mirror of
https://github.com/br0xen/termbox-util.git
synced 2024-11-26 07:03:14 +00:00
199 lines
4.8 KiB
Go
199 lines
4.8 KiB
Go
package termboxUtil
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import "github.com/nsf/termbox-go"
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// Frame is a frame for holding other elements
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// It manages it's own x/y, tab index
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type Frame struct {
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id string
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x, y, width, height int
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tabIdx int
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fg, bg termbox.Attribute
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bordered bool
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controls []termboxControl
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tabSkip bool
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}
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// CreateFrame creates a Frame at x, y that is w by h
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func CreateFrame(x, y, w, h int, fg, bg termbox.Attribute) *Frame {
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s := Frame{x: x, y: y, width: w, height: h, fg: fg, bg: bg, bordered: true}
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return &s
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}
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// GetID returns this control's ID
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func (i *Frame) GetID() string { return i.id }
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// SetID sets this control's ID
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func (i *Frame) SetID(newID string) {
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i.id = newID
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}
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// GetX returns the x position of the frame
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func (i *Frame) GetX() int { return i.x }
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// SetX sets the x position of the frame
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func (i *Frame) SetX(x int) {
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i.x = x
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}
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// GetY returns the y position of the frame
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func (i *Frame) GetY() int { return i.y }
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// SetY sets the y position of the frame
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func (i *Frame) SetY(y int) {
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i.y = y
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}
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// GetWidth returns the current width of the frame
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func (i *Frame) GetWidth() int { return i.width }
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// SetWidth sets the current width of the frame
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func (i *Frame) SetWidth(w int) {
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i.width = w
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}
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// GetHeight returns the current height of the frame
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func (i *Frame) GetHeight() int { return i.height }
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// SetHeight sets the current height of the frame
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func (i *Frame) SetHeight(h int) {
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i.height = h
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}
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// GetFgColor returns the foreground color
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func (i *Frame) GetFgColor() termbox.Attribute { return i.fg }
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// SetFgColor sets the foreground color
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func (i *Frame) SetFgColor(fg termbox.Attribute) {
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i.fg = fg
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}
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// GetBgColor returns the background color
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func (i *Frame) GetBgColor() termbox.Attribute { return i.bg }
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// SetBgColor sets the current background color
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func (i *Frame) SetBgColor(bg termbox.Attribute) {
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i.bg = bg
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}
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// IsBordered returns true or false if this frame has a border
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func (i *Frame) IsBordered() bool { return i.bordered }
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// SetBordered sets whether we render a border around the frame
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func (i *Frame) SetBordered(b bool) {
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i.bordered = b
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}
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// IsTabSkipped returns whether this modal has it's tabskip flag set
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func (i *Frame) IsTabSkipped() bool {
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return i.tabSkip
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}
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// SetTabSkip sets the tabskip flag for this control
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func (i *Frame) SetTabSkip(b bool) {
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i.tabSkip = b
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}
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// AddControl adds a control to the frame
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func (i *Frame) AddControl(t termboxControl) {
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i.controls = append(i.controls, t)
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}
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// GetActiveControl returns the control at tabIdx
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func (i *Frame) GetActiveControl() termboxControl {
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if len(i.controls) >= i.tabIdx {
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return i.controls[i.tabIdx]
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}
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return nil
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}
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// GetControls returns a slice of all controls
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func (i *Frame) GetControls() []termboxControl {
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return i.controls
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}
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// GetControl returns the control at index i
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func (i *Frame) GetControl(idx int) termboxControl {
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if len(i.controls) >= idx {
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return i.controls[idx]
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}
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return nil
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}
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// GetControlCount returns the number of controls contained
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func (i *Frame) GetControlCount() int {
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return len(i.controls)
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}
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// GetLastControl returns the last control contained
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func (i *Frame) GetLastControl() termboxControl {
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return i.controls[len(i.controls)-1]
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}
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// DrawControl figures out the relative position of the control,
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// sets it, draws it, then resets it.
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func (i *Frame) DrawControl(t termboxControl) {
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ctlX, ctlY := t.GetX(), t.GetY()
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t.SetX((i.GetX() + ctlX))
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t.SetY((i.GetY() + ctlY))
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t.Draw()
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t.SetX(ctlX)
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t.SetY(ctlY)
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}
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// GetBottomY returns the y of the lowest control in the frame
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func (i *Frame) GetBottomY() int {
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var ret int
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for idx := range i.controls {
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if i.controls[idx].GetY()+i.controls[idx].GetHeight() > ret {
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ret = i.controls[idx].GetY() + i.controls[idx].GetHeight()
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}
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}
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return ret
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}
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// HandleEvent accepts the termbox event and returns whether it was consumed
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func (i *Frame) HandleEvent(event termbox.Event) bool {
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if event.Key == termbox.KeyTab {
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i.FindNextTabStop()
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return true
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}
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return i.controls[i.tabIdx].HandleEvent(event)
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}
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// FindNextTabStop finds the next control that can be tabbed to
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// A return of true means it found a different one than we started on.
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func (i *Frame) FindNextTabStop() bool {
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startTab := i.tabIdx
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i.tabIdx = (i.tabIdx + 1) % len(i.controls)
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for i.controls[i.tabIdx].IsTabSkipped() {
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i.tabIdx = (i.tabIdx + 1) % len(i.controls)
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if i.tabIdx == startTab {
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break
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}
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}
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return i.tabIdx != startTab
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}
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// Draw outputs the Scoll Frame on the screen
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func (i *Frame) Draw() {
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maxWidth := i.width
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maxHeight := i.height
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x, y := i.x, i.y
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startX := i.x
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startY := i.y
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if i.bordered {
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FillWithChar(' ', i.x, i.y, i.x+i.width, i.y+i.height, i.fg, i.bg)
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DrawBorder(i.x, i.y, i.x+i.width, i.y+i.height, i.fg, i.bg)
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maxWidth--
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maxHeight--
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x++
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y++
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startX++
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startY++
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}
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for idx := range i.controls {
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i.DrawControl(i.controls[idx])
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}
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}
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