374 lines
9.6 KiB
Go
374 lines
9.6 KiB
Go
package main
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//go:generate esc -o assets.go assets templates
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import (
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"bufio"
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"fmt"
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"html/template"
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"log"
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"net/http"
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"os"
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"strconv"
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"strings"
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"golang.org/x/crypto/ssh/terminal"
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"github.com/gorilla/handlers"
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"github.com/gorilla/mux"
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"github.com/gorilla/sessions"
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"github.com/justinas/alice"
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)
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const AppName = "gjvote"
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const DbName = AppName + ".db"
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// SiteData is stuff that stays the same
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type siteData struct {
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Title string
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Port int
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SessionName string
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ServerDir string
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DevMode bool
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CurrentJam string
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Teams []Team
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Votes []Vote
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}
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// pageData is stuff that changes per request
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type pageData struct {
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Site *siteData
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Title string
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HideTitleImage bool
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SubTitle string
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Stylesheets []string
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HeaderScripts []string
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Scripts []string
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FlashMessage string
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FlashClass string
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LoggedIn bool
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Menu []menuItem
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BottomMenu []menuItem
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HideAdminMenu bool
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session *pageSession
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CurrentJam string
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ClientId string
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ClientIsAuth bool
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ClientIsServer bool
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TeamID string
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PublicMode int
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TemplateData interface{}
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}
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type menuItem struct {
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Label string
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Location string
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Icon string
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}
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var sessionSecret = "JCOP5e8ohkTcOzcSMe74"
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var sessionStore = sessions.NewCookieStore([]byte(sessionSecret))
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var site *siteData
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var r *mux.Router
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func main() {
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loadConfig()
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dbSaveSiteConfig(site)
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initialize()
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r = mux.NewRouter()
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r.StrictSlash(true)
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if site.DevMode {
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fmt.Println("Operating in Development Mode")
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}
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//s := http.StripPrefix("/assets/", http.FileServer(FS(site.DevMode)))
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//http.Dir(site.ServerDir+"assets/")))
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//r.PathPrefix("/assets/").Handler(s)
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r.PathPrefix("/assets/").Handler(http.FileServer(FS(site.DevMode)))
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// Public Subrouter
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pub := r.PathPrefix("/").Subrouter()
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pub.HandleFunc("/", handleMain)
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pub.HandleFunc("/vote", handlePublicSaveVote)
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// API Subrouter
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//api := r.PathPrefix("/api").Subtrouter()
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// Admin Subrouter
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admin := r.PathPrefix("/admin").Subrouter()
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admin.HandleFunc("/", handleAdmin)
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admin.HandleFunc("/dologin", handleAdminDoLogin)
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admin.HandleFunc("/dologout", handleAdminDoLogout)
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admin.HandleFunc("/{category}", handleAdmin)
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admin.HandleFunc("/{category}/{id}", handleAdmin)
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admin.HandleFunc("/{category}/{id}/{function}", handleAdmin)
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admin.HandleFunc("/{category}/{id}/{function}/{subid}", handleAdmin)
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http.Handle("/", r)
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chain := alice.New(loggingHandler).Then(r)
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fmt.Printf("Listening on port %d\n", site.Port)
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log.Fatal(http.ListenAndServe("127.0.0.1:"+strconv.Itoa(site.Port), chain))
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}
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func loadConfig() {
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site = dbGetSiteConfig()
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if len(os.Args) > 1 {
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for _, v := range os.Args {
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key := v
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val := ""
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eqInd := strings.Index(v, "=")
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if eqInd > 0 {
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// It's a key/val argument
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key = v[:eqInd]
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val = v[eqInd+1:]
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}
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switch key {
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case "-title":
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site.Title = val
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fmt.Print("Set site title: ", site.Title, "\n")
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case "-port":
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var tryPort int
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var err error
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if tryPort, err = strconv.Atoi(val); err != nil {
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fmt.Print("Invalid port given: ", val, " (Must be an integer)\n")
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tryPort = site.Port
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}
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// TODO: Make sure a valid port number is given
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site.Port = tryPort
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case "-session-name":
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site.SessionName = val
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case "-server-dir":
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// TODO: Probably check if the given directory is valid
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site.ServerDir = val
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case "-help", "-h", "-?":
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printHelp()
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done()
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case "-dev":
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site.DevMode = true
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case "-reset-defaults":
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resetToDefaults()
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done()
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}
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}
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}
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}
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func initialize() {
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// Check if the database has been created
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assertError(initDatabase())
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if !dbHasUser() {
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reader := bufio.NewReader(os.Stdin)
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fmt.Println("Create new Admin user")
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fmt.Print("Email: ")
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email, _ := reader.ReadString('\n')
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email = strings.TrimSpace(email)
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var pw1, pw2 []byte
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for string(pw1) != string(pw2) || string(pw1) == "" {
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fmt.Print("Password: ")
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pw1, _ = terminal.ReadPassword(0)
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fmt.Println("")
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fmt.Print("Repeat Password: ")
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pw2, _ = terminal.ReadPassword(0)
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fmt.Println("")
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if string(pw1) != string(pw2) {
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fmt.Println("Entered Passwords don't match!")
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}
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}
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assertError(dbUpdateUserPassword(email, string(pw1)))
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}
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if !dbHasCurrentJam() {
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reader := bufio.NewReader(os.Stdin)
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fmt.Println("Create New Game Jam")
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fmt.Print("GameJam Name: ")
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gjName, _ := reader.ReadString('\n')
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gjName = strings.TrimSpace(gjName)
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if dbSetCurrentJam(gjName) != nil {
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fmt.Println("Error saving Current Jam")
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}
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}
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jmNm, err := dbGetCurrentJam()
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if err == nil {
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fmt.Println("Current Jam Name: " + jmNm)
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} else {
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fmt.Println(err.Error())
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}
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// Load all votes into memory
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site.Votes = dbGetAllVotes()
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site.Teams = dbGetAllTeams()
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}
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func loggingHandler(h http.Handler) http.Handler {
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return handlers.LoggingHandler(os.Stdout, h)
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}
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func InitPageData(w http.ResponseWriter, req *http.Request) *pageData {
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if site.DevMode {
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w.Header().Set("Cache-Control", "no-cache")
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}
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p := new(pageData)
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// Get session
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var err error
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var s *sessions.Session
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if s, err = sessionStore.Get(req, site.SessionName); err != nil {
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http.Error(w, err.Error(), 500)
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return p
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}
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p.session = new(pageSession)
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p.session.session = s
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p.session.req = req
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p.session.w = w
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// First check if we're logged in
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userEmail, _ := p.session.getStringValue("email")
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// With a valid account
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p.LoggedIn = dbIsValidUserEmail(userEmail)
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p.Site = site
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p.SubTitle = "GameJam Voting"
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p.Stylesheets = make([]string, 0, 0)
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p.Stylesheets = append(p.Stylesheets, "/assets/vendor/css/pure-min.css")
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p.Stylesheets = append(p.Stylesheets, "/assets/vendor/css/grids-responsive-min.css")
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p.Stylesheets = append(p.Stylesheets, "/assets/vendor/font-awesome/css/font-awesome.min.css")
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p.Stylesheets = append(p.Stylesheets, "/assets/css/gjvote.css")
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p.HeaderScripts = make([]string, 0, 0)
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p.HeaderScripts = append(p.HeaderScripts, "/assets/vendor/js/snack-min.js")
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p.Scripts = make([]string, 0, 0)
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p.Scripts = append(p.Scripts, "/assets/js/gjvote.js")
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p.FlashMessage, p.FlashClass = p.session.getFlashMessage()
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if p.FlashClass == "" {
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p.FlashClass = "hidden"
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}
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// Build the menu
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if p.LoggedIn {
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p.Menu = append(p.Menu, menuItem{"Admin", "/admin", "fa-key"})
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p.Menu = append(p.Menu, menuItem{"Teams", "/admin/teams", "fa-users"})
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p.Menu = append(p.Menu, menuItem{"Games", "/admin/games", "fa-gamepad"})
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p.Menu = append(p.Menu, menuItem{"Votes", "/admin/votes", "fa-sticky-note"})
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p.Menu = append(p.Menu, menuItem{"Clients", "/admin/clients", "fa-desktop"})
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p.BottomMenu = append(p.BottomMenu, menuItem{"Users", "/admin/users", "fa-user"})
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p.BottomMenu = append(p.BottomMenu, menuItem{"Logout", "/admin/dologout", "fa-sign-out"})
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} else {
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p.BottomMenu = append(p.BottomMenu, menuItem{"Admin", "/admin", "fa-sign-in"})
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}
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p.HideAdminMenu = true
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if p.CurrentJam, err = dbGetCurrentJam(); err != nil {
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p.FlashMessage = "Error Loading Current GameJam: " + err.Error()
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p.FlashClass = "error"
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}
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p.ClientId = p.session.getClientId()
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p.ClientIsAuth = clientIsAuthenticated(p.ClientId, req)
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p.ClientIsServer = clientIsServer(req)
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// TeamID is for team self-administration
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p.TeamID, _ = p.session.getStringValue("teamid")
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// Public Mode
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p.PublicMode = dbGetPublicSiteMode()
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return p
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}
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func (p *pageData) show(tmplName string, w http.ResponseWriter) error {
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for _, tmpl := range []string{
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"htmlheader.html",
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"admin-menu.html",
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"header.html",
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tmplName,
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"footer.html",
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"htmlfooter.html",
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} {
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if err := outputTemplate(tmpl, p, w); err != nil {
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fmt.Printf("%s\n", err)
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return err
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}
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}
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return nil
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}
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// outputTemplate
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// Spit out a template
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func outputTemplate(tmplName string, tmplData interface{}, w http.ResponseWriter) error {
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// TODO: Use embedded files for these... Hopefully?
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n := "/templates/" + tmplName
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l := template.Must(template.New("layout").Parse(FSMustString(site.DevMode, n)))
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t := template.Must(l.Parse(FSMustString(site.DevMode, n)))
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return t.Execute(w, tmplData)
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}
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// redirect can be used only for GET redirects
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func redirect(url string, w http.ResponseWriter, req *http.Request) {
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http.Redirect(w, req, url, 303)
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}
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func resetToDefaults() {
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def := GetDefaultSiteConfig()
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fmt.Println("Reset settings to defaults?")
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fmt.Print(site.Title, " -> ", def.Title, "\n")
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fmt.Print(site.Port, " -> ", def.Port, "\n")
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fmt.Print(site.SessionName, " -> ", def.SessionName, "\n")
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fmt.Print(site.ServerDir, " -> ", def.ServerDir, "\n")
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fmt.Println("Are you sure? (y/N): ")
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reader := bufio.NewReader(os.Stdin)
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conf, _ := reader.ReadString('\n')
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conf = strings.ToUpper(strings.TrimSpace(conf))
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if strings.HasPrefix(conf, "Y") {
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if dbSaveSiteConfig(def) != nil {
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errorExit("Error resetting to defaults")
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}
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fmt.Println("Reset to defaults")
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}
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}
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func printHelp() {
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help := []string{
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"Game Jam Voting Help",
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" -help, -h, -? Print this message",
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" -dev Development mode, load assets from file system",
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" -port=<port num> Set the site port",
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" -session-name=<session> Set the name of the session to be used",
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" -server-dir=<directory> Set the server directory",
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" This designates where the database will be saved",
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" and where the app will look for files if you're",
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" operating in 'development' mode (-dev)",
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" -title=<title> Set the site title",
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" -current-jam=<name> Change the name of the current jam",
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" -reset-defaults Reset all configuration options to defaults",
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"",
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}
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for _, v := range help {
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fmt.Println(v)
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}
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}
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func done() {
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os.Exit(0)
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}
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func errorExit(msg string) {
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fmt.Println(msg)
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os.Exit(1)
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}
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func assertError(err error) {
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if err != nil {
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panic(err)
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}
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}
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