So much work

This commit is contained in:
2025-08-06 16:15:08 -05:00
parent 1474caffaa
commit 81c7ec8324
20 changed files with 1386 additions and 376 deletions

View File

@@ -26,12 +26,15 @@ import "github.com/gdamore/tcell"
type RelativeLayout struct {
id string
style tcell.Style
widgetRelations map[Widget]widgetRelation
widgetRelations map[Widget][]widgetRelation
widgets []Widget
active bool
visible bool
x, y int
w, h int
active bool
visible bool
tabbable bool
x, y int
w, h int
}
var _ Widget = (*RelativeLayout)(nil)
@@ -44,14 +47,19 @@ type widgetRelation struct {
type RelativeRelation int
const (
RRAbove = iota // Above Widget
RRToRightOf // To Right of Widget
RRBelow // Below Widget
RRToLeftOf // To Left of Widget
RATop // Anchored to parent Top
RARight // Anchored to parent Right
RABottom // Anchored to parent Bottom
RALeft // Anchored to parent Left
RelRelAbove = iota // Above Widget
RelRelToRightOf // To Right of Widget
RelRelBelow // Below Widget
RelRelToLeftOf // To Left of Widget
RelAncTL // Anchored to parent Top-Left
RelAncT // Anchored to parent Top
RelAncTR // Anchored to parent Top-Right
RelAncL // Anchored to parent Left
RelAncC // Anchored to parent Center
RelAncR // Anchored to parent Right
RelAncBL // Anchored to parent Bottom-Left
RelAncB // Anchored to parent Bottom
RelAncBR // Anchored to parent Bottom-Right
)
func NewRelativeLayout(id string, s tcell.Style) *RelativeLayout {
@@ -64,6 +72,7 @@ func (w *RelativeLayout) Init(id string, style tcell.Style) {
w.id = id
w.style = style
w.visible = true
w.tabbable = true
}
func (w *RelativeLayout) Id() string { return w.id }
func (w *RelativeLayout) HandleResize(ev *tcell.EventResize) {}
@@ -73,33 +82,62 @@ func (w *RelativeLayout) Draw(screen tcell.Screen) {
if !w.visible {
return
}
done := make(map[Widget]widgetRelation)
rem := make(map[Widget]widgetRelation)
for k, v := range w.widgetRelations {
if v.relTo == w {
done[k] = v
} else {
rem[k] = v
// All widgets should have correct (relative) positions
/*
done := make(map[Widget]widgetRelation)
rem := make(map[Widget]widgetRelation)
for k, v := range w.widgetRelations {
if v.relTo == w {
done[k] = v
} else {
rem[k] = v
}
}
*/
}
func (w *RelativeLayout) Active() bool { return w.active }
func (w *RelativeLayout) SetActive(a bool) { w.active = a }
func (w *RelativeLayout) Visible() bool { return w.visible }
func (w *RelativeLayout) SetVisible(a bool) { w.visible = a }
func (w *RelativeLayout) Focusable() bool { return true }
func (w *RelativeLayout) SetTabbable(b bool) { w.tabbable = b }
func (w *RelativeLayout) Tabbable() bool { return w.tabbable }
func (w *RelativeLayout) SetX(x int) { w.x = x }
func (w *RelativeLayout) SetY(y int) { w.y = y }
func (w *RelativeLayout) GetX() int { return w.x }
func (w *RelativeLayout) GetY() int { return w.y }
func (w *RelativeLayout) SetSize(c Coord) { w.w, w.h = c.X, c.Y }
func (w *RelativeLayout) GetPos() Coord { return Coord{X: w.x, Y: w.y} }
func (w *RelativeLayout) SetPos(c Coord) { w.x, w.y = c.X, c.Y }
func (w *RelativeLayout) SetW(wd int) { w.w = wd }
func (w *RelativeLayout) SetH(h int) { w.h = h }
func (w *RelativeLayout) GetW() int { return w.w }
func (w *RelativeLayout) GetH() int { return w.h }
func (w *RelativeLayout) WantW() int { return 1 }
func (w *RelativeLayout) WantH() int { return 1 }
func (w *RelativeLayout) MinW() int {
// Find the highest value for x in all widgets GetX() + MinW()
var minW int
for _, wd := range w.widgets {
wrk := wd.GetX() + wd.MinW()
if wrk > minW {
minW = wrk
}
}
return minW
}
func (w *RelativeLayout) MinH() int {
// Find the highest value for y in all widgets GetY() + MinH()
var minH int
for _, wd := range w.widgets {
wrk := wd.GetY() + wd.MinH()
if wrk > minH {
minH = wrk
}
}
return minH
}
func (w *RelativeLayout) Active() bool { return w.active }
func (w *RelativeLayout) SetActive(a bool) { w.active = a }
func (w *RelativeLayout) Visible() bool { return w.visible }
func (w *RelativeLayout) SetVisible(a bool) { w.visible = a }
func (w *RelativeLayout) Focusable() bool { return true }
func (w *RelativeLayout) SetX(x int) { w.x = x }
func (w *RelativeLayout) SetY(y int) { w.y = y }
func (w *RelativeLayout) GetX() int { return w.x }
func (w *RelativeLayout) GetY() int { return w.y }
func (w *RelativeLayout) SetPos(c Coord) { w.x, w.y = c.X, c.Y }
func (w *RelativeLayout) SetW(wd int) { w.w = wd }
func (w *RelativeLayout) SetH(h int) { w.h = h }
func (w *RelativeLayout) GetW() int { return w.w }
func (w *RelativeLayout) GetH() int { return w.h }
func (w *RelativeLayout) WantW() int { return 1 }
func (w *RelativeLayout) WantH() int { return 1 }
func (w *RelativeLayout) SetSize(c Coord) { w.w, w.h = c.X, c.Y }
func (w *RelativeLayout) Add(n Widget, relTo Widget, relation RelativeRelation) {
w.widgetRelations[n] = widgetRelation{
@@ -107,3 +145,6 @@ func (w *RelativeLayout) Add(n Widget, relTo Widget, relation RelativeRelation)
relTo: relTo,
}
}
func (w *RelativeLayout) AddRelation(n Widget, relation RelativeRelation, relTo Widget) {
}