Some work
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@@ -36,7 +36,6 @@ type Alert struct {
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w, h int
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w, h int
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active bool
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active bool
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visible bool
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visible bool
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focusable bool
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layout *LinearLayout
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layout *LinearLayout
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title string
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title string
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@@ -90,7 +89,6 @@ func (w *Alert) Init(id string, style tcell.Style) {
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NewKey(BuildEK(tcell.KeyUp), w.SelectNext),
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NewKey(BuildEK(tcell.KeyUp), w.SelectNext),
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NewKey(BuildEK(tcell.KeyEnter), w.Do),
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NewKey(BuildEK(tcell.KeyEnter), w.Do),
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)
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)
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w.focusable = true
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}
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}
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func (w *Alert) Id() string { return w.id }
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func (w *Alert) Id() string { return w.id }
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func (w *Alert) HandleResize(ev *tcell.EventResize) {
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func (w *Alert) HandleResize(ev *tcell.EventResize) {
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@@ -144,10 +142,15 @@ func (w *Alert) SetH(y int) { w.h = y }
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func (w *Alert) GetW() int { return w.w }
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func (w *Alert) GetW() int { return w.w }
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func (w *Alert) GetH() int { return w.y }
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func (w *Alert) GetH() int { return w.y }
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func (w *Alert) SetSize(c Coord) { w.w, w.h = c.X, c.Y }
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func (w *Alert) SetSize(c Coord) { w.w, w.h = c.X, c.Y }
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func (w *Alert) Focusable() bool { return w.focusable }
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func (w *Alert) SetFocusable(b bool) { w.focusable = b }
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func (w *Alert) WantW() int {
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func (w *Alert) WantW() int {
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return 4 + wh.Max(w.message.WantW(), (w.btnOk.WantW()+w.btnCancel.WantW()))
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var okW, cancelW int
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if !w.btnOk.Visible() {
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okW = w.btnOk.WantW()
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}
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if !w.btnCancel.Visible() {
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cancelW = w.btnCancel.WantW()
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}
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return 4 + wh.Max(w.message.WantW(), (okW+cancelW))
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}
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}
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func (w *Alert) WantH() int {
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func (w *Alert) WantH() int {
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@@ -167,13 +170,11 @@ func (w *Alert) SetMessage(msg string) { w.message.SetText(msg) }
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func (w *Alert) SetOkPressed(b func() bool) {
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func (w *Alert) SetOkPressed(b func() bool) {
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w.btnOk.SetVisible(b != nil)
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w.btnOk.SetVisible(b != nil)
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w.btnOk.SetFocusable(b != nil)
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w.btnOk.SetOnPressed(b)
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w.btnOk.SetOnPressed(b)
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}
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}
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func (w *Alert) SetCancelPressed(b func() bool) {
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func (w *Alert) SetCancelPressed(b func() bool) {
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w.btnCancel.SetVisible(b != nil)
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w.btnCancel.SetVisible(b != nil)
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w.btnCancel.SetFocusable(b != nil)
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w.btnCancel.SetOnPressed(b)
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w.btnCancel.SetOnPressed(b)
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}
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}
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@@ -38,7 +38,6 @@ type Button struct {
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active bool
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active bool
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visible bool
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visible bool
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focusable bool
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keyMap *KeyMap
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keyMap *KeyMap
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onPressed func() bool
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onPressed func() bool
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@@ -59,7 +58,6 @@ func (w *Button) Init(id string, style tcell.Style) {
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w.visible = true
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w.visible = true
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w.keyMap = NewKeyMap(NewKey(BuildEK(tcell.KeyEnter), func(ev *tcell.EventKey) bool { return w.onPressed() }))
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w.keyMap = NewKeyMap(NewKey(BuildEK(tcell.KeyEnter), func(ev *tcell.EventKey) bool { return w.onPressed() }))
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w.onPressed = func() bool { return false }
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w.onPressed = func() bool { return false }
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w.focusable = true
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}
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}
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func (w *Button) Id() string { return w.id }
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func (w *Button) Id() string { return w.id }
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func (w *Button) HandleResize(ev *tcell.EventResize) {
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func (w *Button) HandleResize(ev *tcell.EventResize) {
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@@ -140,8 +138,6 @@ func (w *Button) GetH() int { return w.h }
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func (w *Button) WantW() int { return 4 + len(w.label) }
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func (w *Button) WantW() int { return 4 + len(w.label) }
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func (w *Button) WantH() int { return 3 }
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func (w *Button) WantH() int { return 3 }
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func (w *Button) SetSize(c Coord) { w.w, w.h = c.X, c.Y }
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func (w *Button) SetSize(c Coord) { w.w, w.h = c.X, c.Y }
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func (w *Button) Focusable() bool { return w.focusable }
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func (w *Button) SetFocusable(b bool) { w.focusable = b }
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func (w *Button) MinW() int { return len(w.label) + 2 }
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func (w *Button) MinW() int { return len(w.label) + 2 }
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func (w *Button) MinH() int { return 1 }
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func (w *Button) MinH() int { return 1 }
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@@ -78,33 +78,33 @@ func (w *TopMenuLayout) Init(id string, s tcell.Style) {
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)
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)
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}
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}
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func (w *TopMenuLayout) HideMenu() bool {
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func (w *TopMenuLayout) ToggleMenu() bool {
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if w.menu == nil {
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if w.menu != nil {
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return false
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w.menu.SetActive(!w.menu.Active())
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}
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w.menu.SetActive(false)
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if w.widget != nil {
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if w.widget != nil {
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w.widget.SetActive(true)
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w.widget.SetActive(!w.menu.Active())
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}
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}
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return true
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return true
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}
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}
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func (w *TopMenuLayout) ShowMenu() bool {
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if w.menu == nil {
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return false
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return false
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}
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}
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func (w *TopMenuLayout) ShowMenu() bool {
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if w.menu != nil {
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w.menu.SetActive(true)
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w.menu.SetActive(true)
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if w.widget != nil {
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if w.widget != nil {
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w.widget.SetActive(false)
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w.widget.SetActive(false)
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}
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}
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return true
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return true
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}
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}
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return false
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}
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func (w *TopMenuLayout) ToggleMenu() bool {
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func (w *TopMenuLayout) HideMenu() bool {
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if w.menu != nil {
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if w.menu != nil {
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w.menu.SetActive(!w.menu.Active())
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w.menu.SetActive(false)
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if w.widget != nil {
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if w.widget != nil {
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w.widget.SetActive(!w.menu.Active())
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w.widget.SetActive(true)
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}
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}
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return true
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return true
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}
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}
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