[{"id":"_meta","name":"The Ballad of Seal Seven","author":"Das BotC Projekt","almanac":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/almanac.html"},{"id":"certifiednerd_sealseven","name":"Certified Nerd","team":"townsfolk","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/certifiednerd_sealseven.png","flavor":"long live ~ uwu ~ ","ability":"Each day, you may visit the storyteller to guess all in-play Townsfolk. If correct, learn all in-play characters, but if incorrect, you get false info."},{"id":"pflasterstein_sealseven","name":"Pflasterstein","team":"townsfolk","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/pflasterstein_sealseven.png","flavor":"Pflastersteine... MHHHHHHH","ability":"Once per game, at night*, choose a player. If good, they become a Pflasterstein. If evil, you die. One good player registers as evil to all Pflasterstein.","reminders":["No Ability"],"otherNight":4,"otherNightReminder":"A"},{"id":"doomscroller_sealseven","name":"Doomscroller","team":"townsfolk","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/doomscroller_sealseven.png","flavor":"Was, ich dommscrolle doch gar nicht!","ability":"Once per game, during the day, you may visit the storyteller to learn X pieces of info, where X is the current day. Exactly one is true.","reminders":["No Ability"]},{"id":"knowitall_sealseven","name":"Know-it-All","team":"townsfolk","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/knowitall_sealseven.png","ability":"Once per game, you may change a word in a characters ability, excluding die. The Storyteller may choose you to prompt differently.","firstNight":16,"otherNight":8,"firstNightReminder":"A","otherNightReminder":"A"},{"id":"werwolfspieler_sealseven","name":"Werwolfspieler","team":"townsfolk","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/werwolfspieler_sealseven.png","setup":true,"ability":"being boring","reminders":["Somnia"],"firstNight":15,"remindersGlobal":["Faux Lycan"],"firstNightReminder":"A"},{"id":"meditator_sealseven","name":"Meditator","team":"townsfolk","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/meditator_sealseven.png","ability":"If you did not speak today, you can not die.","reminders":["Immortal"]},{"id":"sackmann_sealseven","name":"Sackmann","team":"townsfolk","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/sackmann_sealseven.png","ability":"Each night, choose 3 players. 2 are sober & healthy, 1 is drunk until dusk.","reminders":["Drunk"],"firstNight":14,"otherNight":3,"remindersGlobal":["Sober & Healthy"],"firstNightReminder":"A","otherNightReminder":"A"},{"id":"outsider_sealseven","name":"Outsider","team":"townsfolk","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/outsider_sealseven.png","ability":"Once per game, at night, choose a player. A chosen outsider swaps characters with you and you both have no ability."},{"id":"truthteller_sealseven","name":"Truth Teller","team":"townsfolk","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/truthteller_sealseven.png","ability":"Once per game, at night *, choose up to 5 players and guess their characters. If any of your guesses are wrong, you die.","otherNight":9,"otherNightReminder":"A"},{"id":"yapper_sealseven","name":"Yapper","team":"townsfolk","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/yapper_sealseven.png","ability":"You start knowing a secret phrase. For each time you publicly say that phrase, tonight a player (not you) might be immortal.","reminders":["Immortal"],"firstNight":17,"firstNightReminder":"A"},{"id":"67_sealseven","name":"67","team":"townsfolk","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/67_sealseven.png","ability":"You start knowing the allignment of your 6th or 7th clockwise neighbour. On night 6 or 7, good wins.","reminders":["67"],"firstNight":18,"firstNightReminder":"A"},{"id":"sandraichlebenoch_sealseven","name":"Sandra - Ich Lebe Noch","team":"townsfolk","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/sandraichlebenoch_sealseven.png","ability":"On your first night, choose a player. When you learn that they died, you may proclaim your roles name. If you do, they regain their ability.","reminders":["Annoyed"],"firstNight":19,"firstNightReminder":"A"},{"id":"ichweissnichtwasmeinspielstilist_sealseven","name":"ichweissnichtwasmeinspielstilist","team":"townsfolk","ability":"Each night, learn a number equal to the sum of your alive good neighbours and dead evil players.","firstNight":20,"otherNight":10,"firstNightReminder":"A","otherNightReminder":"A"},{"id":"blackcat_sealseven","name":"Black Cat","team":"outsider","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/blackcat_sealseven.png","ability":"Something bad might be happening to your right alive neighbour.","reminders":["Cursed"],"firstNight":13,"otherNight":11,"firstNightReminder":"A","otherNightReminder":"A"},{"id":"twofaced_sealseven","name":"Two-Faced","team":"outsider","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/twofaced_sealseven.png","ability":"If the majority is mad you are good, you are evil. If the majority is mad you areevil, you are good","otherNight":12,"otherNightReminder":"A"},{"id":"ragebaiter_sealseven","name":"Ragebaiter","team":"outsider","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/ragebaiter_sealseven.png","ability":"If you are mad you are good or are not annoying, you might be executed, even if dead."},{"id":"purechaos_sealseven","name":"Pure Chaos","team":"outsider","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/purechaos_sealseven.png","ability":"Once per game, during the night, two players might switch characters.","reminders":["Chaotified"],"firstNight":21,"otherNight":13,"firstNightReminder":"A","otherNightReminder":"A"},{"id":"sealboi_sealseven","name":"Seal Boi","team":"minion","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/sealboi_sealseven.png","ability":"Each night*, choose 3 players. They all must do their best seal impression. Something bad might happen to anyonebody who refuses or makes the worst impression. [ + Black Cat ]","reminders":["Bad Person"],"otherNight":7,"otherNightReminder":"A"},{"id":"evilsaint_sealseven","name":"Evil Saint","team":"minion","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/evilsaint_sealseven.png","ability":"If you die by execution, all Townsfolk are poisoned until dusk tomorrow. You register as good to all Pfastersteine [ + Pflasterstein ]","reminders":["Vengeance Day"]},{"id":"shipper_sealseven","name":"Shipper","team":"minion","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/shipper_sealseven.png","ability":"Each night, choose 2 players. If one dies tomorrow, the otherone dies tommorow night. One or both might learn this.","reminders":["Dead"],"firstNight":22,"otherNight":14,"remindersGlobal":["Shipped"],"firstNightReminder":"A","otherNightReminder":"A"},{"id":"cripplinggamblingaddict_sealseven","name":"Crippling Gambling Addict","team":"minion","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/cripplinggamblingaddict_sealseven.png","ability":"Each night, choose any amount of players and guess their characters. If all are correct, all are poisoned until dusk.","reminders":["Gambled"],"firstNight":12,"otherNight":2,"firstNightReminder":"A","otherNightReminder":"A"},{"id":"storyteller_sealseven","name":"Storyteller","team":"demon","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/storyteller_sealseven.png","ability":"Each night, see the Grimoire. Each night*, you may change one thing. [ - 1 Outsider. - 1 Minion ]","firstNight":11,"otherNight":5,"firstNightReminder":"A","otherNightReminder":"A"},{"id":"impath_sealseven","name":"Impath","team":"demon","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/impath_sealseven.png","ability":"Each night*, choose up to X players, where X is the number of living good neighbours you have.","otherNight":6,"otherNightReminder":"Make them choose and kill"},{"id":"spiritofivory_sealseven","name":"Spirit of Ivory","team":"fabled","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/spiritofivory_sealseven.png","ability":"There can't be more than 1 extra evil player.","reminders":["No extra evil"]},{"id":"seife_sealseven","name":"Seife","team":"fabled","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/seife_sealseven.png","ability":"One player has the Seife: They can only speak like having soap in their mouth and are sober and healthy. The Seife passes each dawn.","firstNight":23,"otherNight":15,"firstNightReminder":"Assign Seife","otherNightReminder":"Reassign Seife"},{"id":"storytellerxcripplinggamblingaddict_sealseven","name":"Storyteller x Crippling Gambling Addict","team":"jinxes","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/storytellerxcripplinggamblingaddict_sealseven.png","ability":"Only one jinxed character can be in play."},{"id":"werewolfspielerxwerwolfspieler_sealseven","name":"Werewolfspieler x Werwolfspieler","team":"jinxes","image":"https://bloodstar.clocktica.com/p/LaMensa/SealSeven/werewolfspielerxwerwolfspieler_sealseven.png","ability":"[ + ? Werwolfspieler ] On the first night, if there are 3 or more Werwolfspieler in-play, all but one wake together with an evil player for 10 seconds."},{"id":"recommendedcharacters_sealseven","name":"Recommended Characters","team":"jinxes","ability":"Empath//Oracle//Innkeeper//Steward//Devils Advocate"}]