Changed 'Tabbable/Focusable' logic to use Active
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@@ -93,7 +93,7 @@ func (w *BorderedWidget) Draw(screen tcell.Screen) {
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func (w *BorderedWidget) SetStyle(s tcell.Style) { w.style = s }
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func (w *BorderedWidget) Active() bool { return w.widget.Active() }
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func (w *BorderedWidget) SetActive(a bool) { w.widget.SetActive(a) }
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func (w *BorderedWidget) SetActive(a bool) bool { return w.widget.SetActive(a) }
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func (w *BorderedWidget) Visible() bool { return w.widget.Visible() }
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func (w *BorderedWidget) SetVisible(a bool) { w.SetVisible(a) }
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func (w *BorderedWidget) Focusable() bool { return w.widget.Focusable() }
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