mirror of
https://github.com/br0xen/termbox-util.git
synced 2024-11-25 23:03:13 +00:00
458 lines
11 KiB
Go
458 lines
11 KiB
Go
package termboxUtil
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import (
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"strings"
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"github.com/nsf/termbox-go"
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)
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// Menu is a menu with a list of options
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type Menu struct {
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id string
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title string
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options []MenuOption
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// If height is -1, then it is adaptive to the menu
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x, y, width, height int
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showHelp bool
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cursor int
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bg, fg termbox.Attribute
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selectedBg, selectedFg termbox.Attribute
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disabledBg, disabledFg termbox.Attribute
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isDone bool
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bordered bool
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vimMode bool
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tabSkip bool
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}
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// CreateMenu Creates a menu with the specified attributes
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func CreateMenu(title string, options []string, x, y, width, height int, fg, bg termbox.Attribute) *Menu {
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i := Menu{
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title: title,
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x: x, y: y, width: width, height: height,
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fg: fg, bg: bg, selectedFg: bg, selectedBg: fg,
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disabledFg: bg, disabledBg: bg,
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}
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for _, line := range options {
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i.options = append(i.options, MenuOption{text: line})
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}
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if len(i.options) > 0 {
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i.SetSelectedOption(&i.options[0])
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}
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return &i
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}
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// GetID returns this control's ID
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func (i *Menu) GetID() string { return i.id }
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// SetID sets this control's ID
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func (i *Menu) SetID(newID string) {
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i.id = newID
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}
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// GetTitle returns the current title of the menu
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func (i *Menu) GetTitle() string { return i.title }
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// SetTitle sets the current title of the menu to s
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func (i *Menu) SetTitle(s string) {
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i.title = s
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}
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// GetOptions returns the current options of the menu
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func (i *Menu) GetOptions() []MenuOption {
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return i.options
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}
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// SetOptions set the menu's options to opts
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func (i *Menu) SetOptions(opts []MenuOption) {
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i.options = opts
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}
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// SetOptionsFromStrings sets the options of this menu from a slice of strings
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func (i *Menu) SetOptionsFromStrings(opts []string) {
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var newOpts []MenuOption
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for _, v := range opts {
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newOpts = append(newOpts, *CreateOptionFromText(v))
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}
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i.SetOptions(newOpts)
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i.SetSelectedOption(i.GetOptionFromIndex(0))
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}
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// GetX returns the current x coordinate of the menu
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func (i *Menu) GetX() int { return i.x }
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// SetX sets the current x coordinate of the menu to x
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func (i *Menu) SetX(x int) {
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i.x = x
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}
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// GetY returns the current y coordinate of the menu
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func (i *Menu) GetY() int { return i.y }
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// SetY sets the current y coordinate of the menu to y
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func (i *Menu) SetY(y int) {
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i.y = y
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}
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// GetWidth returns the current width of the menu
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func (i *Menu) GetWidth() int { return i.width }
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// SetWidth sets the current menu width to width
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func (i *Menu) SetWidth(width int) {
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i.width = width
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}
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// GetHeight returns the current height of the menu
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func (i *Menu) GetHeight() int { return i.height }
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// SetHeight set the height of the menu to height
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func (i *Menu) SetHeight(height int) {
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i.height = height
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}
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// GetSelectedOption returns the current selected option
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func (i *Menu) GetSelectedOption() *MenuOption {
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idx := i.GetSelectedIndex()
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if idx != -1 {
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return &i.options[idx]
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}
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return nil
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}
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// GetOptionFromIndex Returns the
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func (i *Menu) GetOptionFromIndex(idx int) *MenuOption {
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if idx >= 0 && idx < len(i.options) {
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return &i.options[idx]
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}
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return nil
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}
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// GetOptionFromText Returns the first option with the text v
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func (i *Menu) GetOptionFromText(v string) *MenuOption {
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for idx := range i.options {
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testOption := &i.options[idx]
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if testOption.GetText() == v {
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return testOption
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}
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}
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return nil
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}
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// GetSelectedIndex returns the index of the selected option
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// Returns -1 if nothing is selected
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func (i *Menu) GetSelectedIndex() int {
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for idx := range i.options {
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if i.options[idx].IsSelected() {
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return idx
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}
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}
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return -1
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}
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// SetSelectedIndex sets the selection to setIdx
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func (i *Menu) SetSelectedIndex(idx int) {
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if idx < 0 {
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idx = 0
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} else if idx >= len(i.options) {
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idx = len(i.options) - 1
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}
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i.SetSelectedOption(&i.options[idx])
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}
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// SetSelectedOption sets the current selected option to v (if it's valid)
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func (i *Menu) SetSelectedOption(v *MenuOption) {
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for idx := range i.options {
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if &i.options[idx] == v {
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i.options[idx].Select()
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} else {
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i.options[idx].Unselect()
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}
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}
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}
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// SelectPrevOption Decrements the selected option (if it can)
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func (i *Menu) SelectPrevOption() {
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idx := i.GetSelectedIndex()
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for idx >= 0 {
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idx--
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testOption := i.GetOptionFromIndex(idx)
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if testOption != nil && !testOption.IsDisabled() {
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i.SetSelectedOption(testOption)
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return
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}
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}
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}
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// SelectNextOption Increments the selected option (if it can)
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func (i *Menu) SelectNextOption() {
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idx := i.GetSelectedIndex()
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for idx < len(i.options) {
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idx++
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testOption := i.GetOptionFromIndex(idx)
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if testOption != nil && !testOption.IsDisabled() {
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i.SetSelectedOption(testOption)
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return
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}
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}
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}
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// SetOptionDisabled Disables the specified option
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func (i *Menu) SetOptionDisabled(idx int) {
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if len(i.options) > idx {
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i.GetOptionFromIndex(idx).Disable()
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}
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}
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// SetOptionEnabled Enables the specified option
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func (i *Menu) SetOptionEnabled(idx int) {
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if len(i.options) > idx {
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i.GetOptionFromIndex(idx).Enable()
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}
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}
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// HelpIsShown returns true or false if the help is displayed
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func (i *Menu) HelpIsShown() bool { return i.showHelp }
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// ShowHelp sets whether or not to display the help text
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func (i *Menu) ShowHelp(b bool) {
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i.showHelp = b
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}
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// GetFgColor returns the foreground color
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func (i *Menu) GetFgColor() termbox.Attribute { return i.fg }
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// SetFgColor sets the foreground color
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func (i *Menu) SetFgColor(fg termbox.Attribute) {
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i.fg = fg
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}
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// GetBgColor returns the background color
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func (i *Menu) GetBgColor() termbox.Attribute { return i.bg }
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// SetBgColor sets the current background color
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func (i *Menu) SetBgColor(bg termbox.Attribute) {
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i.bg = bg
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}
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// IsDone returns whether the user has answered the modal
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func (i *Menu) IsDone() bool { return i.isDone }
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// SetDone sets whether the modal has completed it's purpose
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func (i *Menu) SetDone(b bool) {
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i.isDone = b
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}
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// IsBordered returns true or false if this menu has a border
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func (i *Menu) IsBordered() bool { return i.bordered }
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// SetBordered sets whether we render a border around the menu
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func (i *Menu) SetBordered(b bool) {
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i.bordered = b
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}
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// EnableVimMode Enables h,j,k,l navigation
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func (i *Menu) EnableVimMode() {
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i.vimMode = true
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}
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// DisableVimMode Disables h,j,k,l navigation
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func (i *Menu) DisableVimMode() {
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i.vimMode = false
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}
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// HandleEvent handles the termbox event and returns whether it was consumed
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func (i *Menu) HandleEvent(event termbox.Event) bool {
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if event.Key == termbox.KeyEnter || event.Key == termbox.KeySpace {
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i.isDone = true
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return true
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}
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currentIdx := i.GetSelectedIndex()
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switch event.Key {
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case termbox.KeyArrowUp:
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i.SelectPrevOption()
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case termbox.KeyArrowDown:
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i.SelectNextOption()
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}
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if i.vimMode {
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switch event.Ch {
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case 'j':
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i.SelectNextOption()
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case 'k':
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i.SelectPrevOption()
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}
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}
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if i.GetSelectedIndex() != currentIdx {
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return true
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}
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return false
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}
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// Draw draws the modal
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func (i *Menu) Draw() {
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// First blank out the area we'll be putting the menu
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FillWithChar(' ', i.x, i.y, i.x+i.width, i.y+i.height, i.fg, i.bg)
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// Now draw the border
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optionStartX := i.x
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optionStartY := i.y
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optionWidth := i.width
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optionHeight := i.height
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if optionHeight == -1 {
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optionHeight = len(i.options)
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}
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if i.bordered {
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if i.height == -1 {
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DrawBorder(i.x, i.y, i.x+i.width, i.y+optionHeight+1, i.fg, i.bg)
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} else {
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DrawBorder(i.x, i.y, i.x+i.width, i.y+optionHeight, i.fg, i.bg)
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}
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optionStartX = i.x + 1
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optionStartY = i.y + 1
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optionWidth = i.width - 1
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}
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// The title
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if i.title != "" {
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DrawStringAtPoint(AlignText(i.title, optionWidth, AlignCenter), optionStartX, optionStartY, i.fg, i.bg)
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optionStartY++
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if i.bordered {
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FillWithChar('-', optionStartX, optionStartY, optionWidth, optionStartY, i.fg, i.bg)
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optionStartY++
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}
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}
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if len(i.options) > 0 {
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// If the currently selected option is disabled, move to the next
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if i.GetSelectedOption().IsDisabled() {
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i.SelectNextOption()
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}
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// Print the options
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for idx := range i.options {
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if i.GetSelectedIndex()-idx >= optionHeight-1 {
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// Skip this one
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continue
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}
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currOpt := &i.options[idx]
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outTxt := currOpt.GetText()
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if len(outTxt) >= i.width {
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outTxt = outTxt[:i.width]
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}
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if currOpt.IsDisabled() {
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DrawStringAtPoint(outTxt, optionStartX, optionStartY, i.disabledFg, i.disabledBg)
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} else if i.GetSelectedOption() == currOpt {
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DrawStringAtPoint(AlignText(outTxt, optionWidth, AlignLeft), optionStartX, optionStartY, i.selectedFg, i.selectedBg)
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} else {
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DrawStringAtPoint(outTxt, optionStartX, optionStartY, i.fg, i.bg)
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}
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optionStartY++
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if optionStartY > i.y+optionHeight-1 {
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break
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}
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}
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}
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}
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// DrawOptions draws the menu options at x, y
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func (i *Menu) DrawOptions(x, y, h, w int) {
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DrawStringAtPoint(strings.Repeat("-", w), x, y, i.disabledFg, i.disabledBg)
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y++
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if len(i.options) > 0 {
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// If the currently selected option is disabled, move to the next
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if i.GetSelectedOption().IsDisabled() {
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i.SelectNextOption()
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}
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// Print the options
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for idx := range i.options {
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if i.GetSelectedIndex()-idx >= h-1 {
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// Skip this one
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continue
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}
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currOpt := &i.options[idx]
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outTxt := currOpt.GetText()
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if len(outTxt) >= i.width {
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outTxt = outTxt[:i.width]
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}
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if currOpt.IsDisabled() {
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DrawStringAtPoint(outTxt, x, y, i.disabledFg, i.disabledBg)
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} else if i.GetSelectedOption() == currOpt {
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DrawStringAtPoint(AlignText(outTxt, w, AlignLeft), x, y, i.selectedFg, i.selectedBg)
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} else {
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DrawStringAtPoint(outTxt, x, y, i.fg, i.bg)
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}
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y++
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if y > i.y+h-1 {
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break
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}
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}
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}
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}
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/* MenuOption Struct & methods */
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// MenuOption An option in the menu
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type MenuOption struct {
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id string
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text string
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selected bool
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disabled bool
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helpText string
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subMenu []MenuOption
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}
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// CreateOptionFromText just returns a MenuOption object
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// That only has it's text value set.
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func CreateOptionFromText(s string) *MenuOption {
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return &MenuOption{text: s}
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}
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// SetText Sets the text for this option
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func (i *MenuOption) SetText(s string) {
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i.text = s
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}
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// GetText Returns the text for this option
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func (i *MenuOption) GetText() string { return i.text }
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// Disable Sets this option to disabled
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func (i *MenuOption) Disable() {
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i.disabled = true
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}
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// Enable Sets this option to enabled
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func (i *MenuOption) Enable() {
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i.disabled = false
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}
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// IsDisabled returns whether this option is enabled
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func (i *MenuOption) IsDisabled() bool {
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return i.disabled
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}
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// IsSelected Returns whether this option is selected
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func (i *MenuOption) IsSelected() bool {
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return i.selected
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}
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// Select Sets this option to selected
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func (i *MenuOption) Select() {
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i.selected = true
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}
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// Unselect Sets this option to not selected
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func (i *MenuOption) Unselect() {
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i.selected = false
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}
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// SetHelpText Sets this option's help text to s
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func (i *MenuOption) SetHelpText(s string) {
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i.helpText = s
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}
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// GetHelpText Returns the help text for this option
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func (i *MenuOption) GetHelpText() string { return i.helpText }
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// AddToSubMenu adds a slice of MenuOptions to this option
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func (i *MenuOption) AddToSubMenu(sub *MenuOption) {
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i.subMenu = append(i.subMenu, *sub)
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}
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