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Starting work on Wrapping
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@ -158,25 +158,50 @@ func (i *InputField) Draw() {
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}
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// strPt1, strPt2 = all of the text before, after the cursor
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// cursorRune is the rune on the cursor
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// Check if the value is longer than the width
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maxWidth := i.width
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if i.bordered {
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maxWidth -= 2
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maxWidth--
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}
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cursorRune2 := cursorRune
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if len(i.value) > maxWidth {
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var chopLeft bool
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if i.wrap {
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// Split the text into maxWidth chunks
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x, y := i.x+1, i.y+1
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for len(strPt1) > 0 {
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if len(strPt1) > maxWidth {
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x, y = DrawStringAtPoint(strPt1[:maxWidth], x, y, i.fg, i.bg)
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strPt1 = strPt1[maxWidth+1:]
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continue
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}
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x, y = DrawStringAtPoint(strPt1, x, y, i.fg, i.bg)
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}
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if maxWidth-len(strPt1) <= 0 {
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termbox.SetCell(x, y, cursorRune, i.bg, i.fg)
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}
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if maxWidth-len(strPt1)-1 > 0 {
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DrawStringAtPoint(strPt2[:(maxWidth-len(strPt1)-1)], x+1, y, i.fg, i.bg)
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strPt2 = strPt2[(maxWidth - len(strPt1)):]
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}
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for len(strPt2) > 0 {
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if len(strPt2) > maxWidth {
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x, y = DrawStringAtPoint(strPt2[:maxWidth], x, y, i.fg, i.bg)
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strPt2 = strPt2[maxWidth+1:]
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continue
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}
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x, y = DrawStringAtPoint(strPt2, x, y, i.fg, i.bg)
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}
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} else {
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// Not wrapping, just adjust the viewport
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for len(strPt1)+len(strPt2)+1 > maxWidth {
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if chopLeft && len(strPt1) > 0 {
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strPt1 = strPt1[1:]
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} else if !chopLeft && len(strPt2) > 0 {
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strPt2 = strPt2[:len(strPt2)-1]
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if len(strPt1) >= len(strPt2) {
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if len(strPt1) == 0 {
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break
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}
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chopLeft = !chopLeft
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strPt1 = strPt1[1:]
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} else {
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strPt2 = strPt2[:len(strPt2)-1]
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}
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}
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x, y := DrawStringAtPoint(strPt1, i.x+1, i.y+1, i.fg, i.bg)
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termbox.SetCell(x, y, cursorRune2, i.bg, i.fg)
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termbox.SetCell(x, y, cursorRune, i.bg, i.fg)
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DrawStringAtPoint(strPt2, x+1, y, i.fg, i.bg)
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termbox.SetCell(x, y+1, cursorRune, i.bg, i.fg)
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}
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}
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