mirror of
https://github.com/br0xen/termbox-util.git
synced 2024-11-22 13:33:15 +00:00
Remove the 'Active' flag... I didn't like it
This commit is contained in:
parent
062c970c0d
commit
c3e595e205
@ -19,7 +19,6 @@ type AlertModal struct {
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isVisible bool
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bordered bool
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tabSkip bool
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active bool
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}
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// CreateAlertModal Creates a confirmation modal with the specified attributes
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@ -177,22 +176,12 @@ func (i *AlertModal) Clear() {
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i.isDone = false
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}
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// SetActiveFlag sets this control's active flag
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func (i *AlertModal) SetActiveFlag(b bool) {
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i.active = b
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}
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// IsActive returns whether this control is active
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func (i *AlertModal) IsActive() bool { return i.active }
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// HandleEvent handles the termbox event and returns whether it was consumed
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func (i *AlertModal) HandleEvent(event termbox.Event) bool {
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if !i.active {
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if event.Key == termbox.KeyEnter {
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i.isDone = true
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return true
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}
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}
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return false
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}
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@ -14,7 +14,6 @@ type ASCIIArt struct {
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bg, fg termbox.Attribute
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bordered bool
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tabSkip bool
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active bool
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}
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// CreateASCIIArt Create an ASCII art object from a string slice
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@ -23,14 +22,6 @@ func CreateASCIIArt(c []string, x, y int, fg, bg termbox.Attribute) *ASCIIArt {
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return &i
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}
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// SetActiveFlag sets this control's active flag
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func (i *ASCIIArt) SetActiveFlag(b bool) {
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i.active = b
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}
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// IsActive returns whether this control is active
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func (i *ASCIIArt) IsActive() bool { return i.active }
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// GetID returns this control's ID
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func (i *ASCIIArt) GetID() string { return i.id }
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@ -19,7 +19,6 @@ type ConfirmModal struct {
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isVisible bool
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bordered bool
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tabSkip bool
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active bool
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}
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// CreateConfirmModal Creates a confirmation modal with the specified attributes
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@ -32,14 +31,6 @@ func CreateConfirmModal(title string, x, y, width, height int, fg, bg termbox.At
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return &i
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}
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// SetActiveFlag sets this control's active flag
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func (i *ConfirmModal) SetActiveFlag(b bool) {
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i.active = b
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}
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// IsActive returns whether this control is active
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func (i *ConfirmModal) IsActive() bool { return i.active }
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// GetID returns this control's ID
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func (i *ConfirmModal) GetID() string { return i.id }
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@ -171,7 +162,6 @@ func (i *ConfirmModal) SetTabSkip(b bool) {
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// HandleEvent handles the termbox event and returns whether it was consumed
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func (i *ConfirmModal) HandleEvent(event termbox.Event) bool {
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if i.active {
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if event.Ch == 'Y' || event.Ch == 'y' {
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i.accepted = true
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i.isDone = true
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@ -181,7 +171,6 @@ func (i *ConfirmModal) HandleEvent(event termbox.Event) bool {
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i.isDone = true
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return true
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}
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}
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return false
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}
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@ -14,7 +14,6 @@ type DropMenu struct {
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showMenu bool
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bordered bool
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tabSkip bool
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active bool
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}
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// CreateDropMenu Creates a menu with the specified attributes
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@ -125,16 +124,6 @@ func (i *DropMenu) SetTabSkip(b bool) {
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i.tabSkip = b
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}
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// SetActiveFlag sets the dropmenu active flag
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func (i *DropMenu) SetActiveFlag(b bool) {
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i.active = b
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}
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// IsActive returns whether the DropMenu is active
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func (i *DropMenu) IsActive() bool {
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return i.active
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}
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// ShowMenu tells the menu to draw the options
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func (i *DropMenu) ShowMenu() {
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i.showMenu = true
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@ -149,7 +138,6 @@ func (i *DropMenu) HideMenu() {
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// HandleEvent handles the termbox event and returns whether it was consumed
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func (i *DropMenu) HandleEvent(event termbox.Event) bool {
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if i.active {
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moveUp := (event.Key == termbox.KeyArrowUp || (i.menu.vimMode && event.Ch == 'k'))
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moveDown := (event.Key == termbox.KeyArrowDown || (i.menu.vimMode && event.Ch == 'j'))
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if i.menuSelected {
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@ -168,7 +156,6 @@ func (i *DropMenu) HandleEvent(event termbox.Event) bool {
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i.ShowMenu()
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return true
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}
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}
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return false
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}
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@ -176,7 +163,7 @@ func (i *DropMenu) HandleEvent(event termbox.Event) bool {
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func (i *DropMenu) Draw() {
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// The title
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ttlFg, ttlBg := i.fg, i.bg
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if i.active && !i.menuSelected {
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if !i.menuSelected {
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ttlFg, ttlBg = i.selectedFg, i.selectedBg
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}
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ttlTxt := i.title
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@ -12,7 +12,6 @@ type Frame struct {
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bordered bool
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controls []termboxControl
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tabSkip bool
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active bool
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}
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// CreateFrame creates a Frame at x, y that is w by h
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@ -21,14 +20,6 @@ func CreateFrame(x, y, w, h int, fg, bg termbox.Attribute) *Frame {
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return &s
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}
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// SetActiveFlag sets this control's active flag
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func (i *Frame) SetActiveFlag(b bool) {
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i.active = b
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}
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// IsActive returns whether this control is active
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func (i *Frame) IsActive() bool { return i.active }
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// GetID returns this control's ID
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func (i *Frame) GetID() string { return i.id }
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@ -163,14 +154,11 @@ func (i *Frame) GetBottomY() int {
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// HandleEvent accepts the termbox event and returns whether it was consumed
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func (i *Frame) HandleEvent(event termbox.Event) bool {
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if i.active {
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if event.Key == termbox.KeyTab {
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i.FindNextTabStop()
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return true
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}
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return i.controls[i.tabIdx].HandleEvent(event)
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}
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return false
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}
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// FindNextTabStop finds the next control that can be tabbed to
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@ -184,9 +172,6 @@ func (i *Frame) FindNextTabStop() bool {
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break
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}
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}
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for idx := range i.controls {
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i.controls[idx].SetActiveFlag(idx == i.tabIdx)
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}
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return i.tabIdx != startTab
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}
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@ -9,27 +9,19 @@ type InputField struct {
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x, y, width, height int
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cursor int
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fg, bg termbox.Attribute
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cursorFg, cursorBg termbox.Attribute
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bordered bool
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wrap bool
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multiline bool
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tabSkip bool
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active bool
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}
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// CreateInputField creates an input field at x, y that is w by h
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func CreateInputField(x, y, w, h int, fg, bg termbox.Attribute) *InputField {
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i := InputField{x: x, y: y, width: w, height: h, fg: fg, bg: bg, active: true}
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i := InputField{x: x, y: y, width: w, height: h, fg: fg, bg: bg, cursorFg: bg, cursorBg: fg}
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return &i
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}
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// SetActiveFlag sets this control's active flag
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func (i *InputField) SetActiveFlag(b bool) {
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i.active = b
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}
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// IsActive returns whether this control is active
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func (i *InputField) IsActive() bool { return i.active }
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// GetID returns this control's ID
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func (i *InputField) GetID() string { return i.id }
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@ -130,7 +122,6 @@ func (i *InputField) SetMultiline(b bool) {
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// HandleEvent accepts the termbox event and returns whether it was consumed
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func (i *InputField) HandleEvent(event termbox.Event) bool {
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if i.active {
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if event.Key == termbox.KeyBackspace || event.Key == termbox.KeyBackspace2 {
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if len(i.value) > 0 {
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i.value = i.value[:len(i.value)-1]
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@ -178,8 +169,6 @@ func (i *InputField) HandleEvent(event termbox.Event) bool {
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}
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}
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return true
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}
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return false
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}
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// Draw outputs the input field on the screen
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@ -238,11 +227,7 @@ func (i *InputField) Draw() {
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y++
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x = startX
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}
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if i.active {
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termbox.SetCell(x, y, cursorRune, i.bg, i.fg)
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} else {
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termbox.SetCell(x, y, cursorRune, i.fg, i.bg)
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}
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termbox.SetCell(x, y, cursorRune, i.cursorFg, i.cursorBg)
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x++
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if len(strPt2) > 0 {
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lenLeft := maxWidth - len(strPt1) - 1
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@ -271,11 +256,7 @@ func (i *InputField) Draw() {
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}
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}
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x, y = DrawStringAtPoint(strPt1, i.x+1, i.y+1, i.fg, i.bg)
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if i.active {
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termbox.SetCell(x, y, cursorRune, i.bg, i.fg)
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} else {
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termbox.SetCell(x, y, cursorRune, i.fg, i.bg)
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}
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termbox.SetCell(x, y, cursorRune, i.cursorFg, i.cursorBg)
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DrawStringAtPoint(strPt2, x+1, y, i.fg, i.bg)
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}
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}
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@ -18,7 +18,6 @@ type InputModal struct {
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isVisible bool
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bordered bool
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tabSkip bool
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active bool
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}
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// CreateInputModal Create an input modal with the given attributes
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@ -31,14 +30,6 @@ func CreateInputModal(title string, x, y, width, height int, fg, bg termbox.Attr
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return &i
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}
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// SetActiveFlag sets this control's active flag
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func (i *InputModal) SetActiveFlag(b bool) {
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i.active = b
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}
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// IsActive returns whether this control is active
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func (i *InputModal) IsActive() bool { return i.active }
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// GetID returns this control's ID
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func (i *InputModal) GetID() string { return i.id }
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@ -183,15 +174,12 @@ func (i *InputModal) Clear() {
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// HandleEvent Handle the termbox event, return true if it was consumed
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func (i *InputModal) HandleEvent(event termbox.Event) bool {
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if i.active {
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if event.Key == termbox.KeyEnter {
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// Done editing
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i.isDone = true
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return true
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}
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return i.input.HandleEvent(event)
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}
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return false
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}
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// Draw Draw the modal
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@ -12,7 +12,6 @@ type Label struct {
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bordered bool
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wrap bool
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multiline bool
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active bool
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}
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// CreateLabel creates an input field at x, y that is w by h
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@ -21,14 +20,6 @@ func CreateLabel(lbl string, x, y, w, h int, fg, bg termbox.Attribute) *Label {
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return &i
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}
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// SetActiveFlag sets this control's active flag
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func (i *Label) SetActiveFlag(b bool) {
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i.active = b
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}
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// IsActive returns whether this control is active
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func (i *Label) IsActive() bool { return i.active }
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// GetID returns this control's ID
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func (i *Label) GetID() string { return i.id }
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@ -22,7 +22,6 @@ type Menu struct {
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bordered bool
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vimMode bool
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tabSkip bool
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active bool
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}
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// CreateMenu Creates a menu with the specified attributes
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@ -250,17 +249,8 @@ func (i *Menu) DisableVimMode() {
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i.vimMode = false
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}
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// SetActiveFlag sets this control's active flag
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func (i *Menu) SetActiveFlag(b bool) {
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i.active = b
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}
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// IsActive returns whether this control is active
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func (i *Menu) IsActive() bool { return i.active }
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// HandleEvent handles the termbox event and returns whether it was consumed
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func (i *Menu) HandleEvent(event termbox.Event) bool {
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if i.active {
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if event.Key == termbox.KeyEnter || event.Key == termbox.KeySpace {
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i.isDone = true
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return true
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@ -283,7 +273,6 @@ func (i *Menu) HandleEvent(event termbox.Event) bool {
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if i.GetSelectedIndex() != currentIdx {
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return true
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}
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}
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return false
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}
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@ -18,7 +18,6 @@ type ProgressBar struct {
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x, y int
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width, height int
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bg, fg termbox.Attribute
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active bool
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}
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// CreateProgressBar Create a progress bar object
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@ -32,14 +31,6 @@ func CreateProgressBar(tot, x, y int, fg, bg termbox.Attribute) *ProgressBar {
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return &i
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}
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// SetActiveFlag sets this control's active flag
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func (i *ProgressBar) SetActiveFlag(b bool) {
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i.active = b
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}
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// IsActive returns whether this control is active
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func (i *ProgressBar) IsActive() bool { return i.active }
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// GetID returns this control's ID
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func (i *ProgressBar) GetID() string { return i.id }
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@ -12,7 +12,6 @@ type ScrollFrame struct {
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fg, bg termbox.Attribute
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bordered bool
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controls []termboxControl
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active bool
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}
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// CreateScrollFrame creates Scrolling Frame at x, y that is w by h
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@ -21,14 +20,6 @@ func CreateScrollFrame(x, y, w, h int, fg, bg termbox.Attribute) *ScrollFrame {
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return &s
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}
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// SetActiveFlag sets this control's active flag
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func (i *ScrollFrame) SetActiveFlag(b bool) {
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i.active = b
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}
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// IsActive returns whether this control is active
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func (i *ScrollFrame) IsActive() bool { return i.active }
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// GetID returns this control's ID
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func (i *ScrollFrame) GetID() string { return i.id }
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@ -26,8 +26,6 @@ type termboxControl interface {
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SetBordered(bool)
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SetTabSkip(bool)
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IsTabSkipped() bool
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IsActive() bool
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SetActiveFlag(bool)
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Draw()
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}
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