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mirror of https://github.com/br0xen/termbox-util.git synced 2024-11-22 21:43:14 +00:00

Added ASCIIArt object and Menu Object

This commit is contained in:
Brian Buller 2015-10-26 07:39:18 -05:00
parent 1f6f263ed9
commit da19f61603
3 changed files with 313 additions and 6 deletions

85
termbox_asciiart.go Normal file
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@ -0,0 +1,85 @@
package termboxUtil
import (
"github.com/nsf/termbox-go"
)
// ASCIIArt is a []string with more functions
type ASCIIArt struct {
contents []string
x, y int
bg, fg termbox.Attribute
}
// CreateASCIIArt Create an ASCII art object from a string slice
func CreateASCIIArt(c []string, x, y int, fg, bg termbox.Attribute) *ASCIIArt {
i := ASCIIArt{contents: c, x: x, y: y, fg: fg, bg: bg}
return &i
}
// GetX Return the x position of the modal
func (i *ASCIIArt) GetX() int { return i.x }
// SetX set the x position of the modal to x
func (i *ASCIIArt) SetX(x int) *ASCIIArt {
i.x = x
return i
}
// GetY Return the y position of the modal
func (i *ASCIIArt) GetY() int { return i.y }
// SetY Set the y position of the modal to y
func (i *ASCIIArt) SetY(y int) *ASCIIArt {
i.y = y
return i
}
// GetBackground Return the current background color of the modal
func (i *ASCIIArt) GetBackground() termbox.Attribute { return i.bg }
// SetBackground Set the current background color to bg
func (i *ASCIIArt) SetBackground(bg termbox.Attribute) *ASCIIArt {
i.bg = bg
return i
}
// GetForeground Return the current foreground color
func (i *ASCIIArt) GetForeground() termbox.Attribute { return i.fg }
// SetForeground Set the foreground color to fg
func (i *ASCIIArt) SetForeground(fg termbox.Attribute) *ASCIIArt {
i.fg = fg
return i
}
// Align Align the Ascii art over width width with alignment a
func (i *ASCIIArt) Align(a TextAlignment, width int) *ASCIIArt {
// First get the width of the longest string in the slice
var newContents []string
incomingLength := 0
for _, line := range i.contents {
if len(line) > incomingLength {
incomingLength = len(line)
}
}
for _, line := range i.contents {
newContents = append(newContents, AlignText(AlignText(line, incomingLength, AlignLeft), width, a))
}
i.contents = newContents
return i
}
// HandleKeyPress accepts the termbox event and returns whether it was consumed
func (i *ASCIIArt) HandleKeyPress(event termbox.Event) bool {
return false
}
// Draw outputs the input field on the screen
func (i *ASCIIArt) Draw() {
drawX, drawY := i.x, i.y
for _, line := range i.contents {
DrawStringAtPoint(line, drawX, drawY, i.fg, i.bg)
drawY++
}
}

222
termbox_menu.go Normal file
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@ -0,0 +1,222 @@
package termboxUtil
import (
"github.com/nsf/termbox-go"
)
// Menu is a menu with a list of options
type Menu struct {
title string
options []string
// If height is -1, then it is adaptive to the menu
x, y, width, height int
optionsDisabled []bool
optionsHelp []string
showHelp bool
cursor int
bg, fg termbox.Attribute
selectedBg, selectedFg termbox.Attribute
disabledBg, disabledFg termbox.Attribute
isDone bool
selectedOption int
bordered bool
hasFocus bool
}
// CreateMenu Creates a menu with the specified attributes
func CreateMenu(title string, options []string, x, y, width, height int, fg, bg termbox.Attribute) *Menu {
i := Menu{title: title, options: options, x: x, y: y, width: width, height: height, fg: fg, bg: bg}
for len(i.optionsDisabled) < len(i.options) {
i.optionsDisabled = append(i.optionsDisabled, false)
}
i.selectedFg = i.bg
i.selectedBg = i.fg
i.disabledFg = i.bg
i.disabledBg = i.bg
return &i
}
// GetTitle returns the current title of the menu
func (i *Menu) GetTitle() string { return i.title }
// SetTitle sets the current title of the menu to s
func (i *Menu) SetTitle(s string) *Menu {
i.title = s
return i
}
// GetOptions returns the current options of the menu
func (i *Menu) GetOptions() []string {
return i.options
}
// SetOptions set the menu's options to opts
func (i *Menu) SetOptions(opts []string) *Menu {
i.options = opts
return i
}
// SetOptionDisabled sets an option in the menu to disabled
func (i *Menu) SetOptionDisabled(idx int) *Menu {
if idx > 0 && idx < len(i.options) {
i.optionsDisabled[idx] = true
}
return i
}
// SetOptionEnabled sets an option to enabled
func (i *Menu) SetOptionEnabled(idx int) *Menu {
if idx >= 0 && idx < len(i.options) {
i.optionsDisabled[idx] = false
}
return i
}
// GetX returns the current x coordinate of the menu
func (i *Menu) GetX() int { return i.x }
// SetX sets the current x coordinate of the menu to x
func (i *Menu) SetX(x int) *Menu {
i.x = x
return i
}
// GetY returns the current y coordinate of the menu
func (i *Menu) GetY() int { return i.y }
// SetY sets the current y coordinate of the menu to y
func (i *Menu) SetY(y int) *Menu {
i.y = y
return i
}
// GetWidth returns the current width of the menu
func (i *Menu) GetWidth() int { return i.width }
// SetWidth sets the current menu width to width
func (i *Menu) SetWidth(width int) *Menu {
i.width = width
return i
}
// GetHeight returns the current height of the menu
func (i *Menu) GetHeight() int { return i.height }
// SetHeight set the height of the menu to height
func (i *Menu) SetHeight(height int) *Menu {
i.height = height
return i
}
// HelpIsShown returns true or false if the help is displayed
func (i *Menu) HelpIsShown() bool { return i.showHelp }
// ShowHelp sets whether or not to display the help text
func (i *Menu) ShowHelp(b bool) *Menu {
i.showHelp = b
return i
}
// GetBackground returns the current background color
func (i *Menu) GetBackground() termbox.Attribute { return i.bg }
// SetBackground sets the background color to bg
func (i *Menu) SetBackground(bg termbox.Attribute) *Menu {
i.bg = bg
return i
}
// GetForeground returns the current foreground color
func (i *Menu) GetForeground() termbox.Attribute { return i.fg }
// SetForeground sets the current foreground color to fg
func (i *Menu) SetForeground(fg termbox.Attribute) *Menu {
i.fg = fg
return i
}
// IsDone returns whether the user has answered the modal
func (i *Menu) IsDone() bool { return i.isDone }
// SetDone sets whether the modal has completed it's purpose
func (i *Menu) SetDone(b bool) *Menu {
i.isDone = b
return i
}
// IsBordered returns true or false if this menu has a border
func (i *Menu) IsBordered() bool { return i.bordered }
// SetBordered sets whether we render a border around the menu
func (i *Menu) SetBordered(b bool) *Menu {
i.bordered = b
return i
}
// HandleKeyPress handles the termbox event and returns whether it was consumed
func (i *Menu) HandleKeyPress(event termbox.Event) bool {
if i.hasFocus {
if event.Key == termbox.KeyEnter {
i.isDone = true
return true
}
switch event.Key {
case termbox.KeyArrowUp:
if i.selectedOption > 0 {
i.selectedOption--
return true
}
case termbox.KeyArrowDown:
if i.selectedOption < len(i.options) {
i.selectedOption++
return true
}
}
}
return false
}
// Draw draws the modal
func (i *Menu) Draw() {
// First blank out the area we'll be putting the menu
FillWithChar(' ', i.x, i.y, i.x+i.width, i.y+i.height, i.fg, i.bg)
// Now draw the border
optionStartX := i.x
optionStartY := i.y
optionWidth := i.width
optionHeight := i.height
if optionHeight == -1 {
optionHeight = len(i.options)
}
if i.bordered {
if i.height == -1 {
DrawBorder(i.x, i.y, i.x+i.width, i.y+optionHeight+1, i.fg, i.bg)
} else {
DrawBorder(i.x, i.y, i.x+i.width, i.y+optionHeight, i.fg, i.bg)
}
optionStartX = i.x + 1
optionStartY = i.y + 1
optionWidth = i.width - 2
}
// The title
if i.title != "" {
DrawStringAtPoint(AlignText(i.title, optionWidth, AlignCenter), optionStartX, optionStartY, i.fg, i.bg)
optionStartY++
if i.bordered {
FillWithChar('-', optionStartX, optionStartY, optionWidth, optionStartY, i.fg, i.bg)
optionStartY++
}
}
// Print the options
for idx, opt := range i.options {
if i.optionsDisabled[idx] {
DrawStringAtPoint(opt, optionStartX, optionStartY, i.disabledFg, i.disabledBg)
} else if i.selectedOption == idx {
DrawStringAtPoint(opt, optionStartX, optionStartY, i.selectedFg, i.selectedBg)
} else {
DrawStringAtPoint(opt, optionStartX, optionStartY, i.fg, i.bg)
}
}
}

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@ -42,16 +42,16 @@ func FillWithChar(r rune, x1, y1, x2, y2 int, fg termbox.Attribute, bg termbox.A
// DrawBorder Draw a border around the area inside x1,y1 -> x2, y2 // DrawBorder Draw a border around the area inside x1,y1 -> x2, y2
func DrawBorder(x1, y1, x2, y2 int, fg termbox.Attribute, bg termbox.Attribute) { func DrawBorder(x1, y1, x2, y2 int, fg termbox.Attribute, bg termbox.Attribute) {
termbox.SetCell(x1, y1, '', fg, bg) termbox.SetCell(x1, y1, '+', fg, bg)
FillWithChar('', x1+1, y1, x2-1, y1, fg, bg) FillWithChar('-', x1+1, y1, x2-1, y1, fg, bg)
termbox.SetCell(x2, y1, '', fg, bg) termbox.SetCell(x2, y1, '+', fg, bg)
FillWithChar('|', x1, y1+1, x1, y2-1, fg, bg) FillWithChar('|', x1, y1+1, x1, y2-1, fg, bg)
FillWithChar('|', x2, y1+1, x2, y2-1, fg, bg) FillWithChar('|', x2, y1+1, x2, y2-1, fg, bg)
termbox.SetCell(x1, y2, '', fg, bg) termbox.SetCell(x1, y2, '+', fg, bg)
FillWithChar('', x1+1, y2, x2-1, y2, fg, bg) FillWithChar('-', x1+1, y2, x2-1, y2, fg, bg)
termbox.SetCell(x2, y2, '', fg, bg) termbox.SetCell(x2, y2, '+', fg, bg)
} }
// AlignText Aligns the text txt within width characters using the specified alignment // AlignText Aligns the text txt within width characters using the specified alignment