251 lines
5.8 KiB
Go
251 lines
5.8 KiB
Go
package main
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import (
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"fmt"
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"html"
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"sort"
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"strings"
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"github.com/gizak/termui"
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)
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// Chat is the definition of a Chat component
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type Chat struct {
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List *termui.List
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Offset int
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}
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// CreateChat is the constructor for the Chat struct
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func CreateChat(svc *SlackService, inputHeight int, selectedSlackChannel interface{}, selectedChannel Channel) *Chat {
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chat := &Chat{
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List: termui.NewList(),
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Offset: 0,
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}
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chat.List.Height = termui.TermHeight() - inputHeight
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chat.List.Overflow = "wrap"
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chat.GetMessages(svc, selectedSlackChannel)
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chat.SetBorderLabel(selectedChannel)
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return chat
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}
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// Buffer implements interface termui.Bufferer
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func (c *Chat) Buffer() termui.Buffer {
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// Build cells, after every item put a newline
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cells := termui.DefaultTxBuilder.Build(
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strings.Join(c.List.Items, "\n"),
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c.List.ItemFgColor, c.List.ItemBgColor,
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)
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// We will create an array of Line structs, this allows us
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// to more easily render the items in a list. We will range
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// over the cells we've created and create a Line within
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// the bounds of the Chat pane
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type Line struct {
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cells []termui.Cell
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}
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lines := []Line{}
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line := Line{}
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x := 0
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for _, cell := range cells {
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if cell.Ch == '\n' {
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lines = append(lines, line)
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line = Line{}
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x = 0
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continue
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}
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if x+cell.Width() > c.List.InnerBounds().Dx() {
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lines = append(lines, line)
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line = Line{}
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x = 0
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}
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line.cells = append(line.cells, cell)
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x++
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}
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lines = append(lines, line)
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// We will print lines bottom up, it will loop over the lines
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// backwards and for every line it'll set the cell in that line.
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// Offset is the number which allows us to begin printing the
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// line above the last line.
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buf := c.List.Buffer()
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linesHeight := len(lines)
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paneMinY := c.List.InnerBounds().Min.Y
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paneMaxY := c.List.InnerBounds().Max.Y
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currentY := paneMaxY - 1
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for i := (linesHeight - 1) - c.Offset; i >= 0; i-- {
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if currentY < paneMinY {
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break
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}
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x := c.List.InnerBounds().Min.X
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for _, cell := range lines[i].cells {
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buf.Set(x, currentY, cell)
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x += cell.Width()
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}
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// When we're not at the end of the pane, fill it up
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// with empty characters
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for x < c.List.InnerBounds().Max.X {
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buf.Set(
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x, currentY,
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termui.Cell{
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Ch: ' ',
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Fg: c.List.ItemFgColor,
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Bg: c.List.ItemBgColor,
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},
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)
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x++
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}
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currentY--
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}
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// If the space above currentY is empty we need to fill
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// it up with blank lines, otherwise the List object will
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// render the items top down, and the result will mix.
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for currentY >= paneMinY {
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x := c.List.InnerBounds().Min.X
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for x < c.List.InnerBounds().Max.X {
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buf.Set(
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x, currentY,
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termui.Cell{
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Ch: ' ',
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Fg: c.List.ItemFgColor,
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Bg: c.List.ItemBgColor,
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},
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)
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x++
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}
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currentY--
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}
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return buf
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}
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// GetHeight implements interface termui.GridBufferer
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func (c *Chat) GetHeight() int {
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return c.List.Block.GetHeight()
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}
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// SetWidth implements interface termui.GridBufferer
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func (c *Chat) SetWidth(w int) {
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c.List.SetWidth(w)
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}
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// SetX implements interface termui.GridBufferer
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func (c *Chat) SetX(x int) {
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c.List.SetX(x)
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}
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// SetY implements interface termui.GridBufferer
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func (c *Chat) SetY(y int) {
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c.List.SetY(y)
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}
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// GetMessages will get an array of strings for a specific channel which will
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// contain messages in turn all these messages will be added to List.Items
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func (c *Chat) GetMessages(svc *SlackService, channel interface{}) {
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// Get the count of message that fit in the pane
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count := c.List.InnerBounds().Max.Y - c.List.InnerBounds().Min.Y
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messages := svc.GetMessages(channel, count)
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for _, message := range messages {
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c.AddMessage(message)
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}
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}
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// AddMessage adds a single message to List.Items
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func (c *Chat) AddMessage(message string) {
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c.List.Items = append(c.List.Items, html.UnescapeString(message))
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}
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// ClearMessages clear the List.Items
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func (c *Chat) ClearMessages() {
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c.List.Items = []string{}
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}
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// ScrollUp will render the chat messages based on the Offset of the Chat
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// pane.
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//
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// Offset is 0 when scrolled down. (we loop backwards over the array, so we
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// start with rendering last item in the list at the maximum y of the Chat
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// pane). Increasing the Offset will thus result in substracting the offset
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// from the len(Chat.List.Items).
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func (c *Chat) ScrollUp() {
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c.Offset = c.Offset + 10
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// Protect overscrolling
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if c.Offset > len(c.List.Items)-1 {
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c.Offset = len(c.List.Items) - 1
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}
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}
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// ScrollDown will render the chat messages based on the Offset of the Chat
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// pane.
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//
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// Offset is 0 when scrolled down. (we loop backwards over the array, so we
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// start with rendering last item in the list at the maximum y of the Chat
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// pane). Increasing the Offset will thus result in substracting the offset
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// from the len(Chat.List.Items).
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func (c *Chat) ScrollDown() {
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c.Offset = c.Offset - 10
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// Protect overscrolling
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if c.Offset < 0 {
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c.Offset = 0
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}
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}
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// SetBorderLabel will set Label of the Chat pane to the specified string
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func (c *Chat) SetBorderLabel(channel Channel) {
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var channelName string
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if channel.Topic != "" {
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channelName = fmt.Sprintf("%s - %s",
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channel.Name,
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channel.Topic,
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)
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} else {
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channelName = channel.Name
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}
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c.List.BorderLabel = channelName
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}
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// Help shows the usage and key bindings in the chat pane
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func (c *Chat) Help(cfg *Config) {
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help := []string{
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"slack-term - slack client for your terminal",
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"",
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"USAGE:",
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" slack-term -config [path-to-config]",
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"",
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"KEY BINDINGS:",
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"",
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}
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for mode, mapping := range cfg.KeyMap {
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help = append(help, fmt.Sprintf(" %s", strings.ToUpper(mode)))
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help = append(help, "")
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var keys []string
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for k := range mapping {
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keys = append(keys, k)
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}
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sort.Strings(keys)
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for _, k := range keys {
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help = append(help, fmt.Sprintf(" %-12s%-15s", k, mapping[k]))
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}
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help = append(help, "")
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}
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c.List.Items = help
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}
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