termbox-screen/screen_windows.go

188 lines
4.0 KiB
Go

// +build windows
package termboxScreen
import (
"errors"
"fmt"
"time"
termbox "github.com/nsf/termbox-go"
)
const (
NoRefresh = 0
)
type Screen interface {
Id() int
Initialize(Bundle) error
HandleKeyEvent(termbox.Event) int
HandleNoneEvent(termbox.Event) int
DrawScreen()
ResizeScreen()
}
type Manager struct {
defaultFg termbox.Attribute
defaultBg termbox.Attribute
screens map[int]Screen
displayScreenId int
events chan termbox.Event
running bool
refreshRate time.Duration
}
func NewManager() *Manager {
m := Manager{
defaultFg: termbox.ColorWhite,
defaultBg: termbox.ColorBlack,
events: make(chan termbox.Event),
screens: make(map[int]Screen),
refreshRate: NoRefresh,
}
if err := termbox.Init(); err != nil {
fmt.Println("Error initializing termbox")
return nil
}
termbox.SetOutputMode(termbox.Output256)
return &m
}
func (m *Manager) SetDefaultFg(c termbox.Attribute) { m.defaultFg = c }
func (m *Manager) SetDefaultBg(c termbox.Attribute) { m.defaultBg = c }
// AddScreen adds a screen to the screens map, they're indexed by the value
// returned from the screen's Id() function
func (m *Manager) AddScreen(s Screen) {
m.screens[s.Id()] = s
// If this is the only screen we've added, set it to active
if len(m.screens) == 1 {
m.SetDisplayScreen(s.Id())
}
}
// AddAndInitializeScreen adds a screen just like AddScreen, but then
// calls it's 'Initialize' function with a blank bundle
func (m *Manager) AddAndInitializeScreen(s Screen) error {
m.AddScreen(s)
return m.InitializeScreen(s.Id(), Bundle{})
}
func (m *Manager) GetScreens() map[int]Screen {
return m.screens
}
func (m *Manager) SetDisplayScreen(id int) error {
if id == m.displayScreenId {
return nil
}
var ok bool
if _, ok = m.screens[id]; !ok {
return errors.New("Invalid Screen Id")
}
m.displayScreenId = id
return nil
}
func (m *Manager) InitializeScreen(id int, b Bundle) error {
var ok bool
if _, ok = m.screens[id]; !ok {
return errors.New("Invalid screen id")
}
return m.screens[id].Initialize(b)
}
func (m *Manager) Loop() error {
if len(m.screens) == 0 {
return errors.New("Loop cannot run without screens")
}
m.running = true
go m.pollUserEvents()
// We always start display the first screen added
m.layoutAndDrawScreen()
for {
event := <-m.events
if event.Type == termbox.EventKey {
if event.Key == termbox.KeyCtrlC {
break
} else {
newScreenIndex := m.handleKeyEvent(event)
if err := m.SetDisplayScreen(newScreenIndex); err != nil {
break
}
m.layoutAndDrawScreen()
}
} else if event.Type == termbox.EventNone {
// Type = EventNone is how we can trigger automatic events
newScreenIndex := m.handleNoneEvent(event)
if err := m.SetDisplayScreen(newScreenIndex); err != nil {
break
}
m.layoutAndDrawScreen()
} else if event.Type == termbox.EventResize {
m.resizeScreen()
m.layoutAndDrawScreen()
}
}
m.running = false
close(m.events)
m.Close()
return nil
}
func (m *Manager) SendNoneEvent() {
m.SendEvent(termbox.Event{Type: termbox.EventNone})
}
func (m *Manager) SendEvent(t termbox.Event) {
m.events <- t
}
func (m *Manager) Close() {
termbox.Close()
}
func (m *Manager) pollUserEvents() {
for m.running {
m.SendEvent(termbox.PollEvent())
}
}
func (m *Manager) SetRefreshRate(t time.Duration) {
m.refreshRate = t
go m.pollRefreshEvents()
}
func (m *Manager) pollRefreshEvents() {
if m.refreshRate > time.Microsecond {
for m.running {
time.Sleep(m.refreshRate)
m.SendNoneEvent()
}
}
}
func (m *Manager) handleKeyEvent(event termbox.Event) int {
return m.screens[m.displayScreenId].HandleKeyEvent(event)
}
func (m *Manager) handleNoneEvent(event termbox.Event) int {
return m.screens[m.displayScreenId].HandleNoneEvent(event)
}
func (m *Manager) resizeScreen() {
m.screens[m.displayScreenId].ResizeScreen()
}
func (m *Manager) drawBackground() {
termbox.Clear(0, m.defaultBg)
}
func (m *Manager) layoutAndDrawScreen() {
m.drawBackground()
m.screens[m.displayScreenId].DrawScreen()
termbox.Flush()
}