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https://github.com/br0xen/termbox-util.git
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Add Show() and Hide()
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@ -14,6 +14,7 @@ type ConfirmModal struct {
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is_done bool
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is_done bool
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accepted bool
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accepted bool
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value string
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value string
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is_visible bool
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}
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}
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func CreateConfirmModal(title string, x, y, width, height int, fg, bg termbox.Attribute) *ConfirmModal {
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func CreateConfirmModal(title string, x, y, width, height int, fg, bg termbox.Attribute) *ConfirmModal {
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@ -84,6 +85,15 @@ func (i *ConfirmModal) SetDone(b bool) *ConfirmModal {
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return i
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return i
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}
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}
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func (i *ConfirmModal) Show() *ConfirmModal {
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i.is_visible = true
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return i
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}
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func (i *ConfirmModal) Hide() *ConfirmModal {
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i.is_visible = false
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return i
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}
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func (i *ConfirmModal) IsAccepted() bool { return i.accepted }
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func (i *ConfirmModal) IsAccepted() bool { return i.accepted }
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func (i *ConfirmModal) Clear() *ConfirmModal {
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func (i *ConfirmModal) Clear() *ConfirmModal {
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@ -13,6 +13,7 @@ type InputModal struct {
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cursor int
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cursor int
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bg, fg termbox.Attribute
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bg, fg termbox.Attribute
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is_done bool
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is_done bool
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is_visible bool
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}
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}
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func CreateInputModal(title string, x, y, width, height int, fg, bg termbox.Attribute) *InputModal {
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func CreateInputModal(title string, x, y, width, height int, fg, bg termbox.Attribute) *InputModal {
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@ -75,6 +76,16 @@ func (i *InputModal) SetForeground(fg termbox.Attribute) *InputModal {
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i.fg = fg
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i.fg = fg
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return i
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return i
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}
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}
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func (i *InputModal) Show() *InputModal {
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i.is_visible = true
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return i
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}
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func (i *InputModal) Hide() *InputModal {
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i.is_visible = false
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return i
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}
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func (i *InputModal) SetDone(b bool) *InputModal {
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func (i *InputModal) SetDone(b bool) *InputModal {
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i.is_done = b
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i.is_done = b
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return i
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return i
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@ -94,6 +105,7 @@ func (i *InputModal) Clear() *InputModal {
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i.text = ""
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i.text = ""
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i.input.SetValue("")
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i.input.SetValue("")
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i.is_done = false
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i.is_done = false
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i.is_visible = false
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return i
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return i
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}
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}
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@ -108,29 +120,31 @@ func (i *InputModal) HandleKeyPress(event termbox.Event) bool {
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}
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}
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func (i *InputModal) Draw() {
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func (i *InputModal) Draw() {
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// First blank out the area we'll be putting the modal
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if i.is_visible {
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FillWithChar(' ', i.x, i.y, i.x+i.width, i.y+i.height, i.fg, i.bg)
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// First blank out the area we'll be putting the modal
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// Now draw the border
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FillWithChar(' ', i.x, i.y, i.x+i.width, i.y+i.height, i.fg, i.bg)
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DrawBorder(i.x, i.y, i.x+i.width, i.y+i.height, i.fg, i.bg)
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// Now draw the border
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DrawBorder(i.x, i.y, i.x+i.width, i.y+i.height, i.fg, i.bg)
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next_y := i.y + 1
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next_y := i.y + 1
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// The title
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// The title
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if i.title != "" {
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if i.title != "" {
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DrawStringAtPoint(i.title, i.x+1, next_y, i.fg, i.bg)
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DrawStringAtPoint(i.title, i.x+1, next_y, i.fg, i.bg)
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next_y += 1
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next_y += 1
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FillWithChar('-', i.x+1, next_y, i.x+i.width-1, next_y, i.fg, i.bg)
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FillWithChar('-', i.x+1, next_y, i.x+i.width-1, next_y, i.fg, i.bg)
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next_y += 1
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next_y += 1
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}
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}
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if i.text != "" {
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if i.text != "" {
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DrawStringAtPoint(i.text, i.x+1, next_y, i.fg, i.bg)
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DrawStringAtPoint(i.text, i.x+1, next_y, i.fg, i.bg)
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next_y += 2
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next_y += 2
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}
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}
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i.input.SetY(next_y)
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i.input.SetY(next_y)
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i.input.Draw()
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i.input.Draw()
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next_y += 3
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next_y += 3
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if i.show_help {
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if i.show_help {
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help_string := " (ENTER) to Accept. (ESC) to Cancel. "
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help_string := " (ENTER) to Accept. (ESC) to Cancel. "
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help_x := (i.x + i.width - len(help_string)) - 1
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help_x := (i.x + i.width - len(help_string)) - 1
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DrawStringAtPoint(help_string, help_x, next_y, i.fg, i.bg)
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DrawStringAtPoint(help_string, help_x, next_y, i.fg, i.bg)
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}
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}
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}
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}
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}
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