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129
absolute_layout.go
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129
absolute_layout.go
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/*
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Copyright © Brian Buller <brian@bullercodeworks.com>
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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package widgets
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import (
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"fmt"
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"github.com/gdamore/tcell"
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)
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type AbsoluteLayout struct {
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id string
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style tcell.Style
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x, y int
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w, h int
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widgets []Widget
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wCoords map[Widget]Coord
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active bool
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visible bool
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logger func(string)
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}
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func (w *AbsoluteLayout) SetLogger(l func(string)) { w.logger = l }
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func (w *AbsoluteLayout) Log(txt string) {
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if w.logger != nil {
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w.logger(txt)
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}
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}
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func NewAbsoluteLayout(id string, s tcell.Style) *AbsoluteLayout {
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ret := &AbsoluteLayout{style: s}
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ret.Init(id)
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return ret
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}
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func (w *AbsoluteLayout) Init(id string) {
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w.id = id
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w.visible = true
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w.wCoords = make(map[Widget]Coord)
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}
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func (w *AbsoluteLayout) Id() string { return w.id }
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func (w *AbsoluteLayout) HandleResize(ev *tcell.EventResize) {
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for _, wi := range w.widgets {
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wi.HandleResize(ev)
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}
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}
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func (w *AbsoluteLayout) HandleKey(ev *tcell.EventKey) bool {
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for _, wi := range w.widgets {
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w.Log(fmt.Sprintf("Passing key (%s) to %s", ev.Name(), wi.Id()))
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if wi.HandleKey(ev) {
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return true
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}
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}
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return false
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}
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func (w *AbsoluteLayout) HandleTime(ev *tcell.EventTime) {
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for _, wi := range w.widgets {
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wi.HandleTime(ev)
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}
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}
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func (w *AbsoluteLayout) Draw(screen tcell.Screen) {
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if !w.visible {
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return
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}
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for i := len(w.widgets) - 1; i >= 0; i-- {
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var p Coord
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var ok bool
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if p, ok = w.wCoords[w.widgets[i]]; !ok {
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// Don't know where to put this widget
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continue
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}
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w.widgets[i].SetPos(p.Add(Coord{X: w.x, Y: w.y}))
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w.widgets[i].Draw(screen)
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}
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}
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func (w *AbsoluteLayout) Active() bool { return w.active }
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func (w *AbsoluteLayout) SetActive(a bool) { w.active = a }
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func (w *AbsoluteLayout) Visible() bool { return w.visible }
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func (w *AbsoluteLayout) SetVisible(a bool) { w.visible = a }
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func (w *AbsoluteLayout) Focusable() bool { return true }
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func (w *AbsoluteLayout) SetX(x int) { w.x = x }
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func (w *AbsoluteLayout) SetY(y int) { w.y = y }
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func (w *AbsoluteLayout) GetX() int { return w.x }
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func (w *AbsoluteLayout) GetY() int { return w.y }
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func (w *AbsoluteLayout) SetPos(c Coord) { w.x, w.y = c.X, c.Y }
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func (w *AbsoluteLayout) GetW() int { return w.w }
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func (w *AbsoluteLayout) GetH() int { return w.h }
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func (w *AbsoluteLayout) SetW(wd int) { w.w = wd }
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func (w *AbsoluteLayout) SetH(h int) { w.h = h }
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func (w *AbsoluteLayout) SetSize(c Coord) { w.w, w.h = c.X, c.Y }
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func (w *AbsoluteLayout) WantW() int { return w.w }
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func (w *AbsoluteLayout) WantH() int { return w.h }
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// Add a widget at x/y
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func (w *AbsoluteLayout) Add(n Widget, pos Coord) {
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w.widgets = append(w.widgets, n)
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w.wCoords[n] = pos
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}
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func (w *AbsoluteLayout) Clear() {
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w.widgets = []Widget{}
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w.wCoords = make(map[Widget]Coord)
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}
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