289 lines
7.4 KiB
Go
289 lines
7.4 KiB
Go
package termboxUtil
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import (
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"strings"
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"github.com/nsf/termbox-go"
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)
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// InputField is a field for inputting text
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type InputField struct {
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value string
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x, y, width, height int
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cursor int
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fg, bg termbox.Attribute
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bordered bool
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wrap bool
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multiline bool
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}
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// CreateInputField creates an input field at x, y that is w by h
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func CreateInputField(x, y, w, h int, fg, bg termbox.Attribute) *InputField {
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i := InputField{x: x, y: y, width: w, height: h, fg: fg, bg: bg}
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return &i
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}
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// GetValue gets the current text that is in the InputField
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func (i *InputField) GetValue() string { return i.value }
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// SetValue sets the current text in the InputField to s
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func (i *InputField) SetValue(s string) *InputField {
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i.value = s
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return i
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}
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// GetX returns the x position of the input field
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func (i *InputField) GetX() int { return i.x }
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// SetX sets the x position of the input field
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func (i *InputField) SetX(x int) *InputField {
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i.x = x
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return i
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}
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// GetY returns the y position of the input field
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func (i *InputField) GetY() int { return i.y }
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// SetY sets the y position of the input field
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func (i *InputField) SetY(y int) *InputField {
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i.y = y
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return i
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}
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// GetWidth returns the current width of the input field
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func (i *InputField) GetWidth() int { return i.width }
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// SetWidth sets the current width of the input field
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func (i *InputField) SetWidth(w int) *InputField {
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i.width = w
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return i
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}
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// GetHeight returns the current height of the input field
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func (i *InputField) GetHeight() int { return i.height }
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// SetHeight sets the current height of the input field
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func (i *InputField) SetHeight(h int) *InputField {
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i.height = h
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return i
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}
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// IsBordered returns true or false if this input field has a border
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func (i *InputField) IsBordered() bool { return i.bordered }
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// SetBordered sets whether we render a border around the input field
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func (i *InputField) SetBordered(b bool) *InputField {
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i.bordered = b
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return i
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}
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// DoesWrap returns true or false if this input field wraps text
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func (i *InputField) DoesWrap() bool { return i.wrap }
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// SetWrap sets whether we wrap the text at width.
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func (i *InputField) SetWrap(b bool) *InputField {
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i.wrap = b
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return i
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}
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// IsMultiline returns true or false if this field can have multiple lines
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func (i *InputField) IsMultiline() bool { return i.multiline }
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// SetMultiline sets whether the field can have multiple lines
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func (i *InputField) SetMultiline(b bool) *InputField {
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i.multiline = b
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return i
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}
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// HandleKeyPress accepts the termbox event and returns whether it was consumed
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func (i *InputField) HandleKeyPress(event termbox.Event) bool {
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if event.Key == termbox.KeyBackspace || event.Key == termbox.KeyBackspace2 {
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if len(i.value) > 0 {
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i.value = i.value[:len(i.value)-1]
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}
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} else if event.Key == termbox.KeyArrowLeft {
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if i.cursor+len(i.value) > 0 {
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i.cursor--
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}
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} else if event.Key == termbox.KeyArrowRight {
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if i.cursor < 0 {
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i.cursor++
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}
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} else if event.Key == termbox.KeyCtrlU {
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// Ctrl+U Clears the Input (before the cursor)
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i.value = i.value[i.cursor:]
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} else {
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// Get the rune to add to our value. Space and Tab are special cases where
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// we can't use the event's rune directly
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var ch string
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switch event.Key {
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case termbox.KeySpace:
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ch = " "
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case termbox.KeyTab:
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ch = "\t"
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case termbox.KeyEnter:
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if i.multiline {
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ch = "\n"
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}
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default:
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if KeyIsAlphaNumeric(event) || KeyIsSymbol(event) {
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ch = string(event.Ch)
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}
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}
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if i.cursor+len(i.value) == 0 {
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i.value = string(ch) + i.value
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} else if i.cursor == 0 {
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i.value = i.value + string(ch)
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} else {
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strPt1 := i.value[:(len(i.value) + i.cursor)]
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strPt2 := i.value[(len(i.value) + i.cursor):]
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i.value = strPt1 + string(ch) + strPt2
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}
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}
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return true
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}
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// Draw outputs the input field on the screen
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func (i *InputField) Draw() {
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maxWidth := i.width
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maxHeight := i.height
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x, y := i.x, i.y
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startX := i.x
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startY := i.y
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if i.bordered {
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DrawBorder(i.x, i.y, i.x+i.width, i.y+i.height, i.fg, i.bg)
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maxWidth--
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maxHeight--
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x++
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y++
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startX++
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startY++
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}
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var valSplit []string //, cursorLine []string
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if i.multiline {
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valSplit = strings.Split(i.value, "\n")
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} else {
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if i.wrap {
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var j int
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for j < len(i.value) {
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l, h := j, j+i.width
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//if l >= i.cursor && h <= i.cursor {
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// cursorLine = append(cursorLine, i.value[l:i.cursor])
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// cursorLine = append(cursorLine, i.value[i.cursor]...)
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// cursorLine = append(cursorLine, i.value[i.cursor:h])
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//} else {
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valSplit = append(valSplit, i.value[l:h])
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//}
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j = h
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}
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}
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}
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for j := range valSplit {
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DrawStringAtPoint(valSplit[j], x, y+j, i.fg, i.bg)
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}
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//var valSplit []string
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// if it's not multiline, new lines aren't allowed in the input
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/*
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multiSplit := strings.Split(i.value, "\n")
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var cursCount int
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for j := range multiSplit {
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for k := range multiSplit[j] {
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if cursCount == i.cursor {
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termbox.SetCell(x+k, y+j, rune(multiSplit[j][k]), i.fg, i.bg)
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} else {
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termbox.SetCell(x+k, y+j, rune(multiSplit[j][k]), i.bg, i.fg)
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}
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cursCount++
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}
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}
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*/
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/*
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if i.wrap {
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// Automatically wrap the text
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for j := range multiSplit {
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for len(multiSplit[j]) > maxWidth {
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valSplit = append(valSplit, multiSplit[j][:maxWidth])
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multiSplit[j] = multiSplit[j][maxWidth:]
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}
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}
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} else {
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valSplit = multiSplit
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}
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for j := range valSplit {
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DrawStringAtPoint(valSplit[j], x, y+j, i.fg, i.bg)
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}
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/*
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var strPt1, strPt2 string
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var cursorRune rune
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if len(i.value) > 0 {
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if i.cursor+len(i.value) == 0 {
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strPt1 = ""
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strPt2 = i.value[1:]
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cursorRune = rune(i.value[0])
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} else if i.cursor == 0 {
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strPt1 = i.value
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strPt2 = ""
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cursorRune = ' '
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} else {
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strPt1 = i.value[:(len(i.value) + i.cursor)]
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strPt2 = i.value[(len(i.value)+i.cursor)+1:]
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cursorRune = rune(i.value[len(i.value)+i.cursor])
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}
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} else {
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strPt1, strPt2, cursorRune = "", "", ' '
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}
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// strPt1, strPt2 = all of the text before, after the cursor
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// cursorRune is the rune on the cursor
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if i.wrap {
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// Split the text into maxWidth chunks
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for len(strPt1) > maxWidth {
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breakAt := maxWidth
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DrawStringAtPoint(strPt1[:breakAt], x, y, i.fg, i.bg)
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x = startX
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y++
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strPt1 = strPt1[breakAt:]
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}
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x, y = DrawStringAtPoint(strPt1, x, y, i.fg, i.bg)
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if x >= maxWidth {
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y++
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x = startX
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}
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termbox.SetCell(x, y, cursorRune, i.bg, i.fg)
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x++
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if len(strPt2) > 0 {
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lenLeft := maxWidth - len(strPt1) - 1
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if lenLeft > 0 && len(strPt2) > lenLeft {
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DrawStringAtPoint(strPt2[:lenLeft], x+1, y, i.fg, i.bg)
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strPt2 = strPt2[lenLeft:]
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}
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for len(strPt2) > maxWidth {
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breakAt := maxWidth
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DrawStringAtPoint(strPt2[:breakAt], x, y, i.fg, i.bg)
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x = startX
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y++
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strPt2 = strPt2[breakAt:]
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}
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x, y = DrawStringAtPoint(strPt2, x, y, i.fg, i.bg)
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}
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} else {
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// Not wrapping, just adjust the viewport
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for len(strPt1)+len(strPt2)+1 > maxWidth {
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if len(strPt1) >= len(strPt2) {
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if len(strPt1) == 0 {
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break
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}
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strPt1 = strPt1[1:]
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} else {
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strPt2 = strPt2[:len(strPt2)-1]
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}
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}
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x, y := DrawStringAtPoint(strPt1, i.x+1, i.y+1, i.fg, i.bg)
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termbox.SetCell(x, y, cursorRune, i.bg, i.fg)
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DrawStringAtPoint(strPt2, x+1, y, i.fg, i.bg)
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}
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*/
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}
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