2016-02-09 14:32:36 +00:00
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// Package userConfig eases the use of config files in a user's home directory
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package userConfig
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import (
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"errors"
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"os"
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"strings"
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2016-02-17 18:04:32 +00:00
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"github.com/br0xen/user-config/ext/go-xdg"
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2016-02-09 14:32:36 +00:00
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)
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// Config is a stuct for managing the config
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type Config struct {
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name string
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generalConfig *GeneralConfig
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}
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// NewConfig generates a Config struct
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func NewConfig(name string) (*Config, error) {
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c := &Config{name: name}
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if err := c.Load(); err != nil {
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return c, err
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}
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return c, nil
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}
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// Set at the config level sets a value in the <c.name>.conf file
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func (c *Config) Set(k, v string) error {
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return c.generalConfig.Set(k, v)
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}
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// Get at the config level retrieves a value from the <c.name>.conf file
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func (c *Config) Get(k string) string {
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return c.generalConfig.Get(k)
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}
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// GetConfigPath just returns the config path
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func (c *Config) GetConfigPath() string {
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return c.generalConfig.Path
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}
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// Load loads config files into the config
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func (c *Config) Load() error {
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var err error
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if strings.TrimSpace(c.name) == "" {
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return errors.New("Invalid Config Name: " + c.name)
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}
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var cfgPath string
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cfgPath = xdg.Config.Dirs()[0]
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if cfgPath != "" {
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cfgPath = cfgPath + "/" + c.name
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if err = c.verifyOrCreateDirectory(cfgPath); err != nil {
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return err
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}
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// We always have a <name>.conf file
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//cfgPath = cfgPath + "/" + c.name + ".conf"
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}
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// Load general config
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if c.generalConfig, err = NewGeneralConfig(c.name, cfgPath); err != nil {
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return err
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}
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return nil
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}
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// Save writes the config to file(s)
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func (c *Config) Save() error {
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if c.generalConfig == nil {
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return errors.New("Bad setup.")
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}
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return c.generalConfig.Save()
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/*
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var cfgPath string
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var configLines []string
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//configLines = append(configLines, "server="+client.ServerAddr)
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//configLines = append(configLines, "key="+client.ServerKey)
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cfgPath = os.Getenv("HOME")
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if cfgPath != "" {
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cfgPath = cfgPath + "/.config"
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if err := c.verifyOrCreateDirectory(cfgPath); err != nil {
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return err
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}
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cfgPath = cfgPath + "/" + c.name
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}
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if cfgPath != "" {
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file, err := os.Create(cfgPath)
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if err != nil {
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// Couldn't load config even though one was specified
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return err
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}
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defer file.Close()
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w := bufio.NewWriter(file)
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for _, line := range configLines {
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fmt.Fprintln(w, line)
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}
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if err = w.Flush(); err != nil {
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return err
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}
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}
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return nil
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*/
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}
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// verifyOrCreateDirectory is a helper function for building an
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// individual directory
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func (c *Config) verifyOrCreateDirectory(path string) error {
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var tstDir *os.File
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var tstDirInfo os.FileInfo
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var err error
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if tstDir, err = os.Open(path); err != nil {
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if err = os.Mkdir(path, 0755); err != nil {
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return err
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}
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if tstDir, err = os.Open(path); err != nil {
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return err
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}
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}
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if tstDirInfo, err = tstDir.Stat(); err != nil {
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return err
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}
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if !tstDirInfo.IsDir() {
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return errors.New(path + " exists and is not a directory")
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}
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// We were able to open the path and it was a directory
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return nil
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}
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