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Still working on input field overflow
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@ -156,31 +156,27 @@ func (i *InputField) Draw() {
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} else {
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strPt1, strPt2, cursorRune = "", "", ' '
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}
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// strPt1, strPt2 = all of the text before, after the cursor
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// cursorRune is the rune on the cursor
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// Check if the value is longer than the width
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if len(i.value) > i.width {
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if i.wrap {
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// If we're wrapping the text, figure out how that goes
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} else {
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// Not wrapping, so figure out what we need to trim
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// We have i.width/2 space for each strPt
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if len(strPt1) > i.width/2 {
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if len(strPt2) > i.width/2 {
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// Both sides are too long, center the cursor
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} else {
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// Just side 1 is too long, figure out how much we can show
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tmp := i.width - 1
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tmp -= len(strPt2)
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strPt1 = strPt1[tmp:]
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}
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} else if len(strPt2) > i.width/2 {
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// Just side 2 is too long, figure out how much we can show
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tmp := i.width - 1
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tmp -= len(strPt1)
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strPt2 = strPt2[:tmp]
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maxWidth := i.width
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if i.bordered {
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maxWidth -= 2
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}
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cursorRune2 := cursorRune
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if len(i.value) > maxWidth {
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var chopLeft bool
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for len(strPt1)+len(strPt2)+1 > maxWidth {
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if chopLeft && len(strPt1) > 0 {
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strPt1 = strPt1[1:]
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} else if !chopLeft && len(strPt2) > 0 {
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strPt2 = strPt2[:len(strPt2)-1]
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}
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chopLeft = !chopLeft
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}
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}
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x, y := DrawStringAtPoint(strPt1, i.x+1, i.y+1, i.fg, i.bg)
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termbox.SetCell(x, y, cursorRune, i.bg, i.fg)
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termbox.SetCell(x, y, cursorRune2, i.bg, i.fg)
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DrawStringAtPoint(strPt2, x+1, y, i.fg, i.bg)
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termbox.SetCell(x, y+1, cursorRune, i.bg, i.fg)
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}
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