mirror of
https://github.com/br0xen/termbox-util.git
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156 lines
3.8 KiB
Go
156 lines
3.8 KiB
Go
package termboxUtil
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import "github.com/nsf/termbox-go"
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// ScrollFrame is a frame for holding other elements
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// It manages it's own x/y, tab index
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type ScrollFrame struct {
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x, y, width, height int
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scrollX, scrollY int
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tabIdx int
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fg, bg termbox.Attribute
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bordered bool
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controls []termboxControl
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}
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// CreateScrollFrame creates Scrolling Frame at x, y that is w by h
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func CreateScrollFrame(x, y, w, h int, fg, bg termbox.Attribute) *ScrollFrame {
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s := ScrollFrame{x: x, y: y, width: w, height: h, fg: fg, bg: bg}
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return &s
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}
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// GetX returns the x position of the scroll frame
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func (s *ScrollFrame) GetX() int { return s.x }
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// SetX sets the x position of the scroll frame
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func (s *ScrollFrame) SetX(x int) {
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s.x = x
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}
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// GetY returns the y position of the scroll frame
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func (s *ScrollFrame) GetY() int { return s.y }
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// SetY sets the y position of the scroll frame
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func (s *ScrollFrame) SetY(y int) {
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s.y = y
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}
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// GetWidth returns the current width of the scroll frame
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func (s *ScrollFrame) GetWidth() int { return s.width }
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// SetWidth sets the current width of the scroll frame
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func (s *ScrollFrame) SetWidth(w int) {
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s.width = w
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}
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// GetHeight returns the current height of the scroll frame
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func (s *ScrollFrame) GetHeight() int { return s.height }
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// SetHeight sets the current height of the scroll frame
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func (s *ScrollFrame) SetHeight(h int) {
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s.height = h
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}
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// IsBordered returns true or false if this scroll frame has a border
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func (s *ScrollFrame) IsBordered() bool { return s.bordered }
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// SetBordered sets whether we render a border around the scroll frame
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func (s *ScrollFrame) SetBordered(b bool) {
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s.bordered = b
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}
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// GetScrollX returns the x distance scrolled
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func (s *ScrollFrame) GetScrollX() int {
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return s.scrollX
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}
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// GetScrollY returns the y distance scrolled
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func (s *ScrollFrame) GetScrollY() int {
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return s.scrollY
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}
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// ScrollDown scrolls the frame down
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func (s *ScrollFrame) ScrollDown() {
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s.scrollY++
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}
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// ScrollUp scrolls the frame up
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func (s *ScrollFrame) ScrollUp() {
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if s.scrollY > 0 {
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s.scrollY--
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}
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}
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// ScrollLeft scrolls the frame left
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func (s *ScrollFrame) ScrollLeft() {
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if s.scrollX > 0 {
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s.scrollX--
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}
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}
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// ScrollRight scrolls the frame right
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func (s *ScrollFrame) ScrollRight() {
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s.scrollX++
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}
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// AddControl adds a control to the frame
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func (s *ScrollFrame) AddControl(t termboxControl) {
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s.controls = append(s.controls, t)
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}
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// DrawControl figures out the relative position of the control,
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// sets it, draws it, then resets it.
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func (s *ScrollFrame) DrawControl(t termboxControl) {
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if s.IsVisible(t) {
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ctlX, ctlY := t.GetX(), t.GetY()
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t.SetX((s.GetX() + ctlX))
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t.SetY((s.GetY() + ctlY))
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t.Draw()
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t.SetX(ctlX)
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t.SetY(ctlY)
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}
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}
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// IsVisible takes a Termbox Control and returns whether
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// that control would be visible in the frame
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func (s *ScrollFrame) IsVisible(t termboxControl) bool {
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// Check if any part of t should be visible
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cX, cY := t.GetX(), t.GetY()
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if cX+t.GetWidth() >= s.scrollX && cX <= s.scrollX+s.width {
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return cY+t.GetHeight() >= s.scrollY && cY <= s.scrollY+s.height
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}
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return false
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}
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// HandleKeyPress accepts the termbox event and returns whether it was consumed
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func (s *ScrollFrame) HandleKeyPress(event termbox.Event) bool {
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return false
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}
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// DrawToStrings generates a slice of strings with what should
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// be drawn to the screen
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func (s *ScrollFrame) DrawToStrings() []string {
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return []string{}
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}
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// Draw outputs the Scoll Frame on the screen
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func (s *ScrollFrame) Draw() {
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maxWidth := s.width
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maxHeight := s.height
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x, y := s.x, s.y
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startX := s.x
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startY := s.y
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if s.bordered {
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DrawBorder(s.x, s.y, s.x+s.width, s.y+s.height, s.fg, s.bg)
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maxWidth--
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maxHeight--
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x++
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y++
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startX++
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startY++
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}
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for i := range s.controls {
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s.DrawControl(s.controls[i])
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}
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}
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