/* Copyright © Brian Buller Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ package helpers import ( "github.com/gdamore/tcell" ) /* The Border template starts at North and goes clockwise: ─, ┐, │, ┘, ─, └, │, ┌ Then it has the crossing lines: ├, ─, ┤, ┬, │, ┴ So a full border might look like this: []rune{ '─', '┐', '│', '┘', '─', '└', '│', '┌', '├', '─', '┤', '┬', '│', '┴', } U+250x ─ ━ │ ┃ ┄ ┅ ┆ ┇ ┈ ┉ ┊ ┋ ┌ ┍ ┎ ┏ U+251x ┐ ┑ ┒ ┓ └ ┕ ┖ ┗ ┘ ┙ ┚ ┛ ├ ┝ ┞ ┟ U+252x ┠ ┡ ┢ ┣ ┤ ┥ ┦ ┧ ┨ ┩ ┪ ┫ ┬ ┭ ┮ ┯ U+253x ┰ ┱ ┲ ┳ ┴ ┵ ┶ ┷ ┸ ┹ ┺ ┻ ┼ ┽ ┾ ┿ U+254x ╀ ╁ ╂ ╃ ╄ ╅ ╆ ╇ ╈ ╉ ╊ ╋ ╌ ╍ ╎ ╏ U+255x ═ ║ ╒ ╓ ╔ ╕ ╖ ╗ ╘ ╙ ╚ ╛ ╜ ╝ ╞ ╟ U+256x ╠ ╡ ╢ ╣ ╤ ╥ ╦ ╧ ╨ ╩ ╪ ╫ ╬ ╭ ╮ ╯ U+257x ╰ ╱ ╲ ╳ ╴ ╵ ╶ ╷ ╸ ╹ ╺ ╻ ╼ ╽ ╾ ╿ */ const ( BRD_N = iota BRD_NE BRD_E BRD_SE BRD_S BRD_SW BRD_W BRD_NW BRD_CROSS_E BRD_CROSS_H BRD_CROSS_W BRD_CROSS_S BRD_CROSS_V BRD_CROSS_N BRD_CROSS_ALL ) var ( BRD_SIMPLE = []rune{'─', '┐', '│', '┘', '─', '└', '│', '┌', '├', '─', '┤', '┬', '│', '┴', '┼'} BRD_CSIMPLE = []rune{'─', '╮', '│', '╯', '─', '╰', '│', '╭', '├', '─', '┤', '┬', '│', '┴', '┼'} BRD_DOUBLE = []rune{'═', '╗', '║', '╝', '═', '╚', '║', '╔', '╠', '═', '╣', '╦', '║', '╩', '╬'} BRD_CSIMPLE_DOTSPLIT = []rune{'─', '╮', '│', '╯', '─', '╰', '│', '╭', '├', '┄', '┤', '┬', '┊', '┴', '┼'} BRD_BLOCK_SHADOW = []rune{'░', '░', '▓', '▓', '▓', '░', '░', '░', '░', '░', '░', '░', '░', '░', '░'} ) // Horizontal/Vertical Rules const ( RULE_START = iota RULE_FILL RULE_END ) var ( HRULE_SIMPLE = []rune{'├', '─', '┤'} HRULE_DOUBLE = []rune{'╠', '═', '╣'} VRULE_SIMPLE = []rune{'┬', '│', '┴'} VRULE_DOUBLE = []rune{'╦', '║', '╩'} ) func ValidateBorder(border []rune) []rune { for len(border) < BRD_CROSS_ALL+1 { border = append(border, ' ') } return border } func ValidateRule(rule []rune) []rune { for len(rule) < RULE_END+1 { rule = append(rule, ' ') } return rule } func HRule(x1, x2, y int, rule []rune, s tcell.Style, screen tcell.Screen) { Fill(x1, y, x2, y, rule[RULE_FILL], s, screen) screen.SetContent(x1, y, rule[RULE_START], nil, s) screen.SetContent(x2, y, rule[RULE_END], nil, s) } func VRule(x, y1, y2 int, rule []rune, s tcell.Style, screen tcell.Screen) { Fill(x, y1, x, y2, rule[RULE_FILL], s, screen) screen.SetContent(x, y1, rule[RULE_START], nil, s) screen.SetContent(x, y2, rule[RULE_END], nil, s) } func BorderFilled(x1, y1, x2, y2 int, border []rune, s tcell.Style, screen tcell.Screen) { Border(x1, y1, x2, y2, border, s, screen) Fill(x1+1, y1+1, x2-1, y2-1, ' ', s, screen) } func Border(x1, y1, x2, y2 int, border []rune, s tcell.Style, screen tcell.Screen) { border = ValidateBorder(border) Fill(x1+1, y1, x2-1, y1, border[BRD_N], s, screen) Fill(x2, y1+1, x2, y2-1, border[BRD_E], s, screen) Fill(x1+1, y2, x2-1, y2, border[BRD_S], s, screen) Fill(x1, y1+1, x1, y2-1, border[BRD_W], s, screen) screen.SetContent(x1, y1, border[BRD_NW], nil, s) screen.SetContent(x2, y1, border[BRD_NE], nil, s) screen.SetContent(x1, y2, border[BRD_SW], nil, s) screen.SetContent(x2, y2, border[BRD_SE], nil, s) } func TitledBorderFilled(x1, y1, x2, y2 int, ttl string, border []rune, s tcell.Style, screen tcell.Screen) { TitledBorder(x1, y1, x2, y2, ttl, border, s, screen) Fill(x1+1, y1+1, x2-1, y2-1, ' ', s, screen) } func TitledBorder(x1, y1, x2, y2 int, ttl string, border []rune, s tcell.Style, screen tcell.Screen) { if ttl == "" { Border(x1, y1, x2, y2, border, s, screen) return } border = ValidateBorder(border) ttlLength, maxTtlLength := len(ttl), (x2 - x1 - 2) if ttlLength > maxTtlLength { if maxTtlLength-3 > 0 { ttlLength = maxTtlLength ttl = ttl[0:maxTtlLength-3] + "..." } } DrawText(x1+1, y1, ttl, s, screen) Fill(x1+1+ttlLength, y1, x2-1, y1, border[BRD_N], s, screen) Fill(x2, y1+1, x2, y2-1, border[BRD_E], s, screen) Fill(x1+1, y2, x2-1, y2, border[BRD_S], s, screen) Fill(x1, y1+1, x1, y2-1, border[BRD_W], s, screen) screen.SetContent(x1, y1, border[BRD_NW], nil, s) screen.SetContent(x2, y1, border[BRD_NE], nil, s) screen.SetContent(x1, y2, border[BRD_SW], nil, s) screen.SetContent(x2, y2, border[BRD_SE], nil, s) } func BorderHasEast(border []rune) bool { border = ValidateBorder(border) return border[BRD_E] != ' ' || border[BRD_NE] != ' ' || border[BRD_SE] != ' ' } func BorderHasWest(border []rune) bool { border = ValidateBorder(border) return border[BRD_W] != ' ' || border[BRD_NW] != ' ' || border[BRD_SW] != ' ' } func BorderHasNorth(border []rune) bool { border = ValidateBorder(border) return border[BRD_N] != ' ' || border[BRD_NE] != ' ' || border[BRD_NW] != ' ' } func BorderHasSouth(border []rune) bool { border = ValidateBorder(border) return border[BRD_S] != ' ' || border[BRD_NW] != ' ' || border[BRD_SW] != ' ' }