package main import ( "encoding/json" "fmt" "io/ioutil" "log" "net/http" "net/http/cookiejar" "time" "golang.org/x/net/publicsuffix" ) type DynmapConfig struct { URL string Name string Config *Config cookiejar *cookiejar.Jar client *http.Client } func NewDynmapConfig(name, url string) *DynmapConfig { d := new(DynmapConfig) d.Name = name d.URL = url var err error d.cookiejar, err = cookiejar.New(&cookiejar.Options{PublicSuffixList: publicsuffix.List}) if err != nil { log.Fatal(err) } return d } func (d *DynmapConfig) Update() error { if err := d.FetchConfig(); err != nil { return err } if err := d.FetchAllWorlds(); err != nil { return err } return nil } func (d *DynmapConfig) GetWorlds() []World { return d.Config.Worlds } func (d *DynmapConfig) FetchConfig() error { body := d.fetchURL(d.URL + "configuration") return json.Unmarshal(body, &d.Config) } func (d *DynmapConfig) FetchAllWorlds() error { var err error for i, v := range d.Config.Worlds { d.Config.Worlds[i].Status = new(WorldStatus) url := fmt.Sprintf("%sworld/%s/%d", d.URL, v.Name, time.Now().Unix()) body := d.fetchURL(url) if jsonErr := json.Unmarshal(body, d.Config.Worlds[i].Status); jsonErr != nil { err = jsonErr } } return err } func (d *DynmapConfig) GetTheStatusString() string { ret := "~ " + d.Config.Worlds[0].Status.ParsedTime() + " ~\n" longest := 0 for _, v := range d.Config.Worlds { if len(v.Title) > longest { longest = len(v.Title) } } for _, v := range d.Config.Worlds { title := v.Title for i := 0; len(title) < longest; i++ { title = title + " " } ret = fmt.Sprintf("%s[%s]\t\t\t\t%d (%d)\n", ret, title, v.Status.CurrentCount, len(v.Status.Players)) } return ret } func (d *DynmapConfig) GetServerTime() string { return d.Config.Worlds[0].Status.ParsedTime() } func (d *DynmapConfig) GetOnlinePlayerCount() int { return d.Config.Worlds[0].Status.CurrentCount } func (d *DynmapConfig) GetPlayerList() []string { return d.Config.Worlds[0].Status.Players } func (d *DynmapConfig) fetchURL(url string) []byte { client := &http.Client{Jar: d.cookiejar} resp, err := client.Get(url) defer resp.Body.Close() body, err := ioutil.ReadAll(resp.Body) if err != nil { return []byte{} } return body } type Config struct { Worlds []World } type World struct { Sealevel int Protected bool Center *Coord Name string Title string WorldHeight int Status *WorldStatus } type WorldStatus struct { CurrentCount int Players []string HasStorm bool IsThundering bool ConfigHash int ServerTime int } func (w *WorldStatus) ParsedTime() string { hrs := ((w.ServerTime / 1000) + 6) % 24 mins := (w.ServerTime / 1000) return fmt.Sprintf("%d:%02d", hrs, mins) } type Coord struct { X float64 Y float64 Z float64 }