) error {
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for i := range c.ConfigFiles {
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if c.ConfigFiles[i].Name == c.name+".conf" {
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c.ConfigFiles[i].Set(k, v)
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return nil
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}
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}
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return errors.New("Couldn't find " + c.name + ".config file")
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}
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// Get at the config level retrieves a value from the <c.name>.conf file
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func (c *Config) Get(k string) (string, error) {
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for i := range c.ConfigFiles {
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if c.ConfigFiles[i].Name == c.name+".conf" {
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return c.ConfigFiles[i].Get(k), nil
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}
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}
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return "", errors.New("Couldn't find " + c.name + ".config file")
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}
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// Set sets a key/value pair in cf
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func (cf *ConfigFile) Set(k, v string) {
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cf.values[k] = v
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}
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// Get gets a key/value pair from cf
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func (cf *ConfigFile) Get(k string) string {
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return cf.values[k]
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}
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// Load loads config files into the config
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func (c *Config) Load() error {
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// Clear the data, we're reloading
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c.ConfigFiles = c.ConfigFiles[:0]
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c.RawFiles = make(map[string]string)
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if strings.TrimSpace(c.name) == "" {
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return errors.New("Invalid Config Name: " + c.name)
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}
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var cfgPath string
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cfgPath = xdg.Config.Dirs()[0]
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//cfgPath = os.Getenv("HOME")
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if cfgPath != "" {
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//cfgPath = cfgPath + "/.config"
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//if err := verifyOrCreateDirectory(cfgPath); err != nil {
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// return err
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//}
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cfgPath = cfgPath + "/" + c.name
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if err := c.VerifyOrCreateDirectory(cfgPath); err != nil {
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return err
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}
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// We always have a <name>.conf file
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cfgPath = cfgPath + "/" + c.name + ".conf"
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}
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fmt.Println(cfgPath)
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return nil
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if cfgPath != "" {
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file, err := os.Open(cfgPath)
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if err != nil {
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// Couldn't load config even though one was specified
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return errors.New("Unable to load config")
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}
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defer file.Close()
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scanner := bufio.NewScanner(file)
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for scanner.Scan() {
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tstString := scanner.Text()
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prts := strings.Split(tstString, "=")
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if len(prts) > 1 {
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}
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if len(prts) > 1 {
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}
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}
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}
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return nil
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}
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// Save writes the config to file(s)
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func (c *Config) Save() error {
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var cfgPath string
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var configLines []string
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//configLines = append(configLines, "server="+client.ServerAddr)
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//configLines = append(configLines, "key="+client.ServerKey)
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cfgPath = os.Getenv("HOME")
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if cfgPath != "" {
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cfgPath = cfgPath + "/.config"
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if err := c.VerifyOrCreateDirectory(cfgPath); err != nil {
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return err
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}
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cfgPath = cfgPath + "/" + c.name
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}
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if cfgPath != "" {
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file, err := os.Create(cfgPath)
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if err != nil {
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// Couldn't load config even though one was specified
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return err
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}
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defer file.Close()
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w := bufio.NewWriter(file)
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for _, line := range configLines {
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fmt.Fprintln(w, line)
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}
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if err = w.Flush(); err != nil {
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return err
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}
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}
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return nil
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}
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// VerifyOrCreateDirectory is a helper function for building an
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// individual directory
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func (c *Config) VerifyOrCreateDirectory(path string) error {
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var tstDir *os.File
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var tstDirInfo os.FileInfo
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var err error
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if tstDir, err = os.Open(path); err != nil {
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if err = os.Mkdir(path, 0755); err != nil {
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return err
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}
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if tstDir, err = os.Open(path); err != nil {
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return err
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}
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}
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if tstDirInfo, err = tstDir.Stat(); err != nil {
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return err
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}
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if !tstDirInfo.IsDir() {
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return errors.New(path + " exists and is not a directory")
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}
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// We were able to open the path and it was a directory
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return nil
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}
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