mirror of
https://github.com/br0xen/termbox-util.git
synced 2024-11-25 23:03:13 +00:00
178 lines
4.5 KiB
Go
178 lines
4.5 KiB
Go
package termboxUtil
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import "github.com/nsf/termbox-go"
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// DropMenu is a title that, when active drops a menu down
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type DropMenu struct {
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id string
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title string
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x, y, width, height int
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bg, fg termbox.Attribute
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selectedBg, selectedFg termbox.Attribute
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menu *Menu
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menuSelected bool
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showMenu bool
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bordered bool
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tabSkip bool
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}
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// CreateDropMenu Creates a menu with the specified attributes
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func CreateDropMenu(title string, options []string, x, y, width, height int, fg, bg, selectedFg, selectedBg termbox.Attribute) *DropMenu {
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i := DropMenu{
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title: title,
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x: x, y: y, width: width, height: height,
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fg: fg, bg: bg,
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selectedFg: fg, selectedBg: bg,
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}
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i.menu = CreateMenu("", options, x, y+2, width, height, fg, bg)
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return &i
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}
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// GetID returns this control's ID
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func (i *DropMenu) GetID() string { return i.id }
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// SetID sets this control's ID
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func (i *DropMenu) SetID(newID string) {
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i.id = newID
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}
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// GetTitle returns the current title of the menu
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func (i *DropMenu) GetTitle() string { return i.title }
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// SetTitle sets the current title of the menu to s
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func (i *DropMenu) SetTitle(s string) {
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i.title = s
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}
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// GetMenu returns the menu for this dropmenu
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func (i *DropMenu) GetMenu() *Menu {
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return i.menu
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}
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// GetX returns the current x coordinate of the menu
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func (i *DropMenu) GetX() int { return i.x }
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// SetX sets the current x coordinate of the menu to x
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func (i *DropMenu) SetX(x int) {
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i.x = x
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}
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// GetY returns the current y coordinate of the menu
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func (i *DropMenu) GetY() int { return i.y }
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// SetY sets the current y coordinate of the menu to y
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func (i *DropMenu) SetY(y int) {
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i.y = y
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}
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// GetWidth returns the current width of the menu
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func (i *DropMenu) GetWidth() int { return i.width }
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// SetWidth sets the current menu width to width
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func (i *DropMenu) SetWidth(width int) {
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i.width = width
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}
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// GetHeight returns the current height of the menu
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func (i *DropMenu) GetHeight() int { return i.height }
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// SetHeight set the height of the menu to height
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func (i *DropMenu) SetHeight(height int) {
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i.height = height
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}
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// GetFgColor returns the foreground color
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func (i *DropMenu) GetFgColor() termbox.Attribute { return i.fg }
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// SetFgColor sets the foreground color
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func (i *DropMenu) SetFgColor(fg termbox.Attribute) {
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i.fg = fg
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}
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// GetBgColor returns the background color
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func (i *DropMenu) GetBgColor() termbox.Attribute { return i.bg }
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// SetBgColor sets the current background color
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func (i *DropMenu) SetBgColor(bg termbox.Attribute) {
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i.bg = bg
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}
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// IsBordered returns the bordered flag
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func (i *DropMenu) IsBordered() bool { return i.bordered }
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// SetBordered sets the bordered flag
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func (i *DropMenu) SetBordered(b bool) {
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i.bordered = b
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i.menu.SetBordered(b)
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}
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// IsDone returns whether the user has answered the modal
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func (i *DropMenu) IsDone() bool { return i.menu.isDone }
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// SetDone sets whether the modal has completed it's purpose
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func (i *DropMenu) SetDone(b bool) {
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i.menu.isDone = b
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}
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// IsTabSkipped returns whether this modal has it's tabskip flag set
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func (i *DropMenu) IsTabSkipped() bool {
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return i.tabSkip
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}
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// SetTabSkip sets the tabskip flag for this control
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func (i *DropMenu) SetTabSkip(b bool) {
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i.tabSkip = b
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}
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// ShowMenu tells the menu to draw the options
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func (i *DropMenu) ShowMenu() {
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i.showMenu = true
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i.menuSelected = true
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}
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// HideMenu tells the menu to hide the options
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func (i *DropMenu) HideMenu() {
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i.showMenu = false
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i.menuSelected = false
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}
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// HandleEvent handles the termbox event and returns whether it was consumed
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func (i *DropMenu) HandleEvent(event termbox.Event) bool {
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moveUp := (event.Key == termbox.KeyArrowUp || (i.menu.vimMode && event.Ch == 'k'))
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moveDown := (event.Key == termbox.KeyArrowDown || (i.menu.vimMode && event.Ch == 'j'))
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if i.menuSelected {
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selIdx := i.menu.GetSelectedIndex()
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if (moveUp && selIdx == 0) || (moveDown && selIdx == (len(i.menu.options)-1)) {
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i.menuSelected = false
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} else {
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if i.menu.HandleEvent(event) {
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if i.menu.IsDone() {
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i.HideMenu()
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}
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return true
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}
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}
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} else {
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i.ShowMenu()
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return true
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}
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return false
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}
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// Draw draws the menu
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func (i *DropMenu) Draw() {
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// The title
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ttlFg, ttlBg := i.fg, i.bg
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if !i.menuSelected {
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ttlFg, ttlBg = i.selectedFg, i.selectedBg
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}
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ttlTxt := i.title
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if i.showMenu {
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ttlTxt = ttlTxt + "-Showing Menu"
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}
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DrawStringAtPoint(AlignText(i.title, i.width, AlignLeft), i.x, i.y, ttlFg, ttlBg)
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if i.showMenu {
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i.menu.Draw()
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}
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}
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