A lot of layout work
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127
wdgt_bordered.go
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127
wdgt_bordered.go
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/*
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Copyright © Brian Buller <brian@bullercodeworks.com>
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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package widgets
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import (
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wh "git.bullercodeworks.com/brian/tcell-widgets/helpers"
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"github.com/gdamore/tcell"
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)
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// TODO: Make sure this works right... I don't think it does.
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type BorderedWidget struct {
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id string
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style tcell.Style
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x, y int
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w, h int
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widget Widget
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border []rune
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title string
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active bool
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visible bool
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tabbable bool
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logger func(string)
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}
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var _ Widget = (*BorderedWidget)(nil)
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func (w *BorderedWidget) SetLogger(l func(string)) { w.logger = l }
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func (w *BorderedWidget) Log(txt string) {
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if w.logger != nil {
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w.logger(txt)
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}
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}
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func NewBorderedWidget(id string, wd Widget, s tcell.Style) *BorderedWidget {
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ret := &BorderedWidget{
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widget: wd,
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}
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ret.Init(id, s)
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return ret
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}
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func (w *BorderedWidget) Init(id string, s tcell.Style) {
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w.id = id
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w.style = s
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w.visible = true
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w.border = wh.BRD_CSIMPLE
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w.tabbable = true
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}
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func (w *BorderedWidget) Id() string { return w.id }
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func (w *BorderedWidget) HandleResize(ev *tcell.EventResize) {
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// Trim space for border and pass the resize to the widget
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w.w, w.h = ev.Size()
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// w.w = wh.Min(w.w, w.WantW())
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// w.h = wh.Min(w.h, w.WantH())
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w.widget.HandleResize(tcell.NewEventResize(w.w-2, w.h-2))
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}
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func (w *BorderedWidget) HandleKey(ev *tcell.EventKey) bool {
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return w.HandleKey(ev)
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}
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func (w *BorderedWidget) HandleTime(ev *tcell.EventTime) {
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w.HandleTime(ev)
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}
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func (w *BorderedWidget) Draw(screen tcell.Screen) {
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if !w.visible {
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return
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}
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if len(w.title) > 0 {
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wh.TitledBorderFilled(w.x, w.y, w.x+w.w, w.y+w.h, w.title, w.border, w.style, screen)
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} else {
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wh.BorderFilled(w.x, w.y, w.x+w.w, w.y+w.h, w.border, w.style, screen)
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}
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w.widget.SetPos(Coord{X: w.x + 1, Y: w.y + 1})
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w.GetPos().DrawOffset(w, screen)
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}
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func (w *BorderedWidget) Active() bool { return w.active }
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func (w *BorderedWidget) SetActive(a bool) { w.active = a }
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func (w *BorderedWidget) Visible() bool { return w.visible }
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func (w *BorderedWidget) SetVisible(a bool) { w.visible = a }
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func (w *BorderedWidget) Focusable() bool { return true }
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func (w *BorderedWidget) SetTabbable(b bool) { w.tabbable = b }
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func (w *BorderedWidget) Tabbable() bool { return w.tabbable }
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func (w *BorderedWidget) SetX(x int) { w.x = x }
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func (w *BorderedWidget) SetY(y int) { w.y = y }
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func (w *BorderedWidget) GetX() int { return w.x }
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func (w *BorderedWidget) GetY() int { return w.y }
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func (w *BorderedWidget) GetPos() Coord { return Coord{X: w.x, Y: w.y} }
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func (w *BorderedWidget) SetPos(c Coord) { w.x, w.y = c.X, c.Y }
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func (w *BorderedWidget) GetW() int { return w.w }
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func (w *BorderedWidget) GetH() int { return w.h }
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func (w *BorderedWidget) SetW(wd int) { w.w = wd }
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func (w *BorderedWidget) SetH(h int) { w.h = h }
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func (w *BorderedWidget) SetSize(c Coord) { w.w, w.h = c.X, c.Y }
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func (w *BorderedWidget) WantW() int { return w.w }
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func (w *BorderedWidget) WantH() int { return w.h }
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func (w *BorderedWidget) MinW() int { return 2 + w.widget.MinW() }
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func (w *BorderedWidget) MinH() int { return 2 + w.widget.MinH() }
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func (w *BorderedWidget) SetBorder(r []rune) { w.border = r }
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func (w *BorderedWidget) SetTitle(ttl string) { w.title = ttl }
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