Menu tweaks

Spinner?
This commit is contained in:
2025-09-08 21:18:22 -05:00
parent 31161d7b99
commit 10bdd958d4
3 changed files with 178 additions and 16 deletions

106
wdgt_spinner.go Normal file
View File

@@ -0,0 +1,106 @@
/*
Copyright © Brian Buller <brian@bullercodeworks.com>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
package widgets
import (
"time"
"github.com/gdamore/tcell"
)
// Spinner is just blank. It's a good placeholder, if needed.
type Spinner struct {
id string
x, y int
style tcell.Style
currentFrame int
frames []rune
lastTick time.Time
tickInterval time.Duration
keyMap KeyMap
}
var _ Widget = (*Spinner)(nil)
func NewSpinner(id string, style tcell.Style) *Spinner {
ret := &Spinner{id: id}
ret.Init(id, style)
return ret
}
func (w *Spinner) Init(id string, st tcell.Style) {
w.frames = []rune{'⠋', '⠙', '⠹', '⠸', '⠼', '⠴', '⠦', '⠧', '⠇', '⠏'}
w.tickInterval = time.Second
w.keyMap = BlankKeyMap()
}
func (w *Spinner) Id() string { return w.id }
func (w *Spinner) HandleResize(ev *tcell.EventResize) {}
func (w *Spinner) SetKeyMap(km KeyMap) { w.keyMap = km }
func (w *Spinner) AddToKeyMap(km KeyMap) { w.keyMap.Merge(km) }
func (w *Spinner) RemoveFromKeyMap(km KeyMap) {
for k := range km.Keys {
w.keyMap.Remove(k)
}
for r := range km.Runes {
w.keyMap.RemoveRune(r)
}
}
func (w *Spinner) HandleKey(ev *tcell.EventKey) bool { return false }
func (w *Spinner) HandleTime(ev *tcell.EventTime) {
for w.lastTick.Before(ev.When()) {
w.lastTick = w.lastTick.Add(w.tickInterval)
w.currentFrame = (w.currentFrame + 1) % len(w.frames)
}
}
func (w *Spinner) Draw(screen tcell.Screen) {
screen.SetContent(w.x, w.y, w.frames[w.currentFrame], nil, w.style)
}
func (w *Spinner) Active() bool { return false }
func (w *Spinner) SetActive(a bool) {}
func (w *Spinner) Visible() bool { return true }
func (w *Spinner) SetVisible(v bool) {}
func (w *Spinner) Focusable() bool { return false }
func (w *Spinner) SetFocusable(t bool) {}
func (w *Spinner) SetX(x int) {}
func (w *Spinner) SetY(y int) {}
func (w *Spinner) GetX() int { return w.x }
func (w *Spinner) GetY() int { return w.y }
func (w *Spinner) GetPos() Coord { return Coord{X: w.x, Y: w.y} }
func (w *Spinner) SetPos(pos Coord) {}
func (w *Spinner) SetSize(size Coord) {}
func (w *Spinner) SetW(wd int) {}
func (w *Spinner) SetH(h int) {}
func (w *Spinner) GetW() int { return 0 }
func (w *Spinner) GetH() int { return 0 }
func (w *Spinner) WantW() int { return 0 }
func (w *Spinner) WantH() int { return 0 }
func (w *Spinner) MinW() int { return 0 }
func (w *Spinner) MinH() int { return 0 }
func (w *Spinner) SetFrames(frames []rune) {
w.frames = frames
w.currentFrame = 0
}
func (w *Spinner) SetTickInterface(d time.Duration) { w.tickInterval = d }