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Linted the library
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0
termbox-test/main.go
Normal file → Executable file
0
termbox-test/main.go
Normal file → Executable file
@ -1,143 +1,184 @@
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package termbox_util
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package termboxUtil
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import (
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"github.com/nsf/termbox-go"
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)
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// ConfirmModal is a modal with yes/no (or similar) buttons
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type ConfirmModal struct {
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title string
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text string
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x, y, width, height int
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show_help bool
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showHelp bool
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cursor int
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bg, fg termbox.Attribute
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is_done bool
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isDone bool
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accepted bool
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value string
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is_visible bool
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isVisible bool
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}
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// CreateConfirmModal Creates a confirmation modal with the specified attributes
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func CreateConfirmModal(title string, x, y, width, height int, fg, bg termbox.Attribute) *ConfirmModal {
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i := ConfirmModal{title: title, x: x, y: y, width: width, height: height, fg: fg, bg: bg}
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if i.title == "" && i.text == "" {
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i.title = "Confirm?"
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}
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i.show_help = true
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i.showHelp = true
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return &i
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}
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// GetTitle returns the current title of the modal
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func (i *ConfirmModal) GetTitle() string { return i.title }
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// SetTitle sets the current title of the modal to s
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func (i *ConfirmModal) SetTitle(s string) *ConfirmModal {
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i.title = s
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return i
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}
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// GetText returns the current text of the modal
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func (i *ConfirmModal) GetText() string { return i.text }
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// SetText sets the text of the modal to s
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func (i *ConfirmModal) SetText(s string) *ConfirmModal {
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i.text = s
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return i
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}
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// GetX returns the current x coordinate of the modal
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func (i *ConfirmModal) GetX() int { return i.x }
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// SetX sets the current x coordinate of the modal to x
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func (i *ConfirmModal) SetX(x int) *ConfirmModal {
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i.x = x
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return i
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}
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// GetY returns the current y coordinate of the modal
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func (i *ConfirmModal) GetY() int { return i.y }
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// SetY sets the current y coordinate of the modal to y
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func (i *ConfirmModal) SetY(y int) *ConfirmModal {
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i.y = y
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return i
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}
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// GetWidth returns the current width of the modal
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func (i *ConfirmModal) GetWidth() int { return i.width }
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// SetWidth sets the current modal width to width
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func (i *ConfirmModal) SetWidth(width int) *ConfirmModal {
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i.width = width
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return i
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}
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// GetHeight returns the current height of the modal
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func (i *ConfirmModal) GetHeight() int { return i.height }
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// SetHeight set the height of the modal to height
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func (i *ConfirmModal) SetHeight(height int) *ConfirmModal {
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i.height = height
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return i
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}
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func (i *ConfirmModal) HelpIsShown() bool { return i.show_help }
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// HelpIsShown returns true or false if the help is displayed
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func (i *ConfirmModal) HelpIsShown() bool { return i.showHelp }
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// ShowHelp sets whether or not to display the help text
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func (i *ConfirmModal) ShowHelp(b bool) *ConfirmModal {
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i.show_help = b
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i.showHelp = b
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return i
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}
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// GetBackground returns the current background color
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func (i *ConfirmModal) GetBackground() termbox.Attribute { return i.bg }
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// SetBackground sets the background color to bg
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func (i *ConfirmModal) SetBackground(bg termbox.Attribute) *ConfirmModal {
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i.bg = bg
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return i
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}
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// GetForeground returns the current foreground color
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func (i *ConfirmModal) GetForeground() termbox.Attribute { return i.fg }
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// SetForeground sets the current foreground color to fg
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func (i *ConfirmModal) SetForeground(fg termbox.Attribute) *ConfirmModal {
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i.fg = fg
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return i
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}
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func (i *ConfirmModal) IsDone() bool { return i.is_done }
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// IsDone returns whether the user has answered the modal
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func (i *ConfirmModal) IsDone() bool { return i.isDone }
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// SetDone sets whether the modal has completed it's purpose
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func (i *ConfirmModal) SetDone(b bool) *ConfirmModal {
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i.is_done = b
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i.isDone = b
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return i
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}
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// Show sets the visibility flag of the modal to true
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func (i *ConfirmModal) Show() *ConfirmModal {
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i.is_visible = true
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return i
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}
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func (i *ConfirmModal) Hide() *ConfirmModal {
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i.is_visible = false
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i.isVisible = true
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return i
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}
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// Hide sets the visibility flag of the modal to false
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func (i *ConfirmModal) Hide() *ConfirmModal {
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i.isVisible = false
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return i
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}
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// IsAccepted returns whether the user accepted the modal
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func (i *ConfirmModal) IsAccepted() bool { return i.accepted }
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// Clear clears all of the non-positional parameters of the modal
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func (i *ConfirmModal) Clear() *ConfirmModal {
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i.title = ""
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i.text = ""
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i.accepted = false
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i.is_done = false
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i.isDone = false
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return i
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}
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// HandleKeyPress handles the termbox event and returns whether it was consumed
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func (i *ConfirmModal) HandleKeyPress(event termbox.Event) bool {
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if event.Ch == 'Y' || event.Ch == 'y' {
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i.accepted = true
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i.is_done = true
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i.isDone = true
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return true
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} else if event.Ch == 'N' || event.Ch == 'n' {
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i.accepted = false
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i.is_done = true
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i.isDone = true
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return true
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}
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return false
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}
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// Draw draws the modal
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func (i *ConfirmModal) Draw() {
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// First blank out the area we'll be putting the modal
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FillWithChar(' ', i.x, i.y, i.x+i.width, i.y+i.height, i.fg, i.bg)
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// Now draw the border
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DrawBorder(i.x, i.y, i.x+i.width, i.y+i.height, i.fg, i.bg)
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next_y := i.y + 1
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nextY := i.y + 1
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// The title
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if i.title != "" {
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DrawStringAtPoint(i.title, i.x+1, next_y, i.fg, i.bg)
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next_y += 1
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FillWithChar('-', i.x+1, next_y, i.x+i.width-1, next_y, i.fg, i.bg)
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next_y += 1
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DrawStringAtPoint(i.title, i.x+1, nextY, i.fg, i.bg)
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nextY++
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FillWithChar('-', i.x+1, nextY, i.x+i.width-1, nextY, i.fg, i.bg)
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nextY++
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}
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if i.text != "" {
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DrawStringAtPoint(i.text, i.x+1, next_y, i.fg, i.bg)
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next_y += 1
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DrawStringAtPoint(i.text, i.x+1, nextY, i.fg, i.bg)
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nextY++
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}
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next_y += 2
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if i.show_help {
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help_string := " (Y/y) Confirm. (N/n) Reject. "
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help_x := (i.x + i.width) - len(help_string) - 1
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DrawStringAtPoint(help_string, help_x, next_y, i.fg, i.bg)
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nextY += 2
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if i.showHelp {
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helpString := " (Y/y) Confirm. (N/n) Reject. "
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helpX := (i.x + i.width) - len(helpString) - 1
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DrawStringAtPoint(helpString, helpX, nextY, i.fg, i.bg)
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}
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}
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@ -1,10 +1,12 @@
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package termbox_util
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package termboxUtil
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import (
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"fmt"
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"github.com/nsf/termbox-go"
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)
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// InputField is a field for inputting text
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type InputField struct {
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value string
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x, y, width, height int
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@ -13,47 +15,67 @@ type InputField struct {
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bordered bool
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}
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// CreateInputField creates an input field at x, y that is w by h
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func CreateInputField(x, y, w, h int, fg, bg termbox.Attribute) *InputField {
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i := InputField{x: x, y: y, width: w, height: h, fg: fg, bg: bg}
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return &i
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}
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// GetValue gets the current text that is in the InputField
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func (i *InputField) GetValue() string { return i.value }
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// SetValue sets the current text in the InputField to s
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func (i *InputField) SetValue(s string) *InputField {
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i.value = s
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return i
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}
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// GetX returns the x position of the input field
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func (i *InputField) GetX() int { return i.x }
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// SetX sets the x position of the input field
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func (i *InputField) SetX(x int) *InputField {
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i.x = x
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return i
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}
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// GetY returns the y position of the input field
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func (i *InputField) GetY() int { return i.y }
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// SetY sets the y position of the input field
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func (i *InputField) SetY(y int) *InputField {
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i.y = y
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return i
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}
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// GetWidth returns the current width of the input field
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func (i *InputField) GetWidth() int { return i.width }
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// SetWidth sets the current width of the input field
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func (i *InputField) SetWidth(w int) *InputField {
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i.width = w
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return i
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}
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// GetHeight returns the current height of the input field
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func (i *InputField) GetHeight() int { return i.height }
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// SetHeight sets the current height of the input field
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func (i *InputField) SetHeight(h int) *InputField {
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i.height = h
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return i
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}
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// IsBordered returns true or false if this input field has a border
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func (i *InputField) IsBordered() bool { return i.bordered }
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// SetBordered sets whether we render a border around the input field
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func (i *InputField) SetBordered(b bool) *InputField {
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i.bordered = b
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return i
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}
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// HandleKeyPress accepts the termbox event and returns whether it was consumed
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func (i *InputField) HandleKeyPress(event termbox.Event) bool {
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if event.Key == termbox.KeyEnter {
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// Done editing
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@ -63,54 +85,67 @@ func (i *InputField) HandleKeyPress(event termbox.Event) bool {
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}
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} else if event.Key == termbox.KeyArrowLeft {
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if i.cursor+len(i.value) > 0 {
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i.cursor -= 1
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i.cursor--
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}
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} else if event.Key == termbox.KeyArrowRight {
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if i.cursor < 0 {
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i.cursor += 1
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i.cursor++
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}
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} else if event.Key == termbox.KeyCtrlU {
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// Ctrl+U Clears the Input
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i.value = ""
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} else {
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// Get the rune to add to our value. Space and Tab are special cases where
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// we can't use the event's rune directly
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var ch string
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switch event.Key {
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case termbox.KeySpace:
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ch = " "
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case termbox.KeyTab:
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ch = "\t"
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default:
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ch = string(event.Ch)
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}
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if i.cursor+len(i.value) == 0 {
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i.value = fmt.Sprintf("%s%s", string(event.Ch), i.value)
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i.value = fmt.Sprintf("%s%s", ch, i.value)
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} else if i.cursor == 0 {
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i.value = fmt.Sprintf("%s%s", i.value, string(event.Ch))
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i.value = fmt.Sprintf("%s%s", i.value, ch)
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} else {
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str_pt_1 := i.value[:(len(i.value) + i.cursor)]
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str_pt_2 := i.value[(len(i.value) + i.cursor):]
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i.value = fmt.Sprintf("%s%s%s", str_pt_1, string(event.Ch), str_pt_2)
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strPt1 := i.value[:(len(i.value) + i.cursor)]
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strPt2 := i.value[(len(i.value) + i.cursor):]
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i.value = fmt.Sprintf("%s%s%s", strPt1, ch, strPt2)
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}
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}
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return true
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}
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// Draw outputs the input field on the screen
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func (i *InputField) Draw() {
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if i.bordered {
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DrawBorder(i.x, i.y, i.x+i.width, i.y+i.height, i.fg, i.bg)
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}
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var str_pt_1, str_pt_2 string
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var cursor_rune rune
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var strPt1, strPt2 string
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var cursorRune rune
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if len(i.value) > 0 {
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if i.cursor+len(i.value) == 0 {
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str_pt_1 = ""
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str_pt_2 = i.value[1:]
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cursor_rune = rune(i.value[0])
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strPt1 = ""
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strPt2 = i.value[1:]
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cursorRune = rune(i.value[0])
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} else if i.cursor == 0 {
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str_pt_1 = i.value
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str_pt_2 = ""
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cursor_rune = ' '
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strPt1 = i.value
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strPt2 = ""
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cursorRune = ' '
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} else {
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str_pt_1 = i.value[:(len(i.value) + i.cursor)]
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str_pt_2 = i.value[(len(i.value)+i.cursor)+1:]
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cursor_rune = rune(i.value[len(i.value)+i.cursor])
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strPt1 = i.value[:(len(i.value) + i.cursor)]
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strPt2 = i.value[(len(i.value)+i.cursor)+1:]
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cursorRune = rune(i.value[len(i.value)+i.cursor])
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}
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} else {
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str_pt_1, str_pt_2, cursor_rune = "", "", ' '
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strPt1, strPt2, cursorRune = "", "", ' '
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}
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x, y := DrawStringAtPoint(str_pt_1, i.x+1, i.y+1, i.fg, i.bg)
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termbox.SetCell(x, y, cursor_rune, i.bg, i.fg)
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DrawStringAtPoint(str_pt_2, x+1, y, i.fg, i.bg)
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x, y := DrawStringAtPoint(strPt1, i.x+1, i.y+1, i.fg, i.bg)
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termbox.SetCell(x, y, cursorRune, i.bg, i.fg)
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DrawStringAtPoint(strPt2, x+1, y, i.fg, i.bg)
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}
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@ -1,152 +1,193 @@
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package termbox_util
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package termboxUtil
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import (
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"github.com/nsf/termbox-go"
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)
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// InputModal A modal for text input
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type InputModal struct {
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title string
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text string
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input *InputField
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x, y, width, height int
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show_help bool
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showHelp bool
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cursor int
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bg, fg termbox.Attribute
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is_done bool
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is_visible bool
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isDone bool
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isVisible bool
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}
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// CreateInputModal Create an input modal with the given attributes
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func CreateInputModal(title string, x, y, width, height int, fg, bg termbox.Attribute) *InputModal {
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i := InputModal{title: title, x: x, y: y, width: width, height: height, fg: fg, bg: bg}
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i.input = CreateInputField(i.x+1, i.y+3, i.width-2, 2, i.fg, i.bg)
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i.show_help = true
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i.showHelp = true
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i.input.bordered = true
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return &i
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}
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// GetTitle Return the title of the modal
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func (i *InputModal) GetTitle() string { return i.title }
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// SetTitle Sets the title of the modal to s
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func (i *InputModal) SetTitle(s string) *InputModal {
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i.title = s
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return i
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}
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// GetText Return the text of the modal
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func (i *InputModal) GetText() string { return i.text }
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// SetText Set the text of the modal to s
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func (i *InputModal) SetText(s string) *InputModal {
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i.text = s
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return i
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}
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// GetX Return the x position of the modal
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func (i *InputModal) GetX() int { return i.x }
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// SetX set the x position of the modal to x
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func (i *InputModal) SetX(x int) *InputModal {
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i.x = x
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return i
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}
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// GetY Return the y position of the modal
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func (i *InputModal) GetY() int { return i.y }
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// SetY Set the y position of the modal to y
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func (i *InputModal) SetY(y int) *InputModal {
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i.y = y
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return i
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}
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// GetWidth Return the width of the modal
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func (i *InputModal) GetWidth() int { return i.width }
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// SetWidth Set the width of the modal to width
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func (i *InputModal) SetWidth(width int) *InputModal {
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i.width = width
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return i
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}
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// GetHeight Return the height of the modal
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func (i *InputModal) GetHeight() int { return i.height }
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// SetHeight Set the height of the modal to height
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func (i *InputModal) SetHeight(height int) *InputModal {
|
||||
i.height = height
|
||||
return i
|
||||
}
|
||||
|
||||
func (i *InputModal) HelpIsShown() bool { return i.show_help }
|
||||
// HelpIsShown Returns whether the modal is showing it's help text or not
|
||||
func (i *InputModal) HelpIsShown() bool { return i.showHelp }
|
||||
|
||||
// ShowHelp Set the "Show Help" flag
|
||||
func (i *InputModal) ShowHelp(b bool) *InputModal {
|
||||
i.show_help = b
|
||||
i.showHelp = b
|
||||
return i
|
||||
}
|
||||
|
||||
// GetBackground Return the current background color of the modal
|
||||
func (i *InputModal) GetBackground() termbox.Attribute { return i.bg }
|
||||
|
||||
// SetBackground Set the current background color to bg
|
||||
func (i *InputModal) SetBackground(bg termbox.Attribute) *InputModal {
|
||||
i.bg = bg
|
||||
return i
|
||||
}
|
||||
|
||||
// GetForeground Return the current foreground color
|
||||
func (i *InputModal) GetForeground() termbox.Attribute { return i.fg }
|
||||
|
||||
// SetForeground Set the foreground color to fg
|
||||
func (i *InputModal) SetForeground(fg termbox.Attribute) *InputModal {
|
||||
i.fg = fg
|
||||
return i
|
||||
}
|
||||
|
||||
// Show Sets the visibility flag to true
|
||||
func (i *InputModal) Show() *InputModal {
|
||||
i.is_visible = true
|
||||
i.isVisible = true
|
||||
return i
|
||||
}
|
||||
|
||||
// Hide Sets the visibility flag to false
|
||||
func (i *InputModal) Hide() *InputModal {
|
||||
i.is_visible = false
|
||||
i.isVisible = false
|
||||
return i
|
||||
}
|
||||
|
||||
// SetDone Sets the flag that tells whether this modal has completed it's purpose
|
||||
func (i *InputModal) SetDone(b bool) *InputModal {
|
||||
i.is_done = b
|
||||
i.isDone = b
|
||||
return i
|
||||
}
|
||||
|
||||
// IsDone Returns the "isDone" flag
|
||||
func (i *InputModal) IsDone() bool {
|
||||
return i.is_done
|
||||
return i.isDone
|
||||
}
|
||||
|
||||
// GetValue Return the current value of the input
|
||||
func (i *InputModal) GetValue() string { return i.input.GetValue() }
|
||||
|
||||
// SetValue Sets the value of the input to s
|
||||
func (i *InputModal) SetValue(s string) *InputModal {
|
||||
i.input.SetValue(s)
|
||||
return i
|
||||
}
|
||||
|
||||
// Clear Resets all non-positional parameters of the modal
|
||||
func (i *InputModal) Clear() *InputModal {
|
||||
i.title = ""
|
||||
i.text = ""
|
||||
i.input.SetValue("")
|
||||
i.is_done = false
|
||||
i.is_visible = false
|
||||
i.isDone = false
|
||||
i.isVisible = false
|
||||
return i
|
||||
}
|
||||
|
||||
// HandleKeyPress Handle the termbox event, return true if it was consumed
|
||||
func (i *InputModal) HandleKeyPress(event termbox.Event) bool {
|
||||
if event.Key == termbox.KeyEnter {
|
||||
// Done editing
|
||||
i.is_done = true
|
||||
i.isDone = true
|
||||
return true
|
||||
} else {
|
||||
return i.input.HandleKeyPress(event)
|
||||
}
|
||||
return i.input.HandleKeyPress(event)
|
||||
}
|
||||
|
||||
// Draw Draw the modal
|
||||
func (i *InputModal) Draw() {
|
||||
if i.is_visible {
|
||||
if i.isVisible {
|
||||
// First blank out the area we'll be putting the modal
|
||||
FillWithChar(' ', i.x, i.y, i.x+i.width, i.y+i.height, i.fg, i.bg)
|
||||
next_y := i.y + 1
|
||||
nextY := i.y + 1
|
||||
// The title
|
||||
if i.title != "" {
|
||||
if len(i.title) > i.width {
|
||||
diff := i.width - len(i.title)
|
||||
DrawStringAtPoint(i.title[:len(i.title)+diff-1], i.x+1, next_y, i.fg, i.bg)
|
||||
DrawStringAtPoint(i.title[:len(i.title)+diff-1], i.x+1, nextY, i.fg, i.bg)
|
||||
} else {
|
||||
DrawStringAtPoint(i.title, i.x+1, next_y, i.fg, i.bg)
|
||||
DrawStringAtPoint(i.title, i.x+1, nextY, i.fg, i.bg)
|
||||
}
|
||||
next_y += 1
|
||||
FillWithChar('-', i.x+1, next_y, i.x+i.width-1, next_y, i.fg, i.bg)
|
||||
next_y += 1
|
||||
nextY++
|
||||
FillWithChar('-', i.x+1, nextY, i.x+i.width-1, nextY, i.fg, i.bg)
|
||||
nextY++
|
||||
}
|
||||
if i.text != "" {
|
||||
DrawStringAtPoint(i.text, i.x+1, next_y, i.fg, i.bg)
|
||||
next_y += 1
|
||||
DrawStringAtPoint(i.text, i.x+1, nextY, i.fg, i.bg)
|
||||
nextY++
|
||||
}
|
||||
i.input.SetY(next_y)
|
||||
i.input.SetY(nextY)
|
||||
i.input.Draw()
|
||||
next_y += 3
|
||||
if i.show_help {
|
||||
help_string := " (ENTER) to Accept. (ESC) to Cancel. "
|
||||
help_x := (i.x + i.width - len(help_string)) - 1
|
||||
DrawStringAtPoint(help_string, help_x, next_y, i.fg, i.bg)
|
||||
nextY += 3
|
||||
if i.showHelp {
|
||||
helpString := " (ENTER) to Accept. (ESC) to Cancel. "
|
||||
helpX := (i.x + i.width - len(helpString)) - 1
|
||||
DrawStringAtPoint(helpString, helpX, nextY, i.fg, i.bg)
|
||||
}
|
||||
// Now draw the border
|
||||
DrawBorder(i.x, i.y, i.x+i.width, i.y+i.height, i.fg, i.bg)
|
||||
|
@ -1,29 +1,37 @@
|
||||
package termbox_util
|
||||
package termboxUtil
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"github.com/nsf/termbox-go"
|
||||
"strings"
|
||||
|
||||
"github.com/nsf/termbox-go"
|
||||
)
|
||||
|
||||
// TextAlignment is an int value for how we're aligning text
|
||||
type TextAlignment int
|
||||
|
||||
const (
|
||||
ALIGN_LEFT = iota
|
||||
ALIGN_CENTER
|
||||
ALIGN_RIGHT
|
||||
// AlignLeft Aligns text to the left
|
||||
AlignLeft = iota
|
||||
// AlignCenter Aligns text to the center
|
||||
AlignCenter
|
||||
// AlignRight Aligns text to the right
|
||||
AlignRight
|
||||
)
|
||||
|
||||
/* Basic Output Helpers */
|
||||
|
||||
// DrawStringAtPoint Draw a string of text at x, y with foreground color fg, background color bg
|
||||
func DrawStringAtPoint(str string, x int, y int, fg termbox.Attribute, bg termbox.Attribute) (int, int) {
|
||||
x_pos := x
|
||||
xPos := x
|
||||
for _, runeValue := range str {
|
||||
termbox.SetCell(x_pos, y, runeValue, fg, bg)
|
||||
x_pos++
|
||||
termbox.SetCell(xPos, y, runeValue, fg, bg)
|
||||
xPos++
|
||||
}
|
||||
return x_pos, y
|
||||
return xPos, y
|
||||
}
|
||||
|
||||
// FillWithChar Fills from x1,y1 through x2,y2 with the rune r, foreground color fg, background bg
|
||||
func FillWithChar(r rune, x1, y1, x2, y2 int, fg termbox.Attribute, bg termbox.Attribute) {
|
||||
for xx := x1; xx <= x2; xx++ {
|
||||
for yx := y1; yx <= y2; yx++ {
|
||||
@ -32,6 +40,7 @@ func FillWithChar(r rune, x1, y1, x2, y2 int, fg termbox.Attribute, bg termbox.A
|
||||
}
|
||||
}
|
||||
|
||||
// DrawBorder Draw a border around the area inside x1,y1 -> x2, y2
|
||||
func DrawBorder(x1, y1, x2, y2 int, fg termbox.Attribute, bg termbox.Attribute) {
|
||||
termbox.SetCell(x1, y1, '┌', fg, bg)
|
||||
FillWithChar('─', x1+1, y1, x2-1, y1, fg, bg)
|
||||
@ -45,23 +54,23 @@ func DrawBorder(x1, y1, x2, y2 int, fg termbox.Attribute, bg termbox.Attribute)
|
||||
termbox.SetCell(x2, y2, '┘', fg, bg)
|
||||
}
|
||||
|
||||
// AlignText Aligns the text txt within width characters using the specified alignment
|
||||
func AlignText(txt string, width int, align TextAlignment) string {
|
||||
num_spaces := width - len(txt)
|
||||
numSpaces := width - len(txt)
|
||||
switch align {
|
||||
case ALIGN_CENTER:
|
||||
if num_spaces/2 > 0 {
|
||||
case AlignCenter:
|
||||
if numSpaces/2 > 0 {
|
||||
return fmt.Sprintf("%s%s%s",
|
||||
strings.Repeat(" ", num_spaces/2),
|
||||
txt, strings.Repeat(" ", num_spaces/2),
|
||||
strings.Repeat(" ", numSpaces/2),
|
||||
txt, strings.Repeat(" ", numSpaces/2),
|
||||
)
|
||||
} else {
|
||||
return txt
|
||||
}
|
||||
case ALIGN_RIGHT:
|
||||
return fmt.Sprintf("%s%s", strings.Repeat(" ", num_spaces), txt)
|
||||
return txt
|
||||
case AlignRight:
|
||||
return fmt.Sprintf("%s%s", strings.Repeat(" ", numSpaces), txt)
|
||||
default:
|
||||
return fmt.Sprintf("%s%s", txt, strings.Repeat(" ", num_spaces))
|
||||
return fmt.Sprintf("%s%s", txt, strings.Repeat(" ", numSpaces))
|
||||
}
|
||||
}
|
||||
|
||||
/* More advanced things are in their respective files*/
|
||||
/* More advanced things are in their respective files */
|
||||
|
Loading…
Reference in New Issue
Block a user