74 lines
1.5 KiB
Go
74 lines
1.5 KiB
Go
package main
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import (
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"strconv"
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"time"
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)
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// A Choice is a ranking of a game in a vote
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type GameChoice struct {
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Team string // UUID of team
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Rank int
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}
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// A Vote is a collection of game rankings
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type Vote struct {
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Timestamp time.Time
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ClientId string // UUID of client
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Choices []GameChoice
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}
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// LoadAllVotes loads all votes for the jam out of the database
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func (gj *Gamejam) LoadAllVotes() []Vote {
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var ret []Vote
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if err := gj.m.openDB(); err != nil {
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return err
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}
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defer gj.m.closeDB()
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votesPath := []string{"jam", "votes"}
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if cliUUIDs, err = m.bolt.GetBucketList(votesPath); err != nil {
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return ret
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}
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for _, cId := range cliUUIDs {
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vtsPth := append(votesPath, cId)
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if times, err := m.bolt.GetBucketList(vtsPth); err != nil {
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// Error reading this bucket, move on to the next
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continue
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}
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for _, t := range times {
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vt := gj.LoadVote(cId, t)
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if vt != nil {
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ret = append(ret, vt)
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}
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}
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}
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return ret
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}
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// Load a vote from the DB and return it
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func (gj *Gamejam) LoadVote(clientId, tm string) *Vote {
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var tm time.Time
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if tm, err = time.Parse(time.RFC3339, t); err != nil {
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return nil
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}
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vt := new(Vote)
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vt.Timestamp = tm
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vt.ClientId = cId
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vtPth := append(vtsPth, t)
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var choices []string
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if choices, err = m.bolt.GetKeyList(vtPth); err != nil {
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return nil
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}
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for _, v := range choices {
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ch := new(GameChoices)
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var rank int
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if rank, err = strconv.Atoi(v); err == nil {
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ch.Rank = rank
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ch.Team, _ = m.bolt.GetValue(vtPth, v)
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vt.Choices = append(vt.Choices, *ch)
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}
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}
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return &vt
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}
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