A lot of layout work
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110
wdgt_text.go
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110
wdgt_text.go
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/*
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Copyright © Brian Buller <brian@bullercodeworks.com>
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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package widgets
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import (
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"strings"
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wh "git.bullercodeworks.com/brian/tcell-widgets/helpers"
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"github.com/gdamore/tcell"
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)
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// Currently the text widget will only split up text on newlines
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// TODO: Add 'wrap' mode, which will automatically split it into lines.
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type Text struct {
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id string
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text string
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message []string
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style tcell.Style
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x, y int
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w, h int
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visible bool
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tabbable bool
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}
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var _ Widget = (*Text)(nil)
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func NewText(id string, style tcell.Style) *Text {
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ret := &Text{}
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ret.Init(id, style)
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return ret
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}
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func (w *Text) Init(id string, style tcell.Style) {
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w.id = id
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w.style = style
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w.visible = true
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w.tabbable = false
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}
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func (w *Text) Id() string { return w.id }
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func (w *Text) HandleResize(ev *tcell.EventResize) {
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w.w, w.h = ev.Size()
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// w.w = wh.Min(w.w, w.WantW())
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// w.h = wh.Min(w.h, w.WantH())
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}
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func (w *Text) HandleKey(ev *tcell.EventKey) bool { return false }
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func (w *Text) HandleTime(ev *tcell.EventTime) {}
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func (w *Text) Draw(screen tcell.Screen) {
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if !w.visible {
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return
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}
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y := w.y
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for i := range w.message {
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wh.DrawText(w.x-(len(w.message[i])/2), y, w.message[i], w.style, screen)
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y++
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}
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}
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func (w *Text) Active() bool { return false }
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func (w *Text) SetActive(a bool) {}
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func (w *Text) Visible() bool { return w.visible }
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func (w *Text) SetVisible(a bool) { w.visible = a }
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func (w *Text) SetX(x int) { w.x = x }
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func (w *Text) SetY(y int) { w.y = y }
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func (w *Text) GetX() int { return w.x }
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func (w *Text) GetY() int { return w.y }
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func (w *Text) GetPos() Coord { return Coord{X: w.x, Y: w.y} }
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func (w *Text) SetPos(c Coord) { w.x, w.y = c.X, c.Y }
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func (w *Text) SetW(x int) { w.w = x }
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func (w *Text) SetH(y int) { w.h = y }
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func (w *Text) GetW() int { return w.w }
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func (w *Text) GetH() int { return w.y }
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func (w *Text) WantW() int { return wh.Longest(w.message) }
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func (w *Text) WantH() int { return len(w.message) }
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func (w *Text) SetSize(c Coord) { w.w, w.h = c.X, c.Y }
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func (w *Text) Focusable() bool { return false }
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func (w *Text) SetTabbable(b bool) { w.tabbable = b }
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func (w *Text) Tabbable() bool { return w.tabbable }
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func (w *Text) MinW() int { return wh.Longest(w.message) }
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func (w *Text) MinH() int { return len(w.message) }
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func (w *Text) SetText(txt string) {
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w.text = txt
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if strings.Contains(w.text, "\n") {
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w.message = strings.Split(w.text, "\n")
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} else {
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w.message = []string{w.text}
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}
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}
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func (w *Text) GetText() string { return w.text }
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func (w *Text) GetMessage() []string { return w.message }
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